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-rw-r--r--ttd.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/ttd.h b/ttd.h
index ab4ffa391..6426eb506 100644
--- a/ttd.h
+++ b/ttd.h
@@ -524,10 +524,10 @@ enum Sprites {
};
enum MAP_OWNERS {
- OWNER_TOWN = 0xf, // a town owns the tile
- OWNER_NONE = 0x10,// nobody owns the tile
- OWNER_WATER = 0x11,// "water" owns the tile
- OWNER_SPECTATOR = 0xff, // spectator in MP or in scenario editor
+ OWNER_TOWN = 0xf, // a town owns the tile
+ OWNER_NONE = 0x10, // nobody owns the tile
+ OWNER_WATER = 0x11, // "water" owns the tile
+ OWNER_SPECTATOR = 0xff, // spectator in MP or in scenario editor
};
VARDEF bool _savegame_sort_dirty;