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authorcelestar <celestar@openttd.org>2006-05-11 10:33:58 +0000
committercelestar <celestar@openttd.org>2006-05-11 10:33:58 +0000
commit48d991b8197db61c41ac35b3b08be85344612ba5 (patch)
tree95ea258355086eae6b3df6fc5bd9bee882e5a293 /station_gui.c
parent151e79231d564cc66b381a50d4cb3116719499de (diff)
downloadopenttd-48d991b8197db61c41ac35b3b08be85344612ba5.tar.xz
(svn r4822) -Feature: Station List View can now be sorted and filtered (by waiting cargo type and facilities)
Diffstat (limited to 'station_gui.c')
-rw-r--r--station_gui.c404
1 files changed, 330 insertions, 74 deletions
diff --git a/station_gui.c b/station_gui.c
index 61e8a7851..0043fd00c 100644
--- a/station_gui.c
+++ b/station_gui.c
@@ -11,14 +11,22 @@
#include "station.h"
#include "gfx.h"
#include "player.h"
+#include "economy.h"
#include "town.h"
#include "command.h"
#include "variables.h"
#include "vehicle_gui.h"
+typedef int CDECL StationSortListingTypeFunction(const void*, const void*);
+
+static StationSortListingTypeFunction StationNameSorter;
+static StationSortListingTypeFunction StationTypeSorter;
+static StationSortListingTypeFunction StationWaitingSorter;
+static StationSortListingTypeFunction StationRatingMaxSorter;
+
static void StationsWndShowStationRating(int x, int y, int type, uint acceptance, int rating)
{
- static const byte _rating_colors[NUM_CARGO] = {152,32,15,174,208,194,191,55,184,10,191,48};
+ static const byte _rating_colors[NUM_CARGO] = {152, 32, 15, 174, 208, 194, 191, 55, 184, 10, 191, 48};
int color = _rating_colors[type];
uint w;
@@ -51,10 +59,17 @@ static void StationsWndShowStationRating(int x, int y, int type, uint acceptance
if (rating != 0) GfxFillRect(x + 1, y + 8, x + rating, y + 8, 0xD0);
}
-static uint16 _num_station_sort[MAX_PLAYERS];
+const StringID _station_sort_listing[] = {
+ STR_SORT_BY_DROPDOWN_NAME,
+ STR_SORT_BY_FACILITY,
+ STR_SORT_BY_WAITING,
+ STR_SORT_BY_RATING_MAX,
+ INVALID_STRING_ID
+};
static char _bufcache[64];
static uint16 _last_station_idx;
+static int _internal_sort_order;
static int CDECL StationNameSorter(const void *a, const void *b)
{
@@ -62,6 +77,7 @@ static int CDECL StationNameSorter(const void *a, const void *b)
int32 argv[1];
const SortStruct *cmp1 = (const SortStruct*)a;
const SortStruct *cmp2 = (const SortStruct*)b;
+ int r;
argv[0] = cmp1->index;
GetStringWithArgs(buf1, STR_STATION, argv);
@@ -72,83 +88,170 @@ static int CDECL StationNameSorter(const void *a, const void *b)
GetStringWithArgs(_bufcache, STR_STATION, argv);
}
- return strcmp(buf1, _bufcache); // sort by name
+ r = strcmp(buf1, _bufcache); // sort by name
+ return (_internal_sort_order & 1) ? -r : r;
+}
+
+static int CDECL StationTypeSorter(const void *a, const void *b)
+{
+ const Station *st1 = GetStation(((const SortStruct*)a)->index);
+ const Station *st2 = GetStation(((const SortStruct*)b)->index);
+ return (_internal_sort_order & 1) ? st2->facilities - st1->facilities : st1->facilities - st2->facilities;
+}
+
+static int CDECL StationWaitingSorter(const void *a, const void *b)
+{
+ int sum1 = 0, sum2 = 0;
+ int j;
+ const Station *st1 = GetStation(((const SortStruct*)a)->index);
+ const Station *st2 = GetStation(((const SortStruct*)b)->index);
+
+ for (j = 0; j < NUM_CARGO; j++) {
+ if (st1->goods[j].waiting_acceptance & 0xfff) sum1 += GetTransportedGoodsIncome(st1->goods[j].waiting_acceptance & 0xfff, 20, 50, j);
+ if (st2->goods[j].waiting_acceptance & 0xfff) sum2 += GetTransportedGoodsIncome(st2->goods[j].waiting_acceptance & 0xfff, 20, 50, j);
+ }
+
+ return (_internal_sort_order & 1) ? sum2 - sum1 : sum1 - sum2;
+}
+
+static int CDECL StationRatingMaxSorter(const void *a, const void *b)
+{
+ byte maxr1 = 0;
+ byte maxr2 = 0;
+ int j;
+ const Station *st1 = GetStation(((const SortStruct*)a)->index);
