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authorrubidium <rubidium@openttd.org>2009-11-17 09:09:20 +0000
committerrubidium <rubidium@openttd.org>2009-11-17 09:09:20 +0000
commitbdb118aa69131d401850ad6209da8ffd748531b4 (patch)
tree0de56b7af7dc7046857df63ceecd3bb03de9e9dc /src/vehicle_gui_base.h
parenta808623b24b247d3a8b3b08875dd6cd2e22a85c6 (diff)
downloadopenttd-bdb118aa69131d401850ad6209da8ffd748531b4.tar.xz
(svn r18134) -Codechange: scale the offset of the text/vehicle in the vehicle lists based on the font and the unit numbers in the list
Diffstat (limited to 'src/vehicle_gui_base.h')
-rw-r--r--src/vehicle_gui_base.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/vehicle_gui_base.h b/src/vehicle_gui_base.h
index 6ce4b65ac..5380aacb0 100644
--- a/src/vehicle_gui_base.h
+++ b/src/vehicle_gui_base.h
@@ -20,6 +20,7 @@ struct BaseVehicleListWindow: public Window {
GUIVehicleList vehicles; ///< The list of vehicles
Listing *sorting; ///< Pointer to the vehicle type related sorting.
VehicleType vehicle_type; ///< The vehicle type that is sorted
+ UnitID max_unitnumber; ///< The maximum UnitID
static const StringID vehicle_sorter_names[];
static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[];