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authorrubidium <rubidium@openttd.org>2010-08-08 10:59:30 +0000
committerrubidium <rubidium@openttd.org>2010-08-08 10:59:30 +0000
commit3da3d131c6a1e17db81d08c161b944c2c00533da (patch)
tree1793f2ebfc20fc2be1e028ad2252f8140f45334a /src
parentabc14d8fbfb9ca313d6a5ab50fc726a2507de6a4 (diff)
downloadopenttd-3da3d131c6a1e17db81d08c161b944c2c00533da.tar.xz
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
Diffstat (limited to 'src')
-rw-r--r--src/ai/api/ai_company.cpp4
-rw-r--r--src/ai/api/ai_error.hpp2
-rw-r--r--src/ai/api/ai_error.hpp.sq2
-rw-r--r--src/bridge_map.h2
-rw-r--r--src/cheat_type.h2
-rw-r--r--src/command.cpp4
-rw-r--r--src/command_type.h2
-rw-r--r--src/company_gui.cpp4
-rw-r--r--src/economy.cpp2
-rw-r--r--src/economy_type.h4
-rw-r--r--src/genworld.cpp8
-rw-r--r--src/genworld.h2
-rw-r--r--src/genworld_gui.cpp2
-rw-r--r--src/industry_cmd.cpp2
-rw-r--r--src/landscape.cpp4
-rw-r--r--src/lang/afrikaans.txt14
-rw-r--r--src/lang/arabic_egypt.txt14
-rw-r--r--src/lang/belarusian.txt14
-rw-r--r--src/lang/brazilian_portuguese.txt14
-rw-r--r--src/lang/bulgarian.txt14
-rw-r--r--src/lang/catalan.txt14
-rw-r--r--src/lang/croatian.txt14
-rw-r--r--src/lang/czech.txt14
-rw-r--r--src/lang/danish.txt14
-rw-r--r--src/lang/dutch.txt14
-rw-r--r--src/lang/english.txt16
-rw-r--r--src/lang/english_US.txt16
-rw-r--r--src/lang/esperanto.txt14
-rw-r--r--src/lang/estonian.txt14
-rw-r--r--src/lang/finnish.txt14
-rw-r--r--src/lang/french.txt14
-rw-r--r--src/lang/galician.txt14
-rw-r--r--src/lang/german.txt14
-rw-r--r--src/lang/greek.txt14
-rw-r--r--src/lang/hebrew.txt14
-rw-r--r--src/lang/hungarian.txt14
-rw-r--r--src/lang/icelandic.txt14
-rw-r--r--src/lang/indonesian.txt14
-rw-r--r--src/lang/irish.txt14
-rw-r--r--src/lang/italian.txt14
-rw-r--r--src/lang/japanese.txt14
-rw-r--r--src/lang/korean.txt14
-rw-r--r--src/lang/latvian.txt14
-rw-r--r--src/lang/lithuanian.txt14
-rw-r--r--src/lang/luxembourgish.txt14
-rw-r--r--src/lang/malay.txt14
-rw-r--r--src/lang/norwegian_bokmal.txt14
-rw-r--r--src/lang/norwegian_nynorsk.txt14
-rw-r--r--src/lang/polish.txt14
-rw-r--r--src/lang/portuguese.txt14
-rw-r--r--src/lang/romanian.txt14
-rw-r--r--src/lang/russian.txt14
-rw-r--r--src/lang/serbian.txt14
-rw-r--r--src/lang/simplified_chinese.txt14
-rw-r--r--src/lang/slovak.txt14
-rw-r--r--src/lang/slovenian.txt14
-rw-r--r--src/lang/spanish.txt14
-rw-r--r--src/lang/swedish.txt14
-rw-r--r--src/lang/traditional_chinese.txt14
-rw-r--r--src/lang/turkish.txt14
-rw-r--r--src/lang/ukrainian.txt14
-rw-r--r--src/lang/unfinished/basque.txt2
-rw-r--r--src/lang/unfinished/chuvash.txt2
-rw-r--r--src/lang/unfinished/frisian.txt12
-rw-r--r--src/lang/unfinished/ido.txt4
-rw-r--r--src/lang/unfinished/macedonian.txt2
-rw-r--r--src/lang/unfinished/maltese.txt2
-rw-r--r--src/lang/unfinished/marathi.txt2
-rw-r--r--src/lang/unfinished/persian.txt8
-rw-r--r--src/lang/unfinished/tamil.txt2
-rw-r--r--src/lang/unfinished/thai.txt2
-rw-r--r--src/lang/unfinished/urdu.txt4
-rw-r--r--src/lang/vietnamese.txt14
-rw-r--r--src/lang/welsh.txt14
-rw-r--r--src/newgrf_commons.cpp2
-rw-r--r--src/object.h (renamed from src/unmovable.h)30
-rw-r--r--src/object_cmd.cpp (renamed from src/unmovable_cmd.cpp)158
-rw-r--r--src/object_map.h (renamed from src/unmovable_map.h)84
-rw-r--r--src/object_type.h (renamed from src/unmovable_type.h)26
-rw-r--r--src/saveload/afterload.cpp16
-rw-r--r--src/saveload/oldloader_sl.cpp2
-rw-r--r--src/smallmap_gui.cpp6
-rw-r--r--src/station_cmd.cpp2
-rw-r--r--src/table/object_land.h133
-rw-r--r--src/table/pricebase.h4
-rw-r--r--src/table/sprites.h6
-rw-r--r--src/table/station_land.h2
-rw-r--r--src/table/unmovable_land.h133
-rw-r--r--src/terraform_gui.cpp8
-rw-r--r--src/tile_type.h2
-rw-r--r--src/town_cmd.cpp4
-rw-r--r--src/transparency.h2
-rw-r--r--src/transparency_gui.cpp2
-rw-r--r--src/tunnelbridge_cmd.cpp6
94 files changed, 696 insertions, 696 deletions
diff --git a/src/ai/api/ai_company.cpp b/src/ai/api/ai_company.cpp
index f9c352d9d..e11b2bb4b 100644
--- a/src/ai/api/ai_company.cpp
+++ b/src/ai/api/ai_company.cpp
@@ -16,11 +16,11 @@
#include "../../company_base.h"
#include "../../company_manager_face.h"
#include "../../economy_func.h"
+#include "../../object_type.h"
#include "../../strings_func.h"
#include "../../tile_map.h"
#include "../../string_func.h"
#include "../../settings_func.h"
-#include "../../unmovable_type.h"
#include "table/strings.h"
/* static */ AICompany::CompanyID AICompany::ResolveCompanyID(AICompany::CompanyID company)
@@ -163,7 +163,7 @@
{
EnforcePrecondition(false, ::IsValidTile(tile));
- return AIObject::DoCommand(tile, UNMOVABLE_HQ, 0, CMD_BUILD_UNMOVABLE);
+ return AIObject::DoCommand(tile, OBJECT_HQ, 0, CMD_BUILD_OBJECT);
}
/* static */ TileIndex AICompany::GetCompanyHQ(CompanyID company)
diff --git a/src/ai/api/ai_error.hpp b/src/ai/api/ai_error.hpp
index e26944eae..c2dd8ba95 100644
--- a/src/ai/api/ai_error.hpp
+++ b/src/ai/api/ai_error.hpp
@@ -99,7 +99,7 @@ public:
ERR_ALREADY_BUILT, // [STR_ERROR_ALREADY_BUILT, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST]
/** Area isn't clear, try to demolish the building on it */
- ERR_AREA_NOT_CLEAR, // [STR_ERROR_BUILDING_MUST_BE_DEMOLISHED, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_RAILROAD, STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST, STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST, STR_ERROR_BUOY_IN_THE_WAY, STR_ERROR_MUST_DEMOLISH_DOCK_FIRST, STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY, STR_ERROR_COMPANY_HEADQUARTERS_IN, STR_ERROR_OBJECT_IN_THE_WAY, STR_ERROR_MUST_REMOVE_ROAD_FIRST, STR_ERROR_MUST_REMOVE_RAILROAD_TRACK, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST, STR_ERROR_EXCAVATION_WOULD_DAMAGE]
+ ERR_AREA_NOT_CLEAR, // [STR_ERROR_BUILDING_MUST_BE_DEMOLISHED, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_RAILROAD, STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST, STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST, STR_ERROR_BUOY_IN_THE_WAY, STR_ERROR_MUST_DEMOLISH_DOCK_FIRST, STR_ERROR_GENERIC_OBJECT_IN_THE_WAY, STR_ERROR_COMPANY_HEADQUARTERS_IN, STR_ERROR_OBJECT_IN_THE_WAY, STR_ERROR_MUST_REMOVE_ROAD_FIRST, STR_ERROR_MUST_REMOVE_RAILROAD_TRACK, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST, STR_ERROR_EXCAVATION_WOULD_DAMAGE]
/** Area / property is owned by another company */
ERR_OWNED_BY_ANOTHER_COMPANY, // [STR_ERROR_AREA_IS_OWNED_BY_ANOTHER, STR_ERROR_OWNED_BY]
diff --git a/src/ai/api/ai_error.hpp.sq b/src/ai/api/ai_error.hpp.sq
index 7f27fda69..5101d77f3 100644
--- a/src/ai/api/ai_error.hpp.sq
+++ b/src/ai/api/ai_error.hpp.sq
@@ -79,7 +79,7 @@ void SQAIError_Register(Squirrel *engine)
AIError::RegisterErrorMap(STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST, AIError::ERR_AREA_NOT_CLEAR);
AIError::RegisterErrorMap(STR_ERROR_BUOY_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR);
AIError::RegisterErrorMap(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST, AIError::ERR_AREA_NOT_CLEAR);
- AIError::RegisterErrorMap(STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR);
+ AIError::RegisterErrorMap(STR_ERROR_GENERIC_OBJECT_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR);
AIError::RegisterErrorMap(STR_ERROR_COMPANY_HEADQUARTERS_IN, AIError::ERR_AREA_NOT_CLEAR);
AIError::RegisterErrorMap(STR_ERROR_OBJECT_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR);
AIError::RegisterErrorMap(STR_ERROR_MUST_REMOVE_ROAD_FIRST, AIError::ERR_AREA_NOT_CLEAR);
diff --git a/src/bridge_map.h b/src/bridge_map.h
index 514b405dd..8c364cb67 100644
--- a/src/bridge_map.h
+++ b/src/bridge_map.h
@@ -51,7 +51,7 @@ static inline bool MayHaveBridgeAbove(TileIndex t)
IsTileType(t, MP_ROAD) ||
IsTileType(t, MP_WATER) ||
IsTileType(t, MP_TUNNELBRIDGE) ||
- IsTileType(t, MP_UNMOVABLE);
+ IsTileType(t, MP_OBJECT);
}
/**
diff --git a/src/cheat_type.h b/src/cheat_type.h
index ac72d20c7..411634585 100644
--- a/src/cheat_type.h
+++ b/src/cheat_type.h
@@ -26,7 +26,7 @@ struct Cheat {
* Only add new entries at the end of the struct!
*/
struct Cheats {
- Cheat magic_bulldozer; ///< dynamite industries, unmovables
+ Cheat magic_bulldozer; ///< dynamite industries, objects
Cheat switch_company; ///< change to another company
Cheat money; ///< get rich or poor
Cheat crossing_tunnels; ///< allow tunnels that cross each other
diff --git a/src/command.cpp b/src/command.cpp
index 3821b37cf..31d70be88 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -48,7 +48,7 @@ CommandProc CmdRemoveSingleSignal;
CommandProc CmdTerraformLand;
-CommandProc CmdBuildUnmovable;
+CommandProc CmdBuildObject;
CommandProc CmdSellLandArea;
CommandProc CmdBuildTunnel;
@@ -209,7 +209,7 @@ static const Command _command_proc_table[] = {
DEF_CMD(CmdBuildSingleSignal, CMD_AUTO), // CMD_BUILD_SIGNALS
DEF_CMD(CmdRemoveSingleSignal, CMD_AUTO), // CMD_REMOVE_SIGNALS
DEF_CMD(CmdTerraformLand, CMD_ALL_TILES | CMD_AUTO), // CMD_TERRAFORM_LAND
- DEF_CMD(CmdBuildUnmovable, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_UNMOVABLE
+ DEF_CMD(CmdBuildObject, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_OBJECT
DEF_CMD(CmdBuildTunnel, CMD_AUTO), // CMD_BUILD_TUNNEL
DEF_CMD(CmdRemoveFromRailStation, 0), // CMD_REMOVE_FROM_RAIL_STATION
DEF_CMD(CmdConvertRail, 0), // CMD_CONVERT_RAILD
diff --git a/src/command_type.h b/src/command_type.h
index 57c917b38..be7c14441 100644
--- a/src/command_type.h
+++ b/src/command_type.h
@@ -151,7 +151,7 @@ enum Commands {
CMD_BUILD_SIGNALS, ///< build a signal
CMD_REMOVE_SIGNALS, ///< remove a signal
CMD_TERRAFORM_LAND, ///< terraform a tile
- CMD_BUILD_UNMOVABLE, ///< build something unmovable
+ CMD_BUILD_OBJECT, ///< build an object
CMD_BUILD_TUNNEL, ///< build a tunnel
CMD_REMOVE_FROM_RAIL_STATION, ///< remove a (rectangle of) tiles from a rail station
diff --git a/src/company_gui.cpp b/src/company_gui.cpp
index 441572709..e8f40dc00 100644
--- a/src/company_gui.cpp
+++ b/src/company_gui.cpp
@@ -30,7 +30,7 @@
#include "sprite.h"
#include "company_base.h"
#include "core/geometry_func.hpp"
-#include "unmovable.h"
+#include "object.h"
#include "table/strings.h"
@@ -2004,7 +2004,7 @@ struct CompanyWindow : Window
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
- if (DoCommandP(tile, UNMOVABLE_HQ, 0, CMD_BUILD_UNMOVABLE | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS))) {
+ if (DoCommandP(tile, OBJECT_HQ, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS))) {
ResetObjectToPlace();
this->RaiseButtons();
}
diff --git a/src/economy.cpp b/src/economy.cpp
index 73b288763..ad977a624 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -28,7 +28,7 @@
#include "newgrf_industrytiles.h"
#include "newgrf_station.h"
#include "newgrf_airporttiles.h"
-#include "unmovable.h"
+#include "object.h"
#include "group.h"
#include "strings_func.h"
#include "functions.h"
diff --git a/src/economy_type.h b/src/economy_type.h
index 7942bc463..1b79ade5c 100644
--- a/src/economy_type.h
+++ b/src/economy_type.h
@@ -116,8 +116,8 @@ enum Price {
PR_RUNNING_SHIP,
PR_BUILD_INDUSTRY,
PR_CLEAR_INDUSTRY,
- PR_BUILD_UNMOVABLE,
- PR_CLEAR_UNMOVABLE,
+ PR_BUILD_OBJECT,
+ PR_CLEAR_OBJECT,
PR_BUILD_WAYPOINT_RAIL,
PR_CLEAR_WAYPOINT_RAIL,
PR_BUILD_WAYPOINT_BUOY,
diff --git a/src/genworld.cpp b/src/genworld.cpp
index 9f5d0842f..36604bf54 100644
--- a/src/genworld.cpp
+++ b/src/genworld.cpp
@@ -39,7 +39,7 @@
void GenerateClearTile();
void GenerateIndustries();
-void GenerateUnmovables();
+void GenerateObjects();
void GenerateTrees();
void StartupEconomy();
@@ -118,7 +118,7 @@ static void _GenerateWorld(void *)
/* Don't generate landscape items when in the scenario editor. */
if (_gw.mode == GWM_EMPTY) {
- SetGeneratingWorldProgress(GWP_UNMOVABLE, 1);
+ SetGeneratingWorldProgress(GWP_OBJECT, 1);
/* Make sure the tiles at the north border are void tiles if needed. */
if (_settings_game.construction.freeform_edges) {
@@ -130,7 +130,7 @@ static void _GenerateWorld(void *)
if (_game_mode != GM_MENU) FlatEmptyWorld(_settings_game.game_creation.se_flat_world_height);
ConvertGroundTilesIntoWaterTiles();
- IncreaseGeneratingWorldProgress(GWP_UNMOVABLE);
+ IncreaseGeneratingWorldProgress(GWP_OBJECT);
} else {
GenerateLandscape(_gw.mode);
GenerateClearTile();
@@ -143,7 +143,7 @@ static void _GenerateWorld(void *)
return;
}
GenerateIndustries();
- GenerateUnmovables();
+ GenerateObjects();
GenerateTrees();
}
}
diff --git a/src/genworld.h b/src/genworld.h
index e98b92cc1..2b701ad45 100644
--- a/src/genworld.h
+++ b/src/genworld.h
@@ -58,7 +58,7 @@ enum GenWorldProgress {
GWP_ROUGH_ROCKY, ///< Make rough and rocky areas
GWP_TOWN, ///< Generate towns
GWP_INDUSTRY, ///< Generate industries
- GWP_UNMOVABLE, ///< Generate unmovables (radio tower, light houses)
+ GWP_OBJECT, ///< Generate objects (radio tower, light houses)
GWP_TREE, ///< Generate trees
GWP_GAME_INIT, ///< Initialize the game
GWP_RUNTILELOOP, ///< Runs the tile loop 1280 times to make snow etc
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 53239433b..71de131d7 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -1146,7 +1146,7 @@ static const StringID _generation_class_table[] = {
STR_GENERATION_CLEARING_TILES,
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
- STR_GENERATION_UNMOVABLE_GENERATION,
+ STR_GENERATION_OBJECT_GENERATION,
STR_GENERATION_TREE_GENERATION,
STR_GENERATION_SETTINGUP_GAME,
STR_GENERATION_PREPARING_TILELOOP,
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index 8e893d6fe..59f047c76 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -481,7 +481,7 @@ static CommandCost ClearTile_Industry(TileIndex tile, DoCommandFlag flags)
((indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) ||
HasBit(GetIndustryTileSpec(GetIndustryGfx(tile))->slopes_refused, 5)))) {
SetDParam(1, indspec->name);
- return_cmd_error(flags & DC_AUTO ? STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY : INVALID_STRING_ID);
+ return_cmd_error(flags & DC_AUTO ? STR_ERROR_GENERIC_OBJECT_IN_THE_WAY : INVALID_STRING_ID);
}
if (flags & DC_EXEC) {
diff --git a/src/landscape.cpp b/src/landscape.cpp
index 265500722..f8dcd5841 100644
--- a/src/landscape.cpp
+++ b/src/landscape.cpp
@@ -43,7 +43,7 @@ extern const TileTypeProcs
_tile_type_dummy_procs,
_tile_type_industry_procs,
_tile_type_tunnelbridge_procs,
- _tile_type_unmovable_procs;
+ _tile_type_object_procs;
/**
* Tile callback functions for each type of tile.