+ const Station *st2 = GetStation(((const SortStruct*)b)->index);
+
+ for (j = 0; j < NUM_CARGO; j++) {
+ if (st1->goods[j].waiting_acceptance & 0xfff) maxr1 = max(maxr1, st1->goods[j].rating);
+ if (st2->goods[j].waiting_acceptance & 0xfff) maxr2 = max(maxr2, st2->goods[j].rating);
+ }
+
+ return (_internal_sort_order & 1) ? maxr2 - maxr1 : maxr1 - maxr2;
}
-static void GlobalSortStationList(void)
+typedef enum StationListFlags {
+ SL_ORDER = 0x01,
+ SL_RESORT = 0x02,
+ SL_REBUILD = 0x04,
+} StationListFlags;
+
+typedef struct plstations_d {
+ SortStruct *sort_list;
+ uint16 list_length;
+ byte sort_type;
+ StationListFlags flags;
+ uint16 resort_timer; //was byte refresh_counter;
+} plstations_d;
+assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(plstations_d));
+
+void RebuildStationLists(void)
{
+ Window *w;
+
+ for (w = _windows; w != _last_window; ++w) {
+ if (w->window_class == WC_STATION_LIST) {
+ WP(w, plstations_d).flags |= SL_REBUILD;
+ SetWindowDirty(w);
+ }
+ }
+}
+
+void ResortStationLists(void)
+{
+ Window *w;
+
+ for (w = _windows; w != _last_window; ++w) {
+ if (w->window_class == WC_STATION_LIST) {
+ WP(w, plstations_d).flags |= SL_RESORT;
+ SetWindowDirty(w);
+ }
+ }
+}
+
+static void BuildStationsList(plstations_d* sl, PlayerID owner, byte facilities, uint16 cargo_filter)
+{
+ uint n = 0;
+ uint i, j;
const Station *st;
- uint32 n = 0;
- uint16 *i;
- // reset #-of stations to 0 because ++ is used for value-assignment
- memset(_num_station_sort, 0, sizeof(_num_station_sort));
+ if (!(sl->flags & SL_REBUILD)) return;
/* Create array for sorting */
_station_sort = realloc(_station_sort, GetStationPoolSize() * sizeof(_station_sort[0]));
if (_station_sort == NULL)
error("Could not allocate memory for the station-sorting-list");
+ DEBUG(misc, 1) ("Building station list for player %d...", owner);
+
FOR_ALL_STATIONS(st) {
- if (st->xy != 0 && st->owner != OWNER_NONE) {
- _station_sort[n].index = st->index;
- _station_sort[n++].owner = st->owner;
- _num_station_sort[st->owner]++; // add number of stations of player
+ if (st->xy && st->owner == owner) {
+ if (facilities & st->facilities) { //only stations with selected facilities
+ int num_waiting_cargo = 0;
+ for (j = 0; j < NUM_CARGO; j++) {
+ if (st->goods[j].waiting_acceptance & 0xFFF) {
+ num_waiting_cargo++; //count number of waiting cargo
+ if (HASBIT(cargo_filter, j)) {
+ _station_sort[n].index = st->index;
+ _station_sort[n].owner = st->owner;
+ n++;
+ break;
+ }
+ }
+ }
+ //stations without waiting cargo
+ if (num_waiting_cargo == 0 && HASBIT(cargo_filter, NUM_CARGO)) {
+ _station_sort[n].index = st->index;
+ _station_sort[n].owner = st->owner;
+ n++;
+ }
+ }
}
}
- // create cumulative station-ownership
- // stations are stored as a cummulative index, eg 25, 41, 43. This means
- // Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2
- for (i = &_num_station_sort[1]; i != endof(_num_station_sort); i++) {
- *i += *(i - 1);
- }
-
- qsort(_station_sort, n, sizeof(_station_sort[0]), GeneralOwnerSorter); // sort by owner
+ free(sl->sort_list);
+ sl->sort_list = malloc(n * sizeof(sl->sort_list[0]));
+ if (n != 0 && sl->sort_list == NULL) error("Could not allocate memory for the station-sorting-list");
+ sl->list_length = n;
- // since indexes are messed up after adding/removing a station, mark all lists dirty
- memset(_station_sort_dirty, true, sizeof(_station_sort_dirty));
- _global_station_sort_dirty = false;
+ for (i = 0; i < n; ++i) sl->sort_list[i] = _station_sort[i];
- DEBUG(misc, 1) ("Resorting global station list...");
+ sl->flags &= ~SL_REBUILD;
+ sl->flags |= SL_RESORT;
}
-static void MakeSortedStationList(PlayerID owner)
+static void SortStationsList(plstations_d *sl)
{
- SortStruct *firstelement;
- uint32 n = 0;
-
