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author | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-04-23 22:55:27 +0200 |
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committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-04-24 23:04:55 +0200 |
commit | 37daf430379610536b5725fabd07847907499d41 (patch) | |
tree | 001036718ac8fdca6cd7bcb2c878df5ddcf4692b /src/openttd.cpp | |
parent | 58609e8fa699a82b6619021119bce5e550eb6188 (diff) | |
download | openttd-37daf430379610536b5725fabd07847907499d41.tar.xz |
Change: Zoom title game by UI zoom level
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index 4f629c118..b9bc7c985 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -62,6 +62,7 @@ #include "town.h" #include "subsidy_func.h" #include "gfx_layout.h" +#include "viewport_func.h" #include "viewport_sprite_sorter.h" #include "framerate_type.h" @@ -336,6 +337,7 @@ static void LoadIntroGame(bool load_newgrfs = true) SetLocalCompany(COMPANY_FIRST); } + FixTitleGameZoom(); _pause_mode = PM_UNPAUSED; _cursor.fix_at = false; |