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-rw-r--r--saveload.c2
-rw-r--r--thread.c36
-rw-r--r--thread.h8
3 files changed, 23 insertions, 23 deletions
diff --git a/saveload.c b/saveload.c
index e4e653600..6b62724be 100644
--- a/saveload.c
+++ b/saveload.c
@@ -1392,7 +1392,7 @@ void SaveFileError(void)
SaveFileDone();
}
-static Thread* save_thread;
+static OTTDThread* save_thread;
/** We have written the whole game into memory, _save_pool, now find
* and appropiate compressor and start writing to file.
diff --git a/thread.c b/thread.c
index 574301ea0..e9d5d0ff1 100644
--- a/thread.c
+++ b/thread.c
@@ -5,8 +5,8 @@
#include <stdlib.h>
#if defined(__AMIGA__) || defined(__MORPHOS__)
-Thread* OTTDCreateThread(ThreadFunc function, void* arg) { return NULL; }
-void* OTTDJoinThread(Thread* t) { return NULL; }
+OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg) { return NULL; }
+void* OTTDJoinThread(OTTDThread* t) { return NULL; }
#elif defined(__OS2__)
@@ -15,22 +15,22 @@ void* OTTDJoinThread(Thread* t) { return NULL; }
#include <os2.h>
#include <process.h>
-struct Thread {
+struct OTTDThread {
TID thread;
- ThreadFunc func;
+ OTTDThreadFunc func;
void* arg;
void* ret;
};
static void Proxy(void* arg)
{
- Thread* t = arg;
+ OTTDThread* t = arg;
t->ret = t->func(t->arg);
}
-Thread* OTTDCreateThread(ThreadFunc function, void* arg)
+OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
{
- Thread* t = malloc(sizeof(*t));
+ OTTDThread* t = malloc(sizeof(*t));
if (t == NULL) return NULL;
@@ -45,7 +45,7 @@ Thread* OTTDCreateThread(ThreadFunc function, void* arg)
}
}
-void* OTTDJoinThread(Thread* t)
+void* OTTDJoinThread(OTTDThread* t)
{
void* ret;
@@ -62,13 +62,13 @@ void* OTTDJoinThread(Thread* t)
#include <pthread.h>
-struct Thread {
+struct OTTDThread {
pthread_t thread;
};
-Thread* OTTDCreateThread(ThreadFunc function, void* arg)
+OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
{
- Thread* t = malloc(sizeof(*t));
+ OTTDThread* t = malloc(sizeof(*t));
if (t == NULL) return NULL;
@@ -80,7 +80,7 @@ Thread* OTTDCreateThread(ThreadFunc function, void* arg)
}
}
-void* OTTDJoinThread(Thread* t)
+void* OTTDJoinThread(OTTDThread* t)
{
void* ret;
@@ -96,23 +96,23 @@ void* OTTDJoinThread(Thread* t)
#include <windows.h>
-struct Thread {
+struct OTTDThread {
HANDLE thread;
- ThreadFunc func;
+ OTTDThreadFunc func;
void* arg;
void* ret;
};
static DWORD WINAPI Proxy(LPVOID arg)
{
- Thread* t = arg;
+ OTTDThread* t = arg;
t->ret = t->func(t->arg);
return 0;
}
-Thread* OTTDCreateThread(ThreadFunc function, void* arg)
+OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
{
- Thread* t = malloc(sizeof(*t));
+ OTTDThread* t = malloc(sizeof(*t));
DWORD dwThreadId;
if (t == NULL) return NULL;
@@ -129,7 +129,7 @@ Thread* OTTDCreateThread(ThreadFunc function, void* arg)
}
}
-void* OTTDJoinThread(Thread* t)
+void* OTTDJoinThread(OTTDThread* t)
{
void* ret;
diff --git a/thread.h b/thread.h
index 66e0ceea3..98f4f5cee 100644
--- a/thread.h
+++ b/thread.h
@@ -3,11 +3,11 @@
#ifndef THREAD_H
#define THREAD_H
-typedef struct Thread Thread;
+typedef struct OTTDThread OTTDThread;
-typedef void* (*ThreadFunc)(void*);
+typedef void* (*OTTDThreadFunc)(void*);
-Thread* OTTDCreateThread(ThreadFunc, void*);
-void* OTTDJoinThread(Thread*);
+OTTDThread* OTTDCreateThread(OTTDThreadFunc, void*);
+void* OTTDJoinThread(OTTDThread*);
#endif /* THREAD_H */