diff options
-rw-r--r-- | src/main_gui.cpp | 10 | ||||
-rw-r--r-- | src/openttd.cpp | 2 | ||||
-rw-r--r-- | src/settings_gui.cpp | 2 | ||||
-rw-r--r-- | src/viewport_func.h | 1 |
4 files changed, 15 insertions, 0 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp index d4559c216..b6cf616d1 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -199,6 +199,16 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w) } } +void FixTitleGameZoom() +{ + if (_game_mode != GM_MENU) return; + + ViewPort *vp = FindWindowByClass(WC_MAIN_WINDOW)->viewport; + vp->zoom = _gui_zoom; + vp->virtual_width = ScaleByZoom(vp->width, vp->zoom); + vp->virtual_height = ScaleByZoom(vp->height, vp->zoom); +} + static const struct NWidgetPart _nested_main_window_widgets[] = { NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_M_VIEWPORT), SetResize(1, 1), }; diff --git a/src/openttd.cpp b/src/openttd.cpp index 4f629c118..b9bc7c985 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -62,6 +62,7 @@ #include "town.h" #include "subsidy_func.h" #include "gfx_layout.h" +#include "viewport_func.h" #include "viewport_sprite_sorter.h" #include "framerate_type.h" @@ -336,6 +337,7 @@ static void LoadIntroGame(bool load_newgrfs = true) SetLocalCompany(COMPANY_FIRST); } + FixTitleGameZoom(); _pause_mode = PM_UNPAUSED; _cursor.fix_at = false; diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index f4c7e466c..a6993cbf6 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -37,6 +37,7 @@ #include "stringfilter_type.h" #include "querystring_gui.h" #include "fontcache.h" +#include "zoom_func.h" #include <vector> @@ -542,6 +543,7 @@ struct GameOptionsWindow : Window { _gui_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index); UpdateCursorSize(); UpdateAllVirtCoords(); + FixTitleGameZoom(); ReInitAllWindows(); break; diff --git a/src/viewport_func.h b/src/viewport_func.h index 49ad4b2e8..9bfb42890 100644 --- a/src/viewport_func.h +++ b/src/viewport_func.h @@ -34,6 +34,7 @@ void MarkAllViewportsDirty(int left, int top, int right, int bottom); bool DoZoomInOutWindow(ZoomStateChange how, Window *w); void ZoomInOrOutToCursorWindow(bool in, Window * w); Point GetTileZoomCenterWindow(bool in, Window * w); +void FixTitleGameZoom(); void HandleZoomMessage(Window *w, const ViewPort *vp, byte widget_zoom_in, byte widget_zoom_out); /** |