From e404d16929991d1eddd9d37b859d3813be7e18ed Mon Sep 17 00:00:00 2001 From: SamuXarick <43006711+SamuXarick@users.noreply.github.com> Date: Sun, 3 Oct 2021 11:54:19 +0100 Subject: Fix #9591: Update station docking tiles upon placing a water object on a docking tile (#9594) --- src/saveload/afterload.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/saveload/afterload.cpp') diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 02a221bb6..6a42ea81c 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -3106,8 +3106,8 @@ bool AfterLoadGame() } } - if (IsSavegameVersionBefore(SLV_DOCK_DOCKINGTILES)) { - /* All tiles around docks may be docking tiles. */ + if (IsSavegameVersionBefore(SLV_REPAIR_OBJECT_DOCKING_TILES)) { + /* Placing objects on docking tiles was not updating adjacent station's docking tiles. */ for (Station *st : Station::Iterate()) { if (st->ship_station.tile != INVALID_TILE) UpdateStationDockingTiles(st); } -- cgit v1.2.3-70-g09d2