From b4914b91d9dc5fb007fd0705ef1678fe9f71848c Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 24 Apr 2014 04:41:54 +0000 Subject: (svn r26493) -Codechange: use strecat to concatenate script settings instead of manually accounting for the amount of characters that has been written --- src/settings.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/settings.cpp') diff --git a/src/settings.cpp b/src/settings.cpp index c7d9e2b32..27c3c910b 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -1493,7 +1493,7 @@ static void AISaveConfig(IniFile *ini, const char *grpname) AIConfig *config = AIConfig::GetConfig(c, AIConfig::SSS_FORCE_NEWGAME); const char *name; char value[1024]; - config->SettingsToString(value, lengthof(value)); + config->SettingsToString(value, lastof(value)); if (config->HasScript()) { name = config->GetName(); @@ -1516,7 +1516,7 @@ static void GameSaveConfig(IniFile *ini, const char *grpname) GameConfig *config = GameConfig::GetConfig(AIConfig::SSS_FORCE_NEWGAME); const char *name; char value[1024]; - config->SettingsToString(value, lengthof(value)); + config->SettingsToString(value, lastof(value)); if (config->HasScript()) { name = config->GetName(); -- cgit v1.2.3-54-g00ecf