From 48d991b8197db61c41ac35b3b08be85344612ba5 Mon Sep 17 00:00:00 2001 From: celestar Date: Thu, 11 May 2006 10:33:58 +0000 Subject: (svn r4822) -Feature: Station List View can now be sorted and filtered (by waiting cargo type and facilities) --- station_gui.c | 404 +++++++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 330 insertions(+), 74 deletions(-) (limited to 'station_gui.c') diff --git a/station_gui.c b/station_gui.c index 61e8a7851..0043fd00c 100644 --- a/station_gui.c +++ b/station_gui.c @@ -11,14 +11,22 @@ #include "station.h" #include "gfx.h" #include "player.h" +#include "economy.h" #include "town.h" #include "command.h" #include "variables.h" #include "vehicle_gui.h" +typedef int CDECL StationSortListingTypeFunction(const void*, const void*); + +static StationSortListingTypeFunction StationNameSorter; +static StationSortListingTypeFunction StationTypeSorter; +static StationSortListingTypeFunction StationWaitingSorter; +static StationSortListingTypeFunction StationRatingMaxSorter; + static void StationsWndShowStationRating(int x, int y, int type, uint acceptance, int rating) { - static const byte _rating_colors[NUM_CARGO] = {152,32,15,174,208,194,191,55,184,10,191,48}; + static const byte _rating_colors[NUM_CARGO] = {152, 32, 15, 174, 208, 194, 191, 55, 184, 10, 191, 48}; int color = _rating_colors[type]; uint w; @@ -51,10 +59,17 @@ static void StationsWndShowStationRating(int x, int y, int type, uint acceptance if (rating != 0) GfxFillRect(x + 1, y + 8, x + rating, y + 8, 0xD0); } -static uint16 _num_station_sort[MAX_PLAYERS]; +const StringID _station_sort_listing[] = { + STR_SORT_BY_DROPDOWN_NAME, + STR_SORT_BY_FACILITY, + STR_SORT_BY_WAITING, + STR_SORT_BY_RATING_MAX, + INVALID_STRING_ID +}; static char _bufcache[64]; static uint16 _last_station_idx; +static int _internal_sort_order; static int CDECL StationNameSorter(const void *a, const void *b) { @@ -62,6 +77,7 @@ static int CDECL StationNameSorter(const void *a, const void *b) int32 argv[1]; const SortStruct *cmp1 = (const SortStruct*)a; const SortStruct *cmp2 = (const SortStruct*)b; + int r; argv[0] = cmp1->index; GetStringWithArgs(buf1, STR_STATION, argv); @@ -72,83 +88,170 @@ static int CDECL StationNameSorter(const void *a, const void *b) GetStringWithArgs(_bufcache, STR_STATION, argv); } - return strcmp(buf1, _bufcache); // sort by name + r = strcmp(buf1, _bufcache); // sort by name + return (_internal_sort_order & 1) ? -r : r; +} + +static int CDECL StationTypeSorter(const void *a, const void *b) +{ + const Station *st1 = GetStation(((const SortStruct*)a)->index); + const Station *st2 = GetStation(((const SortStruct*)b)->index); + return (_internal_sort_order & 1) ? st2->facilities - st1->facilities : st1->facilities - st2->facilities; +} + +static int CDECL StationWaitingSorter(const void *a, const void *b) +{ + int sum1 = 0, sum2 = 0; + int j; + const Station *st1 = GetStation(((const SortStruct*)a)->index); + const Station *st2 = GetStation(((const SortStruct*)b)->index); + + for (j = 0; j < NUM_CARGO; j++) { + if (st1->goods[j].waiting_acceptance & 0xfff) sum1 += GetTransportedGoodsIncome(st1->goods[j].waiting_acceptance & 0xfff, 20, 50, j); + if (st2->goods[j].waiting_acceptance & 0xfff) sum2 += GetTransportedGoodsIncome(st2->goods[j].waiting_acceptance & 0xfff, 20, 50, j); + } + + return (_internal_sort_order & 1) ? sum2 - sum1 : sum1 - sum2; +} + +static int CDECL StationRatingMaxSorter(const void *a, const void *b) +{ + byte maxr1 = 0; + byte maxr2 = 0; + int j; + const Station *st1 = GetStation(((const SortStruct*)a)->index); + const Station *st2 = GetStation(((const SortStruct*)b)->index); + + for (j = 0; j < NUM_CARGO; j++) { + if (st1->goods[j].waiting_acceptance & 0xfff) maxr1 = max(maxr1, st1->goods[j].rating); + if (st2->goods[j].waiting_acceptance & 0xfff) maxr2 = max(maxr2, st2->goods[j].rating); + } + + return (_internal_sort_order & 1) ? maxr2 - maxr1 : maxr1 - maxr2; } -static void GlobalSortStationList(void) +typedef enum StationListFlags { + SL_ORDER = 0x01, + SL_RESORT = 0x02, + SL_REBUILD = 0x04, +} StationListFlags; + +typedef struct plstations_d { + SortStruct *sort_list; + uint16 list_length; + byte sort_type; + StationListFlags flags; + uint16 resort_timer; //was byte refresh_counter; +} plstations_d; +assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(plstations_d)); + +void RebuildStationLists(void) { + Window *w; + + for (w = _windows; w != _last_window; ++w) { + if (w->window_class == WC_STATION_LIST) { + WP(w, plstations_d).flags |= SL_REBUILD; + SetWindowDirty(w); + } + } +} + +void ResortStationLists(void) +{ + Window *w; + + for (w = _windows; w != _last_window; ++w) { + if (w->window_class == WC_STATION_LIST) { + WP(w, plstations_d).flags |= SL_RESORT; + SetWindowDirty(w); + } + } +} + +static void BuildStationsList(plstations_d* sl, PlayerID owner, byte facilities, uint16 cargo_filter) +{ + uint n = 0; + uint i, j; const Station *st; - uint32 n = 0; - uint16 *i; - // reset #-of stations to 0 because ++ is used for value-assignment - memset(_num_station_sort, 0, sizeof(_num_station_sort)); + if (!(sl->flags & SL_REBUILD)) return; /* Create array for sorting */ _station_sort = realloc(_station_sort, GetStationPoolSize() * sizeof(_station_sort[0])); if (_station_sort == NULL) error("Could not allocate memory for the station-sorting-list"); + DEBUG(misc, 1) ("Building station list for player %d...", owner); + FOR_ALL_STATIONS(st) { - if (st->xy != 0 && st->owner != OWNER_NONE) { - _station_sort[n].index = st->index; - _station_sort[n++].owner = st->owner; - _num_station_sort[st->owner]++; // add number of stations of player + if (st->xy && st->owner == owner) { + if (facilities & st->facilities) { //only stations with selected facilities + int num_waiting_cargo = 0; + for (j = 0; j < NUM_CARGO; j++) { + if (st->goods[j].waiting_acceptance & 0xFFF) { + num_waiting_cargo++; //count number of waiting cargo + if (HASBIT(cargo_filter, j)) { + _station_sort[n].index = st->index; + _station_sort[n].owner = st->owner; + n++; + break; + } + } + } + //stations without waiting cargo + if (num_waiting_cargo == 0 && HASBIT(cargo_filter, NUM_CARGO)) { + _station_sort[n].index = st->index; + _station_sort[n].owner = st->owner; + n++; + } + } } } - // create cumulative station-ownership - // stations are stored as a cummulative index, eg 25, 41, 43. This means - // Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2 - for (i = &_num_station_sort[1]; i != endof(_num_station_sort); i++) { - *i += *(i - 1); - } - - qsort(_station_sort, n, sizeof(_station_sort[0]), GeneralOwnerSorter); // sort by owner + free(sl->sort_list); + sl->sort_list = malloc(n * sizeof(sl->sort_list[0])); + if (n != 0 && sl->sort_list == NULL) error("Could not allocate memory for the station-sorting-list"); + sl->list_length = n; - // since indexes are messed up after adding/removing a station, mark all lists dirty - memset(_station_sort_dirty, true, sizeof(_station_sort_dirty)); - _global_station_sort_dirty = false; + for (i = 0; i < n; ++i) sl->sort_list[i] = _station_sort[i]; - DEBUG(misc, 1) ("Resorting global station list..."); + sl->flags &= ~SL_REBUILD; + sl->flags |= SL_RESORT; } -static void MakeSortedStationList(PlayerID owner) +static void SortStationsList(plstations_d *sl) { - SortStruct *firstelement; - uint32 n = 0; - - if (owner == 0) { // first element starts at 0th element and has n elements as described above - firstelement = &_station_sort[0]; - n = _num_station_sort[0]; - } else { // nth element starts at the end of the previous one, and has n elements as described above - firstelement = &_station_sort[_num_station_sort[owner - 1]]; - n = _num_station_sort[owner] - _num_station_sort[owner - 1]; - } + static StationSortListingTypeFunction* const _station_sorter[] = { + &StationNameSorter, + &StationTypeSorter, + &StationWaitingSorter, + &StationRatingMaxSorter + }; - _last_station_idx = 0; // used for "cache" in namesorting - qsort(firstelement, n, sizeof(_station_sort[0]), StationNameSorter); // sort by name + if (!