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-rw-r--r--saveload.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/saveload.c b/saveload.c
index e4e653600..6b62724be 100644
--- a/saveload.c
+++ b/saveload.c
@@ -1392,7 +1392,7 @@ void SaveFileError(void)
SaveFileDone();
}
-static Thread* save_thread;
+static OTTDThread* save_thread;
/** We have written the whole game into memory, _save_pool, now find
* and appropiate compressor and start writing to file.