summaryrefslogtreecommitdiff
path: root/src/settings.cpp
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2014-04-24 04:41:54 +0000
committerrubidium <rubidium@openttd.org>2014-04-24 04:41:54 +0000
commitb4914b91d9dc5fb007fd0705ef1678fe9f71848c (patch)
treef22cd9ac404f5c0e00eed492004cb5a41753328d /src/settings.cpp
parentae46990636684052932d659cb23cd46bf016d824 (diff)
downloadopenttd-b4914b91d9dc5fb007fd0705ef1678fe9f71848c.tar.xz
(svn r26493) -Codechange: use strecat to concatenate script settings instead of manually accounting for the amount of characters that has been written
Diffstat (limited to 'src/settings.cpp')
-rw-r--r--src/settings.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/settings.cpp b/src/settings.cpp
index c7d9e2b32..27c3c910b 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -1493,7 +1493,7 @@ static void AISaveConfig(IniFile *ini, const char *grpname)
AIConfig *config = AIConfig::GetConfig(c, AIConfig::SSS_FORCE_NEWGAME);
const char *name;
char value[1024];
- config->SettingsToString(value, lengthof(value));
+ config->SettingsToString(value, lastof(value));
if (config->HasScript()) {
name = config->GetName();
@@ -1516,7 +1516,7 @@ static void GameSaveConfig(IniFile *ini, const char *grpname)
GameConfig *config = GameConfig::GetConfig(AIConfig::SSS_FORCE_NEWGAME);
const char *name;
char value[1024];
- config->SettingsToString(value, lengthof(value));
+ config->SettingsToString(value, lastof(value));
if (config->HasScript()) {
name = config->GetName();