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authorrubidium <rubidium@openttd.org>2008-03-26 10:38:31 +0000
committerrubidium <rubidium@openttd.org>2008-03-26 10:38:31 +0000
commitf241b0acd47e1568e6c737bf47b0e097eaad1e9d (patch)
tree161165aed9212aef7907c0d0e236e8d811d63611 /src/network
parent327e870962e53a9ae809f588d520f216274679ed (diff)
downloadopenttd-f241b0acd47e1568e6c737bf47b0e097eaad1e9d.tar.xz
(svn r12426) -Cleanup: sprinkle some coding style over a few files.
Diffstat (limited to 'src/network')
-rw-r--r--src/network/network_gui.cpp1645
1 files changed, 835 insertions, 810 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 52077aa6b..6881fd47f 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -255,58 +255,57 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
list_d *ld = &WP(w, network_ql_d).l;
switch (e->event) {
- case WE_CREATE: // Focus input box
- w->vscroll.cap = 13;
- w->resize.step_height = NET_PRC__SIZE_OF_ROW;
+ case WE_CREATE: // Focus input box
+ w->vscroll.cap = 13;
+ w->resize.step_height = NET_PRC__SIZE_OF_ROW;
- nd->field = NGWW_PLAYER;
- nd->server = NULL;
+ nd->field = NGWW_PLAYER;
+ nd->server = NULL;
- WP(w, network_ql_d).sort_list = NULL;
- ld->flags = VL_REBUILD | (_ng_sorting.order ? VL_DESC : VL_NONE);
- ld->sort_type = _ng_sorting.criteria;
- break;
+ WP(w, network_ql_d).sort_list = NULL;
+ ld->flags = VL_REBUILD | (_ng_sorting.order ? VL_DESC : VL_NONE);
+ ld->sort_type = _ng_sorting.criteria;
+ break;
- case WE_PAINT: {
- const NetworkGameList *sel = nd->server;
- const SortButtonState arrow = (ld->flags & VL_DESC) ? SBS_DOWN : SBS_UP;
+ case WE_PAINT: {
+ const NetworkGameList *sel = nd->server;
+ const SortButtonState arrow = (ld->flags & VL_DESC) ? SBS_DOWN : SBS_UP;
- if (ld->flags & VL_REBUILD) {
- BuildNetworkGameList(&WP(w, network_ql_d));
- SetVScrollCount(w, ld->list_length);
- }
- if (ld->flags & VL_RESORT) SortNetworkGameList(&WP(w, network_ql_d));
-
- /* 'Refresh' button invisible if no server selected */
- w->SetWidgetDisabledState(NGWW_REFRESH, sel == NULL);
- /* 'Join' button disabling conditions */
- w->SetWidgetDisabledState(NGWW_JOIN, sel == NULL || // no Selected Server
- !sel->online || // Server offline
- sel->info.clients_on >= sel->info.clients_max || // Server full
- !sel->info.compatible); // Revision mismatch
-
- /* 'NewGRF Settings' button invisible if no NewGRF is used */
- w->SetWidgetHiddenState(NGWW_NEWGRF, sel == NULL ||
- !sel->online ||
- sel->info.grfconfig == NULL);
-
- SetDParam(0, 0x00);
- SetDParam(1, _lan_internet_types_dropdown[_network_lan_internet]);
- DrawWindowWidgets(w);
-
- /* Edit box to set player name */
- DrawEditBox(w, &WP(w, network_ql_d).q, NGWW_PLAYER);
-
- DrawString(w->widget[NGWW_PLAYER].left - 100, 23, STR_NETWORK_PLAYER_NAME, TC_GOLD);
-
- /* Sort based on widgets: name, clients, compatibility */
- switch (ld->sort_type) {
- case NGWW_NAME - NGWW_NAME: DrawSortButtonState(w, NGWW_NAME, arrow); break;
- case NGWW_CLIENTS - NGWW_NAME: DrawSortButtonState(w, NGWW_CLIENTS, arrow); break;
- case NGWW_INFO - NGWW_NAME: DrawSortButtonState(w, NGWW_INFO, arrow); break;
- }
+ if (ld->flags & VL_REBUILD) {
+ BuildNetworkGameList(&WP(w, network_ql_d));
+ SetVScrollCount(w, ld->list_length);
+ }
+ if (ld->flags & VL_RESORT) SortNetworkGameList(&WP(w, network_ql_d));
+
+ /* 'Refresh' button invisible if no server selected */
+ w->SetWidgetDisabledState(NGWW_REFRESH, sel == NULL);
+ /* 'Join' button disabling conditions */
+ w->SetWidgetDisabledState(NGWW_JOIN, sel == NULL || // no Selected Server
+ !sel->online || // Server offline
+ sel->info.clients_on >= sel->info.clients_max || // Server full
+ !sel->info.compatible); // Revision mismatch
+
+ /* 'NewGRF Settings' button invisible if no NewGRF is used */
+ w->SetWidgetHiddenState(NGWW_NEWGRF, sel == NULL ||
+ !sel->online ||
+ sel->info.grfconfig == NULL);
+
+ SetDParam(0, 0x00);
+ SetDParam(1, _lan_internet_types_dropdown[_network_lan_internet]);
+ DrawWindowWidgets(w);
+
+ /* Edit box to set player name */
+ DrawEditBox(w, &WP(w, network_ql_d).q, NGWW_PLAYER);
+
+ DrawString(w->widget[NGWW_PLAYER].left - 100, 23, STR_NETWORK_PLAYER_NAME, TC_GOLD);
+
+ /* Sort based on widgets: name, clients, compatibility */
+ switch (ld->sort_type) {
+ case NGWW_NAME - NGWW_NAME: DrawSortButtonState(w, NGWW_NAME, arrow); break;
+ case NGWW_CLIENTS - NGWW_NAME: DrawSortButtonState(w, NGWW_CLIENTS, arrow); break;
+ case NGWW_INFO - NGWW_NAME: DrawSortButtonState(w, NGWW_INFO, arrow); break;
+ }
- { // draw list of games
uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3;
int32 n = 0;
int32 pos = w->vscroll.pos;
@@ -347,261 +346,270 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
y += NET_PRC__SIZE_OF_ROW;
if (++n == w->vscroll.cap) break; // max number of games in the window
}
- }
- /* Draw the right menu */
- GfxFillRect(w->widget[NGWW_DETAILS].left + 1, 43, w->widget[NGWW_DETAILS].right - 1, 92, 157);
- if (sel == NULL) {
- DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 58, STR_NETWORK_GAME_INFO, TC_FROMSTRING);
- } else if (!sel->online) {
- SetDParamStr(0, sel->info.server_name);
- DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 68, STR_ORANGE, TC_FROMSTRING); // game name
-
- DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 132, STR_NETWORK_SERVER_OFFLINE, TC_FROMSTRING); // server offline
- } else { // show game info
- uint16 y = 100;
- const uint16 x = w->widget[NGWW_DETAILS].left + 5;
-
- DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 48, STR_NETWORK_GAME_INFO, TC_FROMSTRING);
-
-
- SetDParamStr(0, sel->info.server_name);
- DrawStringCenteredTruncated(w->widget[NGWW_DETAILS].left, w->widget[NGWW_DETAILS].right, 62, STR_ORANGE, TC_BLACK); // game name
-
- SetDParamStr(0, sel->info.map_name);
- DrawStringCenteredTruncated(w->widget[NGWW_DETAILS].left, w->widget[NGWW_DETAILS].right, 74, STR_02BD, TC_BLACK); // map name
-
- SetDParam(0, sel->info.clients_on);
- SetDParam(1, sel->info.clients_max);
- SetDParam(2, sel->info.companies_on);
- SetDParam(3, sel->info.companies_max);
- DrawString(x, y, STR_NETWORK_CLIENTS, TC_GOLD);
- y += 10;
-
- SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
- DrawString(x, y, STR_NETWORK_LANGUAGE, TC_GOLD); // server language
- y += 10;
-
- SetDParam(0, STR_TEMPERATE_LANDSCAPE + sel->info.map_set);
- DrawString(x, y, STR_NETWORK_TILESET, TC_GOLD); // tileset
- y += 10;
-
- SetDParam(0, sel->info.map_width);
- SetDParam(1, sel->info.map_height);
- DrawString(x, y, STR_NETWORK_MAP_SIZE, TC_GOLD); // map size