@@ -61,7 +61,7 @@ const TileTypeProcs * const _tile_type_procs[16] = {
&_tile_type_dummy_procs, ///< Callback functions for MP_VOID tiles
&_tile_type_industry_procs, ///< Callback functions for MP_INDUSTRY tiles
&_tile_type_tunnelbridge_procs, ///< Callback functions for MP_TUNNELBRIDGE tiles
- &_tile_type_unmovable_procs, ///< Callback functions for MP_UNMOVABLE tiles
+ &_tile_type_object_procs, ///< Callback functions for MP_OBJECT tiles
};
/** landscape slope => sprite */
diff --git a/src/lang/afrikaans.txt b/src/lang/afrikaans.txt
index 5ee83a2d1..1fd298d19 100644
--- a/src/lang/afrikaans.txt
+++ b/src/lang/afrikaans.txt
@@ -2216,10 +2216,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Buis pad brug
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akwamaryn
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Vuurtoring
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Maatskappy Hoofkwartier
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besitte land
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sender
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Vuurtoring
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Maatskappy Hoofkwartier
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besitte land
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD
@@ -2307,7 +2307,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% k
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Wêreld generasie
STR_GENERATION_TREE_GENERATION :{BLACK}Boom generasie
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Onbeweegbaar generasie
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Onbeweegbaar generasie
STR_GENERATION_CLEARING_TILES :{BLACK}Ru en rotserig area ontwikkeling
STR_GENERATION_SETTINGUP_GAME :{BLACK}Stel speletjie op
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Hardloop teël-herhaling
@@ -3327,7 +3327,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alre
STR_ERROR_OWNED_BY :{WHITE}... besit deur {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebied is besit deur 'n ander maatskappy
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet unike wees
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in die pad
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in die pad
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} plaaslike raad weier om dit te toelaat
@@ -3525,7 +3525,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ander to
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tonnel so op die einde van die kaart eindig
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan nie daal vir ander einde van tonnel te uitgrawe nie
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Voorwerp in die pad
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... maatskappy hoofkwartier in die pad
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Die land area kan nie aangekoop word nie...
diff --git a/src/lang/arabic_egypt.txt b/src/lang/arabic_egypt.txt
index 1d7b9e2f8..cea4da09e 100644
--- a/src/lang/arabic_egypt.txt
+++ b/src/lang/arabic_egypt.txt
@@ -2215,10 +2215,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :جسر عربا
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :قناة مائية
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :برج ارسال
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :منارة ضوئية
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :مبنى الشركة الرئيسي
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملوكة لشركة
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :برج ارسال
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :منارة ضوئية
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :مبنى الشركة الرئيسي
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملوكة لشركة
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}حول النسخة المÙتوحة
@@ -2306,7 +2306,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Ø
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK} مولد الخريطة
STR_GENERATION_TREE_GENERATION :{BLACK} مولد الشجر
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK} غير قابل لتحريك
+STR_GENERATION_OBJECT_GENERATION :{BLACK} غير قابل لتحريك
STR_GENERATION_CLEARING_TILES :{BLACK}مولد المناطق الخشنة والصخرية
STR_GENERATION_SETTINGUP_GAME :{BLACK}تجهيز لعبة
STR_GENERATION_PREPARING_TILELOOP :{BLACK} تشغيل المتكررة
@@ -3318,7 +3318,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... تم
STR_ERROR_OWNED_BY :{WHITE}مملوكة من قبل ... {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... المنطقة مملوكة لشركة مناÙسة
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}السم يجب ان يكون Ùريدا - غير مستخدم
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} على الطريق
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} على الطريق
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}بلدية المدينة ترÙض السماح بهذا
@@ -3515,7 +3515,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ù†ÙÙ‚ Ø
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}الانÙاق تنتهي خارج حدود الخريطة
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}لا يمكن تعديل الأرض ÙÙŠ نهاية النÙÙ‚
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}عائق ÙÙŠ الطريق
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}مبنى شركة على الطريق
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}لا يمكن شراء هذة القطعة ...
diff --git a/src/lang/belarusian.txt b/src/lang/belarusian.txt
index 74ccb1408..3e9755691 100644
--- a/src/lang/belarusian.txt
+++ b/src/lang/belarusian.txt
@@ -2573,10 +2573,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ТрубчаÑÑ
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :ÐквÑдук
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Перадатчык
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :МаÑк
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Штаб-кватÑра кампаніі
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :ЗÑÐ¼Ð»Ñ Ð½Ð°Ð»ÐµÐ¶Ñ‹Ñ†ÑŒ кампаніі
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Перадатчык
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :МаÑк
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Штаб-кватÑра кампаніі
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ЗÑÐ¼Ð»Ñ Ð½Ð°Ð»ÐµÐ¶Ñ‹Ñ†ÑŒ кампаніі
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Ðб OpenTTD
@@ -2670,7 +2670,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Ð
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}СтварÑньне ÑуÑьвету
STR_GENERATION_TREE_GENERATION :{BLACK}Ð’Ñ‹Ñаджваньне лÑÑоў
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}ГенÑÑ€Ð°Ñ†Ñ‹Ñ Ð½ÐµÑ€ÑƒÑ…Ð¾Ð¼Ð°Ñьці
+STR_GENERATION_OBJECT_GENERATION :{BLACK}ГенÑÑ€Ð°Ñ†Ñ‹Ñ Ð½ÐµÑ€ÑƒÑ…Ð¾Ð¼Ð°Ñьці
STR_GENERATION_CLEARING_TILES :{BLACK}РаÑÑтаноўка дÑкарацыÑÑž Ñ– камÑнёў
STR_GENERATION_SETTINGUP_GAME :{BLACK}Ðаладка гульні
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Падрыхтоўка да запуÑку...
@@ -3767,7 +3767,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... уж
STR_ERROR_OWNED_BY :{WHITE}... належыць {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... учаÑтак належыць іншай кампаніі
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ð†Ð¼Ñ Ð¿Ð°Ð²Ñ–Ð½Ð½Ð° быць унікальным
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шлÑху
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шлÑху
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}... адмініÑÑ‚Ñ€Ð°Ñ†Ñ‹Ñ Ð³Ð¾Ñ€Ð°Ð´Ð° {TOWN} забаранÑе вам гÑта рабіць
@@ -3978,7 +3978,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Іншы
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}ТунÑль заканчваецца па-за межамі мапы
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ðемагчыма паднÑць/апуÑьціць зÑмлю Ð´Ð»Ñ Ñ–Ð½ÑˆÐ°Ð³Ð° канца тунÑлÑ
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Ðемагчыма пабудаваць аб'ект...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Ðб'ект на шлÑху
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... штаб-кватÑра кампаніі на шлÑху
diff --git a/src/lang/brazilian_portuguese.txt b/src/lang/brazilian_portuguese.txt
index cc3bd9224..1506fcafa 100644
--- a/src/lang/brazilian_portuguese.txt
+++ b/src/lang/brazilian_portuguese.txt
@@ -2236,10 +2236,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte rodoviár
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduto
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmissor
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Farol
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é propriedade de uma empresa
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmissor
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Farol
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é propriedade de uma empresa
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
@@ -2333,7 +2333,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Geração de mundo
STR_GENERATION_TREE_GENERATION :{BLACK}Geração de árvores
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Geração imóvel
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Geração imóvel
STR_GENERATION_CLEARING_TILES :{BLACK}Geração de area rochosa e irregular
STR_GENERATION_SETTINGUP_GAME :{BLACK}Preparando jogo
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Passando tile-loop
@@ -3410,7 +3410,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... já
STR_ERROR_OWNED_BY :{WHITE}... propriedade de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a área é propriedade de outra empresa
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nome deve ser único
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no caminho
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no caminho
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autoriza
@@ -3618,7 +3618,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Há outr
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel não tem onde sair
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Incapaz de escavar o terreno para o outro lado do túnel
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objeto no caminho
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede de empresa no caminho
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Impossível comprar esta área...
diff --git a/src/lang/bulgarian.txt b/src/lang/bulgarian.txt
index 910447a0c..4e67989bb 100644
--- a/src/lang/bulgarian.txt
+++ b/src/lang/bulgarian.txt
@@ -2216,10 +2216,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ТръбовиÐ
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведукт
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Предавател
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Фар
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :централа
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :ЗемÑ, притежавана от компаниÑта
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Предавател
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Фар
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :централа
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ЗемÑ, притежавана от компаниÑта
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}ОтноÑно OpenTTD
@@ -2312,7 +2312,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Ð
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° ÑвÑÑ‚
STR_GENERATION_TREE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° дърва
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° Ñтатични
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° Ñтатични
STR_GENERATION_CLEARING_TILES :{BLACK}Създаване на твърда и Ñкална повърноÑÑ‚
STR_GENERATION_SETTINGUP_GAME :{BLACK}ÐаÑтройка на играта
STR_GENERATION_PREPARING_TILELOOP :{BLACK}ИзпълнÑване цикъл на плочките
@@ -3342,7 +3342,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ве
STR_ERROR_OWNED_BY :{WHITE}... ÑобÑтвеноÑÑ‚ на {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... земÑта е притежание на друга компаниÑ
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Името Ñ‚Ñ€Ñбва да е уникално
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} пречи
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} пречи
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} меÑтните влаÑти отказват да позволÑÑ‚ това
@@ -3540,7 +3540,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Друг
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Тунела би завършил извън картата
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ðе може да бъде изкопан Ð´Ñ€ÑƒÐ³Ð¸Ñ ÐºÑ€Ð°Ð¹ на тунела
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Обект на пътÑ
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... централата е на пътÑ
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ЗемÑта не може да бъде закупена...
diff --git a/src/lang/catalan.txt b/src/lang/catalan.txt
index 44705c9c9..594c42265 100644
--- a/src/lang/catalan.txt
+++ b/src/lang/catalan.txt
@@ -2222,10 +2222,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont de carrete
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqüeducte
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Repetidor
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Far
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Seu de l'Empresa
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :terreny propietat de l'Empresa
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Repetidor
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Far
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Seu de l'Empresa
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :terreny propietat de l'Empresa
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Quant a OpenTTD
@@ -2313,7 +2313,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Generació del món
STR_GENERATION_TREE_GENERATION :{BLACK}Generació d'arbres
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generació inamovible
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Generació inamovible
STR_GENERATION_CLEARING_TILES :{BLACK}Generació d'una àrea escarpada i rocosa
STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurant el joc
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Passant el bucle de cel·les
@@ -3377,7 +3377,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ja c
STR_ERROR_OWNED_BY :{WHITE}... propietat de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'àrea és propietat d'una altra companyia
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nom ha de ser únic
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en el camí
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en el camí
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Les autoritats locals de {TOWN} no permeten fer això
@@ -3578,7 +3578,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Un altre
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}El túnel acabarà fora del mapa
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Impossible excavar la terra a l'altre extrem del túnel
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objecte en el camí
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... seu de la companyia en el camí
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}No pots comprar aquesta àrea de terreny...
diff --git a/src/lang/croatian.txt b/src/lang/croatian.txt
index 68c7fd114..61049352d 100644
--- a/src/lang/croatian.txt
+++ b/src/lang/croatian.txt
@@ -2336,10 +2336,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cijevni cestovn
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :OdaÅ¡iljaÄ
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svjetionik
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sjedište tvrtke
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjedu tvrtke
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :OdaÅ¡iljaÄ
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Svjetionik
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sjedište tvrtke
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjedu tvrtke
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
@@ -2433,7 +2433,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% g
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Izrada svijeta
STR_GENERATION_TREE_GENERATION :{BLACK}Generiranje drveća
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}NepomiÄno generiranje
+STR_GENERATION_OBJECT_GENERATION :{BLACK}NepomiÄno generiranje
STR_GENERATION_CLEARING_TILES :{BLACK}Generiranje grubog i stjenovitog podruÄja
STR_GENERATION_SETTINGUP_GAME :{BLACK}Pripremam igru
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Izvršavam tile-petlju
@@ -3510,7 +3510,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... već
STR_ERROR_OWNED_BY :{WHITE}... u vlasništvu {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... podruÄje je u vlasniÅ¡tvu druge tvrtke
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti jedinstveno
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na putu
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na putu
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} lokalna samouprava odbija to dopustiti
@@ -3721,7 +3721,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Smeta dr
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel bi završio izvan karte
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ne moguće iskopoati zemlju na drugoj strani tunela
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Nemoguće izgraditi objekt...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Smeta objekt
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... smeta sjedište tvrtke
diff --git a/src/lang/czech.txt b/src/lang/czech.txt
index 2bdb290fd..b5a51fa1d 100644
--- a/src/lang/czech.txt
+++ b/src/lang/czech.txt
@@ -2294,10 +2294,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Potrubní silni
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :VysílaÄ
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Maják
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ředitelství spoleÄnosti
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastnÄ›na spoleÄností
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :VysílaÄ
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Maják
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Ředitelství spoleÄnosti
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastnÄ›na spoleÄností
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
@@ -2391,7 +2391,7 @@ STR_GENERATION_PROGRESS :{WHITE}Z {NUM}
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Tvorba krajiny
STR_GENERATION_TREE_GENERATION :{BLACK}Výsadba stromů
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Výstavba nepřesunutelných objektů
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Výstavba nepřesunutelných objektů
STR_GENERATION_CLEARING_TILES :{BLACK}Tvorba Älenitého a kamenitého území
STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavování hry
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spouštění tile-loopu (cyklus na dílcích mapy)
@@ -3474,7 +3474,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... již
STR_ERROR_OWNED_BY :{WHITE}... vlastněno {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... území vlastní jiná spoleÄnost
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Jméno musí být jedineÄné
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} v cestÄ›
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} v cestÄ›
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Místní správa města {TOWN} odmítla vydat povolení.
@@ -3682,7 +3682,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}V cestÄ›
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel by konÄil mimo mapu
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nelze vyrovnat zemi na druhém konci tunelu
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}V cestÄ› je objekt
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... v cestÄ› je Å™editelství spoleÄnosti
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nelze zakoupit tento pozemek...
diff --git a/src/lang/danish.txt b/src/lang/danish.txt
index d9b925d5b..0fa12c68c 100644
--- a/src/lang/danish.txt
+++ b/src/lang/danish.txt
@@ -2220,10 +2220,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rørformet bro
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvædukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtårn
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Selskabets hovedkontor
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af selskabet
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sender
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Fyrtårn
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Selskabets hovedkontor
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af selskabet
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
@@ -2311,7 +2311,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% f
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Verdensgenerering
STR_GENERATION_TREE_GENERATION :{BLACK}Trægenerering
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ikke-flytbar generering
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Ikke-flytbar generering
STR_GENERATION_CLEARING_TILES :{BLACK}Generer råt og stenet område
STR_GENERATION_SETTINGUP_GAME :{BLACK}Klargør spil
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Kører flise-løkken
@@ -3370,7 +3370,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alle
STR_ERROR_OWNED_BY :{WHITE}... ejes af {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... området ejes af et andet selskab
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Navnet skal være unikt
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} i vejen
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} i vejen
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} de lokale myndigheder nægter at tillade dette
@@ -3571,7 +3571,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}En anden
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnellen ville slutte uden for kortet
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Det er umuligt at lave en udgravning til tunnelen i den anden ende
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Der er et objekt i vejen
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... selskabets hovedkontor i vejen
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikke købe dette landområde...
diff --git a/src/lang/dutch.txt b/src/lang/dutch.txt
index 5236f1822..479df1aed 100644
--- a/src/lang/dutch.txt
+++ b/src/lang/dutch.txt
@@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Buisvormige bru
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aquaduct
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiomast
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Vuurtoren
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Bedrijfshoofdkwartier
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedrijfseigendom
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Radiomast
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Vuurtoren
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Bedrijfshoofdkwartier
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedrijfseigendom
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD
@@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Wereldontwikkeling
STR_GENERATION_TREE_GENERATION :{BLACK}Bosplaatsing
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ontwikkeling van onverplaatsbare objecten
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Ontwikkeling van onverplaatsbare objecten
STR_GENERATION_CLEARING_TILES :{BLACK}Ontwikkeling van ruig en rotsachtig gebied
STR_GENERATION_SETTINGUP_GAME :{BLACK}Spel aan het configureren
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Bezig met vlakken
@@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... reed
STR_ERROR_OWNED_BY :{WHITE}... is eigendom van {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebied is van ander bedrijf
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet uniek zijn
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in de weg
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in de weg
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}De gemeenteraad van {TOWN} staat dit niet toe
@@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Andere t
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel eindigt buiten de kaart
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan geen land uitgraven voor andere uiteinde tunnel
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Kan object niet bouwen...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in de weg
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... bedrijfshoofdkwartier in de weg
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 35965578a..f5e8c91db 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1412,7 +1412,7 @@ STR_CHEATS_TOOLTIP :{BLACK}Checkbox
STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity.
STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Playing as company: {ORANGE}{COMMA}
-STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING1}
+STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovable objects): {ORANGE}{STRING1}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Build while in pause mode: {ORANGE}{STRING1}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE}{STRING}
@@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road br
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company headquarters
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmitter
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Lighthouse
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Company headquarters
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
@@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}World generation
STR_GENERATION_TREE_GENERATION :{BLACK}Tree generation
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unmovable generation
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Object generation
STR_GENERATION_CLEARING_TILES :{BLACK}Rough and rocky area generation
STR_GENERATION_SETTINGUP_GAME :{BLACK}Setting up game
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop
@@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alre
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this
@@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Can't build object...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... company headquarters in the way
diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt
index 03ef8d6ea..fe86bca12 100644
--- a/src/lang/english_US.txt
+++ b/src/lang/english_US.txt
@@ -1396,7 +1396,7 @@ STR_CHEATS_TOOLTIP :{BLACK}Checkbox
STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity.
STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Playing as company: {ORANGE}{COMMA}
-STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING}
+STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovable objects): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Build while in pause mode: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE}{STRING}
@@ -2211,10 +2211,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road br
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company Headquarters
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmitter
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Lighthouse
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Company Headquarters
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
@@ -2302,7 +2302,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}World generation
STR_GENERATION_TREE_GENERATION :{BLACK}Tree generation
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unmovable generation
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Object generation
STR_GENERATION_CLEARING_TILES :{BLACK}Rough and rocky area generation
STR_GENERATION_SETTINGUP_GAME :{BLACK}Setting up game
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop
@@ -3321,7 +3321,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alre
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this
@@ -3518,7 +3518,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... company headquarters in the way
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
diff --git a/src/lang/esperanto.txt b/src/lang/esperanto.txt
index 607b7340b..2fc1d5bc7 100644
--- a/src/lang/esperanto.txt
+++ b/src/lang/esperanto.txt
@@ -2178,10 +2178,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tuba vojponto
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukto
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitilo
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lumturo
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kompania Ĉefkonstruaĵo
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Kompanie posedata lando
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmitilo
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Lumturo
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Kompania Ĉefkonstruaĵo
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanie posedata lando
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Pri OpenTTD
@@ -2268,7 +2268,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% k
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Mondgenerado
STR_GENERATION_TREE_GENERATION :{BLACK}Arba generado
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nemoveblaĵa generado
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Nemoveblaĵa generado
STR_GENERATION_CLEARING_TILES :{BLACK}Generado de malglataj kaj rokaj regionoj
STR_GENERATION_SETTINGUP_GAME :{BLACK}Agordante ludon
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Trakurante kvadratojn
@@ -3245,7 +3245,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... jam
STR_ERROR_OWNED_BY :{WHITE}... posedata de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... regiono estas posedata de alia kompanio
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nomo devas esti ununura
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} okupas la lokon
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} okupas la lokon
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}La loka estraro de {TOWN} rifuzas permesi ĉi tion
@@ -3438,7 +3438,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Alia tun
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelo finiÄus ekster la mapo
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ne eblas liberigi la landon aliflanke de la tunelo
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekto okupas la lokon
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... kompania ĉefkonstruaĵo okupas la lokon
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Ne povas aĉeti ĉi tiun regionon...
diff --git a/src/lang/estonian.txt b/src/lang/estonian.txt
index c2842780d..8e955e1c8 100644
--- a/src/lang/estonian.txt
+++ b/src/lang/estonian.txt
@@ -2279,10 +2279,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Torujas autotee
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Retranslaator
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Tuletorn
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ettevõtte peakorter
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ettevõtte maa
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Retranslaator
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Tuletorn
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Ettevõtte peakorter
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ettevõtte maa
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD lisainfo
@@ -2376,7 +2376,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% v
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Maailma genereerimine
STR_GENERATION_TREE_GENERATION :{BLACK}Puude genereerimine
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Liigutamatu tekitamine
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Liigutamatu tekitamine
STR_GENERATION_CLEARING_TILES :{BLACK}Mägise ja kivise maaala tegemine
STR_GENERATION_SETTINGUP_GAME :{BLACK}Mängu seadistamine
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Klotsisilmuse täitmine
@@ -3447,7 +3447,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... juba
STR_ERROR_OWNED_BY :{WHITE}... omanik on {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ala kuulub teisele ettevõttele
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nime ei tohi korduda
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on ees
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on ees
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} kohalik omavalitsus keeldub seda lubamast
@@ -3649,7 +3649,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Teine tu
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel lõpeks väljaspool kaarti
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ei saa tunneli teise otsa jaoks maad parajaks kaevata
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Mingi objekt on ees
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... ettevõtte peakorter on ees
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Seda maad ei saa osta...
diff --git a/src/lang/finnish.txt b/src/lang/finnish.txt
index a6a14a960..a16f88ffe 100644
--- a/src/lang/finnish.txt
+++ b/src/lang/finnish.txt
@@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Putkirakenteine
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukti
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Lähetin
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Majakka
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Yhtiön päärakennus
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Yhtiön omistamaa maata
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Lähetin
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Majakka
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Yhtiön päärakennus
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Yhtiön omistamaa maata
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Tietoja OpenTTD:stä
@@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% v
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Maailman luominen
STR_GENERATION_TREE_GENERATION :{BLACK}Puiden luominen
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Siirtämättömän luominen
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Siirtämättömän luominen
STR_GENERATION_CLEARING_TILES :{BLACK}Karun ja kivisen alueen luominen
STR_GENERATION_SETTINGUP_GAME :{BLACK}Valmistellaan peliä
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ajetaan tile-loop
@@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... se o
STR_ERROR_OWNED_BY :{WHITE}... omistaja: {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... alueen omistaa toinen yhtiö
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nimen täytyy olla uniikki
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on tiellä.
