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author | Charles Pigott <charlespigott@googlemail.com> | 2019-04-21 20:15:55 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2019-04-29 17:40:22 +0100 |
commit | 96a47877104d99e117b9fd97e43908f9e9567ec5 (patch) | |
tree | 2d7bec001304967a69796fd3975024662ffca330 /src/settings_type.h | |
parent | aa220b2375efecf831ead0794e6de7b621e3c7a2 (diff) | |
download | openttd-96a47877104d99e117b9fd97e43908f9e9567ec5.tar.xz |
Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte
Diffstat (limited to 'src/settings_type.h')
-rw-r--r-- | src/settings_type.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/settings_type.h b/src/settings_type.h index 245905897..d164be431 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -107,8 +107,8 @@ struct GUISettings { uint8 statusbar_pos; ///< position of statusbar, 0=left, 1=center, 2=right uint8 window_snap_radius; ///< windows snap at each other if closer than this uint8 window_soft_limit; ///< soft limit of maximum number of non-stickied non-vital windows (0 = no limit) - ZoomLevelByte zoom_min; ///< minimum zoom out level - ZoomLevelByte zoom_max; ///< maximum zoom out level + ZoomLevel zoom_min; ///< minimum zoom out level + ZoomLevel zoom_max; ///< maximum zoom out level bool disable_unsuitable_building; ///< disable infrastructure building when no suitable vehicles are available byte autosave; ///< how often should we do autosaves? bool threaded_saves; ///< should we do threaded saves? |