- y += 10;
-
- SetDParamStr(0, sel->info.server_revision);
- DrawString(x, y, STR_NETWORK_SERVER_VERSION, TC_GOLD); // server version
- y += 10;
-
- SetDParamStr(0, sel->info.hostname);
- SetDParam(1, sel->port);
- DrawString(x, y, STR_NETWORK_SERVER_ADDRESS, TC_GOLD); // server address
- y += 10;
-
- SetDParam(0, sel->info.start_date);
- DrawString(x, y, STR_NETWORK_START_DATE, TC_GOLD); // start date
- y += 10;
-
- SetDParam(0, sel->info.game_date);
- DrawString(x, y, STR_NETWORK_CURRENT_DATE, TC_GOLD); // current date
- y += 10;
-
- y += 2;
-
- if (!sel->info.compatible) {
- DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, y, sel->info.version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH, TC_FROMSTRING); // server mismatch
- } else if (sel->info.clients_on == sel->info.clients_max) {
- /* Show: server full, when clients_on == clients_max */
- DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, y, STR_NETWORK_SERVER_FULL, TC_FROMSTRING); // server full
- } else if (sel->info.use_password) {
- DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, y, STR_NETWORK_PASSWORD, TC_FROMSTRING); // password warning
+ /* Draw the right menu */
+ GfxFillRect(w->widget[NGWW_DETAILS].left + 1, 43, w->widget[NGWW_DETAILS].right - 1, 92, 157);
+ if (sel == NULL) {
+ DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 58, STR_NETWORK_GAME_INFO, TC_FROMSTRING);
+ } else if (!sel->online) {
+ SetDParamStr(0, sel->info.server_name);
+ DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 68, STR_ORANGE, TC_FROMSTRING); // game name
+
+ DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 132, STR_NETWORK_SERVER_OFFLINE, TC_FROMSTRING); // server offline
+ } else { // show game info
+ uint16 y = 100;
+ const uint16 x = w->widget[NGWW_DETAILS].left + 5;
+
+ DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 48, STR_NETWORK_GAME_INFO, TC_FROMSTRING);
+
+
+ SetDParamStr(0, sel->info.server_name);
+ DrawStringCenteredTruncated(w->widget[NGWW_DETAILS].left, w->widget[NGWW_DETAILS].right, 62, STR_ORANGE, TC_BLACK); // game name
+
+ SetDParamStr(0, sel->info.map_name);
+ DrawStringCenteredTruncated(w->widget[NGWW_DETAILS].left, w->widget[NGWW_DETAILS].right, 74, STR_02BD, TC_BLACK); // map name
+
+ SetDParam(0, sel->info.clients_on);
+ SetDParam(1, sel->info.clients_max);
+ SetDParam(2, sel->info.companies_on);
+ SetDParam(3, sel->info.companies_max);
+ DrawString(x, y, STR_NETWORK_CLIENTS, TC_GOLD);
+ y += 10;
+
+ SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
+ DrawString(x, y, STR_NETWORK_LANGUAGE, TC_GOLD); // server language
+ y += 10;
+
+ SetDParam(0, STR_TEMPERATE_LANDSCAPE + sel->info.map_set);
+ DrawString(x, y, STR_NETWORK_TILESET, TC_GOLD); // tileset
+ y += 10;
+
+ SetDParam(0, sel->info.map_width);
+ SetDParam(1, sel->info.map_height);
+ DrawString(x, y, STR_NETWORK_MAP_SIZE, TC_GOLD); // map size
+ y += 10;
+
+ SetDParamStr(0, sel->info.server_revision);
+ DrawString(x, y, STR_NETWORK_SERVER_VERSION, TC_GOLD); // server version
+ y += 10;
+
+ SetDParamStr(0, sel->info.hostname);
+ SetDParam(1, sel->port);
+ DrawString(x, y, STR_NETWORK_SERVER_ADDRESS, TC_GOLD); // server address
+ y += 10;
+
+ SetDParam(0, sel->info.start_date);
+ DrawString(x, y, STR_NETWORK_START_DATE, TC_GOLD); // start date
+ y += 10;
+
+ SetDParam(0, sel->info.game_date);
+ DrawString(x, y, STR_NETWORK_CURRENT_DATE, TC_GOLD); // current date
+ y += 10;
+
+ y += 2;
+
+ if (!sel->info.compatible) {
+ DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, y, sel->info.version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH, TC_FROMSTRING); // server mismatch
+ } else if (sel->info.clients_on == sel->info.clients_max) {
+ /* Show: server full, when clients_on == clients_max */
+ DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, y, STR_NETWORK_SERVER_FULL, TC_FROMSTRING); // server full
+ } else if (sel->info.use_password) {
+ DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, y, STR_NETWORK_PASSWORD, TC_FROMSTRING); // password warning
+ }
+
+ y += 10;
}
+ } break;
- y += 10;
- }
- } break;
+ case WE_CLICK:
+ nd->field = e->we.click.widget;
+ switch (e->we.click.widget) {
+ case NGWW_PLAYER:
+ ShowOnScreenKeyboard(w, &WP(w, network_ql_d).q, NGWW_PLAYER, 0, 0);
+ break;
- case WE_CLICK:
- nd->field = e->we.click.widget;
- switch (e->we.click.widget) {
- case NGWW_PLAYER:
- ShowOnScreenKeyboard(w, &WP(w, network_ql_d).q, NGWW_PLAYER, 0, 0);
- break;
- case NGWW_CANCEL: // Cancel button
- DeleteWindowById(WC_NETWORK_WINDOW, 0);
- break;
- case NGWW_CONN_BTN: // 'Connection' droplist
- ShowDropDownMenu(w, _lan_internet_types_dropdown, _network_lan_internet, NGWW_CONN_BTN, 0, 0); // do it for widget NSSW_CONN_BTN
- break;
- case NGWW_NAME: // Sort by name
- case NGWW_CLIENTS: // Sort by connected clients
- case NGWW_INFO: // Connectivity (green dot)
- if (ld->sort_type == e->we.click.widget - NGWW_NAME) ld->flags ^= VL_DESC;
- ld->flags |= VL_RESORT;
- ld->sort_type = e->we.click.widget - NGWW_NAME;
-
- _ng_sorting.order = !!(ld->flags & VL_DESC);
- _ng_sorting.criteria = ld->sort_type;
- SetWindowDirty(w);
- break;
- case NGWW_MATRIX: { // Matrix to show networkgames
- NetworkGameList *cur_item;
- uint32 id_v = (e->we.click.pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW;
+ case NGWW_CANCEL: // Cancel button
+ DeleteWindowById(WC_NETWORK_WINDOW, 0);
+ break;
- if (id_v >= w->vscroll.cap) return; // click out of bounds
- id_v += w->vscroll.pos;
+ case NGWW_CONN_BTN: // 'Connection' droplist
+ ShowDropDownMenu(w, _lan_internet_types_dropdown, _network_lan_internet, NGWW_CONN_BTN, 0, 0); // do it for widget NSSW_CONN_BTN
+ break;
- cur_item = _network_game_list;
- for (; id_v > 0 && cur_item != NULL; id_v--) cur_item = cur_item->next;
+ case NGWW_NAME: // Sort by name
+ case NGWW_CLIENTS: // Sort by connected clients
+ case NGWW_INFO: // Connectivity (green dot)
+ if (ld->sort_type == e->we.click.widget - NGWW_NAME) ld->flags ^= VL_DESC;
+ ld->flags |= VL_RESORT;
+ ld->sort_type = e->we.click.widget - NGWW_NAME;
- nd->server = cur_item;
- SetWindowDirty(w);
- } break;
- case NGWW_FIND: // Find server automatically
- switch (_network_lan_internet) {
- case 0: NetworkUDPSearchGame(); break;
- case 1: NetworkUDPQueryMasterServer(); break;
- }
- break;
- case NGWW_ADD: { // Add a server
- ShowQueryString(
- BindCString(_network_default_ip),
- STR_NETWORK_ENTER_IP,
- 31 | 0x1000, // maximum number of characters OR
- 250, // characters up to this width pixels, whichever is satisfied first