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on tiellä.
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}: paikallisviranomaiset kieltäytyvät.
@@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Toinen t
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunneli loppuisi kartan ulkopuolelle
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Maata ei voi kaivaa tunnelin toisessa päässä.
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Kohdetta ei voida rakentaa...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekti on tiellä.
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... yhtiön päärakennus on tiellä.
diff --git a/src/lang/french.txt b/src/lang/french.txt
index 925a26933..48d40e657 100644
--- a/src/lang/french.txt
+++ b/src/lang/french.txt
@@ -2241,10 +2241,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont ferroviair
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduc
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmetteur
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Phare
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Siège de la compagnie
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terrain appartenant à une compagnie
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmetteur
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Phare
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Siège de la compagnie
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrain appartenant à une compagnie
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}A propos de OpenTTD
@@ -2338,7 +2338,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% t
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Création du monde
STR_GENERATION_TREE_GENERATION :{BLACK}Création des arbres
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Création des non-déplacables
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Création des non-déplacables
STR_GENERATION_CLEARING_TILES :{BLACK}Création des zones rugueuses et rocheuses
STR_GENERATION_SETTINGUP_GAME :{BLACK}Configuration du jeu
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Rafraîchissement du terrain
@@ -3415,7 +3415,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... déj
STR_ERROR_OWNED_BY :{WHITE}... appartient à {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... appartient à une autre compagnie
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Le nom doit être unique
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} présente
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} présente
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}La municipalité de {TOWN} refuse cette opération
@@ -3626,7 +3626,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Autre tu
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Le tunnel finirait en dehors de la carte
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Impossible de creuser pour faire déboucher le tunnel
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Impossible de construire l'objet...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objet présent
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... siège de la compagnie présent
diff --git a/src/lang/galician.txt b/src/lang/galician.txt
index 5a892d295..252d42475 100644
--- a/src/lang/galician.txt
+++ b/src/lang/galician.txt
@@ -2180,10 +2180,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte tubular p
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Acueducto
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmisor
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Cuartel Xeral de Compañía
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreo propiedade dunha compañía
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmisor
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Faro
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Cuartel Xeral de Compañía
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreo propiedade dunha compañía
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD
@@ -2270,7 +2270,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Xeración do mundo
STR_GENERATION_TREE_GENERATION :{BLACK}Xeración de árbores
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Xeración inamovible
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Xeración inamovible
STR_GENERATION_CLEARING_TILES :{BLACK}Xeración de áreas rocosas e quebradas
STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurando partida
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Executando tile-loop
@@ -3280,7 +3280,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... xa e
STR_ERROR_OWNED_BY :{WHITE}... é propiedade de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a área é propiedade doutra compañía
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}O nome debe ser único
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no camiño
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no camiño
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}: a autoridade local négase a permitilo
@@ -3475,7 +3475,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Hai outr
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel terminaría fóra do mapa
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Non se pode excava-lo terreo no outro lado do túnel
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Hai un obxecto no camiño
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... hai un cuartel xeral no camiño
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Non se pode compra-la área de terreo...
diff --git a/src/lang/german.txt b/src/lang/german.txt
index f541ff056..16ea088fd 100644
--- a/src/lang/german.txt
+++ b/src/lang/german.txt
@@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rundstahlbrück
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aquädukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sendemast
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Leuchtturm
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Firmensitz
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes Gelände
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sendemast
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Leuchtturm
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Firmensitz
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes Gelände
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
@@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% a
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Spielfeld wird erzeugt
STR_GENERATION_TREE_GENERATION :{BLACK}Bäume werden erzeugt
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unbewegliche Objekte werden erzeugt
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Unbewegliche Objekte werden erzeugt
STR_GENERATION_CLEARING_TILES :{BLACK}Raue, felsige Landschaft wird erzeugt
STR_GENERATION_SETTINGUP_GAME :{BLACK}Spiel wird vorbereitet
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spielfeld wird belebt
@@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ist
STR_ERROR_OWNED_BY :{WHITE}... Eigentum von {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... Gelände gehört einer anderen Firma
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name bereits vergeben
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} im Weg
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} im Weg
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Die Stadtverwaltung von {TOWN} erteilt keine Genehmigung
@@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ein ande
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel würde außerhalb des Spielfelds enden
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Land kann am anderen Ende des Tunnels nicht angehoben werden
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Objekt kann nicht gebaut werden...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Gegenstand im Weg
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... Firmensitz ist im Weg
diff --git a/src/lang/greek.txt b/src/lang/greek.txt
index 83786cefb..7739e1d13 100644
--- a/src/lang/greek.txt
+++ b/src/lang/greek.txt
@@ -2330,10 +2330,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ΚυλινδÏÎ
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Κανάλι
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Αναμεταδότης
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ΦάÏος
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :ΚεντÏικά ΓÏαφεία ΕταιÏίας
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιόκτητη γή από εταιÏία
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Αναμεταδότης
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :ΦάÏος
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :ΚεντÏικά ΓÏαφεία ΕταιÏίας
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιόκτητη γή από εταιÏία
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Σχετικά με το OpenTTD
@@ -2427,7 +2427,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Î
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}ΔημιουÏγία Κόσμου
STR_GENERATION_TREE_GENERATION :{BLACK}ΔημιουÏγία ΔέντÏων
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}ΔημιουÏγία μη μετακινοÏμενων
+STR_GENERATION_OBJECT_GENERATION :{BLACK}ΔημιουÏγία μη μετακινοÏμενων
STR_GENERATION_CLEARING_TILES :{BLACK}ΔημιουÏγία άγÏιας και πετÏώδης πεÏιοχής
STR_GENERATION_SETTINGUP_GAME :{BLACK}ΡÏθμιση παιχνιδιοÏ
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Εκτέλεση βÏόγχου πλακιδίων
@@ -3510,7 +3510,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ήδ
STR_ERROR_OWNED_BY :{WHITE}... ιδιοκτησία του {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... αυτή η πεÏιοχή είναι ιδιοκτησία άλλης εταιÏίας
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Το όνομα Ï€Ïέπει να είναι μοναδικό
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} στη μέση
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} στη μέση
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Οι τοπικές αÏχές της πόλης {TOWN} δεν το επιτÏέπουν
@@ -3719,7 +3719,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Άλλο
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Το τοÏνελ θα καταλήξει εκτός του χάÏτη
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}ΑδÏνατο να γίνει εκσκαφή γης στην άλλη άκÏη του τοÏνελ
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Δεν μποÏεί να κτιστεί το αντικείμενο...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Αντικείμενο στη μέση
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... κεντÏικά γÏαφεία εταιÏίας στη μέση
diff --git a/src/lang/hebrew.txt b/src/lang/hebrew.txt
index 3c690cc55..564227d88 100644
--- a/src/lang/hebrew.txt
+++ b/src/lang/hebrew.txt
@@ -2234,10 +2234,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :גשר צינו
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :מוביל-מי×
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :×נטנה
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :מיגדלור
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :מטה החברה
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :שטח בבעלות חברה
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :×נטנה
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :מיגדלור
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :מטה החברה
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :שטח בבעלות חברה
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD ×ודות
@@ -2331,7 +2331,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% :
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}יצור עול×
STR_GENERATION_TREE_GENERATION :{BLACK}יצירת עצי×
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}יצירת ×ž×‘× ×™× ×‘×œ×ª×™ ניידי×
+STR_GENERATION_OBJECT_GENERATION :{BLACK}יצירת ×ž×‘× ×™× ×‘×œ×ª×™ ניידי×
STR_GENERATION_CLEARING_TILES :{BLACK}יצירת ××™×–×•×¨×™× ×¡×œ×¢×™×™×
STR_GENERATION_SETTINGUP_GAME :{BLACK}קביעת הגדרות המשחק
STR_GENERATION_PREPARING_TILELOOP :{BLACK}מריץ לול××” על כל המשבצות
@@ -3387,7 +3387,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... כב
STR_ERROR_OWNED_BY :{WHITE}... בבעלות {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... השטח בבעלותה של חברה ×חרת
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}×”×©× ×—×™×™×‘ להיות ייחודי
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}×—×•×¡× ×ת הדרך {1:STRING}
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}×—×•×¡× ×ת הדרך {1:STRING}
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}הרשות המקומית של {TOWN} מתנגדת לפעולה זו
@@ -3588,7 +3588,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}מנהר
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}התעלה ×ª×¡×ª×™×™× ×ž×—×•×¥ למפה
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}×œ× × ×™×ª×Ÿ ×”×™×” לפנות ×ת השטח בקצה השני של המנהרה
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}×¢×¦× ×—×•×¡× ×ת הדרך
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... מטה חברה ×—×•×¡× ×ת הדרך
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}×œ× × ×™×ª×Ÿ לקנות שטח ×–×”...
diff --git a/src/lang/hungarian.txt b/src/lang/hungarian.txt
index b6631bba1..262d68170 100644
--- a/src/lang/hungarian.txt
+++ b/src/lang/hungarian.txt
@@ -2304,10 +2304,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cső közúti h
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Rádióadó-torony
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Világítótorony
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Vállalat székháza
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Vállalat által birtokolt föld
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Rádióadó-torony
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Világítótorony
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Vállalat székháza
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Vállalat által birtokolt föld
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Az OpenTTD-ről
@@ -2401,7 +2401,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% k
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Térkép létrehozása
STR_GENERATION_TREE_GENERATION :{BLACK}Fák generálása
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Mozgathatatlan létesítmények létrehozása
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Mozgathatatlan létesítmények létrehozása
STR_GENERATION_CLEARING_TILES :{BLACK}Durva és köves területek generálása
STR_GENERATION_SETTINGUP_GAME :{BLACK}Játék beállítása
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Mezők véglegesítése
@@ -3478,7 +3478,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... már
STR_ERROR_OWNED_BY :{WHITE}... {STRING} tulajdona
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a terület más vállalaté
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}A névnek egyedinek kell lennie
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}...{1:STRING} van az útban
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}...{1:STRING} van az útban
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} önkormányzata nem engedélyezi
@@ -3689,7 +3689,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Másik a
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Az alagút vége a pályán kívülre esik
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nem lehet kiásni a földet az alagút túloldalán
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Nem építhető objektum...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objektum van az útban
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... vállalat székháza van az útban
diff --git a/src/lang/icelandic.txt b/src/lang/icelandic.txt
index 3025df551..8b39990a9 100644
--- a/src/lang/icelandic.txt
+++ b/src/lang/icelandic.txt
@@ -2161,10 +2161,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rörabrú, vegu
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Vatnsleiðsla
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Mastur
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Viti
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Höfuðstöðvar fyritækis
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land í eigu fyrirtækis
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Mastur
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Viti
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Höfuðstöðvar fyritækis
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land í eigu fyrirtækis
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Um OpenTTD
@@ -2251,7 +2251,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% t
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Sköpun heims
STR_GENERATION_TREE_GENERATION :{BLACK}Gróðursetning trjáa
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Staðsetning fastra hluta
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Staðsetning fastra hluta
STR_GENERATION_CLEARING_TILES :{BLACK}Hrjúft og grýtt landslag
STR_GENERATION_SETTINGUP_GAME :{BLACK}Set upp leik
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Keyri reitalykkju
@@ -3214,7 +3214,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... nú
STR_ERROR_OWNED_BY :{WHITE}... í eigu {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... svæðið er í eigu annars fyrirtækis
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nafnið verður að vera sérstætt
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er fyrir
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er fyrir
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} bæjaryfirvöld leyfa þetta ekki
@@ -3407,7 +3407,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Önnur g
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Göng myndu enda utan korts
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Get ekki breytt landi fyrir hinn enda gangnanna
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Hluturinn er fyrir
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... höfuðstöðvar fyrirtækis eru fyrir
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Þú getur ekki keypt þetta land...
diff --git a/src/lang/indonesian.txt b/src/lang/indonesian.txt
index ef9f8405d..dea5f86ca 100644
--- a/src/lang/indonesian.txt
+++ b/src/lang/indonesian.txt
@@ -2235,10 +2235,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Jembatan berben
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Saluran air dari beton
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Pemancar
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Mercusuar
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kantor Utama Perusahaan
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Tanah milik Perusahaan
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Pemancar
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Mercusuar
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Kantor Utama Perusahaan
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah milik Perusahaan
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD
@@ -2332,7 +2332,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% s
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Membuat dunia
STR_GENERATION_TREE_GENERATION :{BLACK}Membuat pepohonan
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Membuat objek tak bergerak
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Membuat objek tak bergerak
STR_GENERATION_CLEARING_TILES :{BLACK}Membersihan area
STR_GENERATION_SETTINGUP_GAME :{BLACK}Mengatur permainan
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Menyiapkan area loop
@@ -3409,7 +3409,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... suda
STR_ERROR_OWNED_BY :{WHITE}... dimiliki oleh {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area ini dimiliki oleh perusahaan lain
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nama haruslah unik
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :terhalang {WHITE}{1:STRING}
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :terhalang {WHITE}{1:STRING}
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Pemkot {TOWN} tidak mengijinkan anda melakukan ini
@@ -3618,7 +3618,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Bersingg
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Terowongan boleh berakhir di luar peta
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Tidak dapat menyesuaikan kemiringan tanah di ujung terowongan
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Tidak dapat membuat objek...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}terhalang obyek
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... terhalang kantor pusat perusahaan
diff --git a/src/lang/irish.txt b/src/lang/irish.txt
index 1d88aea2e..5e1f81284 100644
--- a/src/lang/irish.txt
+++ b/src/lang/irish.txt
@@ -2235,10 +2235,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Droichead bóth
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Uiscerian
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Tarchuradóir
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Teach solais
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ceanncheathrú cuideachta
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Talamh faoi úinéireacht cuideachta
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Tarchuradóir
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Teach solais
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Ceanncheathrú cuideachta
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Talamh faoi úinéireacht cuideachta
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Maidir le OpenTTD
@@ -2332,7 +2332,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Domhan a chruthú
STR_GENERATION_TREE_GENERATION :{BLACK}Crainn a chruthú
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nithe nach féidir bogadh a chruthú
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Nithe nach féidir bogadh a chruthú
STR_GENERATION_CLEARING_TILES :{BLACK}Limistear garbh agus carraigeach a chruthú
STR_GENERATION_SETTINGUP_GAME :{BLACK}Cluiche á chumrú
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Lúb tíleanna á rith
@@ -3409,7 +3409,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... tóg
STR_ERROR_OWNED_BY :{WHITE}... is le {STRING} é
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... is le cuideachta eile an limistéar
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Caithfidh ainm uathúil a bheith ann
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}Tá {1:STRING} sa bhealach
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}Tá {1:STRING} sa bhealach
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Ní cheadaíonn údarás áitiúil {TOWN} é seo
@@ -3620,7 +3620,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Tá toll
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Bheadh deireadh an tollán taobh amuigh den léarscáil
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ní féidir an talamh a thochailt don taobh eile den tollán
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Ní féidir an oibiacht a thógáil...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Tá rud sa bhealach
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... tá ceanncheathrú na cuideachta sa bhealach
diff --git a/src/lang/italian.txt b/src/lang/italian.txt
index 3c1e266a5..3e83c62c1 100644
--- a/src/lang/italian.txt
+++ b/src/lang/italian.txt
@@ -2242,10 +2242,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte stradale
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Acquedotto
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Trasmettitore
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede della compagnia
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno posseduto dalla compagnia
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Trasmettitore
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Faro
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sede della compagnia
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno posseduto dalla compagnia
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Informazioni su OpenTTD
@@ -2339,7 +2339,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Generazione mondo
STR_GENERATION_TREE_GENERATION :{BLACK}Generazione alberi
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generazione oggetti inamovibili
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Generazione oggetti inamovibili
STR_GENERATION_CLEARING_TILES :{BLACK}Generazione aree brulle e rocciose
STR_GENERATION_SETTINGUP_GAME :{BLACK}Impostazione partita
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Generazione riquadri del terreno
@@ -3416,7 +3416,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... già
STR_ERROR_OWNED_BY :{WHITE}... posseduto da {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'area appartiene a un'altra compagnia
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Il nome deve essere univoco
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} di mezzo
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} di mezzo
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}L'autorità locale di {TOWN} non lo autorizza
@@ -3627,7 +3627,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Altro tu
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Il tunnel terminerebbe fuori dalla mappa
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Impossibile scavare il terreno all'altra estremità del tunnel
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Impossibile costruire l'oggetto...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Oggetto di mezzo
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede della compagnia di mezzo
diff --git a/src/lang/japanese.txt b/src/lang/japanese.txt
index 6fef255e9..f094dcd99 100644
--- a/src/lang/japanese.txt
+++ b/src/lang/japanese.txt
@@ -2207,10 +2207,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :鋼管橋
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :水路橋
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :é€ä¿¡æ©Ÿ
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ç¯å°
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :交通会社本部ビル
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :会社ãŒæ‰€æœ‰ã—ã¦ã„る地域
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :é€ä¿¡æ©Ÿ
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :ç¯å°
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :交通会社本部ビル
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :会社ãŒæ‰€æœ‰ã—ã¦ã„る地域
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD ã«ã¤ã„ã¦
@@ -2298,7 +2298,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}ï¼…
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM}ï¼{NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}地形作æˆä¸­
STR_GENERATION_TREE_GENERATION :{BLACK}æ¤æž—中
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}ç¯å°ï¼é€ä¿¡æ©Ÿä½œæˆä¸­
+STR_GENERATION_OBJECT_GENERATION :{BLACK}ç¯å°ï¼é€ä¿¡æ©Ÿä½œæˆä¸­
STR_GENERATION_CLEARING_TILES :{BLACK}岩石ï¼ã§ã“ã¼ã“ã®åœ°å½¢ã‚’作æˆä¸­
STR_GENERATION_SETTINGUP_GAME :{BLACK}ゲームを設定中
STR_GENERATION_PREPARING_TILELOOP :{BLACK}タイルループを実行中
@@ -3270,7 +3270,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ã™ã
STR_ERROR_OWNED_BY :{WHITE}... 所有者㯠{STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ã“ã®åœŸåœ°ã¯ä»–ã®ä¼šç¤¾ã«æ‰€æœ‰ã•ã‚Œã¦ã„ã¾ã™
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}åå‰ã¯å”¯ä¸€ã§ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING}ãŒã‚ã‚Šã¾ã™
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING}ãŒã‚ã‚Šã¾ã™
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}ã®ç”ºè­°ä¼šãŒæ‹’å¦ã—ã¾ã—ãŸã€‚
@@ -3463,7 +3463,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}ä»–ã®ãƒ
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}トンãƒãƒ«ã®çªã当ãŸã‚Šã¯åœ°å›³ã®å¤–ã«ã‚ã‚Šã¾ã™ã€‚
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}å‘ã“ã†ã®åœŸåœ°ã‚’掘削ã§ãã¾ã›ã‚“
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}ç¯å°ï¼é€ä¿¡æ©ŸãŒã‚ã‚Šã¾ã™
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... 交通会社本部ビルãŒã‚ã‚Šã¾ã™
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ã“ã®åœ°åŸŸã‚’購入ã§ãã¾ã›ã‚“...
diff --git a/src/lang/korean.txt b/src/lang/korean.txt
index a1d542078..4b6c65355 100644
--- a/src/lang/korean.txt
+++ b/src/lang/korean.txt
@@ -2241,10 +2241,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ì›í†µí˜• 다ë¦
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :수ë„êµ
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :송신기
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :등대
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :회사 HQ
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :회사 소유지
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :송신기
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :등대
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :회사 HQ
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :회사 소유지
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTDì— ëŒ€í•´ì„œ
@@ -2338,7 +2338,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% ì
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}지형 만드는 중
STR_GENERATION_TREE_GENERATION :{BLACK}나무 심는 중
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}움ì§ì¼ìˆ˜ 없는 ê°ì²´ 만드는 중
+STR_GENERATION_OBJECT_GENERATION :{BLACK}움ì§ì¼ìˆ˜ 없는 ê°ì²´ 만드는 중
STR_GENERATION_CLEARING_TILES :{BLACK}거친 ì•”ì„지대 만드는 중
STR_GENERATION_SETTINGUP_GAME :{BLACK}게임 설정 중
STR_GENERATION_PREPARING_TILELOOP :{BLACK}íƒ€ì¼ ë£¨í”„ ìž‘ë™ì¤‘
@@ -3415,7 +3415,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ì´ë
STR_ERROR_OWNED_BY :{WHITE}... {STRING}ì˜ ì†Œìœ ìž…ë‹ˆë‹¤.