- if (owner == 0) { // first element starts at 0th element and has n elements as described above
- firstelement = &_station_sort[0];
- n = _num_station_sort[0];
- } else { // nth element starts at the end of the previous one, and has n elements as described above
- firstelement = &_station_sort[_num_station_sort[owner - 1]];
- n = _num_station_sort[owner] - _num_station_sort[owner - 1];
- }
+ static StationSortListingTypeFunction* const _station_sorter[] = {
+ &StationNameSorter,
+ &StationTypeSorter,
+ &StationWaitingSorter,
+ &StationRatingMaxSorter
+ };
- _last_station_idx = 0; // used for "cache" in namesorting
- qsort(firstelement, n, sizeof(_station_sort[0]), StationNameSorter); // sort by name
+ if (!(sl->flags & SL_RESORT)) return;
- _station_sort_dirty[owner] = false;
+ _internal_sort_order = sl->flags & SL_ORDER;
+ _last_station_idx = 0; // used for "cache" in namesorting
+ qsort(sl->sort_list, sl->list_length, sizeof(sl->sort_list[0]), _station_sorter[sl->sort_type]);
- DEBUG(misc, 1) ("Resorting Stations list player %d...", owner+1);
+ sl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
+ sl->flags &= ~SL_RESORT;
}
static void PlayerStationsWndProc(Window *w, WindowEvent *e)
{
+ const PlayerID owner = w->window_number;
+ static byte facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
+ static uint16 cargo_filter = 0x1FFF;
+ plstations_d *sl = &WP(w, plstations_d);
switch (e->event) {
case WE_PAINT: {
- const PlayerID owner = w->window_number;
- uint32 i;
- // resort station window if stations have been added/removed
- if (_global_station_sort_dirty) GlobalSortStationList();
- if (_station_sort_dirty[owner]) MakeSortedStationList(owner);
+ BuildStationsList(sl, owner, facilities, cargo_filter);
+ SortStationsList(sl);
- // stations are stored as a cummulative index, eg 25, 41, 43. This means
- // Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2 stations
- i = (owner == 0) ? 0 : _num_station_sort[owner - 1];
- SetVScrollCount(w, _num_station_sort[owner] - i);
+ SetVScrollCount(w, sl->list_length);
/* draw widgets, with player's name in the caption */
{
@@ -160,24 +263,46 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e)
}
{
- byte p = 0;
- int xb = 2;
- int y = 16; // offset from top of widget
+ int max;
+ int i;
+ int x = 0, y = 0, xb = 2; // offset from top of widget
+ static const byte _cargo_legend_colors[NUM_CARGO] = {152, 32, 15, 174, 208, 194, 191, 84, 184, 10, 202, 215};
+
+ /* draw sorting criteria string */
+ DrawString(85, 26, _station_sort_listing[sl->sort_type], 0x10);
+ /* draw arrow pointing up/down for ascending/descending sorting */
+ DoDrawString(sl->flags & SL_ORDER ? DOWNARROW : UPARROW, 69, 26, 0x10);
+
+
+ x = 90;
+ y = 14;
+
+ for (i = 0; i < NUM_CARGO; i++) {
+ GfxFillRect(x + 1, y + 2, x + 11, y + 8, _cargo_legend_colors[i]);
+ DrawString(x + 3, y + 2, _cargoc.names_short[i], i == 11 ? 15 : 16);
+ x += 14;
+ }
+
+ DrawString(x + 2, y + 2, STR_ABBREV_NONE, 16);
+ x += 14;
+ DrawString(x + 2, y + 2, STR_ABBREV_ALL, 16);
+ DrawString(72, y + 2, STR_ABBREV_ALL, 16);
if (w->vscroll.count == 0) { // player has no stations
- DrawString(xb, y, STR_304A_NONE, 0);
+ DrawString(xb, 40, STR_304A_NONE, 0);
return;
}
- i += w->vscroll.pos; // offset from sorted station list of current player
- assert(i < _num_station_sort[owner]); // at least one station must exist
+ max = min(w->vscroll.pos + w->vscroll.cap, sl->list_length);
+ y = 40; // start of the list-widget
- while (i < _num_station_sort[owner]) { // do until max number of stations of owner
- const Station* st = GetStation(_station_sort[i].index);
+ for (i = w->vscroll.pos; i < max; ++i) { // do until max number of stations of owner
+ Station* st = GetStation(sl->sort_list[i].index);
uint j;
int x;
- assert(st->xy && st->owner == owner);
+ assert(st->xy);