- w, CS_ALPHANUMERAL);
- } break;
- case NGWW_START: // Start server
- ShowNetworkStartServerWindow();
- break;
- case NGWW_JOIN: // Join Game
- if (nd->server != NULL) {
- snprintf(_network_last_host, sizeof(_network_last_host), "%s", inet_ntoa(*(struct in_addr *)&nd->server->ip));
- _network_last_port = nd->server->port;
- ShowNetworkLobbyWindow(nd->server);
+ _ng_sorting.order = !!(ld->flags & VL_DESC);
+ _ng_sorting.criteria = ld->sort_type;
+ SetWindowDirty(w);
+ break;
+
+ case NGWW_MATRIX: { // Matrix to show networkgames
+ NetworkGameList *cur_item;
+ uint32 id_v = (e->we.click.pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW;
+
+ if (id_v >= w->vscroll.cap) return; // click out of bounds
+ id_v += w->vscroll.pos;
+
+ cur_item = _network_game_list;
+ for (; id_v > 0 && cur_item != NULL; id_v--) cur_item = cur_item->next;
+
+ nd->server = cur_item;
+ SetWindowDirty(w);
+ } break;
+
+ case NGWW_FIND: // Find server automatically
+ switch (_network_lan_internet) {
+ case 0: NetworkUDPSearchGame(); break;
+ case 1: NetworkUDPQueryMasterServer(); break;
+ }
+ break;
+
+ case NGWW_ADD: // Add a server
+ ShowQueryString(
+ BindCString(_network_default_ip),
+ STR_NETWORK_ENTER_IP,
+ 31 | 0x1000, // maximum number of characters OR
+ 250, // characters up to this width pixels, whichever is satisfied first
+ w, CS_ALPHANUMERAL);
+ break;
+
+ case NGWW_START: // Start server
+ ShowNetworkStartServerWindow();
+ break;
+
+ case NGWW_JOIN: // Join Game
+ if (nd->server != NULL) {
+ snprintf(_network_last_host, sizeof(_network_last_host), "%s", inet_ntoa(*(struct in_addr *)&nd->server->ip));
+ _network_last_port = nd->server->port;
+ ShowNetworkLobbyWindow(nd->server);
+ }
+ break;
+
+ case NGWW_REFRESH: // Refresh
+ if (nd->server != NULL) NetworkUDPQueryServer(nd->server->info.hostname, nd->server->port);
+ break;
+
+ case NGWW_NEWGRF: // NewGRF Settings
+ if (nd->server != NULL) ShowNewGRFSettings(false, false, false, &nd->server->info.grfconfig);
+ break;
}
break;
- case NGWW_REFRESH: // Refresh
- if (nd->server != NULL)
- NetworkUDPQueryServer(nd->server->info.hostname, nd->server->port);
- break;
- case NGWW_NEWGRF: // NewGRF Settings
- if (nd->server != NULL) ShowNewGRFSettings(false, false, false, &nd->server->info.grfconfig);
- break;
- } break;
+ case WE_DROPDOWN_SELECT: // we have selected a dropdown item in the list
+ switch (e->we.dropdown.button) {
+ case NGWW_CONN_BTN:
+ _network_lan_internet = e->we.dropdown.index;
+ break;
- case WE_DROPDOWN_SELECT: // we have selected a dropdown item in the list
- switch (e->we.dropdown.button) {
- case NGWW_CONN_BTN:
- _network_lan_internet = e->we.dropdown.index;
- break;
- default:
- NOT_REACHED();
- }
+ default:
+ NOT_REACHED();
+ }
- SetWindowDirty(w);
- break;
+ SetWindowDirty(w);
+ break;
- case WE_MOUSELOOP:
- if (nd->field == NGWW_PLAYER) HandleEditBox(w, &WP(w, network_ql_d).q, NGWW_PLAYER);
- break;
+ case WE_MOUSELOOP:
+ if (nd->field == NGWW_PLAYER) HandleEditBox(w, &WP(w, network_ql_d).q, NGWW_PLAYER);
+ break;
- case WE_MESSAGE:
- if (e->we.message.msg != 0) nd->server = NULL;
- ld->flags |= VL_REBUILD;
- SetWindowDirty(w);
- break;
-
- case WE_KEYPRESS:
- if (nd->field != NGWW_PLAYER) {
- if (nd->server != NULL) {
- if (e->we.keypress.keycode == WKC_DELETE) { // Press 'delete' to remove servers
- NetworkGameListRemoveItem(nd->server);
- NetworkRebuildHostList();
- nd->server = NULL;
+ case WE_MESSAGE:
+ if (e->we.message.msg != 0) nd->server = NULL;
+ ld->flags |= VL_REBUILD;
+ SetWindowDirty(w);
+ break;
+
+ case WE_KEYPRESS:
+ if (nd->field != NGWW_PLAYER) {
+ if (nd->server != NULL) {
+ if (e->we.keypress.keycode == WKC_DELETE) { // Press 'delete' to remove servers
+ NetworkGameListRemoveItem(nd->server);
+ NetworkRebuildHostList();
+ nd->server = NULL;
+ }
}
+ break;
}
- break;
- }
- if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, NGWW_PLAYER, e) == 1) break; // enter pressed
+ if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, NGWW_PLAYER, e) == 1) break; // enter pressed
- /* The name is only allowed when it starts with a letter! */
- if (_edit_str_net_buf[0] != '\0' && _edit_str_net_buf[0] != ' ') {
- ttd_strlcpy(_network_player_name, _edit_str_net_buf, lengthof(_network_player_name));
- } else {
- ttd_strlcpy(_network_player_name, "Player", lengthof(_network_player_name));
- }
+ /* The name is only allowed when it starts with a letter! */
+ if (_edit_str_net_buf[0] != '\0' && _edit_str_net_buf[0] != ' ') {
+ ttd_strlcpy(_network_player_name, _edit_str_net_buf, lengthof(_network_player_name));
+ } else {
+ ttd_strlcpy(_network_player_name, "Player", lengthof(_network_player_name));
+ }
- break;
+ break;
- case WE_ON_EDIT_TEXT:
- NetworkAddServer(e->we.edittext.str);
- NetworkRebuildHostList();
- break;
+ case WE_ON_EDIT_TEXT:
+ NetworkAddServer(e->we.edittext.str);
+ NetworkRebuildHostList();
+ break;
- case WE_RESIZE: {
- w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
+ case WE_RESIZE: {
+ w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
- w->widget[NGWW_MATRIX].data = (w->vscroll.cap << 8) + 1;
+ w->widget[NGWW_MATRIX].data = (w->vscroll.cap << 8) + 1;
- SetVScrollCount(w, ld->list_length);
+ SetVScrollCount(w, ld->list_length);
- int widget_width = w->widget[NGWW_FIND].right - w->widget[NGWW_FIND].left;
- int space = (w->width - 4 * widget_width - 25) / 3;
+ int widget_width = w->widget[NGWW_FIND].right - w->widget[NGWW_FIND].left;
+ int space = (w->width - 4 * widget_width - 25) / 3;
- int offset = 10;
- for (uint i = 0; i < 4; i++) {
- w->widget[NGWW_FIND + i].left = offset;
- offset += widget_width;
- w->widget[NGWW_FIND + i].right = offset;
- offset += space;
- }
- } break;
+ int offset = 10;
+ for (uint i = 0; i < 4; i++) {
+ w->widget[NGWW_FIND + i].left = offset;
+ offset += widget_width;
+ w->widget[NGWW_FIND + i].right = offset;
+ offset += space;
+ }
+ } break;
- case WE_DESTROY: // Nicely clean up the sort-list
- free(WP(w, network_ql_d).sort_list);
- break;
+ case WE_DESTROY: // Nicely clean up the sort-list
+ free(WP(w, network_ql_d).sort_list);
+ break;
}
}
static const Widget _network_game_window_widgets[] = {
/* TOP */
-{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // NGWW_CLOSE
-{ WWT_CAPTION, RESIZE_RIGHT, BGC, 11, 449, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
-{ WWT_PANEL, RESIZE_RB, BGC, 0, 449, 14, 263, 0x0, STR_NULL},
+{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // NGWW_CLOSE
