diff options
author | Charles Pigott <charlespigott@googlemail.com> | 2019-04-21 20:15:55 +0100 |
---|---|---|
committer | PeterN <peter@fuzzle.org> | 2019-04-29 17:40:22 +0100 |
commit | 96a47877104d99e117b9fd97e43908f9e9567ec5 (patch) | |
tree | 2d7bec001304967a69796fd3975024662ffca330 | |
parent | aa220b2375efecf831ead0794e6de7b621e3c7a2 (diff) | |
download | openttd-96a47877104d99e117b9fd97e43908f9e9567ec5.tar.xz |
Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte
-rw-r--r-- | src/gfx.cpp | 4 | ||||
-rw-r--r-- | src/saveload/afterload.cpp | 2 | ||||
-rw-r--r-- | src/saveload/misc_sl.cpp | 2 | ||||
-rw-r--r-- | src/saveload/saveload_internal.h | 2 | ||||
-rw-r--r-- | src/settings_type.h | 4 | ||||
-rw-r--r-- | src/viewport.cpp | 2 | ||||
-rw-r--r-- | src/zoom_func.h | 4 | ||||
-rw-r--r-- | src/zoom_type.h | 14 |
8 files changed, 14 insertions, 20 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp index 97ae0f510..5165fe01c 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -58,8 +58,8 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, static ReusableBuffer<uint8> _cursor_backup; -ZoomLevelByte _gui_zoom; ///< GUI Zoom level -ZoomLevelByte _font_zoom; ///< Font Zoom level +ZoomLevel _gui_zoom; ///< GUI Zoom level +ZoomLevel _font_zoom; ///< Font Zoom level /** * The rect for repaint. diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 8d9b0ffa6..b5095c521 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -2834,7 +2834,7 @@ bool AfterLoadGame() if (IsSavegameVersionBefore(SLV_165)) { /* Adjust zoom level to account for new levels */ - _saved_scrollpos_zoom = _saved_scrollpos_zoom + ZOOM_LVL_SHIFT; + _saved_scrollpos_zoom = static_cast<ZoomLevel>(_saved_scrollpos_zoom + ZOOM_LVL_SHIFT); _saved_scrollpos_x *= ZOOM_LVL_BASE; _saved_scrollpos_y *= ZOOM_LVL_BASE; } diff --git a/src/saveload/misc_sl.cpp b/src/saveload/misc_sl.cpp index f0b130952..4a9b05a46 100644 --- a/src/saveload/misc_sl.cpp +++ b/src/saveload/misc_sl.cpp @@ -30,7 +30,7 @@ extern byte _trees_tick_ctr; /* Keep track of current game position */ int _saved_scrollpos_x; int _saved_scrollpos_y; -ZoomLevelByte _saved_scrollpos_zoom; +ZoomLevel _saved_scrollpos_zoom; void SaveViewportBeforeSaveGame() { diff --git a/src/saveload/saveload_internal.h b/src/saveload/saveload_internal.h index 74e5b9936..e7a9e7bf5 100644 --- a/src/saveload/saveload_internal.h +++ b/src/saveload/saveload_internal.h @@ -49,7 +49,7 @@ void CopyTempEngineData(); extern int32 _saved_scrollpos_x; extern int32 _saved_scrollpos_y; -extern ZoomLevelByte _saved_scrollpos_zoom; +extern ZoomLevel _saved_scrollpos_zoom; extern SavegameType _savegame_type; extern uint32 _ttdp_version; diff --git a/src/settings_type.h b/src/settings_type.h index 245905897..d164be431 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -107,8 +107,8 @@ struct GUISettings { uint8 statusbar_pos; ///< position of statusbar, 0=left, 1=center, 2=right uint8 window_snap_radius; ///< windows snap at each other if closer than this uint8 window_soft_limit; ///< soft limit of