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-rw-r--r--src/saveload/afterload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 35a44eb3c..be6be8de6 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -605,7 +605,7 @@ bool AfterLoadGame()
}
if (IsSavegameVersionBefore(SLV_194)) {
- _settings_game.construction.max_heightlevel = 15;
+ _settings_game.construction.map_height_limit = 15;
/* In old savegame versions, the heightlevel was coded in bits 0..3 of the type field */
for (TileIndex t = 0; t < map_size; t++) {