+ assert(st->owner == owner);
SetDParam(0, st->index);
SetDParam(1, st->facilities);
@@ -193,46 +318,144 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e)
}
}
y += 10;
- i++; // next station
- if (++p == w->vscroll.cap) break; // max number of stations in 1 window
}
}
} break;
case WE_CLICK: {
switch (e->click.widget) {
case 3: {
- uint32 id_v = (e->click.pt.y - 15) / 10;
+ uint32 id_v = (e->click.pt.y - 41) / 10;
if (id_v >= w->vscroll.cap) return; // click out of bounds
id_v += w->vscroll.pos;
{
- const PlayerID owner = w->window_number;
const Station* st;
- id_v += (owner == 0) ? 0 : _num_station_sort[owner - 1]; // first element in list
-
- if (id_v >= _num_station_sort[owner]) return; // click out of station bound
+ if (id_v >= sl->list_length) return; // click out of list bound
- st = GetStation(_station_sort[id_v].index);
+ st = GetStation(sl->sort_list[id_v].index);
- assert(st->xy && st->owner == owner);
+ assert(st->owner == owner);
ScrollMainWindowToTile(st->xy);
}
} break;
+ case 6: /* train */
+ case 7: /* truck */
+ case 8: /* bus */
+ case 9: /* airport */
+ case 10: /* dock */
+ if (_ctrl_pressed) {
+ TOGGLEBIT(facilities, e->click.widget - 6);
+ TOGGLEBIT(w->click_state, e->click.widget);
+ if (facilities == 0) { /* None selected, so select all */
+ facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
+ }
+ } else {
+ /* We click on the only active button */
+ if (HAS_SINGLE_BIT(GB(w->click_state, 6, 5)) && HASBIT(w->click_state, e->click.widget)) {
+ facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
+ } else {
+ facilities = 0;
+ SETBIT(facilities, e->click.widget - 6);
+ }
+ }
+ SB(w->click_state, 6, 5, facilities);
+ sl->flags |= SL_REBUILD;
+ SetWindowDirty(w);
+ if (facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)) {
+ SETBIT(w->click_state, 26);
+ } else {
+ CLRBIT(w->click_state, 26);
+ }
+ break;
+ case 26:
+ facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
+ SB(w->click_state, 6, 5, facilities);
+ SETBIT(w->click_state, e->click.widget);
+ sl->flags |= SL_REBUILD;
+ SetWindowDirty(w);
+ break;
+ case 27:
+ cargo_filter = 0x1FFF; /* select everything */
+ SB(w->click_state, 12, NUM_CARGO + 1, cargo_filter);
+ SETBIT(w->click_state, e->click.widget);
+ sl->flags |= SL_REBUILD;
+ SetWindowDirty(w);
+ break;
+ case 28: /*flip sorting method asc/desc*/
+ TOGGLEBIT(sl->flags, 0); //DESC-flag
+ sl->flags |= SL_RESORT;
+ SetWindowDirty(w);
+ break;
+ case 29: case 30: /* select sorting criteria dropdown menu */
+ ShowDropDownMenu(w, _station_sort_listing, sl->sort_type, 30, 0, 0);
+ break;
+ default:
+ if (e->click.widget >= 12 && e->click.widget <= 24) { //change cargo_filter
+ if (_ctrl_pressed) {
+ TOGGLEBIT(cargo_filter, e->click.widget - 12);
+ TOGGLEBIT(w->click_state, e->click.widget);
+ if (cargo_filter == 0) {
+ cargo_filter = 0x1FFF; /* select everything */
+ }
+ } else {
+ /* We click on the only active button */
+ if (HAS_SINGLE_BIT(GB(w->click_state, 12, NUM_CARGO + 1)) && HASBIT(w->click_state, e->click.widget)) {
+ cargo_filter = 0x1FFF;
+ } else {
+ cargo_filter = 0;
+ SETBIT(cargo_filter, e->click.widget - 12);
+ }
+ }
+ SB(w->click_state, 12, NUM_CARGO + 1, cargo_filter);
+ sl->flags |= SL_REBUILD;
+ SetWindowDirty(w);
+ }
+ if (cargo_filter == 0x1FFF) {
+ SETBIT(w->click_state, 27);
+ } else {
+ CLRBIT(w->click_state, 27);
+ }
}
} break;
+ case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
+ if (sl->sort_type != e->dropdown.index) {
+ // value has changed -> resort
+ sl->sort_type = e->dropdown.index;
+ sl->flags |= SL_RESORT;
+ }
+ SetWindowDirty(w);
+ break;
- case WE_4:
- WP(w,plstations_d).refresh_counter++;
- if (WP(w,plstations_d).refresh_counter == 5) {
- WP(w,plstations_d).refresh_counter = 0;
+ case WE_TICK:
+ if (--sl->resort_timer == 0) {
