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authortron <tron@openttd.org>2005-10-07 07:35:15 +0000
committertron <tron@openttd.org>2005-10-07 07:35:15 +0000
commit3397e202c82cda0398ef4a642e74f2d864c5dc7d (patch)
tree75058b5a9db24d07229edde45f993401aec6bd63 /station_cmd.c
parent2b44da199c7bb6aae62a7e6aaae7775a07d16bdd (diff)
downloadopenttd-3397e202c82cda0398ef4a642e74f2d864c5dc7d.tar.xz
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
Diffstat (limited to 'station_cmd.c')
-rw-r--r--station_cmd.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/station_cmd.c b/station_cmd.c
index c012f550c..e5e51d459 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -179,13 +179,12 @@ static byte FindCatchmentRadius(Station *st)
#define CHECK_STATIONS_ERR ((Station*)-1)
-static Station *GetStationAround(TileIndex tile, int w, int h, int closest_station)
+static Station* GetStationAround(TileIndex tile, int w, int h, StationID closest_station)
{
// check around to see if there's any stations there
BEGIN_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TileDiffXY(1, 1))
if (IsTileType(tile_cur, MP_STATION)) {
- int t;
- t = _m[tile_cur].m2;
+ StationID t = _m[tile_cur].m2;
{
Station *st = GetStation(t);
// you cannot take control of an oilrig!!
@@ -193,7 +192,7 @@ static Station *GetStationAround(TileIndex tile, int w, int h, int closest_stati
continue;
}
- if (closest_station == -1) {
+ if (closest_station == INVALID_STATION) {
closest_station = t;
} else if (closest_station != t) {
_error_message = STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING;
@@ -201,7 +200,7 @@ static Station *GetStationAround(TileIndex tile, int w, int h, int closest_stati
}
}
END_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TileDiffXY(1, 1))
- return (closest_station == -1) ? NULL : GetStation(closest_station);
+ return (closest_station == INVALID_STATION) ? NULL : GetStation(closest_station);
}
TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st)
@@ -424,7 +423,7 @@ done:
}
#undef M
-static Station *GetClosestStationFromTile(TileIndex tile, uint threshold, byte owner)
+static Station* GetClosestStationFromTile(TileIndex tile, uint threshold, PlayerID owner)
{
Station* best_station = NULL;
Station* st;
@@ -755,7 +754,7 @@ static int32 ClearTile_Station(TileIndex tile, byte flags);
// Tries to clear the given area. Returns the cost in case of success.
// Or an error code if it failed.
-int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, int *station)
+int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, StationID* station)
{
int32 cost = 0, ret;
@@ -810,17 +809,17 @@ int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invali
}
// if station is set, then we have special handling to allow building on top of already existing stations.
- // so station points to -1 if we can build on any station. or it points to a station if we're only allowed to build
+ // so station points to INVALID_STATION if we can build on any station. or it points to a station if we're only allowed to build
// on exactly that station.
if (station != NULL && IsTileType(tile_cur, MP_STATION)) {
if (_m[tile_cur].m5 >= 8) {
_error_message = ClearTile_Station(tile_cur, DC_AUTO); // get error message
return CMD_ERROR;
} else {
- int st = _m[tile_cur].m2;
- if (*station == -1)
+ StationID st = _m[tile_cur].m2;
+ if (*station == INVALID_STATION) {
*station = st;
- else if (*station != st) {
+ } else if (*station != st) {
_error_message = STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING;
return CMD_ERROR;
}
@@ -952,7 +951,7 @@ int32 CmdBuildRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
TileIndex tile_org;
int w_org, h_org;
int32 cost, ret;
- int est;
+ StationID est;
int plat_len, numtracks;
int direction;
uint finalvalues[3];
@@ -986,7 +985,7 @@ int32 CmdBuildRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
finalvalues[2] = h_org;
// Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station)
- est = -1;
+ est = INVALID_STATION;
// If DC_EXEC is in flag, do not want to pass it to CheckFlatLandBelow, because of a nice bug
// for detail info, see: https://sourceforge.net/tracker/index.php?func=detail&aid=1029064&group_id=103924&atid=636365
if (CmdFailed(ret = CheckFlatLandBelow(tile_org, w_org, h_org, flags&~DC_EXEC, 5 << direction, _patches.nonuniform_stations ? &est : NULL))) return CMD_ERROR;
@@ -1190,8 +1189,9 @@ int32 CmdRemoveFromRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32
// determine the number of platforms for the station
uint GetStationPlatforms(const Station *st, TileIndex tile)
{
- uint t;
- int dir,delta;
+ TileIndex t;
+ TileIndexDiff delta;
+ int dir;
int len;
assert(TileBelongsToRailStation(st, tile));
@@ -2137,7 +2137,7 @@ static void DrawTile_Station(TileInfo *ti)
uint32 relocation = 0;
{
- uint owner = GetTileOwner(ti->tile);
+ PlayerID owner = GetTileOwner(ti->tile);
image_or_modificator = PALETTE_TO_GREY; /* NOTE: possible bug in ttd here? */
if (owner < MAX_PLAYERS)
image_or_modificator = PLAYER_SPRITE_COLOR(owner);
@@ -2680,7 +2680,7 @@ void StationMonthlyLoop(void)
}
-void ModifyStationRatingAround(TileIndex tile, byte owner, int amount, uint radius)
+void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius)
{
Station *st;
GoodsEntry *ge;