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authordarkvater <darkvater@openttd.org>2005-01-13 16:28:47 +0000
committerdarkvater <darkvater@openttd.org>2005-01-13 16:28:47 +0000
commit06cc62f40d84c91bba41510bbeab0ba8df7106b9 (patch)
tree3e1729e6f6d4e134ab87140f082b967a21b9cfd7 /variables.h
parent0074496ea45c30c387092b29c5a8d868daf62f57 (diff)
downloadopenttd-06cc62f40d84c91bba41510bbeab0ba8df7106b9.tar.xz
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
-Fix: fixed some compiler warnings -Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
Diffstat (limited to 'variables.h')
-rw-r--r--variables.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/variables.h b/variables.h
index 78ac26144..a743e3dde 100644
--- a/variables.h
+++ b/variables.h
@@ -160,6 +160,7 @@ typedef struct Patches {
bool ai_disable_veh_aircraft; // disable types for AI
bool ai_disable_veh_ship; // disable types for AI
uint32 starting_date; // starting date
+ uint32 ending_date; // end of the game (just show highscore)
uint32 colored_news_date; // when does newspaper become colored?
bool keep_all_autosave; // name the autosave in a different way.