diff options
-rw-r--r-- | aircraft_gui.c | 12 | ||||
-rw-r--r-- | economy.c | 6 | ||||
-rw-r--r-- | industry_cmd.c | 6 | ||||
-rw-r--r-- | landscape.c | 2 | ||||
-rw-r--r-- | misc_gui.c | 8 | ||||
-rw-r--r-- | network_data.h | 2 | ||||
-rw-r--r-- | news_gui.c | 2 | ||||
-rw-r--r-- | oldloader.c | 2 | ||||
-rw-r--r-- | openttd.c | 2 | ||||
-rw-r--r-- | player_gui.c | 2 | ||||
-rw-r--r-- | players.c | 4 | ||||
-rw-r--r-- | roadveh_gui.c | 12 | ||||
-rw-r--r-- | ship_gui.c | 12 | ||||
-rw-r--r-- | signs.h | 2 | ||||
-rw-r--r-- | station.h | 4 | ||||
-rw-r--r-- | station_cmd.c | 34 | ||||
-rw-r--r-- | station_gui.c | 28 | ||||
-rw-r--r-- | town.h | 2 | ||||
-rw-r--r-- | town_cmd.c | 4 | ||||
-rw-r--r-- | train_gui.c | 15 | ||||
-rw-r--r-- | vehicle.c | 4 | ||||
-rw-r--r-- | window.h | 4 |
22 files changed, 84 insertions, 85 deletions
diff --git a/aircraft_gui.c b/aircraft_gui.c index b01b52129..13814a4b8 100644 --- a/aircraft_gui.c +++ b/aircraft_gui.c @@ -129,7 +129,7 @@ static void NewAircraftWndProc(Window *w, WindowEvent *e) int sel = WP(w,buildtrain_d).sel_index; int pos = w->vscroll.pos; EngineID engine_id = AIRCRAFT_ENGINES_INDEX; - int selected_id = -1; + EngineID selected_id = INVALID_ENGINE; do { if (HASBIT(e->player_avail, _local_player)) { @@ -145,7 +145,7 @@ static void NewAircraftWndProc(Window *w, WindowEvent *e) WP(w,buildtrain_d).sel_engine = selected_id; - if (selected_id != -1) { + if (selected_id != INVALID_ENGINE) { DrawAircraftPurchaseInfo(2, w->widget[4].top + 1, selected_id); } } @@ -162,14 +162,14 @@ static void NewAircraftWndProc(Window *w, WindowEvent *e) } break; case 5: { /* build */ - int sel_eng = WP(w,buildtrain_d).sel_engine; - if (sel_eng != -1) + EngineID sel_eng = WP(w,buildtrain_d).sel_engine; + if (sel_eng != INVALID_ENGINE) DoCommandP(w->window_number, sel_eng, 0, CcBuildAircraft, CMD_BUILD_AIRCRAFT | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT)); } break; case 6: { /* rename */ - int sel_eng = WP(w,buildtrain_d).sel_engine; - if (sel_eng != -1) { + EngineID sel_eng = WP(w,buildtrain_d).sel_engine; + if (sel_eng != INVALID_ENGINE) { WP(w,buildtrain_d).rename_engine = sel_eng; ShowQueryString(GetCustomEngineName(sel_eng), STR_A039_RENAME_AIRCRAFT_TYPE, 31, 160, w->window_class, w->window_number); @@ -1323,7 +1323,7 @@ int LoadUnloadVehicle(Vehicle *v) GoodsEntry *ge; int t; uint count, cap; - byte old_player; + PlayerID old_player; bool completely_empty = true; assert(v->current_order.type == OT_LOADING); @@ -1560,8 +1560,8 @@ int32 CmdBuyShareInCompany(int x, int y, uint32 flags, uint32 p1, uint32 p2) cost = CalculateCompanyValue(p) >> 2; if (flags & DC_EXEC) { + PlayerID* b = p->share_owners; int i; - byte *b = p->share_owners; while (*b != OWNER_SPECTATOR) b++; /* share owners is guaranteed to contain at least one OWNER_SPECTATOR */ *b = _current_player; @@ -1602,7 +1602,7 @@ int32 CmdSellShareInCompany(int x, int y, uint32 flags, uint32 p1, uint32 p2) cost = -(cost - (cost >> 7)); if (flags & DC_EXEC) { - byte *b = p->share_owners; + PlayerID* b = p->share_owners; while (*b != _current_player) b++; /* share owners is guaranteed to contain player */ *b = OWNER_SPECTATOR; InvalidateWindow(WC_COMPANY, (int)p1); diff --git a/industry_cmd.c b/industry_cmd.c index 7ec6c82aa..953c0fa4f 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -1042,7 +1042,7 @@ static void ChopLumberMillTrees(Industry *i) do { tile = TILE_MASK(tile); if (IsTileType(tile, MP_TREES)) { - uint old_player = _current_player; + PlayerID old_player = _current_player; /* found a tree */ _current_player = OWNER_NONE; @@ -1662,7 +1662,7 @@ static void PlaceInitialIndustry(byte type, int amount) if (_opt.diff.number_industries != 0) { - byte old_player = _current_player; + PlayerID old_player = _current_player; _current_player = OWNER_NONE; assert(num > 0); @@ -1902,7 +1902,7 @@ static void ChangeIndustryProduction(Industry *i) void IndustryMonthlyLoop(void) { Industry *i; - byte old_player = _current_player; + PlayerID old_player = _current_player; _current_player = OWNER_NONE; FOR_ALL_INDUSTRIES(i) { diff --git a/landscape.c b/landscape.c index 31bfe68cb..c884b0b3d 100644 --- a/landscape.c +++ b/landscape.c @@ -380,7 +380,7 @@ void CDECL ModifyTile(TileIndex tile, uint flags, ...) } if (flags & (MP_MAPOWNER|MP_MAPOWNER_CURRENT)) { - byte x = _current_player; + PlayerID x = _current_player; if (flags & MP_MAPOWNER) x = va_arg(va, int); _m[tile].m1 = x; } diff --git a/misc_gui.c b/misc_gui.c index 00062b5e2..2701ec4e9 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -583,19 +583,19 @@ void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y) void ShowEstimatedCostOrIncome(int32 cost, int x, int y) { - int msg = STR_0805_ESTIMATED_COST; + StringID msg = STR_0805_ESTIMATED_COST; if (cost < 0) { cost = -cost; msg = STR_0807_ESTIMATED_INCOME; } SetDParam(0, cost); - ShowErrorMessage(-1, msg, x, y); + ShowErrorMessage(INVALID_STRING_ID, msg, x, y); } void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost) { - int msg; + StringID msg; Point pt = RemapCoords(x,y,z); msg = STR_0801_COST; @@ -712,7 +712,7 @@ static void DrawStationCoverageText(const AcceptedCargo accepts, void DrawStationCoverageAreaText(int sx, int sy, uint mask, int rad) { int x = _thd.pos.x; int y = _thd.pos.y; - uint accepts[NUM_CARGO]; + AcceptedCargo accepts; if (x != -1) { GetAcceptanceAroundTiles(accepts, TileVirtXY(x, y), _thd.size.x / 16, _thd.size.y / 16 , rad); DrawStationCoverageText(accepts, sx, sy, mask); diff --git a/network_data.h b/network_data.h index a8d748c42..b4dea28b1 100644 --- a/network_data.h +++ b/network_data.h @@ -35,7 +35,7 @@ typedef struct Packet { typedef struct CommandPacket { struct CommandPacket *next; - byte player; /// player that is executing the command (PlayerID) + PlayerID player; /// player that is executing the command uint32 cmd; /// command being executed uint32 p1; /// parameter p1 uint32 p2; /// parameter p2 diff --git a/news_gui.c b/news_gui.c index 612483174..bd26e7310 100644 --- a/news_gui.c +++ b/news_gui.c @@ -373,7 +373,7 @@ static inline void SetNewsDisplayValue(byte item, byte val) static void ShowNewspaper(NewsItem *ni) { Window *w; - int sound; + SoundFx sound; int top; ni->flags &= ~(NF_NOEXPIRE | NF_FORCE_BIG); ni->duration = 555; diff --git a/oldloader.c b/oldloader.c index 20f409bda..214d0dddf 100644 --- a/oldloader.c +++ b/oldloader.c @@ -789,7 +789,7 @@ static bool LoadOldIndustry(LoadgameState *ls, int num) return true; } -static uint _current_player_id; +static PlayerID _current_player_id; static uint16 _old_inaugurated_year; static int32 _old_yearly; @@ -867,7 +867,7 @@ void StateGameLoop(void) } else { // All these actions has to be done from OWNER_NONE // for multiplayer compatibility - uint p = _current_player; + PlayerID p = _current_player; _current_player = OWNER_NONE; AnimateAnimatedTiles(); diff --git a/player_gui.c b/player_gui.c index 41fdf9e92..39f7642d0 100644 --- a/player_gui.c +++ b/player_gui.c @@ -691,7 +691,7 @@ static const WindowDesc _other_player_company_desc = { void ShowPlayerCompany(PlayerID player) { Window *w; - w = AllocateWindowDescFront((byte)player == _local_player ? &_my_player_company_desc : &_other_player_company_desc, player); + w = AllocateWindowDescFront(player == _local_player ? &_my_player_company_desc : &_other_player_company_desc, player); if (w) w->caption_color = w->window_number; } @@ -196,7 +196,7 @@ void InvalidatePlayerWindows(const Player *p) bool CheckPlayerHasMoney(int32 cost) { if (cost > 0) { - uint pid = _current_player; + PlayerID pid = _current_player; if (pid < MAX_PLAYERS && cost > GetPlayer(pid)->player_money) { SetDParam(0, cost); _error_message = STR_0003_NOT_ENOUGH_CASH_REQUIRES; @@ -284,7 +284,7 @@ bool CheckOwnership(PlayerID owner) bool CheckTileOwnership(TileIndex tile) { - byte owner = GetTileOwner(tile); + PlayerID owner = GetTileOwner(tile); assert(owner <= OWNER_WATER); diff --git a/roadveh_gui.c b/roadveh_gui.c index 8d82a2949..b812594e1 100644 --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -412,7 +412,7 @@ static void DrawNewRoadVehWindow(Window *w) int sel = WP(w,buildtrain_d).sel_index; int pos = w->vscroll.pos; EngineID engine_id = ROAD_ENGINES_INDEX; - int selected_id = -1; + EngineID selected_id = INVALID_ENGINE; do { if (HASBIT(e->player_avail, _local_player)) { @@ -427,7 +427,7 @@ static void DrawNewRoadVehWindow(Window *w) } while (++engine_id, ++e,--num); WP(w,buildtrain_d).sel_engine = selected_id; - if (selected_id != -1) { + if (selected_id != INVALID_ENGINE) { DrawRoadVehPurchaseInfo(2, w->widget[4].top + 1, selected_id); } } @@ -465,14 +465,14 @@ static void NewRoadVehWndProc(Window *w, WindowEvent *e) } break; case 5: { /* build */ - int sel_eng = WP(w,buildtrain_d).sel_engine; - if (sel_eng != -1) + EngineID sel_eng = WP(w,buildtrain_d).sel_engine; + if (sel_eng != INVALID_ENGINE) DoCommandP(w->window_number, sel_eng, 0, CcBuildRoadVeh, CMD_BUILD_ROAD_VEH | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE)); } break; case 6: { /* rename */ - int sel_eng = WP(w,buildtrain_d).sel_engine; - if (sel_eng != -1) { + EngineID sel_eng = WP(w,buildtrain_d).sel_engine; + if (sel_eng != INVALID_ENGINE) { WP(w,buildtrain_d).rename_engine = sel_eng; ShowQueryString(GetCustomEngineName(sel_eng), STR_9036_RENAME_ROAD_VEHICLE_TYPE, 31, 160, w->window_class, w->window_number); diff --git a/ship_gui.c b/ship_gui.c index 898591482..c9ff4c5df 100644 --- a/ship_gui.c +++ b/ship_gui.c @@ -352,7 +352,7 @@ static void NewShipWndProc(Window *w, WindowEvent *e) int sel = WP(w,buildtrain_d).sel_index; int pos = w->vscroll.pos; EngineID engine_id = SHIP_ENGINES_INDEX; - int selected_id = -1; + EngineID selected_id = INVALID_ENGINE; do { if (HASBIT(e->player_avail, _local_player)) { @@ -368,7 +368,7 @@ static void NewShipWndProc(Window *w, WindowEvent *e) WP(w,buildtrain_d).sel_engine = selected_id; - if (selected_id != -1) { + if (selected_id != INVALID_ENGINE) { DrawShipPurchaseInfo(2, w->widget[4].top + 1, selected_id); } } @@ -384,14 +384,14 @@ static void NewShipWndProc(Window *w, WindowEvent *e) } } break; case 5: { /* build */ - int sel_eng = WP(w,buildtrain_d).sel_engine; - if (sel_eng != -1) + EngineID sel_eng = WP(w,buildtrain_d).sel_engine; + if (sel_eng != INVALID_ENGINE) DoCommandP(w->window_number, sel_eng, 0, CcBuildShip, CMD_BUILD_SHIP | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP)); } break; case 6: { /* rename */ - int sel_eng = WP(w,buildtrain_d).sel_engine; - if (sel_eng != -1) { + EngineID sel_eng = WP(w,buildtrain_d).sel_engine; + if (sel_eng != INVALID_ENGINE) { WP(w,buildtrain_d).rename_engine = sel_eng; ShowQueryString(GetCustomEngineName(sel_eng), STR_9838_RENAME_SHIP_TYPE, 31, 160, w->window_class, w->window_number); @@ -11,7 +11,7 @@ typedef struct SignStruct { int32 x; int32 y; byte z; - byte owner; // placed by this player. Anyone can delete them though. + PlayerID owner; // placed by this player. Anyone can delete them though. // OWNER_NONE for gray signs from old games. uint16 index; @@ -123,11 +123,11 @@ enum { CA_AIR_INTER = 8, }; -void ModifyStationRatingAround(TileIndex tile, byte owner, int amount, uint radius); +void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius); TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st); -void ShowStationViewWindow(int station); +void ShowStationViewWindow(StationID station); void