From 8c1d74162f1544e351ae6308cbcca06f324c2c36 Mon Sep 17 00:00:00 2001 From: tron Date: Wed, 13 Jul 2005 18:04:01 +0000 Subject: (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. --- vehicle.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'vehicle.c') diff --git a/vehicle.c b/vehicle.c index 6a526f577..e47e6d8bb 100644 --- a/vehicle.c +++ b/vehicle.c @@ -1128,10 +1128,7 @@ static void BubbleTick(Vehicle *v) SndPlayVehicleFx(SND_31_EXTRACT, v); tile = TileVirtXY(v->x_pos, v->y_pos); - if (IsTileType(tile, MP_INDUSTRY) && - _map5[tile] == 0xA2) { - AddAnimatedTile(tile); - } + if (IsTileType(tile, MP_INDUSTRY) && _m[tile].m5 == 0xA2) AddAnimatedTile(tile); } v->engine_type = et; -- cgit v1.2.3-54-g00ecf