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Diffstat (limited to 'src/network/network_gui.cpp')
-rw-r--r--src/network/network_gui.cpp27
1 files changed, 14 insertions, 13 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index dd865118e..7a6fc221b 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -27,6 +27,7 @@
#include "../string.h"
#include "../town.h"
#include "../newgrf.h"
+#include "../helpers.hpp"
#define BGC 5
#define BTC 15
@@ -166,7 +167,7 @@ static void BuildNetworkGameList(network_ql_d *nqld)
/* Create temporary array of games to use for listing */
free(nqld->sort_list);
- nqld->sort_list = malloc(n * sizeof(nqld->sort_list[0]));
+ MallocT(&nqld->sort_list, n);
if (nqld->sort_list == NULL) error("Could not allocate memory for the network-game-sorting-list");
nqld->l.list_length = n;
@@ -221,7 +222,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
nd->server = NULL;
WP(w, network_ql_d).sort_list = NULL;
- ld->flags = VL_REBUILD | (_ng_sorting.order << (VL_DESC - 1));
+ ld->flags = VL_REBUILD | (_ng_sorting.order ? VL_DESC : VL_NONE);
ld->sort_type = _ng_sorting.criteria;
break;
@@ -787,19 +788,19 @@ static void ShowNetworkStartServerWindow(void)
InitializeTextBuffer(&WP(w, network_ql_d).q.text, _edit_str_buf, lengthof(_edit_str_buf), 160);
}
-static byte NetworkLobbyFindCompanyIndex(byte pos)
+static PlayerID NetworkLobbyFindCompanyIndex(byte pos)
{
- byte i;
+ PlayerID i;
/* Scroll through all _network_player_info and get the 'pos' item
that is not empty */
- for (i = 0; i < MAX_PLAYERS; i++) {
+ for (i = PLAYER_FIRST; i < MAX_PLAYERS; i++) {
if (_network_player_info[i].company_name[0] != '\0') {
if (pos-- == 0) return i;
}
}
- return 0;
+ return PLAYER_FIRST;
}
/* uses network_d WP macro */
@@ -809,7 +810,7 @@ static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
switch (e->event) {
case WE_CREATE:
- nd->company = (byte)-1;
+ nd->company = INVALID_PLAYER;
break;
case WE_PAINT: {
@@ -919,7 +920,7 @@ static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
if (id_v >= w->vscroll.cap) return;
id_v += w->vscroll.pos;
- nd->company = (id_v >= nd->server->info.companies_on) ? (byte)-1 : NetworkLobbyFindCompanyIndex(id_v);
+ nd->company = (id_v >= nd->server->info.companies_on) ? INVALID_PLAYER : NetworkLobbyFindCompanyIndex(id_v);
SetWindowDirty(w);
} break;
case 7: /* Join company */
@@ -1411,7 +1412,7 @@ static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e)
}
/* Draw nice progress bar :) */
- DrawFrameRect(20, 18, (int)((w->width - 20) * progress / 100), 28, 10, 0);
+ DrawFrameRect(20, 18, (int)((w->width - 20) * progress / 100), 28, 10, FR_NONE);
} break;
case WE_CLICK:
@@ -1465,9 +1466,9 @@ static void SendChat(const char *buf, DestType type, byte dest)
{
if (buf[0] == '\0') return;
if (!_network_server) {
- SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT + type, type, dest, buf);
+ SEND_COMMAND(PACKET_CLIENT_CHAT)((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf);
} else {
- NetworkServer_HandleChat(NETWORK_ACTION_CHAT + type, type, dest, buf, NETWORK_SERVER_INDEX);
+ NetworkServer_HandleChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, NETWORK_SERVER_INDEX);
}
}
@@ -1635,7 +1636,7 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
case WE_CLICK:
switch (e->we.click.widget) {
case 3: { /* Send */
- DestType type = GB(WP(w, querystr_d).caption, 0, 8);
+ DestType type = (DestType)GB(WP(w, querystr_d).caption, 0, 8);
byte dest = GB(WP(w, querystr_d).caption, 8, 8);
SendChat(WP(w, querystr_d).text.buf, type, dest);
} /* FALLTHROUGH */
@@ -1654,7 +1655,7 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
_chat_tab_completion_active = false;
switch (HandleEditBoxKey(w, &WP(w, querystr_d), 2, e)) {
case 1: { /* Return */
- DestType type = GB(WP(w, querystr_d).caption, 0, 8);
+ DestType type = (DestType)GB(WP(w, querystr_d).caption, 0, 8);
byte dest = GB(WP(w, querystr_d).caption, 8, 8);
SendChat(WP(w, querystr_d).text.buf, type, dest);
} /* FALLTHROUGH */