+ DEBUG(misc, 1) ("Periodic rebuild station list player %d", owner);
+ sl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
+ sl->flags |= VL_REBUILD;
SetWindowDirty(w);
}
break;
+ case WE_CREATE: /* set up resort timer */
+ sl->sort_list = NULL;
+ sl->flags = SL_REBUILD;
+ sl->sort_type = 0;
+ sl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
+ w->click_state = 0;
+ SB(w->click_state, 6, 5, facilities);
+ SB(w->click_state, 12, NUM_CARGO + 1, cargo_filter);
+ if (facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)) {
+ SETBIT(w->click_state, 26);
+ }
+ if (cargo_filter == 0x1FFF) {
+ SETBIT(w->click_state, 27);
+ }
+ break;
+
+
case WE_RESIZE:
w->vscroll.cap += e->sizing.diff.y / 10;
break;
@@ -243,14 +466,46 @@ static const Widget _player_stations_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 345, 0, 13, STR_3048_STATIONS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_LR, 14, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON},
-{ WWT_PANEL, RESIZE_RB, 14, 0, 345, 14, 137, 0x0, STR_3057_STATION_NAMES_CLICK_ON},
-{ WWT_SCROLLBAR, RESIZE_LRB, 14, 346, 357, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 346, 357, 126, 137, 0x0, STR_RESIZE_BUTTON},
+{ WWT_PANEL, RESIZE_RB, 14, 0, 345, 37, 161, 0x0, STR_3057_STATION_NAMES_CLICK_ON},
+{ WWT_SCROLLBAR, RESIZE_LRB, 14, 346, 357, 14, 149, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 346, 357, 150, 161, 0x0, STR_RESIZE_BUTTON},
+//Index 6
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 13, 14, 24, STR_TRAIN, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 14, 27, 14, 24, STR_LORRY, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 28, 41, 14, 24, STR_BUS, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 42, 55, 14, 24, STR_PLANE, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 56, 69, 14, 24, STR_SHIP, STR_USE_CTRL_TO_SELECT_MORE},
+//Index 11
+{ WWT_PANEL, RESIZE_NONE, 14, 83, 88, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 89, 102, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 103, 116, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 117, 130, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 131, 144, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 145, 158, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 159, 172, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 173, 186, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 187, 200, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 201, 214, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 215, 228, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 229, 242, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 243, 256, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_NONE, 14, 257, 270, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+{ WWT_PANEL, RESIZE_RIGHT, 14, 285, 358, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE},
+
+//26
+{ WWT_PANEL, RESIZE_NONE, 14, 70, 83, 14, 24, 0x0, STR_NULL},
+{ WWT_PANEL, RESIZE_NONE, 14, 271, 284, 14, 24, 0x0, STR_NULL},
+
+//28
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 80, 25, 36, STR_SORT_BY, STR_SORT_ORDER_TIP},
+{ WWT_PANEL, RESIZE_NONE, 14, 81, 232, 25, 36, 0x0, STR_SORT_CRITERIA_TIP},
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 233, 243, 25, 36, STR_0225, STR_SORT_CRITERIA_TIP},
+{ WWT_PANEL, RESIZE_RIGHT, 14, 244, 345, 25, 36, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _player_stations_desc = {
- -1, -1, 358, 138,
+ -1, -1, 358, 162,
WC_STATION_LIST,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_player_stations_widgets,
@@ -268,6 +523,7 @@ void ShowPlayerStations(PlayerID player)
w->vscroll.cap = 12;
w->resize.step_height = 10;
w->resize.height = w->height - 10 * 7; // minimum if 5 in the list
+ w->widget[NUM_CARGO + 12].tooltips = STR_01A9_NONE;
}
}