diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/clear_cmd.cpp | 2 | ||||
-rw-r--r-- | src/disaster_vehicle.cpp | 4 | ||||
-rw-r--r-- | src/industry_cmd.cpp | 14 | ||||
-rw-r--r-- | src/landscape.cpp | 25 | ||||
-rw-r--r-- | src/landscape_cmd.h | 4 | ||||
-rw-r--r-- | src/map_type.h | 2 | ||||
-rw-r--r-- | src/misc_gui.cpp | 2 | ||||
-rw-r--r-- | src/object_cmd.cpp | 12 | ||||
-rw-r--r-- | src/rail_cmd.cpp | 10 | ||||
-rw-r--r-- | src/road_cmd.cpp | 12 | ||||
-rw-r--r-- | src/script/api/script_airport.cpp | 2 | ||||
-rw-r--r-- | src/script/api/script_bridge.cpp | 2 | ||||
-rw-r--r-- | src/script/api/script_marine.cpp | 10 | ||||
-rw-r--r-- | src/script/api/script_road.cpp | 2 | ||||
-rw-r--r-- | src/script/api/script_tile.cpp | 8 | ||||
-rw-r--r-- | src/script/api/script_tunnel.cpp | 2 | ||||
-rw-r--r-- | src/slope_type.h | 2 | ||||
-rw-r--r-- | src/station_cmd.cpp | 14 | ||||
-rw-r--r-- | src/terraform_cmd.cpp | 40 | ||||
-rw-r--r-- | src/terraform_cmd.h | 6 | ||||
-rw-r--r-- | src/terraform_gui.cpp | 24 | ||||
-rw-r--r-- | src/town_cmd.cpp | 32 | ||||
-rw-r--r-- | src/tree_cmd.cpp | 4 | ||||
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 16 | ||||
-rw-r--r-- | src/water_cmd.cpp | 22 | ||||
-rw-r--r-- | src/waypoint_cmd.cpp | 2 |
26 files changed, 134 insertions, 141 deletions
diff --git a/src/clear_cmd.cpp b/src/clear_cmd.cpp index f2f7ecc19..17711a626 100644 --- a/src/clear_cmd.cpp +++ b/src/clear_cmd.cpp @@ -382,7 +382,7 @@ static void ChangeTileOwner_Clear(TileIndex tile, Owner old_owner, Owner new_own static CommandCost TerraformTile_Clear(TileIndex tile, DoCommandFlag flags, int z_new, Slope tileh_new) { - return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); } extern const TileTypeProcs _tile_type_clear_procs = { diff --git a/src/disaster_vehicle.cpp b/src/disaster_vehicle.cpp index 6319af0ab..668a1caea 100644 --- a/src/disaster_vehicle.cpp +++ b/src/disaster_vehicle.cpp @@ -62,7 +62,7 @@ static void DisasterClearSquare(TileIndex tile) case MP_RAILWAY: if (Company::IsHumanID(GetTileOwner(tile)) && !IsRailDepot(tile)) { Backup<CompanyID> cur_company(_current_company, OWNER_WATER, FILE_LINE); - Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, tile, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, tile); cur_company.Restore(); /* update signals in buffer */ @@ -72,7 +72,7 @@ static void DisasterClearSquare(TileIndex tile) case MP_HOUSE: { Backup<CompanyID> cur_company(_current_company, OWNER_NONE, FILE_LINE); - Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, tile, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, tile); cur_company.Restore(); break; } diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index b7d6d3714..2c45a8472 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1103,7 +1103,7 @@ static bool SearchLumberMillTrees(TileIndex tile, void *user_data) _industry_sound_tile = tile; if (_settings_client.sound.ambient) SndPlayTileFx(SND_38_LUMBER_MILL_1, tile); - Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, tile, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, tile); cur_company.Restore(); return true; @@ -1485,13 +1485,13 @@ static CommandCost CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTil /* Clear the tiles as OWNER_TOWN to not affect town rating, and to not clear protected buildings */ Backup<CompanyID> cur_company(_current_company, OWNER_TOWN, FILE_LINE); - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_NONE, cur_tile, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_NONE, cur_tile); cur_company.Restore(); if (ret.Failed()) return ret; } else { /* Clear the tiles, but do not affect town ratings */ - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_AUTO | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, cur_tile, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_AUTO | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, cur_tile); if (ret.Failed()) return ret; } @@ -1601,7 +1601,7 @@ static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, DoCommandFlag flags, } /* This is not 100% correct check, but the best we can do without modifying the map. * What is missing, is if the difference in height is more than 1.. */ - if (Command<CMD_TERRAFORM_LAND>::Do(flags & ~DC_EXEC, tile_walk, SLOPE_N, (curh > h) ? 0 : 1, {}).Failed()) { + if (Command<CMD_TERRAFORM_LAND>::Do(flags & ~DC_EXEC, tile_walk, SLOPE_N, curh <= h).Failed()) { cur_company.Restore(); return false; } @@ -1616,7 +1616,7 @@ static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, DoCommandFlag flags, /* We give the terraforming for free here, because we can't calculate * exact cost in the test-round, and as we all know, that will cause * a nice assert if they don't match ;) */ - Command<CMD_TERRAFORM_LAND>::Do(flags, tile_walk, SLOPE_N, (curh > h) ? 0 : 1, {}); + Command<CMD_TERRAFORM_LAND>::Do(flags, tile_walk, SLOPE_N, curh <= h); curh += (curh > h) ? -1 : 1; } } @@ -1886,7 +1886,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type, WaterClass wc = (IsWaterTile(cur_tile) ? GetWaterClass(cur_tile) : WATER_CLASS_INVALID); - Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, cur_tile, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, cur_tile); MakeIndustry(cur_tile, i->index, it.gfx, Random(), wc); @@ -3062,7 +3062,7 @@ static CommandCost TerraformTile_Industry(TileIndex tile, DoCommandFlag flags, i } } } - return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); } extern const TileTypeProcs _tile_type_industry_procs = { diff --git a/src/landscape.cpp b/src/landscape.cpp index 6efa8dba2..43bc238ac 100644 --- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -686,12 +686,9 @@ void ClearSnowLine() * Clear a piece of landscape * @param flags of operation to conduct * @param tile tile to clear - * @param p1 unused - * @param p2 unused - * @param text unused * @return the cost of this operation or an error */ -CommandCost CmdLandscapeClear(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text) +CommandCost CmdLandscapeClear(DoCommandFlag flags, TileIndex tile) { CommandCost cost(EXPENSES_CONSTRUCTION); bool do_clear = false; @@ -735,15 +732,13 @@ CommandCost CmdLandscapeClear(DoCommandFlag flags, TileIndex tile, uint32 p1, ui * Clear a big piece of landscape * @param flags of operation to conduct * @param tile end tile of area dragging - * @param p1 start tile of area dragging - * @param p2 various bitstuffed data. - * bit 0: Whether to use the Orthogonal (0) or Diagonal (1) iterator. - * @param text unused + * @param start_tile start tile of area dragging + * @param diagonal Whether to use the Orthogonal (false) or Diagonal (true) iterator. * @return the cost of this operation or an error */ -CommandCost CmdClearArea(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text) +CommandCost CmdClearArea(DoCommandFlag flags, TileIndex tile, TileIndex start_tile, bool diagonal) { - if (p1 >= MapSize()) return CMD_ERROR; + if (start_tile >= MapSize()) return CMD_ERROR; Money money = GetAvailableMoneyForCommand(); CommandCost cost(EXPENSES_CONSTRUCTION); @@ -753,10 +748,10 @@ CommandCost CmdClearArea(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 const Company *c = (flags & (DC_AUTO | DC_BANKRUPT)) ? nullptr : Company::GetIfValid(_current_company); int limit = (c == nullptr ? INT32_MAX : GB(c->clear_limit, 16, 16)); - TileIterator *iter = HasBit(p2, 0) ? (TileIterator *)new DiagonalTileIterator(tile, p1) : new OrthogonalTileIterator(tile, p1); + TileIterator *iter = diagonal ? (TileIterator *)new DiagonalTileIterator(tile, start_tile) : new OrthogonalTileIterator(tile, start_tile); for (; *iter != INVALID_TILE; ++(*iter)) { TileIndex t = *iter; - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags & ~DC_EXEC, t, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags & ~DC_EXEC, t); if (ret.Failed()) { last_error = ret; @@ -773,14 +768,14 @@ CommandCost CmdClearArea(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 delete iter; return cost; } - Command<CMD_LANDSCAPE_CLEAR>::Do(flags, t, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do(flags, t); /* draw explosion animation... * Disable explosions when game is paused. Looks silly and blocks the view. */ - if ((t == tile || t == p1) && _pause_mode == PM_UNPAUSED) { + if ((t == tile || t == start_tile) && _pause_mode == PM_UNPAUSED) { /* big explosion in two corners, or small explosion for single tiles */ CreateEffectVehicleAbove(TileX(t) * TILE_SIZE + TILE_SIZE / 2, TileY(t) * TILE_SIZE + TILE_SIZE / 2, 2, - TileX(tile) == TileX(p1) && TileY(tile) == TileY(p1) ? EV_EXPLOSION_SMALL : EV_EXPLOSION_LARGE + TileX(tile) == TileX(start_tile) && TileY(tile) == TileY(start_tile) ? EV_EXPLOSION_SMALL : EV_EXPLOSION_LARGE ); } } else { diff --git a/src/landscape_cmd.h b/src/landscape_cmd.h index f3b6fd3fc..5af278723 100644 --- a/src/landscape_cmd.h +++ b/src/landscape_cmd.h @@ -12,8 +12,8 @@ #include "command_type.h" -CommandProc CmdLandscapeClear; -CommandProc CmdClearArea; +CommandCost CmdLandscapeClear(DoCommandFlag flags, TileIndex tile); +CommandCost CmdClearArea(DoCommandFlag flags, TileIndex tile, TileIndex start_tile, bool diagonal); DEF_CMD_TRAIT(CMD_LANDSCAPE_CLEAR, CmdLandscapeClear, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION) DEF_CMD_TRAIT(CMD_CLEAR_AREA, CmdClearArea, CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION) // destroying multi-tile houses makes town rating differ between test and execution diff --git a/src/map_type.h b/src/map_type.h index f34f137c6..f0fae28a6 100644 --- a/src/map_type.h +++ b/src/map_type.h @@ -78,7 +78,7 @@ static const uint MAX_MAP_SIZE = 1 << MAX_MAP_SIZE_BITS; ///< Maximal map s #define STRAIGHT_TRACK_LENGTH 7071/10000 /** Argument for CmdLevelLand describing what to do. */ -enum LevelMode { +enum LevelMode : byte { LM_LEVEL, ///< Level the land. LM_LOWER, ///< Lower the land. LM_RAISE, ///< Raise the land. diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp index b2e8b886e..bc5179f82 100644 --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -192,7 +192,7 @@ public: Company *c = Company::GetIfValid(_local_company); if (c != nullptr) { assert(_current_company == _local_company); - CommandCost costclear = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_QUERY_COST, tile, 0, 0, {}); + CommandCost costclear = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_QUERY_COST, tile); if (costclear.Succeeded()) { Money cost = costclear.GetCost(); if (cost < 0) { diff --git a/src/object_cmd.cpp b/src/object_cmd.cpp index a651239ba..9968424e0 100644 --- a/src/object_cmd.cpp +++ b/src/object_cmd.cpp @@ -231,7 +231,7 @@ CommandCost CmdBuildObject(DoCommandFlag flags, TileIndex tile, uint32 p1, uint3 if (type == OBJECT_OWNED_LAND) { /* Owned land is special as it can be placed on any slope. */ - cost.AddCost(Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {})); + cost.AddCost(Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile)); } else { /* Check the surface to build on. At this time we can't actually execute the * the CLEAR_TILE commands since the newgrf callback later on can check @@ -244,7 +244,7 @@ CommandCost CmdBuildObject(DoCommandFlag flags, TileIndex tile, uint32 p1, uint3 if (!IsWaterTile(t)) { /* Normal water tiles don't have to be cleared. For all other tile types clear * the tile but leave the water. */ - cost.AddCost(Command<CMD_LANDSCAPE_CLEAR>::Do(flags & ~DC_NO_WATER & ~DC_EXEC, t, 0, 0, {})); + cost.AddCost(Command<CMD_LANDSCAPE_CLEAR>::Do(flags & ~DC_NO_WATER & ~DC_EXEC, t)); } else { /* Can't build on water owned by another company. */ Owner o = GetTileOwner(t); @@ -262,7 +262,7 @@ CommandCost CmdBuildObject(DoCommandFlag flags, TileIndex tile, uint32 p1, uint3 IsTileType(t, MP_OBJECT) && IsTileOwner(t, _current_company) && IsObjectType(t, OBJECT_HQ))) { - cost.AddCost(Command<CMD_LANDSCAPE_CLEAR>::Do(flags & ~DC_EXEC, t, 0, 0, {})); + cost.AddCost(Command<CMD_LANDSCAPE_CLEAR>::Do(flags & ~DC_EXEC, t)); } } } @@ -294,10 +294,10 @@ CommandCost CmdBuildObject(DoCommandFlag flags, TileIndex tile, uint32 p1, uint3 for (TileIndex t : ta) { if (HasTileWaterGround(t)) { if (!IsWaterTile(t)) { - Command<CMD_LANDSCAPE_CLEAR>::Do((flags & ~DC_NO_WATER) | DC_NO_MODIFY_TOWN_RATING, t, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do((flags & ~DC_NO_WATER) | DC_NO_MODIFY_TOWN_RATING, t); } } else { - Command<CMD_LANDSCAPE_CLEAR>::Do(flags | DC_NO_MODIFY_TOWN_RATING, t, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do(flags | DC_NO_MODIFY_TOWN_RATING, t); } } } @@ -849,7 +849,7 @@ static CommandCost TerraformTile_Object(TileIndex tile, DoCommandFlag flags, int } } - return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); } extern const TileTypeProcs _tile_type_object_procs = { diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 35c58a1d7..ee36afb03 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -448,7 +448,7 @@ CommandCost CmdBuildSingleRail(DoCommandFlag flags, TileIndex tile, RailType rai CommandCost ret = CheckTileOwnership(tile); if (ret.Failed()) return ret; - if (!IsPlainRail(tile)) return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); // just get appropriate error message + if (!IsPlainRail(tile)) return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); // just get appropriate error message if (!IsCompatibleRail(GetRailType(tile), railtype)) return_cmd_error(STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION); @@ -578,7 +578,7 @@ CommandCost CmdBuildSingleRail(DoCommandFlag flags, TileIndex tile, RailType rai if (ret.Failed()) return ret; cost.AddCost(ret); - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); if (ret.Failed()) return ret; cost.AddCost(ret); @@ -987,7 +987,7 @@ CommandCost CmdBuildTrainDepot(DoCommandFlag flags, TileIndex tile, RailType rai cost.AddCost(_price[PR_BUILD_FOUNDATION]); } - cost.AddCost(Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {})); + cost.AddCost(Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile)); if (cost.Failed()) return cost; if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); @@ -2882,7 +2882,7 @@ static void ChangeTileOwner_Track(TileIndex tile, Owner old_owner, Owner new_own SetTileOwner(tile, new_owner); } else { - Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile); } } @@ -3070,7 +3070,7 @@ static CommandCost TerraformTile_Track(TileIndex tile, DoCommandFlag flags, int AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, GetRailDepotDirection(tile))) { return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]); } - return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); } diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index e160a2b84..8cf07e8d6 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -369,7 +369,7 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec if (!IsTileType(tile, MP_ROAD)) { /* If it's the last roadtype, just clear the whole tile */ - if (GetRoadType(tile, OtherRoadTramType(rtt)) == INVALID_ROADTYPE) return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + if (GetRoadType(tile, OtherRoadTramType(rtt)) == INVALID_ROADTYPE) return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); CommandCost cost(EXPENSES_CONSTRUCTION); if (IsTileType(tile, MP_TUNNELBRIDGE)) { @@ -817,7 +817,7 @@ do_clear:; } if (need_to_clear) { - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); if (ret.Failed()) return ret; cost.AddCost(ret); } @@ -1153,7 +1153,7 @@ CommandCost CmdBuildRoadDepot(DoCommandFlag flags, TileIndex tile, RoadType rt, cost.AddCost(_price[PR_BUILD_FOUNDATION]); } - cost.AddCost(Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {})); + cost.AddCost(Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile)); if (cost.Failed()) return cost; if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); @@ -1239,7 +1239,7 @@ static CommandCost ClearTile_Road(TileIndex tile, DoCommandFlag flags) } if (flags & DC_EXEC) { - Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); } return ret; } @@ -2167,7 +2167,7 @@ static void ChangeTileOwner_Road(TileIndex tile, Owner old_owner, Owner new_owne if (IsRoadDepot(tile)) { if (GetTileOwner(tile) == old_owner) { if (new_owner == INVALID_OWNER) { - Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile); } else { /* A road depot has two road bits. No need to dirty windows here, we'll redraw the whole screen anyway. */ RoadType rt = GetRoadTypeRoad(tile); @@ -2253,7 +2253,7 @@ static CommandCost TerraformTile_Road(TileIndex tile, DoCommandFlag flags, int z } } - return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); } /** Update power of road vehicle under which is the roadtype being converted */ diff --git a/src/script/api/script_airport.cpp b/src/script/api/script_airport.cpp index 8ed4dbfca..4416a4bcd 100644 --- a/src/script/api/script_airport.cpp +++ b/src/script/api/script_airport.cpp @@ -86,7 +86,7 @@ EnforcePrecondition(false, ::IsValidTile(tile)) EnforcePrecondition(false, IsAirportTile(tile) || IsHangarTile(tile)); - return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile, 0, 0, {}); + return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile); } /* static */ int32 ScriptAirport::GetNumHangars(TileIndex tile) diff --git a/src/script/api/script_bridge.cpp b/src/script/api/script_bridge.cpp index fbea9fb12..b0fda2412 100644 --- a/src/script/api/script_bridge.cpp +++ b/src/script/api/script_bridge.cpp @@ -121,7 +121,7 @@ static void _DoCommandReturnBuildBridge1(class ScriptInstance *instance) { EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY); EnforcePrecondition(false, IsBridgeTile(tile)); - return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile, 0, 0, {}); + return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile); } /* static */ char *ScriptBridge::GetName(BridgeID bridge_id, ScriptVehicle::VehicleType vehicle_type) diff --git a/src/script/api/script_marine.cpp b/src/script/api/script_marine.cpp index 059157e27..ba5163e49 100644 --- a/src/script/api/script_marine.cpp +++ b/src/script/api/script_marine.cpp @@ -125,7 +125,7 @@ EnforcePrecondition(false, ::IsValidTile(tile)); EnforcePrecondition(false, IsWaterDepotTile(tile)); - return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile, 0, 0, {}); + return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile); } /* static */ bool ScriptMarine::RemoveDock(TileIndex tile) @@ -134,7 +134,7 @@ EnforcePrecondition(false, ::IsValidTile(tile)); EnforcePrecondition(false, IsDockTile(tile)); - return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile, 0, 0, {}); + return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile); } /* static */ bool ScriptMarine::RemoveBuoy(TileIndex tile) @@ -143,7 +143,7 @@ EnforcePrecondition(false, ::IsValidTile(tile)); EnforcePrecondition(false, IsBuoyTile(tile)); - return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile, 0, 0, {}); + return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile); } /* static */ bool ScriptMarine::RemoveLock(TileIndex tile) @@ -152,7 +152,7 @@ EnforcePrecondition(false, ::IsValidTile(tile)); EnforcePrecondition(false, IsLockTile(tile)); - return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile, 0, 0, {}); + return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile); } /* static */ bool ScriptMarine::RemoveCanal(TileIndex tile) @@ -161,7 +161,7 @@ EnforcePrecondition(false, ::IsValidTile(tile)); EnforcePrecondition(false, IsCanalTile(tile)); - return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile, 0, 0, {}); + return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile); } /* static */ Money ScriptMarine::GetBuildCost(BuildType build_type) diff --git a/src/script/api/script_road.cpp b/src/script/api/script_road.cpp index 297a8f56c..cae144a87 100644 --- a/src/script/api/script_road.cpp +++ b/src/script/api/script_road.cpp @@ -593,7 +593,7 @@ static bool NeighbourHasReachableRoad(::RoadType rt, TileIndex start_tile, DiagD EnforcePrecondition(false, IsTileType(tile, MP_ROAD)) EnforcePrecondition(false, GetRoadTileType(tile) == ROAD_TILE_DEPOT); - return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile, 0, 0, {}); + return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile); } /* static */ bool ScriptRoad::RemoveRoadStation(TileIndex tile) diff --git a/src/script/api/script_tile.cpp b/src/script/api/script_tile.cpp index 9e67b074a..8be74c030 100644 --- a/src/script/api/script_tile.cpp +++ b/src/script/api/script_tile.cpp @@ -255,7 +255,7 @@ EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY); EnforcePrecondition(false, tile < ::MapSize()); - return ScriptObject::Command<CMD_TERRAFORM_LAND>::Do(tile, slope, 1, {}); + return ScriptObject::Command<CMD_TERRAFORM_LAND>::Do(tile, (::Slope)slope, true); } /* static */ bool ScriptTile::LowerTile(TileIndex tile, int32 slope) @@ -263,7 +263,7 @@ EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY); EnforcePrecondition(false, tile < ::MapSize()); - return ScriptObject::Command<CMD_TERRAFORM_LAND>::Do(tile, slope, 0, {}); + return ScriptObject::Command<CMD_TERRAFORM_LAND>::Do(tile, (::Slope)slope, false); } /* static */ bool ScriptTile::LevelTiles(TileIndex start_tile, TileIndex end_tile) @@ -272,14 +272,14 @@ EnforcePrecondition(false, start_tile < ::MapSize()); EnforcePrecondition(false, end_tile < ::MapSize()); - return ScriptObject::Command<CMD_LEVEL_LAND>::Do(end_tile, start_tile, LM_LEVEL << 1, {}); + return ScriptObject::Command<CMD_LEVEL_LAND>::Do(end_tile, start_tile, false, LM_LEVEL); } /* static */ bool ScriptTile::DemolishTile(TileIndex tile) { EnforcePrecondition(false, ::IsValidTile(tile)); - return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile, 0, 0, {}); + return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile); } /* static */ bool ScriptTile::PlantTree(TileIndex tile) diff --git a/src/script/api/script_tunnel.cpp b/src/script/api/script_tunnel.cpp index 8529f908d..04c182c1f 100644 --- a/src/script/api/script_tunnel.cpp +++ b/src/script/api/script_tunnel.cpp @@ -126,5 +126,5 @@ static void _DoCommandReturnBuildTunnel1(class ScriptInstance *instance) EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY); EnforcePrecondition(false, IsTunnelTile(tile)); - return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile, 0, 0, {}); + return ScriptObject::Command<CMD_LANDSCAPE_CLEAR>::Do(tile); } diff --git a/src/slope_type.h b/src/slope_type.h index a2c51bd19..ea2ed1aca 100644 --- a/src/slope_type.h +++ b/src/slope_type.h @@ -45,7 +45,7 @@ enum Corner { * slopes would mean that it is not a steep slope as halftile * slopes only span one height level. */ -enum Slope { +enum Slope : byte { SLOPE_FLAT = 0x00, ///< a flat tile SLOPE_W = 0x01, ///< the west corner of the tile is raised SLOPE_S = 0x02, ///< the south corner of the tile is raised diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 6424a73e1..b0603485d 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -845,7 +845,7 @@ static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCo if (ret.Failed()) return ret; cost.AddCost(ret); - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_iter, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_iter); if (ret.Failed()) return ret; cost.AddCost(ret); } @@ -932,7 +932,7 @@ static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag fl continue; } } - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_cur, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_cur); if (ret.Failed()) return ret; cost.AddCost(ret); } @@ -1050,7 +1050,7 @@ static CommandCost CheckFlatLandRoadStop(TileArea tile_area, DoCommandFlag flags cost.AddCost(RoadBuildCost(rt) * 2); } } else { - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, cur_tile, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, cur_tile); if (ret.Failed()) return ret; cost.AddCost(ret); cost.AddCost(RoadBuildCost(rt) * 2); @@ -2489,7 +2489,7 @@ CommandCost CmdBuildDock(DoCommandFlag flags, TileIndex tile, StationID station_ if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); CommandCost cost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_STATION_DOCK]); - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); if (ret.Failed()) return ret; cost.AddCost(ret); @@ -2504,7 +2504,7 @@ CommandCost CmdBuildDock(DoCommandFlag flags, TileIndex tile, StationID station_ /* Get the water class of the water tile before it is cleared.