UpdateAllStationVirtCoord(void); VARDEF SortStruct *_station_sort; diff --git a/station_cmd.c b/station_cmd.c index c012f550c..e5e51d459 100644 --- a/station_cmd.c +++ b/station_cmd.c @@ -179,13 +179,12 @@ static byte FindCatchmentRadius(Station *st) #define CHECK_STATIONS_ERR ((Station*)-1) -static Station *GetStationAround(TileIndex tile, int w, int h, int closest_station) +static Station* GetStationAround(TileIndex tile, int w, int h, StationID closest_station) { // check around to see if there's any stations there BEGIN_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TileDiffXY(1, 1)) if (IsTileType(tile_cur, MP_STATION)) { - int t; - t = _m[tile_cur].m2; + StationID t = _m[tile_cur].m2; { Station *st = GetStation(t); // you cannot take control of an oilrig!! @@ -193,7 +192,7 @@ static Station *GetStationAround(TileIndex tile, int w, int h, int closest_stati continue; } - if (closest_station == -1) { + if (closest_station == INVALID_STATION) { closest_station = t; } else if (closest_station != t) { _error_message = STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING; @@ -201,7 +200,7 @@ static Station *GetStationAround(TileIndex tile, int w, int h, int closest_stati } } END_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TileDiffXY(1, 1)) - return (closest_station == -1) ? NULL : GetStation(closest_station); + return (closest_station == INVALID_STATION) ? NULL : GetStation(closest_station); } TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st) @@ -424,7 +423,7 @@ done: } #undef M -static Station *GetClosestStationFromTile(TileIndex tile, uint threshold, byte owner) +static Station* GetClosestStationFromTile(TileIndex tile, uint threshold, PlayerID owner) { Station* best_station = NULL; Station* st; @@ -755,7 +754,7 @@ static int32 ClearTile_Station(TileIndex tile, byte flags); // Tries to clear the given area. Returns the cost in case of success. // Or an error code if it failed. -int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, int *station) +int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, StationID* station) { int32 cost = 0, ret; @@ -810,17 +809,17 @@ int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invali } // if station is set, then we have special handling to allow building on top of already existing stations. - // so station points to -1 if we can build on any station. or it points to a station if we're only allowed to build + // so station points to INVALID_STATION if we can build on any station. or it points to a station if we're only allowed to build // on exactly that station. if (station != NULL && IsTileType(tile_cur, MP_STATION)) { if (_m[tile_cur].m5 >= 8) { _error_message = ClearTile_Station(tile_cur, DC_AUTO); // get error message return CMD_ERROR; } else { - int st = _m[tile_cur].m2; - if (*station == -1) + StationID st = _m[tile_cur].m2; + if (*station == INVALID_STATION) { *station = st; - else if (*station != st) { + } else if (*station != st) { _error_message = STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING; return CMD_ERROR; } @@ -952,7 +951,7 @@ int32 CmdBuildRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2) TileIndex tile_org; int w_org, h_org; int32 cost, ret; - int est; + StationID est; int plat_len, numtracks; int direction; uint finalvalues[3]; @@ -986,7 +985,7 @@ int32 CmdBuildRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2) finalvalues[2] = h_org; // Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) - est = -1; + est = INVALID_STATION; // If DC_EXEC is in flag, do not want to pass it to CheckFlatLandBelow, because of a nice bug // for detail info, see: https://sourceforge.net/tracker/index.php?func=detail&aid=1029064&group_id=103924&atid=636365 if (CmdFailed(ret = CheckFlatLandBelow(tile_org, w_org, h_org, flags&~DC_EXEC, 