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authorpeter1138 <peter1138@openttd.org>2008-04-29 21:31:29 +0000
committerpeter1138 <peter1138@openttd.org>2008-04-29 21:31:29 +0000
commit45034bc522c8e541b5ec8b38868d13cc6290e3ac (patch)
tree82b8c0d69acb1c38843e4fcf0b11f46a057ef270 /src/saveload.cpp
parent6056d1fb3178e06bf6ce1098e918fe13edb56f18 (diff)
downloadopenttd-45034bc522c8e541b5ec8b38868d13cc6290e3ac.tar.xz
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Diffstat (limited to 'src/saveload.cpp')
-rw-r--r--src/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload.cpp b/src/saveload.cpp
index 02df1aa79..33b5c7eaf 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -34,7 +34,7 @@
#include "table/strings.h"
-extern const uint16 SAVEGAME_VERSION = 94;
+extern const uint16 SAVEGAME_VERSION = 95;
uint16 _sl_version; ///< the major savegame version identifier
byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!