maximum number of non-stickied non-vital windows (0 = no limit) - ZoomLevelByte zoom_min; ///< minimum zoom out level - ZoomLevelByte zoom_max; ///< maximum zoom out level + ZoomLevel zoom_min; ///< minimum zoom out level + ZoomLevel zoom_max; ///< maximum zoom out level bool disable_unsuitable_building; ///< disable infrastructure building when no suitable vehicles are available byte autosave; ///< how often should we do autosaves? bool threaded_saves; ///< should we do threaded saves? diff --git a/src/viewport.cpp b/src/viewport.cpp index 8ec315b16..8a1319072 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -1692,7 +1692,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom */ static void ViewportDrawChk(const ViewPort *vp, int left, int top, int right, int bottom) { - if (ScaleByZoom(bottom - top, vp->zoom) * ScaleByZoom(right - left, vp->zoom) > 180000 * ZOOM_LVL_BASE * ZOOM_LVL_BASE) { + if (ScaleByZoom(bottom - top, vp->zoom) * ScaleByZoom(right - left, vp->zoom) > (int)(180000 * ZOOM_LVL_BASE * ZOOM_LVL_BASE)) { if ((bottom - top) > (right - left)) { int t = (top + bottom) >> 1; ViewportDrawChk(vp, left, top, right, t); diff --git a/src/zoom_func.h b/src/zoom_func.h index 0e8fa8c9e..dff7322a0 100644 --- a/src/zoom_func.h +++ b/src/zoom_func.h @@ -23,7 +23,6 @@ */ static inline int ScaleByZoom(int value, ZoomLevel zoom) { - assert(zoom >= 0); return value << zoom; } @@ -36,7 +35,6 @@ static inline int ScaleByZoom(int value, ZoomLevel zoom) */ static inline int UnScaleByZoom(int value, ZoomLevel zoom) { - assert(zoom >= 0); return (value + (1 << zoom) - 1) >> zoom; } @@ -48,7 +46,6 @@ static inline int UnScaleByZoom(int value, ZoomLevel zoom) */ static inline int ScaleByZoomLower(int value, ZoomLevel zoom) { - assert(zoom >= 0); return value << zoom; } @@ -60,7 +57,6 @@ static inline int ScaleByZoomLower(int value, ZoomLevel zoom) */ static inline int UnScaleByZoomLower(int value, ZoomLevel zoom) { - assert(zoom >= 0); return value >> zoom; } diff --git a/src/zoom_type.h b/src/zoom_type.h index ea8302761..47a725df2 100644 --- a/src/zoom_type.h +++ b/src/zoom_type.h @@ -14,11 +14,11 @@ #include "core/enum_type.hpp" -static int const ZOOM_LVL_SHIFT = 2; -static int const ZOOM_LVL_BASE = 1 << ZOOM_LVL_SHIFT; +static uint const ZOOM_LVL_SHIFT = 2; +static uint const ZOOM_LVL_BASE = 1 << ZOOM_LVL_SHIFT; /** All zoom levels we know. */ -enum ZoomLevel { +enum ZoomLevel : byte { /* Our possible zoom-levels */ ZOOM_LVL_BEGIN = 0, ///< Begin for iteration. ZOOM_LVL_NORMAL = 0, ///< The normal zoom level. @@ -46,14 +46,12 @@ enum ZoomLevel { ZOOM_LVL_MIN = ZOOM_LVL_NORMAL, ///< Minimum zoom level. ZOOM_LVL_MAX = ZOOM_LVL_OUT_32X, ///< Maximum zoom level. + }; DECLARE_POSTFIX_INCREMENT(ZoomLevel) -/** Type for storing the zoom level in a byte. */ -typedef SimpleTinyEnumT<ZoomLevel, byte> ZoomLevelByte; - -extern ZoomLevelByte _gui_zoom; -extern ZoomLevelByte _font_zoom; +extern ZoomLevel _gui_zoom; +extern ZoomLevel _font_zoom; #define ZOOM_LVL_GUI (_gui_zoom) #define ZOOM_LVL_FONT (_font_zoom) |