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... 다른 íšŒì‚¬ì˜ ì†Œìœ ì§€ìž…ë‹ˆë‹¤!
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}ì´ë¦„ì€ ìœ ì¼í•´ì•¼ 합니다
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}ì¤‘ê°„ì— {1:STRING}{G 1 "ì´" "ê°€"} 있습니다.
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}ì¤‘ê°„ì— {1:STRING}{G 1 "ì´" "ê°€"} 있습니다.
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}ì— ëŒ€í•œ ë‚®ì€ ì„±ì·¨ë„ë¡œ ì¸í•´ ì§€ì—­ë‹¹êµ­ì´ ì´ í–‰ìœ„ë¥¼ 거절했습니다!
@@ -3626,7 +3626,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}ë„중ì—
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}í„°ë„ì´ ë§µ ëì„ í†µê³¼í•©ë‹ˆë‹¤
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}지형 문제로 í„°ë„ì˜ ë°˜ëŒ€ìª½ 출구를 만들 수 없습니다
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}오브ì íŠ¸ë¥¼ 건설할 수 없습니다...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}ì¤‘ê°„ì— ì˜¤ë¸Œì íŠ¸ê°€ 있습니다
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... ì¤‘ê°„ì— íšŒì‚¬ HQê°€ 있습니다.
diff --git a/src/lang/latvian.txt b/src/lang/latvian.txt
index 7578ece38..7555a34f4 100644
--- a/src/lang/latvian.txt
+++ b/src/lang/latvian.txt
@@ -2156,10 +2156,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cauruļveida ti
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukts
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :RaidÄ«tÄjs
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :BÄka
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Uzņēmuma birojs
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Uzņēmumam piederoša zeme
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :RaidÄ«tÄjs
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :BÄka
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Uzņēmuma birojs
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Uzņēmumam piederoša zeme
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Par OpenTTD
@@ -2246,7 +2246,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% p
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Pasaules ģenerēšana
STR_GENERATION_TREE_GENERATION :{BLACK}Koka radīšana
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}NepÄrvietojama radÄ«Å¡ana
+STR_GENERATION_OBJECT_GENERATION :{BLACK}NepÄrvietojama radÄ«Å¡ana
STR_GENERATION_CLEARING_TILES :{BLACK}KlinÅ¡aina un akmeņaina apvidus Ä£enerÄcija
STR_GENERATION_SETTINGUP_GAME :{BLACK}UzstÄdÄ«t spÄ“li
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Skrejošs nosaukums
@@ -3224,7 +3224,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... jau
STR_ERROR_OWNED_BY :{WHITE}... pieder {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... zemes gabals pieder citam uzņēmumam
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}VÄrdam jÄbÅ«t unikÄlam
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} traucē
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} traucē
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} vietÄ“jÄ paÅ¡valdÄ«ba neatļauj Å¡Ädu rÄ«cÄ«bu
@@ -3419,7 +3419,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Traucē
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelis beigsies Ärpus kartes
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nevar izrakt citu tuneli
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Traucējošs objekts
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... traucē uzņēmuma birojs
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nevar nopirkt Å¡o zemes pleÄ·i...
diff --git a/src/lang/lithuanian.txt b/src/lang/lithuanian.txt
index f57b808cb..c5fe5914f 100644
--- a/src/lang/lithuanian.txt
+++ b/src/lang/lithuanian.txt
@@ -2297,10 +2297,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Vamzdinis tilta
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukas
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radijo siųstuvas
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Å vyturys
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kompanijos būstinė
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Kompanijos žemė
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Radijo siųstuvas
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Å vyturys
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Kompanijos būstinė
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanijos žemė
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Apie OpenTTD
@@ -2394,7 +2394,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% u
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Pasaulio generacija
STR_GENERATION_TREE_GENERATION :{BLACK}Medžių generacija
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nejudinama generacija
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Nejudinama generacija
STR_GENERATION_CLEARING_TILES :{BLACK}Daubų ir uolų generacija
STR_GENERATION_SETTINGUP_GAME :{BLACK}Sukurti zaidima
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Paleidžiamas tile-loop
@@ -3469,7 +3469,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... jau
STR_ERROR_OWNED_BY :{WHITE}... priklauso {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ši žemė priklauso kitai įmonei
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Vardas turi būti unikalus
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} kelyje
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} kelyje
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} vietos valdžia neleidžia
@@ -3671,7 +3671,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Trukdo k
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelis bus žemėlapio gale
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nepavyko iškasti žemės kitame tunelio gale
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Kelyje objektas
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... trukdo įmonės būstinė
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Neįmanoma užsisakyti šio langelio...
diff --git a/src/lang/luxembourgish.txt b/src/lang/luxembourgish.txt
index e3551dd78..8263e0d0f 100644
--- a/src/lang/luxembourgish.txt
+++ b/src/lang/luxembourgish.txt
@@ -2221,10 +2221,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rouerstol Brèc
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aquadukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Liichttuerm
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Firmen Haaptgebai
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land am Firmenbesëtz
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sender
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Liichttuerm
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Firmen Haaptgebai
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land am Firmenbesëtz
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Iwwert OpenTTD
@@ -2318,7 +2318,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% k
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Welt Generatioun
STR_GENERATION_TREE_GENERATION :{BLACK}Baam Generatioun
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unbewegbar Generatioun
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Unbewegbar Generatioun
STR_GENERATION_CLEARING_TILES :{BLACK}Generatioun vun knubblegen an stengegen Areal
STR_GENERATION_SETTINGUP_GAME :{BLACK}Spill gëtt opgestallt
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop
@@ -3389,7 +3389,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... scho
STR_ERROR_OWNED_BY :{WHITE}... am Besëtz vun {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... d'Plaz ass am Besëtz vun enger aanerer Firma
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Numm muss eenzegartëg sinn
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} am Wee
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} am Wee
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} d'Gemeng wëll dat net erlaaben
@@ -3590,7 +3590,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Aaneren
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel géif ausserhalb der Kaart erauskommen
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kann d'Land net fir dei aaner Säit vum Tunnel fräi leen
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objet am Wee
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... Firmen Haaptgebai am Wee
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kann daat Land net kafen...
diff --git a/src/lang/malay.txt b/src/lang/malay.txt
index bb7a46aaf..503bf3e1e 100644
--- a/src/lang/malay.txt
+++ b/src/lang/malay.txt
@@ -2207,10 +2207,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Jambatan tubula
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akueduk
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Menara pemancar
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Rumah api
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ibu pejabat syarikat
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Tanah dimiliki syarikat
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Menara pemancar
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Rumah api
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Ibu pejabat syarikat
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah dimiliki syarikat
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD
@@ -2304,7 +2304,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% s
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Penjanaan dunia
STR_GENERATION_TREE_GENERATION :{BLACK}Penjanaan pokok
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Penjanaan objek-objek yang tidak boleh digerakkan
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Penjanaan objek-objek yang tidak boleh digerakkan
STR_GENERATION_CLEARING_TILES :{BLACK}Penjanaan kawasan berbatu dan tanah kasar
STR_GENERATION_SETTINGUP_GAME :{BLACK}Permainan sedang diuruskan
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Lingkaran petak sedang dijalankan
@@ -3131,7 +3131,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... suda
STR_ERROR_OWNED_BY :{WHITE}... dimiliki oleh {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... kawasan dimiliki oleh syarikat lain
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nama mesti unik
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} menghalang
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} menghalang
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} majlis tempatan tidak membenarkannya
@@ -3330,7 +3330,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Terdapat
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Hujung terowong akan keluar di luar batasan peta
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Tanah tidak dapat dikorek untuk pembinaan hujung terowong
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objek sedang menghalang
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... ibu pejabat syarikat menghalang
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kawasan ini tidak dapat dibeli...
diff --git a/src/lang/norwegian_bokmal.txt b/src/lang/norwegian_bokmal.txt
index f72f58e65..931a78946 100644
--- a/src/lang/norwegian_bokmal.txt
+++ b/src/lang/norwegian_bokmal.txt
@@ -2224,10 +2224,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Hvelvbro (vei)
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosender
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtårn
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Firmahovedkontor
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eies av et firma
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Radiosender
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Fyrtårn
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Firmahovedkontor
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eies av et firma
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
@@ -2321,7 +2321,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}{NB
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Generer en verden
STR_GENERATION_TREE_GENERATION :{BLACK}Tregenerering
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ikke-flyttbar generering
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Ikke-flyttbar generering
STR_GENERATION_CLEARING_TILES :{BLACK}Generering av ulendt og steinete område
STR_GENERATION_SETTINGUP_GAME :{BLACK}Klargjør spillet
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Kjører rute-løkke
@@ -3392,7 +3392,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alle
STR_ERROR_OWNED_BY :{WHITE}...{NBSP}eies av {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... området eies av et annet firma
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Navn må være unikt
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er i veien
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er i veien
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}s bystyre nekter deg å gjøre dette.
@@ -3599,7 +3599,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}En annen
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnelen ville munne ut utenfor kartkanten
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan ikke grave ut land til den andre tunnelinngangen
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt er i veien
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... firmahovedkontor er i veien
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikke kjøpe dette landområdet...
diff --git a/src/lang/norwegian_nynorsk.txt b/src/lang/norwegian_nynorsk.txt
index 4b9066e60..3e3723304 100644
--- a/src/lang/norwegian_nynorsk.txt
+++ b/src/lang/norwegian_nynorsk.txt
@@ -2223,10 +2223,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Hvelvbru (veg)
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosendar
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtårn
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Hovudkontor til firma
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eigast av eit firma
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Radiosendar
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Fyrtårn
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Hovudkontor til firma
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eigast av eit firma
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
@@ -2320,7 +2320,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}{NB
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Generer ei verd
STR_GENERATION_TREE_GENERATION :{BLACK}Tregenerering
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ikkje-flyttbar generering
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Ikkje-flyttbar generering
STR_GENERATION_CLEARING_TILES :{BLACK}Generering av ulendt og steinete område
STR_GENERATION_SETTINGUP_GAME :{BLACK}Klargjer spelet
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Køyrer rute-løkkje
@@ -3391,7 +3391,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alle
STR_ERROR_OWNED_BY :{WHITE}... eigd av {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... feltet er eigd av eit anna firma
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Namnet må vera unikt
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er i vegen
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er i vegen
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Bystyret i {TOWN} nektar deg å gjere dette
@@ -3592,7 +3592,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Annan tu
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnelen vil enda utanfor kartet
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan ikkje grave ut land til den andre tunnelutgangen
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt er i vegen
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... hovudkontor til firma er i vegen
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikkje kjøpe dette landområdet...
diff --git a/src/lang/polish.txt b/src/lang/polish.txt
index 5057e7fe8..b6d654723 100644
--- a/src/lang/polish.txt
+++ b/src/lang/polish.txt
@@ -2620,10 +2620,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cylindryczny mo
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akwedukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Nadajnik
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Latarnia
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Siedziba firmy
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Teren w posiadaniu firmy
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Nadajnik
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Latarnia
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Siedziba firmy
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren w posiadaniu firmy
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
@@ -2717,7 +2717,7 @@ STR_GENERATION_PROGRESS :{WHITE}gotowe w
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Tworzenie świata
STR_GENERATION_TREE_GENERATION :{BLACK}Tworzenie drzew
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Tworzenie obiektów
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Tworzenie obiektów
STR_GENERATION_CLEARING_TILES :{BLACK}Tworzenie terenów skalistych i nierówności
STR_GENERATION_SETTINGUP_GAME :{BLACK}Ustawianie gry
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Uaktywnianie pól
@@ -3800,7 +3800,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... już
STR_ERROR_OWNED_BY :{WHITE}... w posiadaniu {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... teren jest własnością innej firmy
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nazwa nie może się powtarzać
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na drodze
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na drodze
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Lokalne władze {TOWN} nie pozwalają na to
@@ -4011,7 +4011,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Inny tun
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Koniec tunelu poza mapÄ…
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nie można wydrążyć drugiego końca tunelu
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Nie można zbudować obiektu...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Obiekt na drodze
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... siedziba firmy na drodze
diff --git a/src/lang/portuguese.txt b/src/lang/portuguese.txt
index 44569c6ad..10e95abcb 100644
--- a/src/lang/portuguese.txt
+++ b/src/lang/portuguese.txt
@@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte de estrad
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduto
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmissor
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Farol
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propriedade de uma empresa
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmissor
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Farol
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propriedade de uma empresa
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
@@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}A gerar mundo
STR_GENERATION_TREE_GENERATION :{BLACK}A gerar árvores
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Geração inamovível
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Geração inamovível
STR_GENERATION_CLEARING_TILES :{BLACK}A gerar zonas rochosas e montanhosas
STR_GENERATION_SETTINGUP_GAME :{BLACK}Definindo jogo
STR_GENERATION_PREPARING_TILELOOP :{BLACK}A preparar o terreno
@@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... já
STR_ERROR_OWNED_BY :{WHITE}... propriedade de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a área é propriedade de outra empresa
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nome deve ser único
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no caminho
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no caminho
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autoriza
@@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Há outr
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel terminaria fora do mapa
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Não é possível escavar o terreno para o outro lado do túnel
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Não é possível construir objecto...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objecto no caminho
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede de empresa no caminho
diff --git a/src/lang/romanian.txt b/src/lang/romanian.txt
index 195150f1d..761e44abb 100644
--- a/src/lang/romanian.txt
+++ b/src/lang/romanian.txt
@@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pod rutier tubu
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Apeduct
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmiţător
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Far
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sediu companie
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Teren în proprietatea unei companii
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmiţător
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Far
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sediu companie
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren în proprietatea unei companii
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Despre OpenTTD
@@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% e
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Generare lume
STR_GENERATION_TREE_GENERATION :{BLACK}Generare arbori
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generare fixă
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Generare fixă
STR_GENERATION_CLEARING_TILES :{BLACK}Generare zonă dură şi pietroasă
STR_GENERATION_SETTINGUP_GAME :{BLACK}Se configurează jocul
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Initializez ciclul dalelor
@@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... deja
STR_ERROR_OWNED_BY :{WHITE}... apartine companiei {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... terenul se află în proprietatea altei companii
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Numele trebuie să fie unic
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} în cale
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} în cale
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Autorităţile locale din {TOWN} refuză să permită această acţiune
@@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Intersec
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelul ar ieşi din hartă
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Terenul de la celălalt capăt al tunelului este imposibil de excavat
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Obiectul nu poate fi construit...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Obiect în cale
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sediu de companie în cale
diff --git a/src/lang/russian.txt b/src/lang/russian.txt
index d81b82d35..d63d47fac 100644
--- a/src/lang/russian.txt
+++ b/src/lang/russian.txt
@@ -2410,10 +2410,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ТрубчатÑ
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведук
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Передатчик
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :МаÑк
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Штаб-квартира компании
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ð—ÐµÐ¼Ð»Ñ Ð² ÑобÑтвенноÑти компании
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Передатчик
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :МаÑк
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Штаб-квартира компании
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ð—ÐµÐ¼Ð»Ñ Ð² ÑобÑтвенноÑти компании
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Об OpenTTD
@@ -2507,7 +2507,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Ð
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Создание мира
STR_GENERATION_TREE_GENERATION :{BLACK}Ð’Ñ‹Ñадка леÑов
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½ÐµÐ´Ð²Ð¸Ð¶Ð¸Ð¼Ð¾Ñти
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½ÐµÐ´Ð²Ð¸Ð¶Ð¸Ð¼Ð¾Ñти
STR_GENERATION_CLEARING_TILES :{BLACK}РаÑÑтановка декораций и камней
STR_GENERATION_SETTINGUP_GAME :{BLACK}ÐаÑтройка
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Подготовка к запуÑку...
