From adf929fef5022c0b6583e9fc6fde559c71ab0fad Mon Sep 17 00:00:00 2001 From: Darkvater Date: Fri, 6 May 2005 16:13:44 +0000 Subject: (svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type --- vehicle.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'vehicle.h') diff --git a/vehicle.h b/vehicle.h index e8f45cb05..d0e99e969 100644 --- a/vehicle.h +++ b/vehicle.h @@ -26,9 +26,9 @@ enum VehStatus { // 1 and 3 do not appear to be used typedef enum TrainSubtypes { - TS_Front_Engine = 0, - TS_Not_First = 2, - TS_Free_Car = 4, + TS_Front_Engine = 0, // Leading engine of a train + TS_Not_First = 2, // Wagon or additional engine + TS_Free_Car = 4, // First in a wagon chain (in depot) } TrainSubtype; /* Effect vehicle types */ @@ -161,7 +161,7 @@ struct Vehicle { byte z_height; // z-height of vehicle sprite int8 x_offs; // x offset for vehicle sprite int8 y_offs; // y offset for vehicle sprite - uint16 engine_type; + EngineID engine_type; // for randomized variational spritegroups // bitmask used to resolve them; parts of it get reseeded when triggers @@ -366,7 +366,7 @@ static inline uint16 GetVehiclePoolSize(void) /** * Check if a Vehicle really exists. */ -static inline bool IsValidVehicle(Vehicle* v) +static inline bool IsValidVehicle(const Vehicle *v) { return v->type != 0; } -- cgit v1.2.3-54-g00ecf