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author | SamuXarick <43006711+SamuXarick@users.noreply.github.com> | 2021-10-03 11:54:19 +0100 |
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committer | GitHub <noreply@github.com> | 2021-10-03 12:54:19 +0200 |
commit | e404d16929991d1eddd9d37b859d3813be7e18ed (patch) | |
tree | 0c6de857141d311dd827db95a9fbd39dee501128 /src/saveload/afterload.cpp | |
parent | e4ad6329891c9235336649ef4412b2ce0a073af8 (diff) | |
download | openttd-e404d16929991d1eddd9d37b859d3813be7e18ed.tar.xz |
Fix #9591: Update station docking tiles upon placing a water object on a docking tile (#9594)
Diffstat (limited to 'src/saveload/afterload.cpp')
-rw-r--r-- | src/saveload/afterload.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 02a221bb6..6a42ea81c 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -3106,8 +3106,8 @@ bool AfterLoadGame() } } - if (IsSavegameVersionBefore(SLV_DOCK_DOCKINGTILES)) { - /* All tiles around docks may be docking tiles. */ + if (IsSavegameVersionBefore(SLV_REPAIR_OBJECT_DOCKING_TILES)) { + /* Placing objects on docking tiles was not updating adjacent station's docking tiles. */ for (Station *st : Station::Iterate()) { if (st->ship_station.tile != INVALID_TILE) UpdateStationDockingTiles(st); } |