Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-06-28 | (svn r5405) WebTranslator2 update to 2006-06-28 19:50:13 | miham | |
dutch - 1 fixed by webfreakz (1) hungarian - 1 changed by miham (1) | |||
2006-06-28 | (svn r5404) Fix (r5391) : Yet another typo. Nothing specatular :) | belugas | |
Spotted by gigajum | |||
2006-06-28 | (svn r5403) - Feature: Allow building canals at sea-level, using ctrl to ↵ | peter1138 | |
toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas. | |||
2006-06-28 | (svn r5402) WebTranslator2 update to 2006-06-28 15:08:19 | miham | |
czech - 15 fixed by Hadez (15) french - 1 fixed, 3 changed by belugas (4) italian - 1 changed by sidew (1) ukrainian - 1 fixed by znikoz (1) | |||
2006-06-28 | (svn r5400) Typo in 5391, spotted by peter1138 | tron | |
2006-06-28 | (svn r5399) Simplify a conditional expression: (a && b) || (!a && !b) -> a == b | tron | |
2006-06-28 | (svn r5398) Rename checkRadioTowerNearby() to IsRadioTowerNearby() and flip ↵ | tron | |
its return value to make it a bit less ambiguous | |||
2006-06-28 | (svn r5397) -Fix: Redraw the screen, when switching the signal side | tron | |
2006-06-28 | (svn r5396) - Remove two fixed parameters | tron | |
- Simplify an expresssion: c ? f(x) : f(y) -> f(c ? x : y) | |||
2006-06-28 | (svn r5395) The railway station and depot building windows are not ↵ | tron | |
affiliated with the terraforming toolbar. So don't let the terraforming toolbar try to close them, they aren't open then anyway. Also remove an empty case | |||
2006-06-28 | (svn r5394) Allocate a small, fixed-size array on the stack instead of ↵ | tron | |
malloc()ing it | |||
2006-06-28 | (svn r5393) CodeChange : Little typo correction. Nothing spectacular. Only ↵ | belugas | |
broke in MSVC | |||
2006-06-27 | (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular | tron | |
2006-06-27 | (svn r5390) [Translations] Added initial bulgarian language (not even the ↵ | miham | |
headers are complete) | |||
2006-06-27 | (svn r5389) WebTranslator2 update to 2006-06-27 19:48:50 | miham | |
american - 1 fixed by WhiteRabbit (1) italian - 1 fixed by sidew (1) | |||
2006-06-27 | (svn r5388) WebTranslator2 update to 2006-06-27 14:52:55 | miham | |
afrikaans - 13 fixed, 1 changed by TrueTenacity (14) french - 13 fixed by belugas (13) hungarian - 1 fixed by miham (1) polish - 1 fixed by meush (1) | |||
2006-06-26 | (svn r5385) - Fix: Corrected new helipad layering so helicopters go over the ↵ | richk | |
H, not through it! ;) Thanks to mart3p for spotting this. | |||
2006-06-26 | (svn r5376) - Fix: Changed error message when trying to build a CTOL ↵ | richk | |
aircraft at a helidepot/helistation to "Airport has no runway". (Thanks to MeusH). Osprey can now be built at helidepot/helistation. (Thanks to mart3p). | |||
2006-06-26 | (svn r5370) WebTranslator2 update to 2006-06-26 19:51:45 | miham | |
italian - 4 changed by sidew (4) norwegian - 7 fixed by brygge_2 (7) | |||
2006-06-26 | (svn r5366) WebTranslator2 update to 2006-06-26 07:55:30 | miham | |
afrikaans - 293 fixed, 13 changed by TrueTenacity (306) dutch - 13 fixed by webfreakz (13) hungarian - 13 fixed by miham (13) italian - 13 fixed by sidew (13) polish - 13 fixed by meush (13) turkish - 14 fixed, 1 changed by jnmbk (15) | |||
2006-06-25 | (svn r5365) -Fix: It was possible to dig into a tunnel if certain rail ↵ | tron | |
combinations were ontop of it (Hopefully this time it works for real) | |||
2006-06-25 | (svn r5364) Clean up r5363 | tron | |
2006-06-25 | (svn r5363) Revert 5312, 5288, 5248, 3992, 3249, 3228 | tron | |
They were all aimed at fixing the terraform-into-tunnel problem, but introduced new sideeffects while doing so | |||
2006-06-25 | (svn r5362) - Fix: Updated sprites in New Airports to be allow cleaner ↵ | richk | |
replacement by newgrf graphics. All tiles now use SPR_AIRPORT_APRON as the tarmac. Created two new sprites in airports.grf for half-grass half-tarmac tiles on Intercontinental airport. | |||
2006-06-25 | (svn r5360) - Fix (r5359): *sigh*, compile before you commit... | Darkvater | |
2006-06-25 | (svn r5359) - Setting a patch value through the console would show the old ↵ | Darkvater | |
value as a confirmation. This was caused by the actual action being executed a tick later in multiplayer mode. Simply work around it by not showing the new value. If someone really must now it, just query again. | |||