(sl->flags & SL_RESORT)) return; - _station_sort_dirty[owner] = false; + _internal_sort_order = sl->flags & SL_ORDER; + _last_station_idx = 0; // used for "cache" in namesorting + qsort(sl->sort_list, sl->list_length, sizeof(sl->sort_list[0]), _station_sorter[sl->sort_type]); - DEBUG(misc, 1) ("Resorting Stations list player %d...", owner+1); + sl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; + sl->flags &= ~SL_RESORT; } static void PlayerStationsWndProc(Window *w, WindowEvent *e) { + const PlayerID owner = w->window_number; + static byte facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK; + static uint16 cargo_filter = 0x1FFF; + plstations_d *sl = &WP(w, plstations_d); switch (e->event) { case WE_PAINT: { - const PlayerID owner = w->window_number; - uint32 i; - // resort station window if stations have been added/removed - if (_global_station_sort_dirty) GlobalSortStationList(); - if (_station_sort_dirty[owner]) MakeSortedStationList(owner); + BuildStationsList(sl, owner, facilities, cargo_filter); + SortStationsList(sl); - // stations are stored as a cummulative index, eg 25, 41, 43. This means - // Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2 stations - i = (owner == 0) ? 0 : _num_station_sort[owner - 1]; - SetVScrollCount(w, _num_station_sort[owner] - i); + SetVScrollCount(w, sl->list_length); /* draw widgets, with player's name in the caption */ { @@ -160,24 +263,46 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) } { - byte p = 0; - int xb = 2; - int y = 16; // offset from top of widget + int max; + int i; + int x = 0, y = 0, xb = 2; // offset from top of widget + static const byte _cargo_legend_colors[NUM_CARGO] = {152, 32, 15, 174, 208, 194, 191, 84, 184, 10, 202, 215}; + + /* draw sorting criteria string */ + DrawString(85, 26, _station_sort_listing[sl->sort_type], 0x10); + /* draw arrow pointing up/down for ascending/descending sorting */ + DoDrawString(sl->flags & SL_ORDER ? DOWNARROW : UPARROW, 69, 26, 0x10); + + + x = 90; + y = 14; + + for (i = 0; i < NUM_CARGO; i++) { + GfxFillRect(x + 1, y + 2, x + 11, y + 8, _cargo_legend_colors[i]); + DrawString(x + 3, y + 2, _cargoc.names_short[i], i == 11 ? 15 : 16); + x += 14; + } + + DrawString(x + 2, y + 2, STR_ABBREV_NONE, 16); + x += 14; + DrawString(x + 2, y + 2, STR_ABBREV_ALL, 16); + DrawString(72, y + 2, STR_ABBREV_ALL, 16); if (w->vscroll.count == 0) { // player has no stations - DrawString(xb, y, STR_304A_NONE, 0); + DrawString(xb, 40, STR_304A_NONE, 0); return; } - i += w->vscroll.pos; // offset from sorted station list of current player - assert(i < _num_station_sort[owner]); // at least one station must exist + max = min(w->vscroll.pos + w->vscroll.cap, sl->list_length); + y = 40; // start of the list-widget - while (i < _num_station_sort[owner]) { // do until max number of stations of owner - const Station* st = GetStation(_station_sort[i].index); + for (i = w->vscroll.pos; i < max; ++i) { // do until max number of stations of owner + Station* st = GetStation(sl->sort_list[i].index); uint j; int x; - assert(st->xy && st->owner == owner); + assert(st->xy); + assert(st->owner == owner); SetDParam(0, st->index); SetDParam(1, st->facilities); @@ -193,46 +318,144 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) } } y += 10; - i++; // next station - if (++p == w->vscroll.cap) break; // max number of stations in 1 window } } } break; case WE_CLICK: { switch (e->click.widget) { case 3: { - uint32 id_v = (e->click.pt.y - 15) / 10; + uint32 id_v = (e->click.pt.y - 41) / 10; if (id_v >= w->vscroll.cap) return; // click out of bounds id_v += w->vscroll.pos; { - const PlayerID owner = w->window_number; const Station* st; - id_v += (owner == 0) ? 