@@ -3594,7 +3594,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... уж
STR_ERROR_OWNED_BY :{WHITE}... принадлежит {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... учаÑток принадлежит другой компании
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ð˜Ð¼Ñ Ð´Ð¾Ð»Ð¶Ð½Ð¾ быть уникальным
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на пути
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на пути
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}... админиÑÑ‚Ñ€Ð°Ñ†Ð¸Ñ Ð³Ð¾Ñ€Ð¾Ð´Ð° {TOWN} запрещает вам Ñто делать
@@ -3805,7 +3805,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Друг
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Туннель заканчиваетÑÑ Ð·Ð° пределами карты
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ðевозможно поднÑÑ‚ÑŒ/опуÑтить землю Ð´Ð»Ñ Ð´Ñ€ÑƒÐ³Ð¾Ð³Ð¾ конца туннелÑ
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Ðевозможно поÑтроить объект...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Объект на пути
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... штаб-квартира компании на пути
diff --git a/src/lang/serbian.txt b/src/lang/serbian.txt
index acfc0bb23..d260adc7b 100644
--- a/src/lang/serbian.txt
+++ b/src/lang/serbian.txt
@@ -2435,10 +2435,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cevasti drumski
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Predajnik
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svetionik
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Upravna zgrada preduzeća
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Zemljište u posedu preduzeća
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Predajnik
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Svetionik
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Upravna zgrada preduzeća
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemljište u posedu preduzeća
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
@@ -2532,7 +2532,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% z
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Stvaranje sveta
STR_GENERATION_TREE_GENERATION :{BLACK}Postavljanje drveća
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Postavljenje nepomiÄnih objekata
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Postavljenje nepomiÄnih objekata
STR_GENERATION_CLEARING_TILES :{BLACK}Dodavanje grubih i stenovitih podruÄja
STR_GENERATION_SETTINGUP_GAME :{BLACK}Podešavanje partije
STR_GENERATION_PREPARING_TILELOOP :{BLACK}RazraÄ‘ivanje ploÄica
@@ -3625,7 +3625,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... već
STR_ERROR_OWNED_BY :{WHITE}... je u vlasniÅ¡tvu igraÄa {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... zemljište je u vlasništvu drugog preduzeća
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naziv mora biti jedinstven
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} je na putu
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} je na putu
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} vlast odbija da izda dozvolu
@@ -3836,7 +3836,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Drugi tu
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel bi završio van okvira terena
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nije moguće iskopati drugi kraj tunela
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Objekat se ne može izgraditi...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekat na putu
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... upravna zgrada preduzeća na putu
diff --git a/src/lang/simplified_chinese.txt b/src/lang/simplified_chinese.txt
index 5dd8a4c93..098036f0c 100644
--- a/src/lang/simplified_chinese.txt
+++ b/src/lang/simplified_chinese.txt
@@ -2233,10 +2233,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :函æ¢å…¬è·¯æ¡¥
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :水渠
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :转播塔
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ç¯å¡”
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸æ€»éƒ¨
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸å±žåœ°
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :转播塔
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :ç¯å¡”
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸æ€»éƒ¨
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸å±žåœ°
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}关于 OpenTTD
@@ -2330,7 +2330,7 @@ STR_GENERATION_PROGRESS :{WHITE}已完æˆ
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}地图生æˆ
STR_GENERATION_TREE_GENERATION :{BLACK}生æˆæ ‘木
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}生æˆå›ºå®šè®¾æ–½
+STR_GENERATION_OBJECT_GENERATION :{BLACK}生æˆå›ºå®šè®¾æ–½
STR_GENERATION_CLEARING_TILES :{BLACK}生æˆå²©çŸ³åœ°è²Œ
STR_GENERATION_SETTINGUP_GAME :{BLACK}设置游æˆ
STR_GENERATION_PREPARING_TILELOOP :{BLACK}地貌细节生æˆ
@@ -3407,7 +3407,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... å·²ç
STR_ERROR_OWNED_BY :{WHITE}归 {STRING} 所有
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... 此区域由å¦ä¸€å…¬å¸æ‰€æœ‰
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}å称é‡å¤!请é‡æ–°å‘½å.
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}目标ä½ç½®æœ‰ {1:STRING}
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}目标ä½ç½®æœ‰ {1:STRING}
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} 地方政府ä¸æ‰¹å‡†æ­¤æ“作……
@@ -3615,7 +3615,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}规划ä½
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}隧é“出å£å°†è¶…出地图边界
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}隧é“出å£çš„地形无法处ç†
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}目标处有其他物体
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}目标处有公å¸æ€»éƒ¨
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ä¸èƒ½è´­ä¹°è¿™ä¸ªåœ°å—ï¼
diff --git a/src/lang/slovak.txt b/src/lang/slovak.txt
index 4a196ff7c..909202bfa 100644
--- a/src/lang/slovak.txt
+++ b/src/lang/slovak.txt
@@ -2302,10 +2302,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Kryty cestny mo
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Vysielac
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Maják
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sidlo firmy
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :SpoloÄnosÅ¥ou vlastnený pozemok
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Vysielac
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Maják
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sidlo firmy
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :SpoloÄnosÅ¥ou vlastnený pozemok
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
@@ -2399,7 +2399,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% h
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Vytvorenie krajiny
STR_GENERATION_TREE_GENERATION :{BLACK}Generovanie stromov
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nepohyblive generovanie
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Nepohyblive generovanie
STR_GENERATION_CLEARING_TILES :{BLACK}Generovanie nerovnosti a skal
STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavovanie hry
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spustam tile-loop
@@ -3470,7 +3470,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... uz b
STR_ERROR_OWNED_BY :{WHITE}... vlastníkom je {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... oblasÅ¥ vlastní iná spoloÄnosÅ¥
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Meno musí byt jedinecné
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} v ceste
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} v ceste
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Miestna správa {TOWN} to nedovolí
@@ -3677,7 +3677,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Iny tune
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel konÄí za okrajom mapy
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nemožno zarovnať terén na druhej strane tunela
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}V ceste je prekážka
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sídlo firmy v ceste
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Tento pozemok nie je možné kúpiť...
diff --git a/src/lang/slovenian.txt b/src/lang/slovenian.txt
index 763234b1d..afb4c1cd0 100644
--- a/src/lang/slovenian.txt
+++ b/src/lang/slovenian.txt
@@ -2264,10 +2264,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cevast cestni m
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Oddajnik
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svetilnik
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sedež podjetja
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ozemlje v lasti podjetja
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Oddajnik
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Svetilnik
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sedež podjetja
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ozemlje v lasti podjetja
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
@@ -2361,7 +2361,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% n
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Ustvarjanje sveta
STR_GENERATION_TREE_GENERATION :{BLACK}Ustvarjanje dreves
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}NepremiÄno ustvarjanje
+STR_GENERATION_OBJECT_GENERATION :{BLACK}NepremiÄno ustvarjanje
STR_GENERATION_CLEARING_TILES :{BLACK}Generiranje grobih in skalnatih tal
STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavljanje igre
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Zagnano ponavljanje kvadratkov
@@ -3432,7 +3432,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... že
STR_ERROR_OWNED_BY :{WHITE}... v lasti {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... zemljiÅ¡Äe je last drugega podjetja
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti edinstveno
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na poti
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na poti
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} mestna oblast tega ne dovoli
@@ -3634,7 +3634,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}ObstojeÄ
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Predor se konÄa izven ozemlja
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}NemogoÄ izkop zakljuÄka predora na drugi strani
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Ovira na poti
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sedež podjetja na poti
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}NemogoÄ nakup tega zemljiÅ¡Äa...
diff --git a/src/lang/spanish.txt b/src/lang/spanish.txt
index ec76f9009..802279933 100644
--- a/src/lang/spanish.txt
+++ b/src/lang/spanish.txt
@@ -2241,10 +2241,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Puente de carre
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Acueducto
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmisor
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de la empresa
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propiedad de una empresa
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmisor
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Faro
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de la empresa
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propiedad de una empresa
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD
@@ -2338,7 +2338,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Generación de mundo
STR_GENERATION_TREE_GENERATION :{BLACK}Generación de árboles
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generación de inamovibles
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Generación de inamovibles
STR_GENERATION_CLEARING_TILES :{BLACK}Generación de áreas ásperas o rocosas
STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurar juego
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ejecutar tile-loop
@@ -3415,7 +3415,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ya c
STR_ERROR_OWNED_BY :{WHITE}... propiedad de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... otra empresa posee esta área
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nombre debe ser único
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en medio
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en medio
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Las autoridades locales de {TOWN} rechazan esto
@@ -3626,7 +3626,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Otro tú
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}El túnel acabaría fuera del mapa
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}No se puede excavar en la tierra al otro lado del túnel
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}No se puede construir objeto...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objeto en medio
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede de empresa está en medio
diff --git a/src/lang/swedish.txt b/src/lang/swedish.txt
index aae030a5d..27936c861 100644
--- a/src/lang/swedish.txt
+++ b/src/lang/swedish.txt
@@ -2240,10 +2240,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rörbro
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosändare
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtorn
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Företagets huvudkontor
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Mark som ägs av företag
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Radiosändare
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Fyrtorn
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Företagets huvudkontor
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Mark som ägs av företag
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
@@ -2337,7 +2337,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% f
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Generera Värld
STR_GENERATION_TREE_GENERATION :{BLACK}Generera Träd
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Oflyttbar generera
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Oflyttbar generera
STR_GENERATION_CLEARING_TILES :{BLACK}Svår och stenig markgenerering
STR_GENERATION_SETTINGUP_GAME :{BLACK}Ställer in spel
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Kör tile-loop
@@ -3414,7 +3414,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... reda
STR_ERROR_OWNED_BY :{WHITE}... ägs av {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... området ägs av ett annat företag
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Namnet måste vara unikt
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} i vägen
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} i vägen
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} de lokala myndigheterna tillåter inte detta
@@ -3625,7 +3625,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}En annan
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunneln slutar utanför kartans gränser
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan inte gräva till marken på andra sidan av tunneln
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Kan inte bygga objekt...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt i vägen
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... huvudkontor i vägen
diff --git a/src/lang/traditional_chinese.txt b/src/lang/traditional_chinese.txt
index c955c3be0..3bb9ea05f 100644
--- a/src/lang/traditional_chinese.txt
+++ b/src/lang/traditional_chinese.txt
@@ -2235,10 +2235,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :公路管橋
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :æ°´é“æ©‹
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :天線塔
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :燈塔
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸ç¸½éƒ¨
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸æ‰€æœ‰åœŸåœ°
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :天線塔
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :燈塔
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸ç¸½éƒ¨
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸æ‰€æœ‰åœŸåœ°
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}關於 OpenTTD
@@ -2332,7 +2332,7 @@ STR_GENERATION_PROGRESS :{WHITE}å®Œæˆ {
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}產生世界
STR_GENERATION_TREE_GENERATION :{BLACK}產生樹木
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}無法移動
+STR_GENERATION_OBJECT_GENERATION :{BLACK}無法移動
STR_GENERATION_CLEARING_TILES :{BLACK}產生粗地與岩石å€åŸŸ
STR_GENERATION_SETTINGUP_GAME :{BLACK}設定éŠæˆ²
STR_GENERATION_PREPARING_TILELOOP :{BLACK}執行單格迴圈中
@@ -3406,7 +3406,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... å·²ç
STR_ERROR_OWNED_BY :{WHITE}... 所有者是 {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... æ­¤å€åŸŸå±¬æ–¼å…¶å®ƒå…¬å¸æ‰€æœ‰
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}å稱必須是唯一的
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}被 {1:STRING} æ“‹ä½
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}被 {1:STRING} æ“‹ä½
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} 地方政府ä¸åŒæ„
@@ -3613,7 +3613,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}被å¦ä¸
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}隧é“出å£ä¸èƒ½è¶…éŽåœ°åœ–é‚Šç·£
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}無法挖掘隧é“出å£
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}被æ±è¥¿æ“‹ä½
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... 被公å¸ç¸½éƒ¨æ“‹ä½
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ä¸èƒ½è³¼è²·é€™å¡ŠåœŸåœ°...
diff --git a/src/lang/turkish.txt b/src/lang/turkish.txt
index 6c83eb150..4f38c23d6 100644
--- a/src/lang/turkish.txt
+++ b/src/lang/turkish.txt
@@ -2225,10 +2225,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tüplü karayol
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Su kemeri
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Verici
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fener
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Åžirket binasi
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Satın alınmış alan
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Verici
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Fener
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Åžirket binasi
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Satın alınmış alan
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD Hakkında
@@ -2322,7 +2322,7 @@ STR_GENERATION_PROGRESS :{WHITE}%{NUM} t
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Harita üretimi
STR_GENERATION_TREE_GENERATION :{BLACK}Ağaç üretimi
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Tasinmaz üretimi
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Tasinmaz üretimi
STR_GENERATION_CLEARING_TILES :{BLACK}Engebeli ve kayalik alan oluÅŸtur
STR_GENERATION_SETTINGUP_GAME :{BLACK}Oyun ayarlanıyor
STR_GENERATION_PREPARING_TILELOOP :{BLACK}tile-loop çalıştırılıyor
@@ -3393,7 +3393,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... zate
STR_ERROR_OWNED_BY :{WHITE}... sahibi {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... alan baÅŸka bir ÅŸirkete ait
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}İsim daha önce kullanılmamış olmalı
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}yolda {1:STRING} var
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}yolda {1:STRING} var
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} belediyesi buna izin vermiyor
@@ -3600,7 +3600,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Yolda ba
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tünel haritanın dışında bitiyor
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Tünelin diğer ucunda düzeltme yapılmasi gerekiyor
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Yolda birsey var
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... yolda şirket binası var
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Burası satın alınamaz...
diff --git a/src/lang/ukrainian.txt b/src/lang/ukrainian.txt
index 027652d61..2a9db81e3 100644
--- a/src/lang/ukrainian.txt
+++ b/src/lang/ukrainian.txt
@@ -2365,10 +2365,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ТрубчаÑÑ
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведук
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :РетранÑлÑтор
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :МаÑк
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Головний Ð¾Ñ„Ñ–Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ñ–Ñ—
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ð¦Ñ Ð´Ñ–Ð»Ñнка - влаÑніÑÑ‚ÑŒ компанії
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :РетранÑлÑтор
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :МаÑк
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Головний Ð¾Ñ„Ñ–Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ñ–Ñ—
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ð¦Ñ Ð´Ñ–Ð»Ñнка - влаÑніÑÑ‚ÑŒ компанії
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Про OpenTTD
@@ -2462,7 +2462,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% Ð
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Ð¡Ñ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ñвіту
STR_GENERATION_TREE_GENERATION :{BLACK}ÐаÑÐ°Ð´Ð¶ÐµÐ½Ð½Ñ Ð´ÐµÑ€ÐµÐ²
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ñ–Ñ Ð½ÐµÑ€ÑƒÑ…Ð¾Ð¼Ð¾ÑÑ‚Ñ–
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ñ–Ñ Ð½ÐµÑ€ÑƒÑ…Ð¾Ð¼Ð¾ÑÑ‚Ñ–
STR_GENERATION_CLEARING_TILES :{BLACK}Розкидати каміннÑ
STR_GENERATION_SETTINGUP_GAME :{BLACK}ÐÐ°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð³Ñ€Ð¸
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Виконуємо цикл
@@ -3539,7 +3539,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... вж
STR_ERROR_OWNED_BY :{WHITE}... влаÑніÑÑ‚ÑŒ {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ділÑнка у влаÑноÑÑ‚Ñ– іншої компанії
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ðазва має бути унікальною
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шлÑху
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на шлÑху
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Влада міÑта {TOWN} проти цього
@@ -3750,7 +3750,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Інши
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Тунель закінчитьÑÑ Ð¿Ð¾Ð·Ð° картою
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ðеможливо виконати будівництво іншого ÐºÑ–Ð½Ñ†Ñ Ñ‚ÑƒÐ½ÐµÐ»ÑŽ
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Ðеможливо побудувати об'єкт...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Об'єкт на шлÑху
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... на шлÑху Головний офіÑ
diff --git a/src/lang/unfinished/basque.txt b/src/lang/unfinished/basque.txt
index b21e1acf4..2b294784b 100644
--- a/src/lang/unfinished/basque.txt
+++ b/src/lang/unfinished/basque.txt
@@ -1537,7 +1537,7 @@ STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... ez d
# Tunnel related errors
-# Unmovable related errors
+# Object related errors
# Group related errors
diff --git a/src/lang/unfinished/chuvash.txt b/src/lang/unfinished/chuvash.txt
index 0c3c17f59..3bcc4f8a1 100644
--- a/src/lang/unfinished/chuvash.txt
+++ b/src/lang/unfinished/chuvash.txt
@@ -1126,7 +1126,7 @@ STR_FACE_SAVE :{BLACK}Упра
# Tunnel related errors
-# Unmovable related errors
+# Object related errors
# Group related errors
diff --git a/src/lang/unfinished/frisian.txt b/src/lang/unfinished/frisian.txt
index 531baa0a3..cadbd543e 100644
--- a/src/lang/unfinished/frisian.txt
+++ b/src/lang/unfinished/frisian.txt
@@ -1418,10 +1418,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonnen brêge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Buis Brêge
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sendmast
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fjoertoer
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Haadkantoar Bedriuw
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Lân fan bedriuw
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Sendmast
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Fjoertoer
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Haadkantoar Bedriuw
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Lân fan bedriuw
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Oer OpenTTD
@@ -1891,7 +1891,7 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... terr
STR_ERROR_ALREADY_BUILT :{WHITE}... is al bout
STR_ERROR_OWNED_BY :{WHITE}... is fan {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebiet is fan in oar bedriuw
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} yn it paad
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} yn it paad
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} gemiente stiet dit net ta
@@ -2041,7 +2041,7 @@ STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunnel m
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Oare tunnel yn't plak
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kin net grûn foar it oare ein fan'e tunnel ôfgraavje
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt yn't plak
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... haadkantoar bedriuw yn't plak
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kin dit stikje lân net keapje...
