From 45034bc522c8e541b5ec8b38868d13cc6290e3ac Mon Sep 17 00:00:00 2001 From: peter1138 Date: Tue, 29 Apr 2008 21:31:29 +0000 Subject: (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. --- src/saveload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/saveload.cpp') diff --git a/src/saveload.cpp b/src/saveload.cpp index 02df1aa79..33b5c7eaf 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -34,7 +34,7 @@ #include "table/strings.h" -extern const uint16 SAVEGAME_VERSION = 94; +extern const uint16 SAVEGAME_VERSION = 95; uint16 _sl_version; ///< the major savegame version identifier byte _sl_minor_version; ///< the minor savegame version, DO NOT USE! -- cgit v1.2.3-54-g00ecf