2006-06-25 | (svn r5355) WebTranslator2 update to 2006-06-25 08:46:11 | miham | |
afrikaans - 462 fixed, 5 changed by TrueTenacity (467) american - 13 fixed by WhiteRabbit (13) portuguese - 14 fixed by supra90 (14) ukrainian - 13 fixed by znikoz (13) | |||
2006-06-24 | (svn r5352) -Fix: Return accurate slope information for tunnels and bridges ↵ | tron | |
to fix several foundation graphics glitches | |||
2006-06-24 | (svn r5351) -Fix: Several graphical glitches at adjacent tiles with ↵ | tron | |
foundations. Some borders were missing, some were superfluous | |||
2006-06-24 | (svn r5348) -Fix: A HQ could only be flooded at its northern tile, the other ↵ | tron | |
3 were immune to water | |||
2006-06-23 | (svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters. | richk | |
Commuter airport: Small. 5x4. 3 terminals, 2 helipads. Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways. Helidepot: a small heliport with a depot for helis only. Helistation: a large heliport with 3 helipads and a depot. | |||
2006-06-22 | (svn r5338) - NewGRF: add support for vehicle variable 48, vehicle type info ↵ | peter1138 | |
(more mart3p) | |||
2006-06-22 | (svn r5337) - NewGRF: pass the engine type to the engine resolver, to allow ↵ | peter1138 | |
support for variable 7F for unbuilt vehicles (mart3p) | |||
2006-06-22 | (svn r5336) - NewGRF: draw custom helicopter rotor sprites in vehicle info ↵ | peter1138 | |
window, ensuring the correct direction is used (inspiration from mart3p) | |||
2006-06-22 | (svn r5335) - Newgrf: correct spelling of hangar | peter1138 | |
2006-06-21 | (svn r5328) WebTranslator2 update to 2006-06-21 19:52:04 | miham | |
american - 1 fixed by WhiteRabbit (1) dutch - 1 fixed, 1 changed by habell (2) french - 1 fixed by glx (1) german - 4 fixed by moewe2 (4) italian - 1 fixed, 1 changed by sidew (2) polish - 1 fixed by meush (1) ukrainian - 1 fixed by znikoz (1) | |||
2006-06-21 | (svn r5327) Use DrawFoundation() for houses | tron | |
-Fix: Some graphical glitches on house tiles with foundations -Fix: The selection cursor is now aligned with the top of the foundation for house tiles | |||
2006-06-21 | (svn r5326) Remove the indicator bit for custom waypoint graphics, because ↵ | tron | |
it just contains redundant information Yup-yup-ed by: peter1138 | |||
2006-06-21 | (svn r5325) Don't test something if we already know the result true, because ↵ | tron | |
the same test was performed just a few lines before | |||
2006-06-20 | (svn r5320) - NewGRF: make sets using TTDPatch's train reversing ↵ | peter1138 | |
hack/feature happier (and consistent) by returning 0 for the flag it uses. | |||
2006-06-20 | (svn r5318) - Allow room for a single pixel overflow on the first engine ↵ | peter1138 | |
when drawing a train's image. - Draw the depot highlight box after drawing all engines on a line, so that the box isn't hidden. | |||
2006-06-19 | (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes | tron | |
2006-06-19 | (svn r5316) WebTranslator2 update to 2006-06-19 19:40:09 | miham | |
estonian - 4 fixed by t2t2 (4) hungarian - 1 fixed by miham (1) | |||
2006-06-19 | (svn r5315) -Fix: Prohibit altering a road tile while road works are in progress | tron | |
This fixes some glitches like "turning" the excavation by adding/removing road bits or removing the road piece | |||
2006-06-19 | (svn r5314) -Regression: When road works started on a road tile with barren ↵ | tron | |
roadside the road side turned into trees (caused by r4258) | |||
2006-06-19 | (svn r5313) Move IsRailWaypoint() to rail_map.h and remove unused enum | tron | |
2006-06-19 | (svn r5312) - Fix (r5288): Be very strict about terraforming. If a rail tile ↵ | Darkvater | |
has a foundation already, bail out. | |||
2006-06-18 | (svn r5310) WebTranslator2 update to 2006-06-18 21:00:21 | miham | |
afrikaans - 116 fixed, 2 changed by TrueTenacity (118) portuguese - 13 fixed by supra90 (13) | |||
2006-06-18 | (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now ↵ | tron | |
depends on rail.h and not the other way round anymore | |||
2006-06-18 | (svn r5308) Replace an array of function pointers with a switch: It's ↵ | tron | |
shorter, more comprehensible, less dependent on magic numbers |