diff --git a/src/lang/unfinished/ido.txt b/src/lang/unfinished/ido.txt
index c4157ec49..8b47e7757 100644
--- a/src/lang/unfinished/ido.txt
+++ b/src/lang/unfinished/ido.txt
@@ -546,7 +546,7 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Aceptas:
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Faro
# About OpenTTD window
STR_ABOUT_VERSION :{BLACK}OpenTTD versiono {REV}
@@ -864,7 +864,7 @@ STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Ne povas
# Tunnel related errors
-# Unmovable related errors
+# Object related errors
# Group related errors
diff --git a/src/lang/unfinished/macedonian.txt b/src/lang/unfinished/macedonian.txt
index 1e8e395a1..b716d7ac3 100644
--- a/src/lang/unfinished/macedonian.txt
+++ b/src/lang/unfinished/macedonian.txt
@@ -1277,7 +1277,7 @@ STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}МоÑÑ‚
# Tunnel related errors
-# Unmovable related errors
+# Object related errors
# Group related errors
diff --git a/src/lang/unfinished/maltese.txt b/src/lang/unfinished/maltese.txt
index 2436e3a6e..6892d2239 100644
--- a/src/lang/unfinished/maltese.txt
+++ b/src/lang/unfinished/maltese.txt
@@ -874,7 +874,7 @@ STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}Ma tista
# Tunnel related errors
-# Unmovable related errors
+# Object related errors
# Group related errors
diff --git a/src/lang/unfinished/marathi.txt b/src/lang/unfinished/marathi.txt
index da2ca70af..712681e60 100644
--- a/src/lang/unfinished/marathi.txt
+++ b/src/lang/unfinished/marathi.txt
@@ -771,7 +771,7 @@ STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}ठेà¤
# Tunnel related errors
-# Unmovable related errors
+# Object related errors
# Group related errors
diff --git a/src/lang/unfinished/persian.txt b/src/lang/unfinished/persian.txt
index 79e08ed34..4c60b61fb 100644
--- a/src/lang/unfinished/persian.txt
+++ b/src/lang/unfinished/persian.txt
@@ -1065,9 +1065,9 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :پل ماشین
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :پل جاده ای لوله ای
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Ùانوس دریایی
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :ساختمان اصلی شرکت
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :زمین خریداری شده
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Ùانوس دریایی
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :ساختمان اصلی شرکت
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :زمین خریداری شده
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD در باره ی
@@ -1699,7 +1699,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}اینج
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}محل برای شروع تونل نا مناسب است
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}اول باید تونل خراب شود
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}چیزی در مسیر قرار گرÙته
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}ساختمان اصلی شرکت در مسیر قرار گرÙته است
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}نمی توان این ناحیه را خرید
diff --git a/src/lang/unfinished/tamil.txt b/src/lang/unfinished/tamil.txt
index e08cdc243..630996078 100644
--- a/src/lang/unfinished/tamil.txt
+++ b/src/lang/unfinished/tamil.txt
@@ -944,7 +944,7 @@ STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}...டà¯
# Tunnel related errors
-# Unmovable related errors
+# Object related errors
# Group related errors
diff --git a/src/lang/unfinished/thai.txt b/src/lang/unfinished/thai.txt
index 560502ad0..6be3f8571 100644
--- a/src/lang/unfinished/thai.txt
+++ b/src/lang/unfinished/thai.txt
@@ -2070,7 +2070,7 @@ STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}ต้à¸
# Tunnel related errors
-# Unmovable related errors
+# Object related errors
# Group related errors
diff --git a/src/lang/unfinished/urdu.txt b/src/lang/unfinished/urdu.txt
index 30c74188a..549f7f7f0 100644
--- a/src/lang/unfinished/urdu.txt
+++ b/src/lang/unfinished/urdu.txt
@@ -1186,7 +1186,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...تعÙ
STR_ERROR_OWNED_BY :{WHITE}۔۔۔ یھ {STRING} کی ملکیت ھے
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}۔۔۔ رقبھ کسی اور کمپنی کی ملکیت ھے
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE} نام منÙرد ھونا چاھیے
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} راستے میں ھے
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} راستے میں ھے
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} مقامی حکومت اس کی اجازت نھیں دیتی
@@ -1244,7 +1244,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}دوسر
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}سورنگ نقشے سے بائر نکل جاے گی
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}سورنگ Ú©Û’ دوسرے حصے Ú©ÛŒ طر٠روکاوٹ ÛÛ’
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}کوئی عمارت یا چیذ راستے مین ÛÛ’
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}کمپنی کا مرکزی دÙتر راستے مین ÛÛ’
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}آپ ÛŒÛ Ø²Ù…ÛŒÙ† Ù†ÛÛŒ خرید سکتے
diff --git a/src/lang/vietnamese.txt b/src/lang/vietnamese.txt
index 48c7e5a6e..686122238 100644
--- a/src/lang/vietnamese.txt
+++ b/src/lang/vietnamese.txt
@@ -2239,10 +2239,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cầu ống Ä‘Æ
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Cống
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Trạm phát sóng
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Hải đăng
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Trụ sở công ty
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Äất công ty sở hữu
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Trạm phát sóng
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Hải đăng
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Trụ sở công ty
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Äất công ty sở hữu
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
@@ -2336,7 +2336,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% h
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Tạo màn
STR_GENERATION_TREE_GENERATION :{BLACK}Trồng cây
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Sinh đối tượng cứng
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Sinh đối tượng cứng
STR_GENERATION_CLEARING_TILES :{BLACK}Sinh đá và sá»± gồ ghá»
STR_GENERATION_SETTINGUP_GAME :{BLACK}Thiết lập ván chơi
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Äang chạy sinh tile
@@ -3413,7 +3413,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... đã
STR_ERROR_OWNED_BY :{WHITE}... sở hữu bởi {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... vùng này sở hữu bởi công ty khác
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Tên phải không trùng lặp
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} Ä‘ang có trên Ä‘Æ°á»ng
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} Ä‘ang có trên Ä‘Æ°á»ng
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Chính quyá»n {TOWN} từ chối bạn làm việc này
@@ -3622,7 +3622,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Có hầ
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Một đầu hầm kéo ra ngoài bản đồ
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Không thể đào đất để làm đầu kia của hầm
-# Unmovable related errors
+# Object related errors
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Không thể xây đối tượng này...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Có vật thể trên Ä‘Æ°á»ng
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... trụ sở công ty nằm trên Ä‘Æ°á»ng
diff --git a/src/lang/welsh.txt b/src/lang/welsh.txt
index 248d19c07..e48f4a31b 100644
--- a/src/lang/welsh.txt
+++ b/src/lang/welsh.txt
@@ -2136,10 +2136,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont ffordd diw
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Traphont
-STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Darlledydd
-STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Goleudy
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Pencadlys Cwmni
-STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Tir mae cwmni berchen
+STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Darlledydd
+STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Goleudy
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Pencadlys Cwmni
+STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tir mae cwmni berchen
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Gwybodaeth am OpenTTD
@@ -2226,7 +2226,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% c
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Cynhyrchu Byd
STR_GENERATION_TREE_GENERATION :{BLACK}Cynhyrchu Coed
-STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Cynhyrchu Nodweddion Ansymudol
+STR_GENERATION_OBJECT_GENERATION :{BLACK}Cynhyrchu Nodweddion Ansymudol
STR_GENERATION_CLEARING_TILES :{BLACK}Cynhyrchu ardaloedd creigiog a chnapiog
STR_GENERATION_SETTINGUP_GAME :{BLACK}Gosod gêm yn ei le
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Rhedeg dolen teiliau
@@ -3187,7 +3187,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... eiso
STR_ERROR_OWNED_BY :{WHITE}... eiddo {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... mae'r ardal yn eiddo i gwmni arall
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Rhaid i'r enw fod yn unigryw
-STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} yn y ffordd
+STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} yn y ffordd
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Nid yw awdurdod lleol {TOWN}yn caniatáu hyn
@@ -3376,7 +3376,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}mae twnn
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Byddai'r twnel yn gorffen y tu allan i'r map
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Does dim modd cloddio'r tir ar ben arall y twnnel
-# Unmovable related errors
+# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Gwrthrych yn y ffordd
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... pencadlys cwmni yn y ffordd
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Does dim modd prynu'r darn yma o dir...
diff --git a/src/newgrf_commons.cpp b/src/newgrf_commons.cpp
index 23e891929..e39b31b1b 100644
--- a/src/newgrf_commons.cpp
+++ b/src/newgrf_commons.cpp
@@ -330,7 +330,7 @@ uint32 GetTerrainType(TileIndex tile, bool upper_halftile)
case MP_STATION:
case MP_HOUSE:
case MP_INDUSTRY:
- case MP_UNMOVABLE:
+ case MP_OBJECT:
/* These tiles usually have a levelling foundation. So use max Z */
has_snow = (GetTileMaxZ(tile) > GetSnowLine());
break;
diff --git a/src/unmovable.h b/src/object.h
index eaffe4dab..bb2afd60c 100644
--- a/src/unmovable.h
+++ b/src/object.h
@@ -7,14 +7,14 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
-/** @file unmovable.h Functions related to unmovable objects. */
+/** @file object.h Functions related to objects. */
-#ifndef UNMOVABLE_H
-#define UNMOVABLE_H
+#ifndef OBJECT_H
+#define OBJECT_H
#include "economy_func.h"
#include "strings_type.h"
-#include "unmovable_type.h"
+#include "object_type.h"
/**
* Update the CompanyHQ to the state associated with the given score
@@ -24,7 +24,7 @@
void UpdateCompanyHQ(TileIndex tile, uint score);
/**
- * Actually build the unmovable object.
+ * Actually build the object.
* @param type The type of object to build.
* @param tile The tile to build the northern tile of the object on.
* @param owner The owner of the object.
@@ -32,7 +32,7 @@ void UpdateCompanyHQ(TileIndex tile, uint score);
* @pre All preconditions for building the object at that location
* are met, e.g. slope and clearness of tiles are checked.
*/
-void BuildUnmovable(UnmovableType type, TileIndex tile, CompanyID owner = OWNER_NONE, uint index = 0);
+void BuildObject(ObjectType type, TileIndex tile, CompanyID owner = OWNER_NONE, uint index = 0);
/** Various object behaviours. */
@@ -55,8 +55,8 @@ enum ObjectFlags {
DECLARE_ENUM_AS_BIT_SET(ObjectFlags)
-/** An (unmovable) object that isn't use for transport, industries or houses. */
-struct UnmovableSpec {
+/** An object that isn't use for transport, industries or houses. */
+struct ObjectSpec {
StringID name; ///< The name for this object.
uint8 size; ///< The size of this objects; low nibble for X, high nibble for Y.
uint8 build_cost_multiplier; ///< Build cost multiplier per tile.
@@ -67,28 +67,28 @@ struct UnmovableSpec {
* Get the cost for building a structure of this type.
* @return The cost for building.
*/
- Money GetBuildCost() const { return (_price[PR_BUILD_UNMOVABLE] * this->build_cost_multiplier); }
+ Money GetBuildCost() const { return (_price[PR_BUILD_OBJECT] * this->build_cost_multiplier); }
/**
* Get the cost for clearing a structure of this type.
* @return The cost for clearing.
*/
- Money GetClearCost() const { return (_price[PR_CLEAR_UNMOVABLE] * this->clear_cost_multiplier); }
+ Money GetClearCost() const { return (_price[PR_CLEAR_OBJECT] * this->clear_cost_multiplier); }
/**
- * Get the specification associated with a specific UnmovableType.
- * @param index The unmovable type to fetch.
+ * Get the specification associated with a specific ObjectType.
+ * @param index The object type to fetch.
* @return The specification.
*/
- static const UnmovableSpec *Get(UnmovableType index);
+ static const ObjectSpec *Get(ObjectType index);
/**
* Get the specification associated with a tile.
* @param tile The tile to fetch the data for.
* @return The specification.
*/
- static const UnmovableSpec *GetByTile(TileIndex tile);
+ static const ObjectSpec *GetByTile(TileIndex tile);
};
-#endif /* UNMOVABLE_H */
+#endif /* OBJECT_H */
diff --git a/src/unmovable_cmd.cpp b/src/object_cmd.cpp
index 4d0c32eeb..bfc258779 100644
--- a/src/unmovable_cmd.cpp
+++ b/src/object_cmd.cpp
@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
-/** @file unmovable_cmd.cpp Handling of unmovable tiles. */
+/** @file object_cmd.cpp Handling of object tiles. */
#include "stdafx.h"
#include "landscape.h"
@@ -25,35 +25,35 @@
#include "company_gui.h"
#include "cheat_type.h"
#include "landscape_type.h"
-#include "unmovable.h"
+#include "object.h"
#include "cargopacket.h"
#include "sprite.h"
#include "core/random_func.hpp"
-#include "unmovable_map.h"
+#include "object_map.h"
#include "table/strings.h"
#include "table/sprites.h"
-#include "table/unmovable_land.h"
+#include "table/object_land.h"
-/* static */ const UnmovableSpec *UnmovableSpec::Get(UnmovableType index)
+/* static */ const ObjectSpec *ObjectSpec::Get(ObjectType index)
{
- assert(index < UNMOVABLE_MAX);
- return &_original_unmovable[index];
+ assert(index < OBJECT_MAX);
+ return &_original_objects[index];
}
-/* static */ const UnmovableSpec *UnmovableSpec::GetByTile(TileIndex tile)
+/* static */ const ObjectSpec *ObjectSpec::GetByTile(TileIndex tile)
{
- return UnmovableSpec::Get(GetUnmovableType(tile));
+ return ObjectSpec::Get(GetObjectType(tile));
}
-void BuildUnmovable(UnmovableType type, TileIndex tile, CompanyID owner, uint index)
+void BuildObject(ObjectType type, TileIndex tile, CompanyID owner, uint index)
{
- const UnmovableSpec *spec = UnmovableSpec::Get(type);
+ const ObjectSpec *spec = ObjectSpec::Get(type);
TileArea ta(tile, GB(spec->size, 0, 4), GB(spec->size, 4, 4));
TILE_AREA_LOOP(t, ta) {
TileIndex offset = t - tile;
- MakeUnmovable(t, type, owner, TileY(offset) << 4 | TileX(offset), index);
+ MakeObject(t, type, owner, TileY(offset) << 4 | TileX(offset), index);
MarkTileDirtyByTile(t);
}
}
@@ -61,22 +61,22 @@ void BuildUnmovable(UnmovableType type, TileIndex tile, CompanyID owner, uint in
/**
* Increase the animation stage of a whole structure.
* @param northern The northern tile of the structure.
- * @pre GetUnmovableOffset(northern) == 0
+ * @pre GetObjectOffset(northern) == 0
*/
void IncreaseAnimationStage(TileIndex northern)
{
- assert(GetUnmovableOffset(northern) == 0);
- const UnmovableSpec *spec = UnmovableSpec::GetByTile(northern);
+ assert(GetObjectOffset(northern) == 0);
+ const ObjectSpec *spec = ObjectSpec::GetByTile(northern);
TileArea ta(northern, GB(spec->size, 0, 4), GB(spec->size, 4, 4));
TILE_AREA_LOOP(t, ta) {
- SetUnmovableAnimationStage(t, GetUnmovableAnimationStage(t) + 1);
+ SetObjectAnimationStage(t, GetObjectAnimationStage(t) + 1);
MarkTileDirtyByTile(t);
}
}
/** We encode the company HQ size in the animation stage. */
-#define GetCompanyHQSize GetUnmovableAnimationStage
+#define GetCompanyHQSize GetObjectAnimationStage
/** We encode the company HQ size in the animation stage. */
#define IncreaseCompanyHQSize IncreaseAnimationStage
@@ -97,10 +97,10 @@ void UpdateCompanyHQ(TileIndex tile, uint score)
}
extern CommandCost CheckFlatLand(TileArea tile_area, DoCommandFlag flags);
-static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags);
+static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags);
/**
- * Build an unmovable object
+ * Build an object object
* @param tile tile where the object will be located
* @param flags type of operation
* @param p1 the object type to build
@@ -108,14 +108,14 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags);
* @param text unused
* @return the cost of this operation or an error
*/
-CommandCost CmdBuildUnmovable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
+CommandCost CmdBuildObject(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
CommandCost cost(EXPENSES_PROPERTY);
- UnmovableType type = (UnmovableType)GB(p1, 0, 8);
- if (type >= UNMOVABLE_MAX) return CMD_ERROR;
+ ObjectType type = (ObjectType)GB(p1, 0, 8);
+ if (type >= OBJECT_MAX) return CMD_ERROR;
- const UnmovableSpec *spec = UnmovableSpec::Get(type);
+ const ObjectSpec *spec = ObjectSpec::Get(type);
if (spec->flags & OBJECT_FLAG_ONLY_IN_SCENEDIT && (_game_mode != GM_EDITOR || _current_company != OWNER_NONE)) return CMD_ERROR;
if (spec->flags & OBJECT_FLAG_ONLY_IN_GAME && (_game_mode != GM_NORMAL || _current_company > MAX_COMPANIES)) return CMD_ERROR;
@@ -142,20 +142,20 @@ CommandCost CmdBuildUnmovable(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
int hq_score = 0;
switch (type) {
- case UNMOVABLE_OWNED_LAND:
- if (IsTileType(tile, MP_UNMOVABLE) &&
+ case OBJECT_OWNED_LAND:
+ if (IsTileType(tile, MP_OBJECT) &&
IsTileOwner(tile, _current_company) &&
IsOwnedLand(tile)) {
return_cmd_error(STR_ERROR_YOU_ALREADY_OWN_IT);
}
break;
- case UNMOVABLE_HQ: {
+ case OBJECT_HQ: {
Company *c = Company::Get(_current_company);
if (c->location_of_HQ != INVALID_TILE) {
/* We need to persuade a bit harder to remove the old HQ. */
_current_company = OWNER_WATER;
- cost.AddCost(ClearTile_Unmovable(c->location_of_HQ, flags));
+ cost.AddCost(ClearTile_Object(c->location_of_HQ, flags));
_current_company = c->index;
}
@@ -171,34 +171,34 @@ CommandCost CmdBuildUnmovable(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
}
if (flags & DC_EXEC) {
- BuildUnmovable(type, tile, _current_company);
+ BuildObject(type, tile, _current_company);
/* Make sure the HQ starts at the right size. */
- if (type == UNMOVABLE_HQ) UpdateCompanyHQ(tile, hq_score);
+ if (type == OBJECT_HQ) UpdateCompanyHQ(tile, hq_score);
}
- cost.AddCost(UnmovableSpec::Get(type)->GetBuildCost() * size_x * size_y);
+ cost.AddCost(ObjectSpec::Get(type)->GetBuildCost() * size_x * size_y);
return cost;
}
-static Foundation GetFoundation_Unmovable(TileIndex tile, Slope tileh);
+static Foundation GetFoundation_Object(TileIndex tile, Slope tileh);
-static void DrawTile_Unmovable(TileInfo *ti)
+static void DrawTile_Object(TileInfo *ti)
{
- UnmovableType type = GetUnmovableType(ti->tile);
- const UnmovableSpec *spec = UnmovableSpec::Get(type);
- if ((spec->flags & OBJECT_FLAG_HAS_NO_FOUNDATION) == 0) DrawFoundation(ti, GetFoundation_Unmovable(ti->tile, ti->tileh));
+ ObjectType type = GetObjectType(ti->tile);
+ const ObjectSpec *spec = ObjectSpec::Get(type);
+ if ((spec->flags & OBJECT_FLAG_HAS_NO_FOUNDATION) == 0) DrawFoundation(ti, GetFoundation_Object(ti->tile, ti->tileh));
const DrawTileSprites *dts = NULL;
Owner to = GetTileOwner(ti->tile);
PaletteID palette = to == OWNER_NONE ? PAL_NONE : COMPANY_SPRITE_COLOUR(to);
- if (type == UNMOVABLE_HQ) {
- uint8 offset = GetUnmovableOffset(ti->tile);
- dts = &_unmovable_hq[GetCompanyHQSize(ti->tile) << 2 | GB(offset, 4, 1) << 1 | GB(offset, 0, 1)];
+ if (type == OBJECT_HQ) {
+ uint8 offset = GetObjectOffset(ti->tile);
+ dts = &_object_hq[GetCompanyHQSize(ti->tile) << 2 | GB(offset, 4, 1) << 1 | GB(offset, 0, 1)];
} else {
- dts = &_unmovables[type];
+ dts = &_objects[type];
}
if (spec->flags & OBJECT_FLAG_HAS_NO_FOUNDATION) {
@@ -231,7 +231,7 @@ static void DrawTile_Unmovable(TileInfo *ti)
if (spec->flags & OBJECT_FLAG_ALLOW_UNDER_BRIDGE) DrawBridgeMiddle(ti);
}
-static uint GetSlopeZ_Unmovable(TileIndex tile, uint x, uint y)
+static uint GetSlopeZ_Object(TileIndex tile, uint x, uint y)
{
if (IsOwnedLand(tile)) {
uint z;
@@ -243,24 +243,24 @@ static uint GetSlopeZ_Unmovable(TileIndex tile, uint x, uint y)
}
}
-static Foundation GetFoundation_Unmovable(TileIndex tile, Slope tileh)
+static Foundation GetFoundation_Object(TileIndex tile, Slope tileh)
{
return IsOwnedLand(tile) ? FOUNDATION_NONE : FlatteningFoundation(tileh);
}
-static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags)
+static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags)
{
- UnmovableType type = GetUnmovableType(tile);
- const UnmovableSpec *spec = UnmovableSpec::Get(type);
+ ObjectType type = GetObjectType(tile);
+ const ObjectSpec *spec = ObjectSpec::Get(type);
/* Get to the northern most tile. */
- tile -= GetUnmovableOffset(tile);
+ tile -= GetObjectOffset(tile);
/* Water can remove everything! */
if (_current_company != OWNER_WATER) {
if ((spec->flags & OBJECT_FLAG_AUTOREMOVE) == 0 && flags & DC_AUTO) {
/* No automatic removal by overbuilding stuff. */
- return_cmd_error(type == UNMOVABLE_HQ ? STR_ERROR_COMPANY_HEADQUARTERS_IN : STR_ERROR_OBJECT_IN_THE_WAY);
+ return_cmd_error(type == OBJECT_HQ ? STR_ERROR_COMPANY_HEADQUARTERS_IN : STR_ERROR_OBJECT_IN_THE_WAY);
} else if (_game_mode == GM_EDITOR) {
/* No further limitations for the editor. */
} else if (GetTileOwner(tile) == OWNER_NONE) {
@@ -283,7 +283,7 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags)
if (spec->flags & OBJECT_FLAG_CLEAR_INCOME) cost.MultiplyCost(-1); // They get an income!