5 << direction, _patches.nonuniform_stations ? &est : NULL))) return CMD_ERROR; @@ -1190,8 +1189,9 @@ int32 CmdRemoveFromRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 // determine the number of platforms for the station uint GetStationPlatforms(const Station *st, TileIndex tile) { - uint t; - int dir,delta; + TileIndex t; + TileIndexDiff delta; + int dir; int len; assert(TileBelongsToRailStation(st, tile)); @@ -2137,7 +2137,7 @@ static void DrawTile_Station(TileInfo *ti) uint32 relocation = 0; { - uint owner = GetTileOwner(ti->tile); + PlayerID owner = GetTileOwner(ti->tile); image_or_modificator = PALETTE_TO_GREY; /* NOTE: possible bug in ttd here? */ if (owner < MAX_PLAYERS) image_or_modificator = PLAYER_SPRITE_COLOR(owner); @@ -2680,7 +2680,7 @@ void StationMonthlyLoop(void) } -void ModifyStationRatingAround(TileIndex tile, byte owner, int amount, uint radius) +void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius) { Station *st; GoodsEntry *ge; diff --git a/station_gui.c b/station_gui.c index 98912fb08..be1376b32 100644 --- a/station_gui.c +++ b/station_gui.c @@ -112,7 +112,7 @@ static void GlobalSortStationList(void) DEBUG(misc, 1) ("Resorting global station list..."); } -static void MakeSortedStationList(byte owner) +static void MakeSortedStationList(PlayerID owner) { SortStruct *firstelement; uint32 n = 0; @@ -137,25 +137,25 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { + const PlayerID owner = w->window_number; uint32 i; - const byte window_number = (byte)w->window_number; // resort station window if stations have been added/removed if (_global_station_sort_dirty) GlobalSortStationList(); - if (_station_sort_dirty[window_number]) { // resort in case of a station rename. - MakeSortedStationList(window_number); + if (_station_sort_dirty[owner]) { // resort in case of a station rename. + MakeSortedStationList(owner); } // stations are stored as a cummulative index, eg 25, 41, 43. This means // Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2 stations - i = (window_number == 0) ? 0 : _num_station_sort[window_number-1]; - SetVScrollCount(w, _num_station_sort[window_number] - i); + i = (owner == 0) ? 0 : _num_station_sort[owner - 1]; + SetVScrollCount(w, _num_station_sort[owner] - i); /* draw widgets, with player's name in the caption */ { - Player *p = GetPlayer(window_number); + const Player* p = GetPlayer(owner); SetDParam(0, p->name_1); SetDParam(1, p->name_2); SetDParam(2, w->vscroll.count); @@ -175,12 +175,12 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) } i += w->vscroll.pos; // offset from sorted station list of current player - assert(i < _num_station_sort[window_number]); // at least one station must exist + assert(i < _num_station_sort[owner]); // at least one station must exist - while (i < _num_station_sort[window_number]) { // do until max number of stations of owner + while (i < _num_station_sort[owner]) { // do until max number of stations of owner st = GetStation(_station_sort[i].index); - assert(st->xy && st->owner == window_number); + assert(st->xy && st->owner == owner); SetDParam(0, st->index); SetDParam(1, st->facilities); @@ -210,7 +210,7 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) id_v += w->vscroll.pos; { - const byte owner = (byte)w->window_number; + const PlayerID owner = w->window_number; Station *st; id_v += (owner == 0) ? 0 : _num_station_sort[owner - 1]; // first element in list @@ -316,11 +316,11 @@ static void DrawStationViewWindow(Window *w) int x,y; int pos; StringID str; - uint16 station_id; + StationID station_id; station_id = w->window_number; - st = GetStation(w->window_number); + st = GetStation(station_id); num = 1; for(i=0; i!