+{ WWT_CAPTION, RESIZE_RIGHT, BGC, 11, 449, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
+{ WWT_PANEL, RESIZE_RB, BGC, 0, 449, 14, 263, 0x0, STR_NULL},
-{ WWT_TEXT, RESIZE_NONE, BGC, 9, 85, 23, 35, STR_NETWORK_CONNECTION, STR_NULL},
-{ WWT_DROPDOWNIN, RESIZE_NONE, BGC, 90, 181, 22, 33, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP}, // NGWW_CONN_BTN
+{ WWT_TEXT, RESIZE_NONE, BGC, 9, 85, 23, 35, STR_NETWORK_CONNECTION, STR_NULL},
+{ WWT_DROPDOWNIN, RESIZE_NONE, BGC, 90, 181, 22, 33, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP}, // NGWW_CONN_BTN
{ WWT_EDITBOX, RESIZE_LR, BGC, 290, 440, 22, 33, STR_NETWORK_PLAYER_NAME_OSKTITLE, STR_NETWORK_ENTER_NAME_TIP}, // NGWW_PLAYER
/* LEFT SIDE */
-{ WWT_PUSHTXTBTN, RESIZE_RIGHT, BTC, 10, 70, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP}, // NGWW_NAME
-{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 71, 150, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP}, // NGWW_CLIENTS
-{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 151, 190, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP}, // NGWW_INFO
+{ WWT_PUSHTXTBTN, RESIZE_RIGHT, BTC, 10, 70, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP}, // NGWW_NAME
+{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 71, 150, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP}, // NGWW_CLIENTS
+{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 151, 190, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP}, // NGWW_INFO
-{ WWT_MATRIX, RESIZE_RB, BGC, 10, 190, 54, 236, (13 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT}, // NGWW_MATRIX
-{ WWT_SCROLLBAR, RESIZE_LRB, BGC, 191, 202, 42, 236, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_MATRIX, RESIZE_RB, BGC, 10, 190, 54, 236, (13 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT}, // NGWW_MATRIX
+{ WWT_SCROLLBAR, RESIZE_LRB, BGC, 191, 202, 42, 236, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
/* RIGHT SIDE */
-{ WWT_PANEL, RESIZE_LRB, BGC, 210, 440, 42, 236, 0x0, STR_NULL}, // NGWW_DETAILS
+{ WWT_PANEL, RESIZE_LRB, BGC, 210, 440, 42, 236, 0x0, STR_NULL}, // NGWW_DETAILS
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 215, 315, 215, 226, STR_NETWORK_JOIN_GAME, STR_NULL}, // NGWW_JOIN
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP}, // NGWW_REFRESH
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 215, 315, 215, 226, STR_NETWORK_JOIN_GAME, STR_NULL}, // NGWW_JOIN
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP}, // NGWW_REFRESH
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 197, 208, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL}, // NGWW_NEWGRF
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 197, 208, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL}, // NGWW_NEWGRF
/* BOTTOM */
-{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 10, 110, 246, 257, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP}, // NGWW_FIND
-{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 118, 218, 246, 257, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP}, // NGWW_ADD
-{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 226, 326, 246, 257, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP}, // NGWW_START
-{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 334, 434, 246, 257, STR_012E_CANCEL, STR_NULL}, // NGWW_CANCEL
+{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 10, 110, 246, 257, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP}, // NGWW_FIND
+{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 118, 218, 246, 257, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP}, // NGWW_ADD
+{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 226, 326, 246, 257, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP}, // NGWW_START
+{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 334, 434, 246, 257, STR_012E_CANCEL, STR_NULL}, // NGWW_CANCEL
-{ WWT_RESIZEBOX, RESIZE_LRTB, BGC, 438, 449, 252, 263, 0x0, STR_RESIZE_BUTTON },
+{ WWT_RESIZEBOX, RESIZE_LRTB, BGC, 438, 449, 252, 263, 0x0, STR_RESIZE_BUTTON },
{ WIDGETS_END},
};
@@ -617,12 +625,11 @@ static const WindowDesc _network_game_window_desc = {
void ShowNetworkGameWindow()
{
static bool first = true;
- Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
/* Only show once */
if (first) {
- char* const *srv;
+ char * const *srv;
first = false;
// add all servers from the config file to our list
@@ -634,7 +641,7 @@ void ShowNetworkGameWindow()
_ng_sorting.order = 0; // sort ascending by default
}
- w = AllocateWindowDesc(&_network_game_window_desc);
+ Window *w = AllocateWindowDesc(&_network_game_window_desc);
if (w != NULL) {
querystr_d *querystr = &WP(w, network_ql_d).q;
@@ -687,245 +694,254 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
network_d *nd = &WP(w, network_ql_d).n;
switch (e->event) {
- case WE_CREATE: // focus input box
- nd->field = NSSW_GAMENAME;
- _network_game_info.use_password = (_network_server_password[0] != '\0');
- break;
-
- case WE_PAINT: {
- int y = NSSWND_START, pos;
- const FiosItem *item;
-
- /* draw basic widgets */
- SetDParam(1, _connection_types_dropdown[_network_advertise]);
- SetDParam(2, _network_game_info.clients_max);
- SetDParam(3, _network_game_info.companies_max);
- SetDParam(4, _network_game_info.spectators_max);
- SetDParam(5, STR_NETWORK_LANG_ANY + _network_game_info.server_lang);
- DrawWindowWidgets(w);
-
- /* editbox to set game name */
- DrawEditBox(w, &WP(w, network_ql_d).q, NSSW_GAMENAME);
-
- /* if password is set, draw red '*' next to 'Set password' button */
- if (_network_game_info.use_password) DoDrawString("*", 408, 23, TC_RED);
-
- /* draw list of maps */
- GfxFillRect(11, 63, 258, 215, 0xD7); // black background of maps list
-
- pos = w->vscroll.pos;
- while (pos < _fios_num + 1) {
- item = _fios_list + pos - 1;
- if (item == nd->map || (pos == 0 && nd->map == NULL))
- GfxFillRect(11, y - 1, 258, y + 10, 155); // show highlighted item with a different colour
-
- if (pos == 0) {
- DrawString(14, y, STR_4010_GENERATE_RANDOM_NEW_GAME, TC_DARK_GREEN);
- } else {
- DoDrawString(item->title, 14, y, _fios_colors[item->type] );
- }
- pos++;
- y += NSSWND_ROWSIZE;
-
- if (y >= w->vscroll.cap * NSSWND_ROWSIZE + NSSWND_START) break;
- }
- } break;
-
- case WE_CLICK:
- if (e->we.click.widget != NSSW_CONNTYPE_BTN && e->we.click.widget != NSSW_LANGUAGE_BTN) HideDropDownMenu(w);
- nd->field = e->we.click.widget;
- switch (e->we.click.widget) {
- case NSSW_CLOSE: // Close 'X'
- case NSSW_CANCEL: // Cancel button
- ShowNetworkGameWindow();
- break;