switch (type) {
- case UNMOVABLE_HQ: {
+ case OBJECT_HQ: {
Company *c = Company::Get(GetTileOwner(tile));
if (flags & DC_EXEC) {
c->location_of_HQ = INVALID_TILE; // reset HQ position
@@ -296,7 +296,7 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags)
break;
}
- case UNMOVABLE_STATUE:
+ case OBJECT_STATUE:
if (flags & DC_EXEC) {
TownID town = GetStatueTownID(tile);
ClrBit(Town::Get(town)->statues, GetTileOwner(tile));
@@ -315,7 +315,7 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags)
return cost;
}
-static void AddAcceptedCargo_Unmovable(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted)
+static void AddAcceptedCargo_Object(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted)
{
if (!IsCompanyHQ(tile)) return;
@@ -339,13 +339,13 @@ static void AddAcceptedCargo_Unmovable(TileIndex tile, CargoArray &acceptance, u
}
-static void GetTileDesc_Unmovable(TileIndex tile, TileDesc *td)
+static void GetTileDesc_Object(TileIndex tile, TileDesc *td)
{
- td->str = UnmovableSpec::GetByTile(tile)->name;
+ td->str = ObjectSpec::GetByTile(tile)->name;
td->owner[0] = GetTileOwner(tile);
}
-static void TileLoop_Unmovable(TileIndex tile)
+static void TileLoop_Object(TileIndex tile)
{
if (!IsCompanyHQ(tile)) return;
@@ -377,12 +377,12 @@ static void TileLoop_Unmovable(TileIndex tile)
}
-static TrackStatus GetTileTrackStatus_Unmovable(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
+static TrackStatus GetTileTrackStatus_Object(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
{
return 0;
}
-static bool ClickTile_Unmovable(TileIndex tile)
+static bool ClickTile_Object(TileIndex tile)
{
if (!IsCompanyHQ(tile)) return false;
@@ -405,7 +405,7 @@ static bool IsRadioTowerNearby(TileIndex tile)
return false;
}
-void GenerateUnmovables()
+void GenerateObjects()
{
if (_settings_game.game_creation.landscape == LT_TOYLAND) return;
@@ -429,7 +429,7 @@ void GenerateUnmovables()
lighthouses_to_build = lighthouses_to_build * num_water_tiles / (2 * MapMaxY() + 2 * MapMaxX() - 6);
}
- SetGeneratingWorldProgress(GWP_UNMOVABLE, radiotower_to_build + lighthouses_to_build);
+ SetGeneratingWorldProgress(GWP_OBJECT, radiotower_to_build + lighthouses_to_build);
for (uint i = ScaleByMapSize(1000); i != 0; i--) {
TileIndex tile = RandomTile();
@@ -438,8 +438,8 @@ void GenerateUnmovables()
if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h >= TILE_HEIGHT * 4 && !IsBridgeAbove(tile)) {
if (IsRadioTowerNearby(tile)) continue;
- BuildUnmovable(UNMOVABLE_TRANSMITTER, tile);
- IncreaseGeneratingWorldProgress(GWP_UNMOVABLE);
+ BuildObject(OBJECT_TRANSMITTER, tile);
+ IncreaseGeneratingWorldProgress(GWP_OBJECT);
if (--radiotower_to_build == 0) break;
}
}
@@ -472,8 +472,8 @@ void GenerateUnmovables()
for (int j = 0; j < 19; j++) {
uint h;
if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h <= TILE_HEIGHT * 2 && !IsBridgeAbove(tile)) {
- BuildUnmovable(UNMOVABLE_LIGHTHOUSE, tile);
- IncreaseGeneratingWorldProgress(GWP_UNMOVABLE);
+ BuildObject(OBJECT_LIGHTHOUSE, tile);
+ IncreaseGeneratingWorldProgress(GWP_OBJECT);
lighthouses_to_build--;
assert(tile < MapSize());
break;
@@ -484,7 +484,7 @@ void GenerateUnmovables()
}
}
-static void ChangeTileOwner_Unmovable(TileIndex tile, Owner old_owner, Owner new_owner)
+static void ChangeTileOwner_Object(TileIndex tile, Owner old_owner, Owner new_owner)
{
if (!IsTileOwner(tile, old_owner)) return;
@@ -508,10 +508,10 @@ static void ChangeTileOwner_Unmovable(TileIndex tile, Owner old_owner, Owner new
}
}
-static CommandCost TerraformTile_Unmovable(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new)
+static CommandCost TerraformTile_Object(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new)
{
- UnmovableType type = GetUnmovableType(tile);
- const UnmovableSpec *spec = UnmovableSpec::Get(type);
+ ObjectType type = GetObjectType(tile);
+ const ObjectSpec *spec = ObjectSpec::Get(type);
if (spec->flags & OBJECT_FLAG_REQUIRE_FLAT) {
/* If a flat tile is required by the object, then terraforming is never good. */
@@ -529,19 +529,19 @@ static CommandCost TerraformTile_Unmovable(TileIndex tile, DoCommandFlag flags,
return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
}
-extern const TileTypeProcs _tile_type_unmovable_procs = {
- DrawTile_Unmovable, // draw_tile_proc
- GetSlopeZ_Unmovable, // get_slope_z_proc
- ClearTile_Unmovable, // clear_tile_proc
- AddAcceptedCargo_Unmovable, // add_accepted_cargo_proc
- GetTileDesc_Unmovable, // get_tile_desc_proc
- GetTileTrackStatus_Unmovable, // get_tile_track_status_proc
- ClickTile_Unmovable, // click_tile_proc
- NULL, // animate_tile_proc
- TileLoop_Unmovable, // tile_loop_clear
- ChangeTileOwner_Unmovable, // change_tile_owner_clear
- NULL, // add_produced_cargo_proc
- NULL, // vehicle_enter_tile_proc
- GetFoundation_Unmovable, // get_foundation_proc
- TerraformTile_Unmovable, // terraform_tile_proc
+extern const TileTypeProcs _tile_type_object_procs = {
+ DrawTile_Object, // draw_tile_proc
+ GetSlopeZ_Object, // get_slope_z_proc
+ ClearTile_Object, // clear_tile_proc
+ AddAcceptedCargo_Object, // add_accepted_cargo_proc
+ GetTileDesc_Object, // get_tile_desc_proc
+ GetTileTrackStatus_Object, // get_tile_track_status_proc
+ ClickTile_Object, // click_tile_proc
+ NULL, // animate_tile_proc
+ TileLoop_Object, // tile_loop_clear
+ ChangeTileOwner_Object, // change_tile_owner_clear
+ NULL, // add_produced_cargo_proc
+ NULL, // vehicle_enter_tile_proc
+ GetFoundation_Object, // get_foundation_proc
+ TerraformTile_Object, // terraform_tile_proc
};
diff --git a/src/unmovable_map.h b/src/object_map.h
index ba8fe746f..f22331640 100644
--- a/src/unmovable_map.h
+++ b/src/object_map.h
@@ -7,24 +7,24 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
-/** @file unmovable_map.h Map accessors for unmovable tiles. */
+/** @file object_map.h Map accessors for object tiles. */
-#ifndef UNMOVABLE_MAP_H
-#define UNMOVABLE_MAP_H
+#ifndef OBJECT_MAP_H
+#define OBJECT_MAP_H
#include "tile_map.h"
-#include "unmovable_type.h"
+#include "object_type.h"
/**
- * Gets the UnmovableType of the given unmovable tile
+ * Gets the ObjectType of the given object tile
* @param t the tile to get the type from.
- * @pre IsTileType(t, MP_UNMOVABLE)
+ * @pre IsTileType(t, MP_OBJECT)
* @return the type.
*/
-static inline UnmovableType GetUnmovableType(TileIndex t)
+static inline ObjectType GetObjectType(TileIndex t)
{
- assert(IsTileType(t, MP_UNMOVABLE));
- return (UnmovableType)_m[t].m5;
+ assert(IsTileType(t, MP_OBJECT));
+ return (ObjectType)_m[t].m5;
}
/**
@@ -34,19 +34,19 @@ static inline UnmovableType GetUnmovableType(TileIndex t)
*/
static inline bool IsTransmitterTile(TileIndex t)
{
- return IsTileType(t, MP_UNMOVABLE) && GetUnmovableType(t) == UNMOVABLE_TRANSMITTER;
+ return IsTileType(t, MP_OBJECT) && GetObjectType(t) == OBJECT_TRANSMITTER;
}
/**
- * Is this unmovable tile an 'owned land' tile?
+ * Is this object tile an 'owned land' tile?
* @param t the tile to inspect.
- * @pre IsTileType(t, MP_UNMOVABLE)
+ * @pre IsTileType(t, MP_OBJECT)
* @return true if and only if the tile is an 'owned land' tile.
*/
static inline bool IsOwnedLand(TileIndex t)
{
- assert(IsTileType(t, MP_UNMOVABLE));
- return GetUnmovableType(t) == UNMOVABLE_OWNED_LAND;
+ assert(IsTileType(t, MP_OBJECT));
+ return GetObjectType(t) == OBJECT_OWNED_LAND;
}
/**
@@ -56,31 +56,31 @@ static inline bool IsOwnedLand(TileIndex t)
*/
static inline bool IsOwnedLandTile(TileIndex t)
{
- return IsTileType(t, MP_UNMOVABLE) && IsOwnedLand(t);
+ return IsTileType(t, MP_OBJECT) && IsOwnedLand(t);
}
/**
- * Is this unmovable tile a HQ tile?
+ * Is this object tile a HQ tile?
* @param t the tile to inspect.
- * @pre IsTileType(t, MP_UNMOVABLE)
+ * @pre IsTileType(t, MP_OBJECT)
* @return true if and only if the tile is a HQ tile.
*/
static inline bool IsCompanyHQ(TileIndex t)
{
- assert(IsTileType(t, MP_UNMOVABLE));
- return _m[t].m5 == UNMOVABLE_HQ;
+ assert(IsTileType(t, MP_OBJECT));
+ return _m[t].m5 == OBJECT_HQ;
}
/**
- * Is this unmovable tile a statue?
+ * Is this object tile a statue?
* @param t the tile to inspect.
- * @pre IsTileType(t, MP_UNMOVABLE)
+ * @pre IsTileType(t, MP_OBJECT)
* @return true if and only if the tile is a statue.
*/
static inline bool IsStatue(TileIndex t)
{
- assert(IsTileType(t, MP_UNMOVABLE));
- return GetUnmovableType(t) == UNMOVABLE_STATUE;
+ assert(IsTileType(t, MP_OBJECT));
+ return GetObjectType(t) == OBJECT_STATUE;
}
/**
@@ -90,7 +90,7 @@ static inline bool IsStatue(TileIndex t)
*/
static inline bool IsStatueTile(TileIndex t)
{
- return IsTileType(t, MP_UNMOVABLE) && IsStatue(t);
+ return IsTileType(t, MP_OBJECT) && IsStatue(t);
}
/**
@@ -108,12 +108,12 @@ static inline TownID GetStatueTownID(TileIndex t)
/**
* Get animation stage/counter of this tile.
* @param t The tile to query.
- * @pre IsTileType(t, MP_UNMOVABLE)
+ * @pre IsTileType(t, MP_OBJECT)
* @return The animation 'stage' of the tile.
*/
-static inline byte GetUnmovableAnimationStage(TileIndex t)
+static inline byte GetObjectAnimationStage(TileIndex t)
{
- assert(IsTileType(t, MP_UNMOVABLE));
+ assert(IsTileType(t, MP_OBJECT));
return GB(_m[t].m6, 2, 4);
}
@@ -121,11 +121,11 @@ static inline byte GetUnmovableAnimationStage(TileIndex t)
* Set animation stage/counter of this tile.
* @param t The tile to query.
* @param stage The stage of this tile.
- * @pre IsTileType(t, MP_UNMOVABLE)
+ * @pre IsTileType(t, MP_OBJECT)
*/
-static inline void SetUnmovableAnimationStage(TileIndex t, uint8 stage)
+static inline void SetObjectAnimationStage(TileIndex t, uint8 stage)
{
- assert(IsTileType(t, MP_UNMOVABLE));
+ assert(IsTileType(t, MP_OBJECT));
SB(_m[t].m6, 2, 4, stage);
}
@@ -133,11 +133,11 @@ static inline void SetUnmovableAnimationStage(TileIndex t, uint8 stage)
* Get offset to the northern most tile.
* @param t The tile to get the offset from.
* @return The offset to the northern most tile of this structure.
- * @pre IsTileType(t, MP_UNMOVABLE)
+ * @pre IsTileType(t, MP_OBJECT)
*/
-static inline byte GetUnmovableOffset(TileIndex t)
+static inline byte GetObjectOffset(TileIndex t)
{
- assert(IsTileType(t, MP_UNMOVABLE));
+ assert(IsTileType(t, MP_OBJECT));
return _m[t].m3;
}
@@ -145,27 +145,27 @@ static inline byte GetUnmovableOffset(TileIndex t)
* Set offset to the northern most tile.
* @param t The tile to set the offset of.
* @param offset The offset to the northern most tile of this structure.
- * @pre IsTileType(t, MP_UNMOVABLE)
+ * @pre IsTileType(t, MP_OBJECT)
*/
-static inline void SetUnmovableOffset(TileIndex t, uint8 offset)
+static inline void SetObjectOffset(TileIndex t, uint8 offset)
{
- assert(IsTileType(t, MP_UNMOVABLE));
+ assert(IsTileType(t, MP_OBJECT));
_m[t].m3 = offset;
}
/**
- * Make an Unmovable tile.
+ * Make an Object tile.
* @note do not use this function directly. Use one of the other Make* functions.
- * @param t The tile to make unmovable.
- * @param u The unmovable type of the tile.
+ * @param t The tile to make and object tile.
+ * @param u The object type of the tile.
* @param o The new owner of the tile.
* @param offset The offset to the northern tile of this object.
* @param index Generic index associated with the object type.
*/
-static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o, uint8 offset, uint index)
+static inline void MakeObject(TileIndex t, ObjectType u, Owner o, uint8 offset, uint index)
{
- SetTileType(t, MP_UNMOVABLE);
+ SetTileType(t, MP_OBJECT);
SetTileOwner(t, o);
_m[t].m2 = index;
_m[t].m3 = offset;
@@ -175,4 +175,4 @@ static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o, uint8 of
_me[t].m7 = 0;
}
-#endif /* UNMOVABLE_MAP_H */
+#endif /* OBJECT_MAP_H */
diff --git a/src/unmovable_type.h b/src/object_type.h
index 92f11c31b..54dbec1d4 100644
--- a/src/unmovable_type.h
+++ b/src/object_type.h
@@ -7,21 +7,21 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
-/** @file unmovable_map.h Types related to unmovable tiles. */
+/** @file object_map.h Types related to object tiles. */
-#ifndef UNMOVABLE_TYPE_H
-#define UNMOVABLE_TYPE_H
+#ifndef OBJECT_TYPE_H
+#define OBJECT_TYPE_H
-/** Types of unmovable structure */
-enum UnmovableType {
- UNMOVABLE_TRANSMITTER = 0, ///< The large antenna
- UNMOVABLE_LIGHTHOUSE = 1, ///< The nice lighthouse
- UNMOVABLE_STATUE = 2, ///< Statue in towns
- UNMOVABLE_OWNED_LAND = 3, ///< Owned land 'flag'
- UNMOVABLE_HQ = 4, ///< HeadQuarter of a player
- UNMOVABLE_MAX,
+/** Types of objects. */
+enum ObjectType {
+ OBJECT_TRANSMITTER = 0, ///< The large antenna
+ OBJECT_LIGHTHOUSE = 1, ///< The nice lighthouse
+ OBJECT_STATUE = 2, ///< Statue in towns
+ OBJECT_OWNED_LAND = 3, ///< Owned land 'flag'
+ OBJECT_HQ = 4, ///< HeadQuarter of a player
+ OBJECT_MAX,
};
-struct UnmovableSpec;
+struct ObjectSpec;
-#endif /* UNMOVABLE_MAP_H */
+#endif /* OBJECT_MAP_H */
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 2bd49e1b8..ce2ef047b 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -36,7 +36,7 @@
#include "../elrail_func.h"
#include "../signs_func.h"
#include "../aircraft.h"
-#include "../unmovable_map.h"
+#include "../object_map.h"
#include "../tree_map.h"
#include "../company_func.h"
#include "../road_cmd.h"
@@ -1789,22 +1789,22 @@ bool AfterLoadGame()
for (TileIndex t = 0; t < map_size; t++) {
/* Check for HQ bit being set, instead of using map accessor,
* since we've already changed it code-wise */
- if (IsTileType(t, MP_UNMOVABLE) && HasBit(_m[t].m5, 7)) {
+ if (IsTileType(t, MP_OBJECT) && HasBit(_m[t].m5, 7)) {
/* Move size and part identification of HQ out of the m5 attribute,
* on new locations */
_m[t].m3 = GB(_m[t].m5, 0, 5);
- _m[t].m5 = UNMOVABLE_HQ;
+ _m[t].m5 = OBJECT_HQ;
}
}
}
if (CheckSavegameVersion(144)) {
for (TileIndex t = 0; t < map_size; t++) {
- if (!IsTileType(t, MP_UNMOVABLE)) continue;
+ if (!IsTileType(t, MP_OBJECT)) continue;
- /* Reordering/generalisation of the unmovable bits. */
- UnmovableType type = GetUnmovableType(t);
- SetUnmovableAnimationStage(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 2, 3) : 0);
- SetUnmovableOffset(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) | GB(_m[t].m3, 0, 1) << 4 : 0);
+ /* Reordering/generalisation of the object bits. */
+ ObjectType type = GetObjectType(t);
+ SetObjectAnimationStage(t, type == OBJECT_HQ ? GB(_m[t].m3, 2, 3) : 0);
+ SetObjectOffset(t, type == OBJECT_HQ ? GB(_m[t].m3, 1, 1) | GB(_m[t].m3, 0, 1) << 4 : 0);
/* Make sure those bits are clear as well! */
_m[t].m4 = 0;
diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp
index da1afdd7c..7de25c170 100644
--- a/src/saveload/oldloader_sl.cpp
+++ b/src/saveload/oldloader_sl.cpp
@@ -323,7 +323,7 @@ static bool FixTTOMapArray()
}
break;
- case MP_UNMOVABLE:
+ case MP_OBJECT:
_m[t].m2 = 0;
_m[t].m3 = 0;
break;
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index 846fc1073..af2cc1e6a 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -309,7 +309,7 @@ static const AndOr _smallmap_contours_andor[] = {
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_VOID
{MKCOLOUR(0xB5B5B5B5), MKCOLOUR(0x00000000)}, // MP_INDUSTRY
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_TUNNELBRIDGE
- {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_UNMOVABLE
+ {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_OBJECT
{MKCOLOUR(0x000A0A00), MKCOLOUR(0xFF0000FF)},
};
@@ -325,7 +325,7 @@ static const AndOr _smallmap_vehicles_andor[] = {
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_VOID
{MKCOLOUR(0xB5B5B5B5), MKCOLOUR(0x00000000)}, // MP_INDUSTRY
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_TUNNELBRIDGE
- {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_UNMOVABLE
+ {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_OBJECT
{MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)},
};
@@ -341,7 +341,7 @@ static const byte _tiletype_importance[] = {
1, // MP_VOID
6, // MP_INDUSTRY
8, // MP_TUNNELBRIDGE
- 2, // MP_UNMOVABLE
+ 2, // MP_OBJECT
0,
};
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 67db95643..902b1ed45 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -3495,7 +3495,7 @@ CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
case STATION_DOCK: return_cmd_error(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
case STATION_OILRIG:
SetDParam(1, STR_INDUSTRY_NAME_OIL_RIG);
- return_cmd_error(STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY);
+ return_cmd_error(STR_ERROR_GENERIC_OBJECT_IN_THE_WAY);
}
}
diff --git a/src/table/object_land.h b/src/table/object_land.h
new file mode 100644
index 000000000..a445296b2
--- /dev/null
+++ b/src/table/object_land.h
@@ -0,0 +1,133 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file object_land.h Sprites to use and how to display them for object tiles. */
+
+#define TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} },
+#define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} }
+
+static const DrawTileSeqStruct _object_nothing[] = {
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_transmitter_seq[] = {
+ { 7, 7, 0, 2, 2, 70, {SPR_TRANSMITTER, PAL_NONE}},
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_lighthouse_seq[] = {
+ { 4, 4, 0, 7, 7, 61, {SPR_LIGHTHOUSE, PAL_NONE}},
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_statue_seq[] = {
+ { 0, 0, 0, 16, 16, 25, {SPR_STATUE_COMPANY | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}},
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_owned_land_seq[] = {
+ { 8, 8, 0, 1, 1, 6, {SPR_BOUGHT_LAND | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}},
+ TILE_SEQ_END()
+};
+
+static const DrawTileSprites _objects[] = {
+ { { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _object_transmitter_seq },
+ { { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _object_lighthouse_seq },
+ { { SPR_CONCRETE_GROUND, PAL_NONE }, _object_statue_seq },
+ { { SPR_FLAT_BARE_LAND, PAL_NONE }, _object_owned_land_seq },
+};
+
+
+static const DrawTileSeqStruct _object_hq_medium_north[] = {
+ TILE_SEQ_LINE(20, SPR_MEDIUMHQ_NORTH_WALL | (1 << PALETTE_MODIFIER_COLOUR))
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_hq_medium_east[] = {
+ TILE_SEQ_LINE(20, SPR_MEDIUMHQ_EAST_WALL | (1 << PALETTE_MODIFIER_COLOUR))
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_hq_medium_west[] = {
+ TILE_SEQ_LINE(20, SPR_MEDIUMHQ_WEST_WALL | (1 << PALETTE_MODIFIER_COLOUR))
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_hq_large_north[] = {
+ TILE_SEQ_LINE(50, SPR_LARGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_hq_large_east[] = {
+ TILE_SEQ_LINE(50, SPR_LARGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_hq_large_west[] = {
+ TILE_SEQ_LINE(50, SPR_LARGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_hq_huge_north[] = {
+ TILE_SEQ_LINE(60, SPR_HUGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_hq_huge_east[] = {
+ TILE_SEQ_LINE(60, SPR_HUGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
+ TILE_SEQ_END()
+};
+
+static const DrawTileSeqStruct _object_hq_huge_west[] = {
+ TILE_SEQ_LINE(60, SPR_HUGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
+ TILE_SEQ_END()
+};
+
+#undef TILE_SEQ_LINE
+#undef TILE_SEQ_END
+
+#define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss },
+
+static const DrawTileSprites _object_hq[] = {
+ TILE_SPRITE_LINE(SPR_TINYHQ_NORTH, _object_nothing)
+ TILE_SPRITE_LINE(SPR_TINYHQ_WEST, _object_nothing)
+ TILE_SPRITE_LINE(SPR_TINYHQ_EAST, _object_nothing)
+ TILE_SPRITE_LINE(SPR_TINYHQ_SOUTH, _object_nothing)
+
+ TILE_SPRITE_LINE(SPR_SMALLHQ_NORTH, _object_nothing)
+ TILE_SPRITE_LINE(SPR_SMALLHQ_WEST, _object_nothing)
+ TILE_SPRITE_LINE(SPR_SMALLHQ_EAST, _object_nothing)
+ TILE_SPRITE_LINE(SPR_SMALLHQ_SOUTH, _object_nothing)
+
+ TILE_SPRITE_LINE(SPR_MEDIUMHQ_NORTH, _object_hq_medium_north)
+ TILE_SPRITE_LINE(SPR_MEDIUMHQ_WEST, _object_hq_medium_west)
+ TILE_SPRITE_LINE(SPR_MEDIUMHQ_EAST, _object_hq_medium_east)
+ TILE_SPRITE_LINE(SPR_MEDIUMHQ_SOUTH, _object_nothing)
+
+ TILE_SPRITE_LINE(SPR_LARGEHQ_NORTH_GROUND, _object_hq_large_north)
+ TILE_SPRITE_LINE(SPR_LARGEHQ_WEST_GROUND, _object_hq_large_west)
+ TILE_SPRITE_LINE(SPR_LARGEHQ_EAST_GROUND, _object_hq_large_east)
+ TILE_SPRITE_LINE(SPR_LARGEHQ_SOUTH, _object_nothing)
+
+ TILE_SPRITE_LINE(SPR_HUGEHQ_NORTH_GROUND, _object_hq_huge_north)
+ TILE_SPRITE_LINE(SPR_HUGEHQ_WEST_GROUND, _object_hq_huge_west)
+ TILE_SPRITE_LINE(SPR_HUGEHQ_EAST_GROUND, _object_hq_huge_east)
+ TILE_SPRITE_LINE(SPR_HUGEHQ_SOUTH, _object_nothing)
+};
+
+#undef TILE_SPRITE_LINE
+
+/** Specification of the original object structures. */
+static const ObjectSpec _original_objects[] = {
+ { STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT },
+ { STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT },
+ { STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT }, // Yes, we disallow building this everywhere. Happens in "special" case!
+ { STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE },
+ { STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME },
+};
diff --git a/src/table/pricebase.h b/src/table/pricebase.h
index e9c60bc39..662a763d4 100644
--- a/src/table/pricebase.h
+++ b/src/table/pricebase.h
@@ -60,8 +60,8 @@ extern const PriceBaseSpec _price_base_specs[] = {
{ 5600, PCAT_RUNNING, GSF_SHIPS, INVALID_PRICE }, ///< PR_RUNNING_SHIP
{1000000, PCAT_CONSTRUCTION, GSF_END, INVALID_PRICE }, ///< PR_BUILD_INDUSTRY
{ 1600, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_HOUSE }, ///< PR_CLEAR_INDUSTRY
- { 40, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_ROUGH }, ///< PR_BUILD_UNMOVABLE
- { 40, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_ROUGH }, ///< PR_CLEAR_UNMOVABLE
+ { 40, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_ROUGH }, ///< PR_BUILD_OBJECT
+ { 40, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_ROUGH }, ///< PR_CLEAR_OBJECT
{ 600, PCAT_CONSTRUCTION, GSF_END, PR_BUILD_DEPOT_TRAIN }, ///< PR_BUILD_WAYPOINT_RAIL
{ 80, PCAT_CONSTRUCTION, GSF_END, PR_CLEAR_DEPOT_TRAIN }, ///< PR_CLEAR_WAYPOINT_RAIL
{ 350, PCAT_CONSTRUCTION, GSF_END, PR_BUILD_STATION_DOCK }, ///< PR_BUILD_WAYPOINT_BUOY
diff --git a/src/table/sprites.h b/src/table/sprites.h
index 78eb0080c..7cb0ba89e 100644
--- a/src/table/sprites.h
+++ b/src/table/sprites.h
@@ -279,9 +279,9 @@ static const SpriteID SPR_FOUNDATION_BASE = 989;
/* Shadow cell */
static const SpriteID SPR_SHADOW_CELL = 1004;
-/* Unmovables spritenumbers */
-static const SpriteID SPR_UNMOVABLE_TRANSMITTER = 2601;
-static const SpriteID SPR_UNMOVABLE_LIGHTHOUSE = 2602;
+/* Objects spritenumbers */
+static const SpriteID SPR_TRANSMITTER = 2601;
+static const SpriteID SPR_LIGHTHOUSE = 2602;
static const SpriteID SPR_TINYHQ_NORTH = 2603;
static const SpriteID SPR_TINYHQ_EAST = 2604;
static const SpriteID SPR_TINYHQ_WEST = 2605;
diff --git a/src/table/station_land.h b/src/table/station_land.h
index 6668ce6b0..1af6fb051 100644
--- a/src/table/station_land.h
+++ b/src/table/station_land.h
@@ -241,7 +241,7 @@ static const DrawTileSeqStruct _station_display_radar_12_fence_sw[] = {
};
static const DrawTileSeqStruct _station_display_transmitter_fence_ne[] = {
- TILE_SEQ_LINE( 7, 7, 0, 2, 2, 70, SPR_UNMOVABLE_TRANSMITTER)
+ TILE_SEQ_LINE( 7, 7, 0, 2, 2, 70, SPR_TRANSMITTER)
TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1U << PALETTE_MODIFIER_COLOUR))
TILE_SEQ_END()
};
diff --git a/src/table/unmovable_land.h b/src/table/unmovable_land.h
deleted file mode 100644
index 8c3bd41aa..000000000
--- a/src/table/unmovable_land.h
+++ /dev/null
@@ -1,133 +0,0 @@
-/* $Id$ */
-
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/** @file unmovable_land.h Sprites to use and how to display them for unmovable tiles. */
-
-#define TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} },
-#define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} }
-
-static const DrawTileSeqStruct _unmovable_nothing[] = {
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_transmitter_seq[] = {
- { 7, 7, 0, 2, 2, 70, {SPR_UNMOVABLE_TRANSMITTER, PAL_NONE}},
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_lighthouse_seq[] = {
- { 4, 4, 0, 7, 7, 61, {SPR_UNMOVABLE_LIGHTHOUSE, PAL_NONE}},
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_statue_seq[] = {
- { 0, 0, 0, 16, 16, 25, {SPR_STATUE_COMPANY | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}},
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_owned_land_seq[] = {
- { 8, 8, 0, 1, 1, 6, {SPR_BOUGHT_LAND | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}},
- TILE_SEQ_END()
-};
-
-static const DrawTileSprites _unmovables[] = {
- { { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _unmovable_transmitter_seq },
- { { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _unmovable_lighthouse_seq },
- { { SPR_CONCRETE_GROUND, PAL_NONE }, _unmovable_statue_seq },
- { { SPR_FLAT_BARE_LAND, PAL_NONE }, _unmovable_owned_land_seq },
-};
-
-
-static const DrawTileSeqStruct _unmovable_hq_medium_north[] = {
- TILE_SEQ_LINE(20, SPR_MEDIUMHQ_NORTH_WALL | (1 << PALETTE_MODIFIER_COLOUR))
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_hq_medium_east[] = {
- TILE_SEQ_LINE(20, SPR_MEDIUMHQ_EAST_WALL | (1 << PALETTE_MODIFIER_COLOUR))
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_hq_medium_west[] = {
- TILE_SEQ_LINE(20, SPR_MEDIUMHQ_WEST_WALL | (1 << PALETTE_MODIFIER_COLOUR))
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_hq_large_north[] = {
- TILE_SEQ_LINE(50, SPR_LARGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_hq_large_east[] = {
- TILE_SEQ_LINE(50, SPR_LARGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_hq_large_west[] = {
- TILE_SEQ_LINE(50, SPR_LARGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_hq_huge_north[] = {
- TILE_SEQ_LINE(60, SPR_HUGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_hq_huge_east[] = {
- TILE_SEQ_LINE(60, SPR_HUGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _unmovable_hq_huge_west[] = {
- TILE_SEQ_LINE(60, SPR_HUGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
- TILE_SEQ_END()
-};
-
-#undef TILE_SEQ_LINE
-#undef TILE_SEQ_END
-
-#define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss },
-
-static const DrawTileSprites _unmovable_hq[] = {
- TILE_SPRITE_LINE(SPR_TINYHQ_NORTH, _unmovable_nothing)
- TILE_SPRITE_LINE(SPR_TINYHQ_WEST, _unmovable_nothing)
- TILE_SPRITE_LINE(SPR_TINYHQ_EAST, _unmovable_nothing)
- TILE_SPRITE_LINE(SPR_TINYHQ_SOUTH, _unmovable_nothing)
-
- TILE_SPRITE_LINE(SPR_SMALLHQ_NORTH, _unmovable_nothing)
- TILE_SPRITE_LINE(SPR_SMALLHQ_WEST, _unmovable_nothing)
- TILE_SPRITE_LINE(SPR_SMALLHQ_EAST, _unmovable_nothing)
- TILE_SPRITE_LINE(SPR_SMALLHQ_SOUTH, _unmovable_nothing)
-
- TILE_SPRITE_LINE(SPR_MEDIUMHQ_NORTH, _unmovable_hq_medium_north)
- TILE_SPRITE_LINE(SPR_MEDIUMHQ_WEST, _unmovable_hq_medium_west)
- TILE_SPRITE_LINE(SPR_MEDIUMHQ_EAST, _unmovable_hq_medium_east)
- TILE_SPRITE_LINE(SPR_MEDIUMHQ_SOUTH, _unmovable_nothing)
-
- TILE_SPRITE_LINE(SPR_LARGEHQ_NORTH_GROUND, _unmovable_hq_large_north)
- TILE_SPRITE_LINE(SPR_LARGEHQ_WEST_GROUND, _unmovable_hq_large_west)
- TILE_SPRITE_LINE(SPR_LARGEHQ_EAST_GROUND, _unmovable_hq_large_east)
- TILE_SPRITE_LINE(SPR_LARGEHQ_SOUTH, _unmovable_nothing)
-
- TILE_SPRITE_LINE(SPR_HUGEHQ_NORTH_GROUND, _unmovable_hq_huge_north)
- TILE_SPRITE_LINE(SPR_HUGEHQ_WEST_GROUND, _unmovable_hq_huge_west)
- TILE_SPRITE_LINE(SPR_HUGEHQ_EAST_GROUND, _unmovable_hq_huge_east)
- TILE_SPRITE_LINE(SPR_HUGEHQ_SOUTH, _unmovable_nothing)
-};
-
-#undef TILE_SPRITE_LINE
-
-/** Specification of the original unmovable structures. */
-static const UnmovableSpec _original_unmovable[] = {
- { STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT },
- { STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_REQUIRE_FLAT | OBJECT_FLAG_ONLY_IN_SCENEDIT },
- { STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT }, // Yes, we disallow building this everywhere. Happens in "special" case!
- { STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 2, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION | OBJECT_FLAG_ALLOW_UNDER_BRIDGE },
- { STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 0, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME },
-};
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp
index abad08e85..77f409e65 100644
--- a/src/terraform_gui.cpp
+++ b/src/terraform_gui.cpp
@@ -22,7 +22,7 @@
#include "functions.h"
#include "sound_func.h"
#include "base_station_base.h"
-#include "unmovable_map.h"
+#include "object_map.h"
#include "textbuf_gui.h"
#include "genworld.h"
#include "tree_map.h"
@@ -135,7 +135,7 @@ typedef void OnButtonClick(Window *w);
static void PlaceProc_BuyLand(TileIndex tile)
{
- DoCommandP(tile, UNMOVABLE_OWNED_LAND, 0, CMD_BUILD_UNMOVABLE | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound1E);
+ DoCommandP(tile, OBJECT_OWNED_LAND, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound1E);
}
void PlaceProc_DemolishArea(TileIndex tile)
@@ -433,12 +433,12 @@ static void PlaceProc_RockyArea(TileIndex tile)
static void PlaceProc_LightHouse(TileIndex tile)
{
- DoCommandP(tile, UNMOVABLE_LIGHTHOUSE, 0, CMD_BUILD_UNMOVABLE | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform);
+ DoCommandP(tile, OBJECT_LIGHTHOUSE, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform);
}
static void PlaceProc_Transmitter(TileIndex tile)
{
- DoCommandP(tile, UNMOVABLE_TRANSMITTER, 0, CMD_BUILD_UNMOVABLE | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform);
+ DoCommandP(tile, OBJECT_TRANSMITTER, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform);
}
static void PlaceProc_DesertArea(TileIndex tile)
diff --git a/src/tile_type.h b/src/tile_type.h
index 26b0fa1f0..a939e030a 100644
--- a/src/tile_type.h
+++ b/src/tile_type.h
@@ -42,7 +42,7 @@ enum TileType {
MP_VOID, ///< Invisible tiles at the SW and SE border
MP_INDUSTRY, ///< Part of an industry
MP_TUNNELBRIDGE, ///< Tunnel entry/exit and bridge heads
- MP_UNMOVABLE, ///< Contains an object with cannot be removed like transmitters
+ MP_OBJECT, ///< Contains objects such as transmitters and owned land
};
/**
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 6446ff2f8..755544296 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -21,7 +21,7 @@
#include "company_base.h"
#include "news_func.h"
#include "gui.h"
-#include "unmovable.h"
+#include "object.h"
#include "genworld.h"
#include "newgrf_debug.h"
#include "newgrf_house.h"
@@ -2505,7 +2505,7 @@ static CommandCost TownActionBuildStatue(Town *t, DoCommandFlag flags)
if (CircularTileSearch(&tile, 9, SearchTileForStatue, NULL)) {
if (flags & DC_EXEC) {
DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
- BuildUnmovable(UNMOVABLE_STATUE, tile, _current_company, t->index);
+ BuildObject(OBJECT_STATUE, tile, _current_company, t->index);
SetBit(t->statues, _current_company); // Once found and built, "inform" the Town.
MarkTileDirtyByTile(tile);
}
diff --git a/src/transparency.h b/src/transparency.h
index ead80c731..6d79b3830 100644
--- a/src/transparency.h
+++ b/src/transparency.h
@@ -28,7 +28,7 @@ enum TransparencyOption {
TO_INDUSTRIES, ///< industries
TO_BUILDINGS, ///< company buildings - depots, stations, HQ, ...
TO_BRIDGES, ///< bridges
- TO_STRUCTURES, ///< unmovable structures
+ TO_STRUCTURES, ///< other objects such as transmitters and lighthouses
TO_CATENARY, ///< catenary
TO_LOADING, ///< loading indicators
TO_END,
diff --git a/src/transparency_gui.cpp b/src/transparency_gui.cpp
index 5d021f965..30b70cae0 100644
--- a/src/transparency_gui.cpp
+++ b/src/transparency_gui.cpp
@@ -32,7 +32,7 @@ enum TransparencyToolbarWidgets {
TTW_WIDGET_INDUSTRIES, ///< industries transparency toggle button.
TTW_WIDGET_BUILDINGS, ///< Company buildings and structures transparency toggle button.
TTW_WIDGET_BRIDGES, ///< Bridges transparency toggle button.
- TTW_WIDGET_STRUCTURES, ///< Unmovable structures transparency toggle button.
+ TTW_WIDGET_STRUCTURES, ///< Object structure transparency toggle button.
TTW_WIDGET_CATENARY, ///< Catenary transparency toggle button.
TTW_WIDGET_LOADING, ///< Loading indicators transparency toggle button.
TTW_WIDGET_END, ///< End of toggle buttons.
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index 0437e9ea5..0d064793d 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -16,7 +16,7 @@
#include "stdafx.h"
#include "rail_map.h"
#include "landscape.h"
-#include "unmovable.h"
+#include "object.h"
#include "viewport_func.h"
#include "cmd_helper.h"
#include "command_func.h"
@@ -395,8 +395,8 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
if (z_start < GetBridgeHeight(tile)) goto not_valid_below;
break;
- case MP_UNMOVABLE: {
- const UnmovableSpec *spec = UnmovableSpec::GetByTile(tile);
+ case MP_OBJECT: {
+ const ObjectSpec *spec = ObjectSpec::GetByTile(tile);
if ((spec->flags & OBJECT_FLAG_ALLOW_UNDER_BRIDGE) == 0) goto not_valid_below;
break;
}