=NUM_CARGO; i++) { @@ -533,7 +533,7 @@ static const WindowDesc _station_view_desc = { StationViewWndProc }; -void ShowStationViewWindow(int station) +void ShowStationViewWindow(StationID station) { Window *w; byte color; @@ -32,7 +32,7 @@ struct Town { // Player ratings as well as a mask that determines which players have a rating. byte have_ratings; uint8 unwanted[MAX_PLAYERS]; // how many months companies aren't wanted by towns (bribe) - uint8 exclusivity; // which player has exslusivity + PlayerID exclusivity; // which player has exslusivity uint8 exclusive_counter; // months till the exclusivity expires int16 ratings[MAX_PLAYERS]; diff --git a/town_cmd.c b/town_cmd.c index 9749cee8e..6ee747217 100644 --- a/town_cmd.c +++ b/town_cmd.c @@ -782,7 +782,7 @@ bool GrowTown(Town *t) TileIndex tile; const TileIndexDiffC *ptr; TileInfo ti; - byte old_player; + PlayerID old_player; static const TileIndexDiffC _town_coord_mod[] = { {-1, 0}, @@ -1578,7 +1578,7 @@ static void TownActionRoadRebuild(Town *t, int action) static bool DoBuildStatueOfCompany(TileIndex tile) { TileInfo ti; - byte old; + PlayerID old; int32 r; FindLandscapeHeightByTile(&ti, tile); diff --git a/train_gui.c b/train_gui.c index fe64fcccc..67968945a 100644 --- a/train_gui.c +++ b/train_gui.c @@ -173,7 +173,7 @@ void CcCloneTrain(bool success, uint tile, uint32 p1, uint32 p2) } static void engine_drawing_loop(int *x, int *y, int *pos, int *sel, - int *selected_id, byte railtype, byte show_max, bool is_engine) + EngineID* selected_id, byte railtype, byte show_max, bool is_engine) { EngineID i; @@ -229,7 +229,7 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e) int pos = w->vscroll.pos; int x = 1; int y = 15; - int selected_id = -1; + EngineID selected_id = INVALID_ENGINE; /* Ensure that custom engines which substituted wagons * are sorted correctly. @@ -241,7 +241,7 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e) WP(w,buildtrain_d).sel_engine = selected_id; - if (selected_id != -1) { + if (selected_id != INVALID_ENGINE) { const RailVehicleInfo *rvi = RailVehInfo(selected_id); if (!(rvi->flags & RVI_WAGON)) { @@ -265,14 +265,13 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e) } } break; case 5: { - int sel_eng; - sel_eng = WP(w,buildtrain_d).sel_engine; - if (sel_eng != -1) + EngineID sel_eng = WP(w,buildtrain_d).sel_engine; + if (sel_eng != INVALID_ENGINE) DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco, CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE)); } break; case 6: { /* rename */ - int sel_eng = WP(w,buildtrain_d).sel_engine; - if (sel_eng != -1) { + EngineID sel_eng = WP(w,buildtrain_d).sel_engine; + if (sel_eng != INVALID_ENGINE) { WP(w,buildtrain_d).rename_engine = sel_eng; ShowQueryString(GetCustomEngineName(sel_eng), STR_886A_RENAME_TRAIN_VEHICLE_TYPE, 31, 160, w->window_class, w->window_number); @@ -334,7 +334,7 @@ void UpdateVehiclePosHash(Vehicle *v, int x, int y) /* remove from hash table? */ if (old_hash != NULL) { Vehicle *last = NULL; - int idx = *old_hash; + VehicleID idx = *old_hash; while ((u = GetVehicle(idx)) != v) { idx = u->next_hash; assert(idx != INVALID_VEHICLE); @@ -1458,7 +1458,7 @@ int32 ReplaceVehicle(Vehicle *v) (that is needed, because this CMD is called automaticly) */ if ( p->money64 < (int32)(p->engine_renew_money + build_cost + rear_engine_cost - v->value)) { if (( _local_player == v->owner ) && ( v->unitnumber != 0 )) { //v->unitnumber = 0 for train cars - int message; + StringID message; SetDParam(0, v->unitnumber); switch (v->type) { case VEH_Train: message = STR_TRAIN_AUTORENEW_FAILED; break; @@ -352,8 +352,8 @@ assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(tooltips_d)); typedef struct { byte railtype; byte sel_index; - int16 sel_engine; - int16 rename_engine; + EngineID sel_engine; + EngineID rename_engine; } buildtrain_d; assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(buildtrain_d)); |