*/ WaterClass wc = GetWaterClass(tile_cur); - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_cur, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_cur); if (ret.Failed()) return ret; tile_cur += TileOffsByDiagDir(direction); @@ -4197,7 +4197,7 @@ static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_o /* Change owner of tile and all roadtypes */ ChangeTileOwner(tile, old_owner, new_owner); } else { - Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile); /* Set tile owner of water under (now removed) buoy and dock to OWNER_NONE. * Update owner of buoy if it was not removed (was in orders). * Do not update when owned by OWNER_WATER (sea and rivers). */ @@ -4314,7 +4314,7 @@ static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlag flags, in } } } - return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); } /** diff --git a/src/terraform_cmd.cpp b/src/terraform_cmd.cpp index df178e3ab..e4f6b141a 100644 --- a/src/terraform_cmd.cpp +++ b/src/terraform_cmd.cpp @@ -182,42 +182,41 @@ static CommandCost TerraformTileHeight(TerraformerState *ts, TileIndex tile, int * Terraform land * @param flags for this command type * @param tile tile to terraform - * @param p1 corners to terraform (SLOPE_xxx) - * @param p2 direction; eg up (non-zero) or down (zero) - * @param text unused + * @param slope corners to terraform (SLOPE_xxx) + * @param dir_up direction; eg up (true) or down (false) * @return the cost of this operation or an error */ -CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text) +CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, Slope slope, bool dir_up) { _terraform_err_tile = INVALID_TILE; CommandCost total_cost(EXPENSES_CONSTRUCTION); - int direction = (p2 != 0 ? 1 : -1); + int direction = (dir_up ? 1 : -1); TerraformerState ts; /* Compute the costs and the terraforming result in a model of the landscape */ - if ((p1 & SLOPE_W) != 0 && tile + TileDiffXY(1, 0) < MapSize()) { + if ((slope & SLOPE_W) != 0 && tile + TileDiffXY(1, 0) < MapSize()) { TileIndex t = tile + TileDiffXY(1, 0); CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction); if (cost.Failed()) return cost; total_cost.AddCost(cost); } - if ((p1 & SLOPE_S) != 0 && tile + TileDiffXY(1, 1) < MapSize()) { + if ((slope & SLOPE_S) != 0 && tile + TileDiffXY(1, 1) < MapSize()) { TileIndex t = tile + TileDiffXY(1, 1); CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction); if (cost.Failed()) return cost; total_cost.AddCost(cost); } - if ((p1 & SLOPE_E) != 0 && tile + TileDiffXY(0, 1) < MapSize()) { + if ((slope & SLOPE_E) != 0 && tile + TileDiffXY(0, 1) < MapSize()) { TileIndex t = tile + TileDiffXY(0, 1); CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction); if (cost.Failed()) return cost; total_cost.AddCost(cost); } - if ((p1 & SLOPE_N) != 0) { + if ((slope & SLOPE_N) != 0) { TileIndex t = tile + TileDiffXY(0, 0); CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction); if (cost.Failed()) return cost; @@ -291,7 +290,7 @@ CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uin } CommandCost cost; if (indirectly_cleared) { - cost = Command<CMD_LANDSCAPE_CLEAR>::Do(tile_flags, t, 0, 0, {}); + cost = Command<CMD_LANDSCAPE_CLEAR>::Do(tile_flags, t); } else { cost = _tile_type_procs[GetTileType(t)]->terraform_tile_proc(t, tile_flags, z_min, tileh); } @@ -337,25 +336,22 @@ CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uin * Levels a selected (rectangle) area of land * @param flags for this command type * @param tile end tile of area-drag - * @param p1 start tile of area drag - * @param p2 various bitstuffed data. - * bit 0: Whether to use the Orthogonal (0) or Diagonal (1) iterator. - * bits 1 - 2: Mode of leveling \c LevelMode. - * @param text unused + * @param start_tile start tile of area drag + * @param diagonal Whether to use the Orthogonal (false) or Diagonal (true) iterator. + * @param LevelMode Mode of leveling \c LevelMode. * @return the cost of this operation or an error */ -CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text) +CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, TileIndex start_tile, bool diagonal, LevelMode lm) { - if (p1 >= MapSize()) return CMD_ERROR; + if (start_tile >= MapSize()) return CMD_ERROR; _terraform_err_tile = INVALID_TILE; /* remember level height */ - uint oldh = TileHeight(p1); + uint oldh = TileHeight(start_tile); /* compute new height */ uint h = oldh; - LevelMode lm = (LevelMode)GB(p2, 1, 2); switch (lm) { case LM_LEVEL: break; case LM_RAISE: h++; break; @@ -375,12 +371,12 @@ CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 int limit = (c == nullptr ? INT32_MAX : GB(c->terraform_limit, 16, 16)); if (limit == 0) return_cmd_error(STR_ERROR_TERRAFORM_LIMIT_REACHED); - TileIterator *iter = HasBit(p2, 0) ? (TileIterator *)new DiagonalTileIterator(tile, p1) : new OrthogonalTileIterator(tile, p1); + TileIterator *iter = diagonal ? (TileIterator *)new DiagonalTileIterator(tile, start_tile) : new OrthogonalTileIterator(tile, start_tile); for (; *iter != INVALID_TILE; ++(*iter)) { TileIndex t = *iter; uint curh = TileHeight(t); while (curh != h) { - CommandCost ret = Command<CMD_TERRAFORM_LAND>::Do(flags & ~DC_EXEC, t, SLOPE_N, (curh > h) ? 0 : 1, {}); + CommandCost ret = Command<CMD_TERRAFORM_LAND>::Do(flags & ~DC_EXEC, t, SLOPE_N, curh <= h); if (ret.Failed()) { last_error = ret; @@ -396,7 +392,7 @@ CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 delete iter; return cost; } - Command<CMD_TERRAFORM_LAND>::Do(flags, t, SLOPE_N, (curh > h) ? 0 : 1, {}); + Command<CMD_TERRAFORM_LAND>::Do(flags, t, SLOPE_N, curh <= h); } else { /* When we're at the terraform limit we better bail (unneeded) testing as well. * This will probably cause the terraforming cost to be underestimated, but only diff --git a/src/terraform_cmd.h b/src/terraform_cmd.h index 9b5866efa..861e0d994 100644 --- a/src/terraform_cmd.h +++ b/src/terraform_cmd.h @@ -11,9 +11,11 @@ #define TERRAFORM_CMD_H #include "command_type.h" +#include "map_type.h" +#include "slope_type.h" -CommandProc CmdTerraformLand; -CommandProc CmdLevelLand; +CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, Slope slope, bool dir_up); +CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, TileIndex start_tile, bool diagonal, LevelMode lm); DEF_CMD_TRAIT(CMD_TERRAFORM_LAND, CmdTerraformLand, CMD_ALL_TILES | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION) DEF_CMD_TRAIT(CMD_LEVEL_LAND, CmdLevelLand, CMD_ALL_TILES | CMD_AUTO | CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION) // test run might clear tiles multiple times, in execution that only happens once diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp index 7399d6ffa..c12f10ded 100644 --- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -65,7 +65,7 @@ static void GenerateDesertArea(TileIndex end, TileIndex start) TileArea ta(start, end); for (TileIndex tile : ta) { SetTropicZone(tile, (_ctrl_pressed) ? TROPICZONE_NORMAL : TROPICZONE_DESERT); - Command<CMD_LANDSCAPE_CLEAR>::Post(tile, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Post(tile); MarkTileDirtyByTile(tile); } old_generating_world.Restore(); @@ -120,16 +120,16 @@ bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_t switch (proc) { case DDSP_DEMOLISH_AREA: - Command<CMD_CLEAR_AREA>::Post(STR_ERROR_CAN_T_CLEAR_THIS_AREA, CcPlaySound_EXPLOSION, end_tile, start_tile, _ctrl_pressed ? 