0 : _num_station_sort[owner - 1]; // first element in list - - if (id_v >= _num_station_sort[owner]) return; // click out of station bound + if (id_v >= sl->list_length) return; // click out of list bound - st = GetStation(_station_sort[id_v].index); + st = GetStation(sl->sort_list[id_v].index); - assert(st->xy && st->owner == owner); + assert(st->owner == owner); ScrollMainWindowToTile(st->xy); } } break; + case 6: /* train */ + case 7: /* truck */ + case 8: /* bus */ + case 9: /* airport */ + case 10: /* dock */ + if (_ctrl_pressed) { + TOGGLEBIT(facilities, e->click.widget - 6); + TOGGLEBIT(w->click_state, e->click.widget); + if (facilities == 0) { /* None selected, so select all */ + facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK; + } + } else { + /* We click on the only active button */ + if (HAS_SINGLE_BIT(GB(w->click_state, 6, 5)) && HASBIT(w->click_state, e->click.widget)) { + facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK; + } else { + facilities = 0; + SETBIT(facilities, e->click.widget - 6); + } + } + SB(w->click_state, 6, 5, facilities); + sl->flags |= SL_REBUILD; + SetWindowDirty(w); + if (facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)) { + SETBIT(w->click_state, 26); + } else { + CLRBIT(w->click_state, 26); + } + break; + case 26: + facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK; + SB(w->click_state, 6, 5, facilities); + SETBIT(w->click_state, e->click.widget); + sl->flags |= SL_REBUILD; + SetWindowDirty(w); + break; + case 27: + cargo_filter = 0x1FFF; /* select everything */ + SB(w->click_state, 12, NUM_CARGO + 1, cargo_filter); + SETBIT(w->click_state, e->click.widget); + sl->flags |= SL_REBUILD; + SetWindowDirty(w); + break; + case 28: /*flip sorting method asc/desc*/ + TOGGLEBIT(sl->flags, 0); //DESC-flag + sl->flags |= SL_RESORT; + SetWindowDirty(w); + break; + case 29: case 30: /* select sorting criteria dropdown menu */ + ShowDropDownMenu(w, _station_sort_listing, sl->sort_type, 30, 0, 0); + break; + default: + if (e->click.widget >= 12 && e->click.widget <= 24) { //change cargo_filter + if (_ctrl_pressed) { + TOGGLEBIT(cargo_filter, e->click.widget - 12); + TOGGLEBIT(w->click_state, e->click.widget); + if (cargo_filter == 0) { + cargo_filter = 0x1FFF; /* select everything */ + } + } else { + /* We click on the only active button */ + if (HAS_SINGLE_BIT(GB(w->click_state, 12, NUM_CARGO + 1)) && HASBIT(w->click_state, e->click.widget)) { + cargo_filter = 0x1FFF; + } else { + cargo_filter = 0; + SETBIT(cargo_filter, e->click.widget - 12); + } + } + SB(w->click_state, 12, NUM_CARGO + 1, cargo_filter); + sl->flags |= SL_REBUILD; + SetWindowDirty(w); + } + if (cargo_filter == 0x1FFF) { + SETBIT(w->click_state, 27); + } else { + CLRBIT(w->click_state, 27); + } } } break; + case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ + if (sl->sort_type != e->dropdown.index) { + // value has changed -> resort + sl->sort_type = e->dropdown.index; + sl->flags |= SL_RESORT; + } + SetWindowDirty(w); + break; - case WE_4: - WP(w,plstations_d).refresh_counter++; - if (WP(w,plstations_d).refresh_counter == 5) { - WP(w,plstations_d).refresh_counter = 0; + case WE_TICK: + if (--sl->resort_timer == 0) { + DEBUG(misc, 1) ("Periodic rebuild station list player %d", owner); + sl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; + sl->flags |= VL_REBUILD; SetWindowDirty(w); } break; + case