- case NSSW_GAMENAME:
- ShowOnScreenKeyboard(w, &WP(w, network_ql_d).q, NSSW_GAMENAME, 0, 0);
- break;
- case NSSW_SETPWD: // Set password button
- nd->widget_id = NSSW_SETPWD;
- ShowQueryString(BindCString(_network_server_password), STR_NETWORK_SET_PASSWORD, 20, 250, w, CS_ALPHANUMERAL);
+ case WE_CREATE: // focus input box
+ nd->field = NSSW_GAMENAME;
+ _network_game_info.use_password = (_network_server_password[0] != '\0');
break;
- case NSSW_SELMAP: { // Select map
- int y = (e->we.click.pt.y - NSSWND_START) / NSSWND_ROWSIZE;
+ case WE_PAINT: {
+ int y = NSSWND_START, pos;
+ const FiosItem *item;
- y += w->vscroll.pos;
- if (y >= w->vscroll.count) return;
+ /* draw basic widgets */
+ SetDParam(1, _connection_types_dropdown[_network_advertise]);
+ SetDParam(2, _network_game_info.clients_max);
+ SetDParam(3, _network_game_info.companies_max);
+ SetDParam(4, _network_game_info.spectators_max);
+ SetDParam(5, STR_NETWORK_LANG_ANY + _network_game_info.server_lang);
+ DrawWindowWidgets(w);
- nd->map = (y == 0) ? NULL : _fios_list + y - 1;
- SetWindowDirty(w);
- } break;
- case NSSW_CONNTYPE_BTN: // Connection type
- ShowDropDownMenu(w, _connection_types_dropdown, _network_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
- break;
- case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU: // Click on up/down button for number of clients
- case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU: // Click on up/down button for number of companies
- case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
- /* Don't allow too fast scrolling */
- if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
- w->HandleButtonClick(e->we.click.widget);
- SetWindowDirty(w);
- switch (e->we.click.widget) {
- default: NOT_REACHED();
- case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU:
- _network_game_info.clients_max = Clamp(_network_game_info.clients_max + e->we.click.widget - NSSW_CLIENTS_TXT, 2, MAX_CLIENTS);
- break;
- case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU:
- _network_game_info.companies_max = Clamp(_network_game_info.companies_max + e->we.click.widget - NSSW_COMPANIES_TXT, 1, MAX_PLAYERS);
- break;
- case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU:
- _network_game_info.spectators_max = Clamp(_network_game_info.spectators_max + e->we.click.widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS);
- break;
+ /* editbox to set game name */
+ DrawEditBox(w, &WP(w, network_ql_d).q, NSSW_GAMENAME);
+
+ /* if password is set, draw red '*' next to 'Set password' button */
+ if (_network_game_info.use_password) DoDrawString("*", 408, 23, TC_RED);
+
+ /* draw list of maps */
+ GfxFillRect(11, 63, 258, 215, 0xD7); // black background of maps list
+
+ pos = w->vscroll.pos;
+ while (pos < _fios_num + 1) {
+ item = _fios_list + pos - 1;
+ if (item == nd->map || (pos == 0 && nd->map == NULL))
+ GfxFillRect(11, y - 1, 258, y + 10, 155); // show highlighted item with a different colour
+
+ if (pos == 0) {
+ DrawString(14, y, STR_4010_GENERATE_RANDOM_NEW_GAME, TC_DARK_GREEN);
+ } else {
+ DoDrawString(item->title, 14, y, _fios_colors[item->type] );
}
+ pos++;
+ y += NSSWND_ROWSIZE;
+
+ if (y >= w->vscroll.cap * NSSWND_ROWSIZE + NSSWND_START) break;
}
- _left_button_clicked = false;
- break;
- case NSSW_CLIENTS_TXT: // Click on number of players
- nd->widget_id = NSSW_CLIENTS_TXT;
- SetDParam(0, _network_game_info.clients_max);
- ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_CLIENTS, 3, 50, w, CS_NUMERAL);
- break;
- case NSSW_COMPANIES_TXT: // Click on number of companies
- nd->widget_id = NSSW_COMPANIES_TXT;
- SetDParam(0, _network_game_info.companies_max);
- ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_COMPANIES, 3, 50, w, CS_NUMERAL);
- break;
- case NSSW_SPECTATORS_TXT: // Click on number of spectators
- nd->widget_id = NSSW_SPECTATORS_TXT;
- SetDParam(0, _network_game_info.spectators_max);
- ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_SPECTATORS, 3, 50, w, CS_NUMERAL);
- break;
- case NSSW_LANGUAGE_BTN: { // Language
- uint sel = 0;
- for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
- if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _network_game_info.server_lang) {
- sel = i;
+ } break;
+
+ case WE_CLICK:
+ if (e->we.click.widget != NSSW_CONNTYPE_BTN && e->we.click.widget != NSSW_LANGUAGE_BTN) HideDropDownMenu(w);
+ nd->field = e->we.click.widget;
+ switch (e->we.click.widget) {
+ case NSSW_CLOSE: // Close 'X'
+ case NSSW_CANCEL: // Cancel button
+ ShowNetworkGameWindow();
+ break;
+
+ case NSSW_GAMENAME:
+ ShowOnScreenKeyboard(w, &WP(w, network_ql_d).q, NSSW_GAMENAME, 0, 0);
+ break;
+
+ case NSSW_SETPWD: // Set password button
+ nd->widget_id = NSSW_SETPWD;
+ ShowQueryString(BindCString(_network_server_password), STR_NETWORK_SET_PASSWORD, 20, 250, w, CS_ALPHANUMERAL);
break;
- }
- }
- ShowDropDownMenu(w, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0);
- break;
- }
- case NSSW_START: // Start game
- _is_network_server = true;
-
- if (nd->map == NULL) { // start random new game
- ShowGenerateLandscape();
- } else { // load a scenario
- char *name = FiosBrowseTo(nd->map);
- if (name != NULL) {
- SetFiosType(nd->map->type);
- _file_to_saveload.filetype = FT_SCENARIO;
- ttd_strlcpy(_file_to_saveload.name, name, sizeof(_file_to_saveload.name));
- ttd_strlcpy(_file_to_saveload.title, nd->map->title, sizeof(_file_to_saveload.title));
+ case NSSW_SELMAP: { // Select map
+ int y = (e->we.click.pt.y - NSSWND_START) / NSSWND_ROWSIZE;
+
+ y += w->vscroll.pos;
+ if (y >= w->vscroll.count) return;
+
+ nd->map = (y == 0) ? NULL : _fios_list + y - 1;
+ SetWindowDirty(w);
+ } break;
+
+ case NSSW_CONNTYPE_BTN: // Connection type
+ ShowDropDownMenu(w, _connection_types_dropdown, _network_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
+ break;
+
+ case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU: // Click on up/down button for number of clients
+ case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU: // Click on up/down button for number of companies
+ case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
+ /* Don't allow too fast scrolling */
+ if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
+ w->HandleButtonClick(e->we.click.widget);
+ SetWindowDirty(w);
+ switch (e->we.click.widget) {
+ default: NOT_REACHED();
+ case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU:
+ _network_game_info.clients_max = Clamp(_network_game_info.clients_max + e->we.click.widget - NSSW_CLIENTS_TXT, 2, MAX_CLIENTS);
