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authordarkvater <darkvater@openttd.org>2004-09-13 12:28:11 +0000
committerdarkvater <darkvater@openttd.org>2004-09-13 12:28:11 +0000
commitc6f48d3de6cd20ce2addeebe451ff5d33adc7510 (patch)
tree5b4d8136e4efcd042a6cce24e9b3494fc2c70c7e /ttd.h
parent383dc579e462610ef4c5cc53e1f6cdfd08fa3dca (diff)
downloadopenttd-c6f48d3de6cd20ce2addeebe451ff5d33adc7510.tar.xz
(svn r234) -Fix: added missing romanian.txt to VC6, VS.NET and Jamfile project file
-Feature: Added romanian town names and currency (Magic_Pixel)
Diffstat (limited to 'ttd.h')
-rw-r--r--ttd.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/ttd.h b/ttd.h
index 2c8348586..23d0260f3 100644
--- a/ttd.h
+++ b/ttd.h
@@ -482,8 +482,9 @@ enum SpecialStrings {
SPECSTR_TOWNNAME_CZECH,
SPECSTR_TOWNNAME_SLOVAKISH,
SPECSTR_TOWNNAME_HUNGARIAN,
- SPECSTR_TOWNNAME_AUSTRIAN,
- SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_AUSTRIAN,
+ SPECSTR_TOWNNAME_AUSTRIAN,
+ SPECSTR_TOWNNAME_ROMANIAN,
+ SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_ROMANIAN,
// special strings for player names on the form "TownName transport".
SPECSTR_PLAYERNAME_START = 0x70EA,