WE_CREATE: /* set up resort timer */ + sl->sort_list = NULL; + sl->flags = SL_REBUILD; + sl->sort_type = 0; + sl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; + w->click_state = 0; + SB(w->click_state, 6, 5, facilities); + SB(w->click_state, 12, NUM_CARGO + 1, cargo_filter); + if (facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)) { + SETBIT(w->click_state, 26); + } + if (cargo_filter == 0x1FFF) { + SETBIT(w->click_state, 27); + } + break; + + case WE_RESIZE: w->vscroll.cap += e->sizing.diff.y / 10; break; @@ -243,14 +466,46 @@ static const Widget _player_stations_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 345, 0, 13, STR_3048_STATIONS, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON}, -{ WWT_PANEL, RESIZE_RB, 14, 0, 345, 14, 137, 0x0, STR_3057_STATION_NAMES_CLICK_ON}, -{ WWT_SCROLLBAR, RESIZE_LRB, 14, 346, 357, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, -{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 346, 357, 126, 137, 0x0, STR_RESIZE_BUTTON}, +{ WWT_PANEL, RESIZE_RB, 14, 0, 345, 37, 161, 0x0, STR_3057_STATION_NAMES_CLICK_ON}, +{ WWT_SCROLLBAR, RESIZE_LRB, 14, 346, 357, 14, 149, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, +{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 346, 357, 150, 161, 0x0, STR_RESIZE_BUTTON}, +//Index 6 +{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 13, 14, 24, STR_TRAIN, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_TEXTBTN, RESIZE_NONE, 14, 14, 27, 14, 24, STR_LORRY, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_TEXTBTN, RESIZE_NONE, 14, 28, 41, 14, 24, STR_BUS, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_TEXTBTN, RESIZE_NONE, 14, 42, 55, 14, 24, STR_PLANE, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_TEXTBTN, RESIZE_NONE, 14, 56, 69, 14, 24, STR_SHIP, STR_USE_CTRL_TO_SELECT_MORE}, +//Index 11 +{ WWT_PANEL, RESIZE_NONE, 14, 83, 88, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 89, 102, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 103, 116, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 117, 130, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 131, 144, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 145, 158, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 159, 172, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 173, 186, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 187, 200, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 201, 214, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 215, 228, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 229, 242, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 243, 256, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_NONE, 14, 257, 270, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, +{ WWT_PANEL, RESIZE_RIGHT, 14, 285, 358, 14, 24, 0x0, STR_USE_CTRL_TO_SELECT_MORE}, + +//26 +{ WWT_PANEL, RESIZE_NONE, 14, 70, 83, 14, 24, 0x0, STR_NULL}, +{ WWT_PANEL, RESIZE_NONE, 14, 271, 284, 14, 24, 0x0, STR_NULL}, + +//28 +{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 80, 25, 36, STR_SORT_BY, STR_SORT_ORDER_TIP}, +{ WWT_PANEL, RESIZE_NONE, 14, 81, 232, 25, 36, 0x0, STR_SORT_CRITERIA_TIP}, +{ WWT_TEXTBTN, RESIZE_NONE, 14, 233, 243, 25, 36, STR_0225, STR_SORT_CRITERIA_TIP}, +{ WWT_PANEL, RESIZE_RIGHT, 14, 244, 345, 25, 36, 0x0, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _player_stations_desc = { - -1, -1, 358, 138, + -1, -1, 358, 162, WC_STATION_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE, _player_stations_widgets, @@ -268,6 +523,7 @@ void ShowPlayerStations(PlayerID player) w->vscroll.cap = 12; w->resize.step_height = 10; w->resize.height = w->height - 10 * 7; // minimum if 5 in the list + w->widget[NUM_CARGO + 12].tooltips = STR_01A9_NONE; } } -- cgit v1.2.3-54-g00ecf