+ break;
+ case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU:
+ _network_game_info.companies_max = Clamp(_network_game_info.companies_max + e->we.click.widget - NSSW_COMPANIES_TXT, 1, MAX_PLAYERS);
+ break;
+ case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU:
+ _network_game_info.spectators_max = Clamp(_network_game_info.spectators_max + e->we.click.widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS);
+ break;
+ }
+ }
+ _left_button_clicked = false;
+ break;
+
+ case NSSW_CLIENTS_TXT: // Click on number of players
+ nd->widget_id = NSSW_CLIENTS_TXT;
+ SetDParam(0, _network_game_info.clients_max);
+ ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_CLIENTS, 3, 50, w, CS_NUMERAL);
+ break;
+
+ case NSSW_COMPANIES_TXT: // Click on number of companies
+ nd->widget_id = NSSW_COMPANIES_TXT;
+ SetDParam(0, _network_game_info.companies_max);
+ ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_COMPANIES, 3, 50, w, CS_NUMERAL);
+ break;
+
+ case NSSW_SPECTATORS_TXT: // Click on number of spectators
+ nd->widget_id = NSSW_SPECTATORS_TXT;
+ SetDParam(0, _network_game_info.spectators_max);
+ ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_SPECTATORS, 3, 50, w, CS_NUMERAL);
+ break;
+
+ case NSSW_LANGUAGE_BTN: { // Language
+ uint sel = 0;
+ for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
+ if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _network_game_info.server_lang) {
+ sel = i;
+ break;
+ }
+ }
+ ShowDropDownMenu(w, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0);
+ } break;
+
+ case NSSW_START: // Start game
+ _is_network_server = true;
+
+ if (nd->map == NULL) { // start random new game
+ ShowGenerateLandscape();
+ } else { // load a scenario
+ char *name = FiosBrowseTo(nd->map);
+ if (name != NULL) {
+ SetFiosType(nd->map->type);
+ _file_to_saveload.filetype = FT_SCENARIO;
+ ttd_strlcpy(_file_to_saveload.name, name, sizeof(_file_to_saveload.name));
+ ttd_strlcpy(_file_to_saveload.title, nd->map->title, sizeof(_file_to_saveload.title));
+
+ DeleteWindow(w);
+ SwitchMode(SM_START_SCENARIO);
+ }
+ }
+ break;
+
+ case NSSW_LOAD: // Load game
+ _is_network_server = true;
+ /* XXX - WC_NETWORK_WINDOW (this window) should stay, but if it stays, it gets
+ * copied all the elements of 'load game' and upon closing that, it segfaults */
DeleteWindow(w);
- SwitchMode(SM_START_SCENARIO);
- }
+ ShowSaveLoadDialog(SLD_LOAD_GAME);
+ break;
}
break;
- case NSSW_LOAD: // Load game
- _is_network_server = true;
- /* XXX - WC_NETWORK_WINDOW (this window) should stay, but if it stays, it gets
- * copied all the elements of 'load game' and upon closing that, it segfaults */
- DeleteWindow(w);
- ShowSaveLoadDialog(SLD_LOAD_GAME);
- break;
- }
- break;
- case WE_DROPDOWN_SELECT: // we have selected a dropdown item in the list
- switch (e->we.dropdown.button) {
- case NSSW_CONNTYPE_BTN:
- _network_advertise = (e->we.dropdown.index != 0);
- break;
- case NSSW_LANGUAGE_BTN:
- _network_game_info.server_lang = _language_dropdown[e->we.dropdown.index] - STR_NETWORK_LANG_ANY;
- break;
- default:
- NOT_REACHED();
- }
+ case WE_DROPDOWN_SELECT: // we have selected a dropdown item in the list
+ switch (e->we.dropdown.button) {
+ case NSSW_CONNTYPE_BTN:
+ _network_advertise = (e->we.dropdown.index != 0);
+ break;
+ case NSSW_LANGUAGE_BTN:
+ _network_game_info.server_lang = _language_dropdown[e->we.dropdown.index] - STR_NETWORK_LANG_ANY;
+ break;
+ default:
+ NOT_REACHED();
+ }
- SetWindowDirty(w);
- break;
+ SetWindowDirty(w);
+ break;
- case WE_MOUSELOOP:
- if (nd->field == NSSW_GAMENAME) HandleEditBox(w, &WP(w, network_ql_d).q, NSSW_GAMENAME);
- break;
+ case WE_MOUSELOOP:
+ if (nd->field == NSSW_GAMENAME) HandleEditBox(w, &WP(w, network_ql_d).q, NSSW_GAMENAME);
+ break;
- case WE_KEYPRESS:
- if (nd->field == NSSW_GAMENAME) {
- if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, NSSW_GAMENAME, e) == 1) break; // enter pressed
+ case WE_KEYPRESS:
+ if (nd->field == NSSW_GAMENAME) {
+ if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, NSSW_GAMENAME, e) == 1) break; // enter pressed
- ttd_strlcpy(_network_server_name, WP(w, network_ql_d).q.text.buf, sizeof(_network_server_name));
- }
- break;
+ ttd_strlcpy(_network_server_name, WP(w, network_ql_d).q.text.buf, sizeof(_network_server_name));
+ }
+ break;
- case WE_ON_EDIT_TEXT:
- if (e->we.edittext.str == NULL) break;
+ case WE_ON_EDIT_TEXT:
+ if (e->we.edittext.str == NULL) break;
- if (nd->widget_id == NSSW_SETPWD) {
- ttd_strlcpy(_network_server_password, e->we.edittext.str, lengthof(_network_server_password));
- _network_game_info.use_password = (_network_server_password[0] != '\0');
- } else {
- int32 value = atoi(e->we.edittext.str);
- w->InvalidateWidget(nd->widget_id);
- switch (nd->widget_id) {
- default: NOT_REACHED();
- case NSSW_CLIENTS_TXT: _network_game_info.clients_max = Clamp(value, 2, MAX_CLIENTS); break;
- case NSSW_COMPANIES_TXT: _network_game_info.companies_max = Clamp(value, 1, MAX_PLAYERS); break;
- case NSSW_SPECTATORS_TXT: _network_game_info.spectators_max = Clamp(value, 0, MAX_CLIENTS); break;
+ if (nd->widget_id == NSSW_SETPWD) {
+ ttd_strlcpy(_network_server_password, e->we.edittext.str, lengthof(_network_server_password));
+ _network_game_info.use_password = (_network_server_password[0] != '\0');
+ } else {
+ int32 value = atoi(e->we.edittext.str);
+ w->InvalidateWidget(nd->widget_id);
+ switch (nd->widget_id) {
+ default: NOT_REACHED();
+ case NSSW_CLIENTS_TXT: _network_game_info.clients_max = Clamp(value, 2, MAX_CLIENTS); break;
+ case NSSW_COMPANIES_TXT: _network_game_info.companies_max = Clamp(value, 1, MAX_PLAYERS); break;
+ case NSSW_SPECTATORS_TXT: _network_game_info.spectators_max = Clamp(value, 0, MAX_CLIENTS); break;
+ }
}
- }
- SetWindowDirty(w);
- break;
+ SetWindowDirty(w);
+ break;
}
}
static const Widget _network_start_server_window_widgets[] = {
/* Window decoration and background panel */
-{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, // NSSW_CLOSE
-{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 419, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, BGC, 0, 419, 14, 243, 0x0, STR_NULL},
+{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, // NSSW_CLOSE
+{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 419, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
+{ WWT_PANEL, RESIZE_NONE, BGC, 0, 419, 14, 243, 0x0, STR_NULL},
/* Set game name and password widgets */
-{ WWT_TEXT, RESIZE_NONE, BGC, 10, 90, 22, 34, STR_NETWORK_NEW_GAME_NAME, STR_NULL},
