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author | tron <tron@openttd.org> | 2005-07-13 18:04:01 +0000 |
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committer | tron <tron@openttd.org> | 2005-07-13 18:04:01 +0000 |
commit | 8c1d74162f1544e351ae6308cbcca06f324c2c36 (patch) | |
tree | b36523450a7bccf37ca126b6f857d1529d44c67b /vehicle.c | |
parent | 1a1dde7c8d0cf18e49b5af7fef1368216120eed1 (diff) | |
download | openttd-8c1d74162f1544e351ae6308cbcca06f324c2c36.tar.xz |
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
Diffstat (limited to 'vehicle.c')
-rw-r--r-- | vehicle.c | 5 |
1 files changed, 1 insertions, 4 deletions
@@ -1128,10 +1128,7 @@ static void BubbleTick(Vehicle *v) SndPlayVehicleFx(SND_31_EXTRACT, v); tile = TileVirtXY(v->x_pos, v->y_pos); - if (IsTileType(tile, MP_INDUSTRY) && - _map5[tile] == 0xA2) { - AddAnimatedTile(tile); - } + if (IsTileType(tile, MP_INDUSTRY) && _m[tile].m5 == 0xA2) AddAnimatedTile(tile); } v->engine_type = et; |