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Diffstat (limited to 'src/depot_gui.cpp')
-rw-r--r--src/depot_gui.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index cedba0835..ef11bf7b1 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -12,7 +12,6 @@
#include "table/sprites.h"
#include "gui.h"
#include "textbuf_gui.h"
-#include "vehicle.h"
#include "viewport.h"
#include "command_func.h"
#include "depot.h"
@@ -22,6 +21,7 @@
#include "spritecache.h"
#include "strings_func.h"
#include "window_func.h"
+#include "vehicle_func.h"
/*
* Since all depot window sizes aren't the same, we need to modify sizes a little.
@@ -171,14 +171,14 @@ static void DrawVehicleInDepot(Window *w, const Vehicle *v, int x, int y)
switch (v->type) {
case VEH_TRAIN:
- DrawTrainImage(v, x + 21, sprite_y, w->hscroll.cap + 4, w->hscroll.pos, WP(w, depot_d).sel);
+ DrawTrainImage(v, x + 21, sprite_y, WP(w, depot_d).sel, w->hscroll.cap + 4, w->hscroll.pos);
/* Number of wagons relative to a standard length wagon (rounded up) */
SetDParam(0, (v->u.rail.cached_total_length + 7) / 8);
DrawStringRightAligned(w->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 4, STR_TINY_BLACK, TC_FROMSTRING); // Draw the counter
break;
- case VEH_ROAD: DrawRoadVehImage( v, x + 24, sprite_y, 1, WP(w, depot_d).sel); break;
+ case VEH_ROAD: DrawRoadVehImage( v, x + 24, sprite_y, WP(w, depot_d).sel, 1); break;
case VEH_SHIP: DrawShipImage( v, x + 19, sprite_y - 1, WP(w, depot_d).sel); break;
case VEH_AIRCRAFT: {
const Sprite *spr = GetSprite(v->GetImage(DIR_W));
@@ -273,7 +273,7 @@ static void DrawDepotWindow(Window *w)
const Vehicle *v = WP(w, depot_d).wagon_list[num - WP(w, depot_d).engine_count];
const Vehicle *u;
- DrawTrainImage(v, x + 50, y, w->hscroll.cap - 29, 0, WP(w, depot_d).sel);
+ DrawTrainImage(v, x + 50, y, WP(w, depot_d).sel, w->hscroll.cap - 29, 0);
DrawString(x, y + 2, STR_8816, TC_FROMSTRING);
/*Draw the train counter */