+{ WWT_TEXT, RESIZE_NONE, BGC, 10, 90, 22, 34, STR_NETWORK_NEW_GAME_NAME, STR_NULL},
{ WWT_EDITBOX, RESIZE_NONE, BGC, 100, 272, 22, 33, STR_NETWORK_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_NEW_GAME_NAME_TIP}, // NSSW_GAMENAME
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 285, 405, 22, 33, STR_NETWORK_SET_PASSWORD, STR_NETWORK_PASSWORD_TIP}, // NSSW_SETPWD
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 285, 405, 22, 33, STR_NETWORK_SET_PASSWORD, STR_NETWORK_PASSWORD_TIP}, // NSSW_SETPWD
/* List of playable scenarios */
-{ WWT_TEXT, RESIZE_NONE, BGC, 10, 110, 43, 55, STR_NETWORK_SELECT_MAP, STR_NULL},
-{ WWT_INSET, RESIZE_NONE, BGC, 10, 271, 62, 216, STR_NULL, STR_NETWORK_SELECT_MAP_TIP}, // NSSW_SELMAP
-{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 259, 270, 63, 215, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_TEXT, RESIZE_NONE, BGC, 10, 110, 43, 55, STR_NETWORK_SELECT_MAP, STR_NULL},
+{ WWT_INSET, RESIZE_NONE, BGC, 10, 271, 62, 216, STR_NULL, STR_NETWORK_SELECT_MAP_TIP}, // NSSW_SELMAP
+{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 259, 270, 63, 215, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
/* Combo/selection boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
-{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 63, 75, STR_NETWORK_CONNECTION, STR_NULL},
-{ WWT_DROPDOWNIN, RESIZE_NONE, BGC, 280, 410, 77, 88, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP}, // NSSW_CONNTYPE_BTN
+{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 63, 75, STR_NETWORK_CONNECTION, STR_NULL},
+{ WWT_DROPDOWNIN, RESIZE_NONE, BGC, 280, 410, 77, 88, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP}, // NSSW_CONNTYPE_BTN
-{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 95, 107, STR_NETWORK_NUMBER_OF_CLIENTS, STR_NULL},
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 109, 120, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTND
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 109, 120, STR_NETWORK_CLIENTS_SELECT, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_TXT
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 109, 120, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTNU
+{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 95, 107, STR_NETWORK_NUMBER_OF_CLIENTS, STR_NULL},
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 109, 120, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTND
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 109, 120, STR_NETWORK_CLIENTS_SELECT, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_TXT
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 109, 120, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTNU
-{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 127, 139, STR_NETWORK_NUMBER_OF_COMPANIES, STR_NULL},
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 141, 152, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTND
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 141, 152, STR_NETWORK_COMPANIES_SELECT, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_TXT
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 141, 152, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTNU
+{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 127, 139, STR_NETWORK_NUMBER_OF_COMPANIES, STR_NULL},
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 141, 152, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTND
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 141, 152, STR_NETWORK_COMPANIES_SELECT, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_TXT
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 141, 152, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTNU
-{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 159, 171, STR_NETWORK_NUMBER_OF_SPECTATORS, STR_NULL},
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 173, 184, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTND
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 173, 184, STR_NETWORK_SPECTATORS_SELECT, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_TXT
-{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 173, 184, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTNU
+{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 159, 171, STR_NETWORK_NUMBER_OF_SPECTATORS, STR_NULL},
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 173, 184, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTND
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 173, 184, STR_NETWORK_SPECTATORS_SELECT, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_TXT
+{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 173, 184, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTNU
-{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 191, 203, STR_NETWORK_LANGUAGE_SPOKEN, STR_NULL},
-{ WWT_DROPDOWNIN, RESIZE_NONE, BGC, 280, 410, 205, 216, STR_NETWORK_LANGUAGE_COMBO, STR_NETWORK_LANGUAGE_TIP}, // NSSW_LANGUAGE_BTN
+{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 191, 203, STR_NETWORK_LANGUAGE_SPOKEN, STR_NULL},
+{ WWT_DROPDOWNIN, RESIZE_NONE, BGC, 280, 410, 205, 216, STR_NETWORK_LANGUAGE_COMBO, STR_NETWORK_LANGUAGE_TIP}, // NSSW_LANGUAGE_BTN
/* Buttons Start / Load / Cancel */
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 40, 140, 224, 235, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP}, // NSSW_START
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 150, 250, 224, 235, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP}, // NSSW_LOAD
-{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 260, 360, 224, 235, STR_012E_CANCEL, STR_NULL}, // NSSW_CANCEL
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 40, 140, 224, 235, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP}, // NSSW_START
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 150, 250, 224, 235, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP}, // NSSW_LOAD
+{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 260, 360, 224, 235, STR_012E_CANCEL, STR_NULL}, // NSSW_CANCEL
{ WIDGETS_END},
};
@@ -940,10 +956,9 @@ static const WindowDesc _network_start_server_window_desc = {
static void ShowNetworkStartServerWindow()
{
- Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
- w = AllocateWindowDesc(&_network_start_server_window_desc);
+ Window *w = AllocateWindowDesc(&_network_start_server_window_desc);
ttd_strlcpy(_edit_str_net_buf, _network_server_name, lengthof(_edit_str_net_buf));
_saveload_mode = SLD_NEW_GAME;
