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authorDarkvater <darkvater@openttd.org>2005-05-06 16:13:44 +0000
committerDarkvater <darkvater@openttd.org>2005-05-06 16:13:44 +0000
commitadf929fef5022c0b6583e9fc6fde559c71ab0fad (patch)
treea86bf470df5d0591fce0454fd971dc9dc24ad607 /vehicle.h
parent61ca460457b524d1d6b8e71d92b5b0b68f9f6281 (diff)
downloadopenttd-adf929fef5022c0b6583e9fc6fde559c71ab0fad.tar.xz
(svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type
Diffstat (limited to 'vehicle.h')
-rw-r--r--vehicle.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/vehicle.h b/vehicle.h
index e8f45cb05..d0e99e969 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -26,9 +26,9 @@ enum VehStatus {
// 1 and 3 do not appear to be used
typedef enum TrainSubtypes {
- TS_Front_Engine = 0,
- TS_Not_First = 2,
- TS_Free_Car = 4,
+ TS_Front_Engine = 0, // Leading engine of a train
+ TS_Not_First = 2, // Wagon or additional engine
+ TS_Free_Car = 4, // First in a wagon chain (in depot)
} TrainSubtype;
/* Effect vehicle types */
@@ -161,7 +161,7 @@ struct Vehicle {
byte z_height; // z-height of vehicle sprite
int8 x_offs; // x offset for vehicle sprite
int8 y_offs; // y offset for vehicle sprite
- uint16 engine_type;
+ EngineID engine_type;
// for randomized variational spritegroups
// bitmask used to resolve them; parts of it get reseeded when triggers
@@ -366,7 +366,7 @@ static inline uint16 GetVehiclePoolSize(void)
/**
* Check if a Vehicle really exists.
*/
-static inline bool IsValidVehicle(Vehicle* v)
+static inline bool IsValidVehicle(const Vehicle *v)
{
return v->type != 0;
}