1 : 0, {}); + Command<CMD_CLEAR_AREA>::Post(STR_ERROR_CAN_T_CLEAR_THIS_AREA, CcPlaySound_EXPLOSION, end_tile, start_tile, _ctrl_pressed); break; case DDSP_RAISE_AND_LEVEL_AREA: - Command<CMD_LEVEL_LAND>::Post(STR_ERROR_CAN_T_RAISE_LAND_HERE, CcTerraform, end_tile, start_tile, LM_RAISE << 1 | (_ctrl_pressed ? 1 : 0), {}); + Command<CMD_LEVEL_LAND>::Post(STR_ERROR_CAN_T_RAISE_LAND_HERE, CcTerraform, end_tile, start_tile, _ctrl_pressed, LM_RAISE); break; case DDSP_LOWER_AND_LEVEL_AREA: - Command<CMD_LEVEL_LAND>::Post(STR_ERROR_CAN_T_LOWER_LAND_HERE, CcTerraform, end_tile, start_tile, LM_LOWER << 1 | (_ctrl_pressed ? 1 : 0), {}); + Command<CMD_LEVEL_LAND>::Post(STR_ERROR_CAN_T_LOWER_LAND_HERE, CcTerraform, end_tile, start_tile, _ctrl_pressed, LM_LOWER); break; case DDSP_LEVEL_AREA: - Command<CMD_LEVEL_LAND>::Post(STR_ERROR_CAN_T_LEVEL_LAND_HERE, CcTerraform, end_tile, start_tile, LM_LEVEL << 1 | (_ctrl_pressed ? 1 : 0), {}); + Command<CMD_LEVEL_LAND>::Post(STR_ERROR_CAN_T_LEVEL_LAND_HERE, CcTerraform, end_tile, start_tile, _ctrl_pressed, LM_LEVEL); break; case DDSP_CREATE_ROCKS: GenerateRockyArea(end_tile, start_tile); @@ -392,15 +392,15 @@ static byte _terraform_size = 1; * @todo : Incorporate into game itself to allow for ingame raising/lowering of * larger chunks at the same time OR remove altogether, as we have 'level land' ? * @param tile The top-left tile where the terraforming will start - * @param mode 1 for raising, 0 for lowering land + * @param mode true for raising, false for lowering land */ -static void CommonRaiseLowerBigLand(TileIndex tile, int mode) +static void CommonRaiseLowerBigLand(TileIndex tile, bool mode) { if (_terraform_size == 1) { StringID msg = mode ? STR_ERROR_CAN_T_RAISE_LAND_HERE : STR_ERROR_CAN_T_LOWER_LAND_HERE; - Command<CMD_TERRAFORM_LAND>::Post(msg, CcTerraform, tile, SLOPE_N, (uint32)mode, {}); + Command<CMD_TERRAFORM_LAND>::Post(msg, CcTerraform, tile, SLOPE_N, mode); } else { assert(_terraform_size != 0); TileArea ta(tile, _terraform_size, _terraform_size); @@ -427,7 +427,7 @@ static void CommonRaiseLowerBigLand(TileIndex tile, int mode) for (TileIndex tile2 : ta) { if (TileHeight(tile2) == h) { - Command<CMD_TERRAFORM_LAND>::Post(tile2, SLOPE_N, (uint32)mode, {}); + Command<CMD_TERRAFORM_LAND>::Post(tile2, SLOPE_N, mode); } } } @@ -516,7 +516,7 @@ static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed) /* Delete all station signs */ for (BaseStation *st : BaseStation::Iterate()) { /* There can be buoys, remove them */ - if (IsBuoyTile(st->xy)) Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, st->xy, 0, 0, {}); + if (IsBuoyTile(st->xy)) Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, st->xy); if (!st->IsInUse()) delete st; } @@ -659,11 +659,11 @@ struct ScenarioEditorLandscapeGenerationWindow : Window { break; case WID_ETT_LOWER_LAND: // Lower land button - CommonRaiseLowerBigLand(tile, 0); + CommonRaiseLowerBigLand(tile, false); break; case WID_ETT_RAISE_LAND: // Raise land button - CommonRaiseLowerBigLand(tile, 1); + CommonRaiseLowerBigLand(tile, true); break; case WID_ETT_LEVEL_LAND: // Level land button diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 7ef07aa6a..ea5a81eb7 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -944,7 +944,7 @@ static bool IsRoadAllowedHere(Town *t, TileIndex tile, DiagDirection dir) * This is to make sure that we can build a road here later. */ RoadType rt = GetTownRoadType(t); if (Command<CMD_BUILD_ROAD>::Do(DC_AUTO | DC_NO_WATER, tile, (dir == DIAGDIR_NW || dir == DIAGDIR_SE) ? ROAD_Y : ROAD_X, rt, DRD_NONE, 0).Failed() && - Command<CMD_LANDSCAPE_CLEAR>::Do(DC_AUTO | DC_NO_WATER, tile, 0, 0, {}).Failed()) { + Command<CMD_LANDSCAPE_CLEAR>::Do(DC_AUTO | DC_NO_WATER, tile).Failed()) { return false; } } @@ -962,7 +962,7 @@ static bool IsRoadAllowedHere(Town *t, TileIndex tile, DiagDirection dir) if (!_generating_world && Chance16(1, 10)) { /* Note: Do not replace "^ SLOPE_ELEVATED" with ComplementSlope(). The slope might be steep. */ res = Command<CMD_TERRAFORM_LAND>::Do(DC_EXEC | DC_AUTO | DC_NO_WATER, - tile, Chance16(1, 16) ? cur_slope : cur_slope ^ SLOPE_ELEVATED, 0, {}); + tile, Chance16(1, 16) ? cur_slope : cur_slope ^ SLOPE_ELEVATED, false); } if (res.Failed() && Chance16(1, 3)) { /* We can consider building on the slope, though. */ @@ -974,13 +974,13 @@ static bool IsRoadAllowedHere(Town *t, TileIndex tile, DiagDirection dir) return ret; } -static bool TerraformTownTile(TileIndex tile, int edges, int dir) +static bool TerraformTownTile(TileIndex tile, Slope edges, bool dir) { assert(tile < MapSize()); - CommandCost r = Command<CMD_TERRAFORM_LAND>::Do(DC_AUTO | DC_NO_WATER, tile, edges, dir, {}); + CommandCost r = Command<CMD_TERRAFORM_LAND>::Do(DC_AUTO | DC_NO_WATER, tile, edges, dir); if (r.Failed() || r.GetCost() >= (_price[PR_TERRAFORM] + 2) * 8) return false; - Command<CMD_TERRAFORM_LAND>::Do(DC_AUTO | DC_NO_WATER | DC_EXEC, tile, edges, dir, {}); + Command<CMD_TERRAFORM_LAND>::Do(DC_AUTO | DC_NO_WATER | DC_EXEC, tile, edges, dir); return true; } @@ -994,8 +994,8 @@ static void LevelTownLand(TileIndex tile) if (tileh == SLOPE_FLAT) return; /* First try up, then down */ - if (!TerraformTownTile(tile, ~tileh & SLOPE_ELEVATED, 1)) { - TerraformTownTile(tile, tileh & SLOPE_ELEVATED, 0); + if (!TerraformTownTile(tile, ~tileh & SLOPE_ELEVATED, true)) { + TerraformTownTile(tile, tileh & SLOPE_ELEVATED, false); } } @@ -1737,7 +1737,7 @@ static bool GrowTown(Town *t) for (ptr = _town_coord_mod; ptr != endof(_town_coord_mod); ++ptr) { /* Only work with plain land that not already has a house */ if (!IsTileType(tile, MP_HOUSE) && IsTileFlat(tile)) { - if (Command<CMD_LANDSCAPE_CLEAR>::Do(DC_AUTO | DC_NO_WATER, tile, 0, 0, {}).Succeeded()) { + if (Command<CMD_LANDSCAPE_CLEAR>::Do(DC_AUTO | DC_NO_WATER, tile).Succeeded()) { RoadType rt = GetTownRoadType(t); Command<CMD_BUILD_ROAD>::Do(DC_EXEC | DC_AUTO, tile, GenRandomRoadBits(), rt, DRD_NONE, t->index); cur_company.Restore(); @@ -2280,7 +2280,7 @@ HouseZonesBits GetTownRadiusGroup(const Town *t, TileIndex tile) */ static inline void ClearMakeHouseTile(TileIndex tile, Town *t, byte counter, byte stage, HouseID type, byte random_bits) { - [[maybe_unused]] CommandCost cc = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_AUTO | DC_NO_WATER, tile, 0, 0, {}); + [[maybe_unused]] CommandCost cc = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_AUTO | DC_NO_WATER, tile); assert(cc.Succeeded()); IncreaseBuildingCount(t, type); @@ -2337,7 +2337,7 @@ static inline bool CanBuildHouseHere(TileIndex tile, bool noslope) if (IsBridgeAbove(tile)) return false; /* can we clear the land? */ - return Command<CMD_LANDSCAPE_CLEAR>::Do(DC_AUTO | DC_NO_WATER, tile, 0, 0, {}).Succeeded(); + return Command<CMD_LANDSCAPE_CLEAR>::Do(DC_AUTO | DC_NO_WATER, tile).Succeeded(); } @@ -2955,7 +2955,7 @@ CommandCost CmdDeleteTown(DoCommandFlag flags, TownID town_id) /* Non-oil rig stations are always a problem. */ if (!(st->facilities & FACIL_AIRPORT) || st->airport.type != AT_OILRIG) return CMD_ERROR; /* We can only automatically delete oil rigs *if* there's no vehicle on them. */ - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, st->airport.tile, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, st->airport.tile); if (ret.Failed()) return ret; } } @@ -2971,7 +2971,7 @@ CommandCost CmdDeleteTown(DoCommandFlag flags, TownID town_id) * tile was already deleted earlier in the loop. */ for (TileIndex current_tile = 0; current_tile < MapSize(); ++current_tile) { if (IsTileType(current_tile, MP_TUNNELBRIDGE) && TestTownOwnsBridge(current_tile, t)) { - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, current_tile, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, current_tile); if (ret.Failed()) return ret; } } @@ -3014,7 +3014,7 @@ CommandCost CmdDeleteTown(DoCommandFlag flags, TownID town_id) break; } if (try_clear) { - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, current_tile, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, current_tile); if (ret.Failed()) return ret; } } @@ -3090,7 +3090,7 @@ static CommandCost TownActionRoadRebuild(Town *t, DoCommandFlag flags) static bool TryClearTile(TileIndex tile) { Backup<CompanyID> cur_company(_current_company, OWNER_NONE, FILE_LINE); - CommandCost r = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_NONE, tile, 0, 0, {}); + CommandCost r = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_NONE, tile); cur_company.Restore(); return r.Succeeded(); } @@ -3162,7 +3162,7 @@ static CommandCost TownActionBuildStatue(Town *t, DoCommandFlag flags) if (flags & DC_EXEC) { Backup<CompanyID> cur_company(_current_company, OWNER_NONE, FILE_LINE); - Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, statue_data.best_position, 0, 0, {}); + Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, statue_data.best_position); cur_company.Restore(); BuildObject(OBJECT_STATUE, statue_data.best_position, _current_company, t); SetBit(t->statues, _current_company); // Once found and built, "inform" the Town. @@ -3767,7 +3767,7 @@ static CommandCost TerraformTile_Town(TileIndex tile, DoCommandFlag flags, int z } } - return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); } /** Tile callback functions for a town */ diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp index 79eaa0421..123255dd4 100644 --- a/src/tree_cmd.cpp +++ b/src/tree_cmd.cpp @@ -462,7 +462,7 @@ CommandCost CmdPlantTree(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 switch (GetRawClearGround(current_tile)) { case CLEAR_FIELDS: case CLEAR_ROCKS: { - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, current_tile, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, current_tile); if (ret.Failed()) return ret; cost.AddCost(ret); break; @@ -883,7 +883,7 @@ void InitializeTrees() static CommandCost TerraformTile_Trees(TileIndex tile, DoCommandFlag flags, int z_new, Slope tileh_new) { - return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); } diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 14ff79854..4b95e2de0 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -412,7 +412,7 @@ CommandCost CmdBuildBridge(DoCommandFlag flags, TileIndex tile_end, TileIndex ti bool allow_on_slopes = (_settings_game.construction.build_on_slopes && transport_type != TRANSPORT_WATER); /* Try and clear the start landscape */ - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_start, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_start); if (ret.Failed()) return ret; cost = ret; @@ -420,7 +420,7 @@ CommandCost CmdBuildBridge(DoCommandFlag flags, TileIndex tile_end, TileIndex ti cost.AddCost(terraform_cost_north); /* Try and clear the end landscape */ - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_end, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile_end); if (ret.Failed()) return ret; cost.AddCost(ret); @@ -492,7 +492,7 @@ CommandCost CmdBuildBridge(DoCommandFlag flags, TileIndex tile_end, TileIndex ti default: not_valid_below:; /* try and clear the middle landscape */ - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); if (ret.Failed()) return ret; cost.AddCost(ret); break; @@ -663,7 +663,7 @@ CommandCost CmdBuildTunnel(DoCommandFlag flags, TileIndex start_tile, TransportT if (HasTileWaterGround(start_tile)) return_cmd_error(STR_ERROR_CAN_T_BUILD_ON_WATER); - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, start_tile, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, start_tile); if (ret.Failed()) return ret; /* XXX - do NOT change 'ret' in the loop, as it is used as the price @@ -723,7 +723,7 @@ CommandCost CmdBuildTunnel(DoCommandFlag flags, TileIndex start_tile, TransportT if (HasTileWaterGround(end_tile)) return_cmd_error(STR_ERROR_CAN_T_BUILD_ON_WATER); /* Clear the tile in any case */ - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, end_tile, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, end_tile); if (ret.Failed()) return_cmd_error(STR_ERROR_UNABLE_TO_EXCAVATE_LAND); cost.AddCost(ret); @@ -755,7 +755,7 @@ CommandCost CmdBuildTunnel(DoCommandFlag flags, TileIndex start_tile, TransportT assert(coa_index < UINT_MAX); // more than 2**32 cleared areas would be a bug in itself coa = nullptr; - ret = Command<CMD_TERRAFORM_LAND>::Do(flags, end_tile, end_tileh & start_tileh, 0, {}); + ret = Command<CMD_TERRAFORM_LAND>::Do(flags, end_tile, end_tileh & start_tileh, false); _cleared_object_areas[(uint)coa_index].first_tile = old_first_tile; if (ret.Failed()) return_cmd_error(STR_ERROR_UNABLE_TO_EXCAVATE_LAND); cost.AddCost(ret); @@ -1837,7 +1837,7 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, Owner old_owner, Owner if (tt == TRANSPORT_RAIL) { /* Since all of our vehicles have been removed, it is safe to remove the rail * bridge / tunnel. */ - [[maybe_unused]] CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile, 0, 0, {}); + [[maybe_unused]] CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile); assert(ret.Succeeded()); } else { /* In any other case, we can safely reassign the ownership to OWNER_NONE. */ @@ -2028,7 +2028,7 @@ static CommandCost TerraformTile_TunnelBridge(TileIndex tile, DoCommandFlag flag if (res.Succeeded() && (z_old == z_new) && (tileh_old == tileh_new)) return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]); } - return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); } extern const TileTypeProcs _tile_type_tunnelbridge_procs = { diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index ee911312e..c02a1e9b4 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -121,13 +121,13 @@ CommandCost CmdBuildShipDepot(DoCommandFlag flags, TileIndex tile, Axis axis) CommandCost cost = CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_DEPOT_SHIP]); bool add_cost = !IsWaterTile(tile); - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags | DC_AUTO, tile, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags | DC_AUTO, tile); if (ret.Failed()) return ret; if (add_cost) { cost.AddCost(ret); } add_cost = !IsWaterTile(tile2); - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags | DC_AUTO, tile2, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags | DC_AUTO, tile2); if (ret.Failed()) return ret; if (add_cost) { cost.AddCost(ret); @@ -305,13 +305,13 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag /* middle tile */ WaterClass wc_middle = HasTileWaterGround(tile) ? GetWaterClass(tile) : WATER_CLASS_CANAL; - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile); if (ret.Failed()) return ret; cost.AddCost(ret); /* lower tile */ if (!IsWaterTile(tile - delta)) { - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile - delta, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile - delta); if (ret.Failed()) return ret; cost.AddCost(ret); cost.AddCost(_price[PR_BUILD_CANAL]); @@ -323,7 +323,7 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag /* upper tile */ if (!IsWaterTile(tile + delta)) { - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile + delta, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile + delta); if (ret.Failed()) return ret; cost.AddCost(ret); cost.AddCost(_price[PR_BUILD_CANAL]); @@ -473,7 +473,7 @@ CommandCost CmdBuildCanal(DoCommandFlag flags, TileIndex tile, TileIndex start_t /* Outside the editor, prevent building canals over your own or OWNER_NONE owned canals */ if (water && IsCanal(current_tile) && _game_mode != GM_EDITOR && (IsTileOwner(current_tile, _current_company) || IsTileOwner(current_tile, OWNER_NONE))) continue; - ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, current_tile, 0, 0, {}); + ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags, current_tile); if (ret.Failed()) return ret; if (!water) cost.AddCost(ret); @@ -1128,7 +1128,7 @@ void DoFloodTile(TileIndex target) FALLTHROUGH; case MP_CLEAR: - if (Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, target, 0, 0, {}).Succeeded()) { + if (Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, target).Succeeded()) { MakeShore(target); MarkTileDirtyByTile(target); flooded = true; @@ -1143,7 +1143,7 @@ void DoFloodTile(TileIndex target) FloodVehicles(target); /* flood flat tile */ - if (Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, target, 0, 0, {}).Succeeded()) { + if (Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, target).Succeeded()) { MakeSea(target); MarkTileDirtyByTile(target); flooded = true; @@ -1195,7 +1195,7 @@ static void DoDryUp(TileIndex tile) case MP_WATER: assert(IsCoast(tile)); - if (Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, tile, 0, 0, {}).Succeeded()) { + if (Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, tile).Succeeded()) { MakeClear(tile, CLEAR_GRASS, 3); MarkTileDirtyByTile(tile); } @@ -1354,7 +1354,7 @@ static void ChangeTileOwner_Water(TileIndex tile, Owner old_owner, Owner new_own } /* Remove depot */ - if (IsShipDepot(tile)) Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile, 0, 0, {}); + if (IsShipDepot(tile)) Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC | DC_BANKRUPT, tile); /* Set owner of canals and locks ... and also canal under dock there was before. * Check if the new owner after removing depot isn't OWNER_WATER. */ @@ -1374,7 +1374,7 @@ static CommandCost TerraformTile_Water(TileIndex tile, DoCommandFlag flags, int /* Canals can't be terraformed */ if (IsWaterTile(tile) && IsCanal(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_CANAL_FIRST); - return Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, tile, 0, 0, {}); + return Command<CMD_LANDSCAPE_CLEAR>::Do(DC_EXEC, tile); } diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp index 85c52c98f..56095a079 100644 --- a/src/waypoint_cmd.cpp +++ b/src/waypoint_cmd.cpp @@ -302,7 +302,7 @@ CommandCost CmdBuildBuoy(DoCommandFlag flags, TileIndex tile) CommandCost cost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_WAYPOINT_BUOY]); if (!IsWaterTile(tile)) { - CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags | DC_AUTO, tile, 0, 0, {}); + CommandCost ret = Command<CMD_LANDSCAPE_CLEAR>::Do(flags | DC_AUTO, tile); if (ret.Failed()) return ret; cost.AddCost(ret); } |