@@ -957,11 +972,8 @@ static void ShowNetworkStartServerWindow()
static PlayerID NetworkLobbyFindCompanyIndex(byte pos)
{
- PlayerID i;
-
- /* Scroll through all _network_player_info and get the 'pos' item
- that is not empty */
- for (i = PLAYER_FIRST; i < MAX_PLAYERS; i++) {
+ /* Scroll through all _network_player_info and get the 'pos' item that is not empty */
+ for (PlayerID i = PLAYER_FIRST; i < MAX_PLAYERS; i++) {
if (_network_player_info[i].company_name[0] != '\0') {
if (pos-- == 0) return i;
}
@@ -996,142 +1008,148 @@ static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
network_d *nd = &WP(w, network_d);
switch (e->event) {
- case WE_CREATE:
- nd->company = INVALID_PLAYER;
- break;
-
- case WE_PAINT: {
- const NetworkGameInfo *gi = &nd->server->info;
- int y = NET_PRC__OFFSET_TOP_WIDGET_COMPANY, pos;
-
- /* Join button is disabled when no company is selected */
- w->SetWidgetDisabledState(NLWW_JOIN, nd->company == INVALID_PLAYER);
- /* Cannot start new company if there are too many */
- w->SetWidgetDisabledState(NLWW_NEW, gi->companies_on >= gi->companies_max);
- /* Cannot spectate if there are too many spectators */
- w->SetWidgetDisabledState(NLWW_SPECTATE, gi->spectators_on >= gi->spectators_max);
-
- /* Draw window widgets */
- SetDParamStr(0, gi->server_name);
- DrawWindowWidgets(w);
-
- /* Draw company list */
- pos = w->vscroll.pos;
- while (pos < gi->companies_on) {
- byte company = NetworkLobbyFindCompanyIndex(pos);
- bool income = false;
- if (nd->company == company)
- GfxFillRect(11, y - 1, 154, y + 10, 10); // show highlighted item with a different colour
-
- DoDrawStringTruncated(_network_player_info[company].company_name, 13, y, TC_BLACK, 135 - 13);
- if (_network_player_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, 135, y);
-
- /* If the company's income was positive puts a green dot else a red dot */
- if (_network_player_info[company].income >= 0) income = true;
- DrawSprite(SPR_BLOT, income ? PALETTE_TO_GREEN : PALETTE_TO_RED, 145, y);
-
- pos++;
- y += NET_PRC__SIZE_OF_ROW;
- if (pos >= w->vscroll.cap) break;
- }
+ case WE_CREATE:
+ nd->company = INVALID_PLAYER;
+ break;
- /* Draw info about selected company when it is selected in the left window */
- GfxFillRect(174, 39, 403, 75, 157);
- DrawStringCentered(290, 50, STR_NETWORK_COMPANY_INFO, TC_FROMSTRING);
- if (nd->company != INVALID_PLAYER) {
- const uint x = 183;
- const uint trunc_width = w->widget[NLWW_DETAILS].right - x;
- y = 80;
-
- SetDParam(0, nd->server->info.clients_on);
- SetDParam(1, nd->server->info.clients_max);
- SetDParam(2, nd->server->info.companies_on);
- SetDParam(3, nd->server->info.companies_max);
- DrawString(x, y, STR_NETWORK_CLIENTS, TC_GOLD);
- y += 10;
-
- SetDParamStr(0, _network_player_info[nd->company].company_name);
- DrawStringTruncated(x, y, STR_NETWORK_COMPANY_NAME, TC_GOLD, trunc_width);
- y += 10;
-
- SetDParam(0, _network_player_info[nd->company].inaugurated_year);
- DrawString(x, y, STR_NETWORK_INAUGURATION_YEAR, TC_GOLD); // inauguration year
- y += 10;
-
- SetDParam(0, _network_player_info[nd->company].company_value);
- DrawString(x, y, STR_NETWORK_VALUE, TC_GOLD); // company value
- y += 10;
-
- SetDParam(0, _network_player_info[nd->company].money);
- DrawString(x, y, STR_NETWORK_CURRENT_BALANCE, TC_GOLD); // current balance
- y += 10;
-
- SetDParam(0, _network_player_info[nd->company].income);
- DrawString(x, y, STR_NETWORK_LAST_YEARS_INCOME, TC_GOLD); // last year's income
- y += 10;
-
- SetDParam(0, _network_player_info[nd->company].performance);
- DrawString(x, y, STR_NETWORK_PERFORMANCE, TC_GOLD); // performance
- y += 10;
-
- SetDParam(0, _network_player_info[nd->company].num_vehicle[0]);
- SetDParam(1, _network_player_info[nd->company].num_vehicle[1]);
- SetDParam(2, _network_player_info[nd->company].num_vehicle[2]);
- SetDParam(3, _network_player_info[nd->company].num_vehicle[3]);
- SetDParam(4, _network_player_info[nd->company].num_vehicle[4]);
- DrawString(x, y, STR_NETWORK_VEHICLES, TC_GOLD); // vehicles
- y += 10;
-
- SetDParam(0, _network_player_info[nd->company].num_station[0]);
- SetDParam(1, _network_player_info[nd->company].num_station[1]);
- SetDParam(2, _network_player_info[nd->company].num_station[2]);
- SetDParam(3, _network_player_info[nd->company].num_station[3]);
- SetDParam(4, _network_player_info[nd->company].num_station[4]);
- DrawString(x, y, STR_NETWORK_STATIONS, TC_GOLD); // stations
- y += 10;
-
- SetDParamStr(0, _network_player_info[nd->company].players);
- DrawStringTruncated(x, y, STR_NETWORK_PLAYERS, TC_GOLD, trunc_width); // players
- }
- } break;
+ case WE_PAINT: {
+ const NetworkGameInfo *gi = &nd->server->info;
+ int y = NET_PRC__OFFSET_TOP_WIDGET_COMPANY, pos;
- case WE_CLICK:
- switch (e->we.click.widget) {
- case NLWW_CLOSE: // Close 'X'
- case NLWW_CANCEL: // Cancel button
- ShowNetworkGameWindow();
- break;
- case NLWW_MATRIX: { // Company list
- uint32 id_v = (e->we.click.pt.y - NET_PRC__OFFSET_TOP_WIDGET_COMPANY) / NET_PRC__SIZE_OF_ROW;
+ /* Join button is disabled when no company is selected */
+ w->SetWidgetDisabledState(NLWW_JOIN, nd->company == INVALID_PLAYER);
+ /* Cannot start new company if there are too many */
+ w->SetWidgetDisabledState(NLWW_NEW, gi->companies_on >= gi->companies_max);
+ /* Cannot spectate if there are too many spectators */
+ w->SetWidgetDisabledState(NLWW_SPECTATE, gi->spectators_on >= gi->spectators_max);
- if (id_v >= w->vscroll.cap) break;
+ /* Draw window widgets */
+ SetDParamStr(0, gi->server_name);
+ DrawWindowWidgets(w);
- id_v += w->vscroll.pos;
- nd->company = (id_v >= nd->server->info.companies_on) ? INVALID_PLAYER : NetworkLobbyFindCompanyIndex(id_v);
- SetWindowDirty(w);
+ /* Draw company list */
+ pos = w->vscroll.pos;
+ while (pos < gi->companies_on) {
+ byte company = NetworkLobbyFindCompanyIndex(pos);
+ bool income = false;
+ if (nd->company == company)
+ GfxFillRect(11, y - 1, 154, y + 10, 10); // show highlighted item with a different colour
+
+ DoDrawStringTruncated(_network_player_info[company].company_name, 13, y, TC_BLACK, 135 - 13);
+ if (_network_player_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, 135, y);
+
+ /* If the company's income was positive puts a green dot else a red dot */
+ if (_network_player_info[company].income >= 0) income = true;
+ DrawSprite(SPR_BLOT, income ? PALETTE_TO_GREEN : PALETTE_TO_RED, 145, y);
+
+ pos++;
+ y += NET_PRC__SIZE_OF_ROW;
+ if (pos >= w->vscroll.cap) break;
+ }
+
+ /* Draw info about selected company when it is selected in the left window */
+ GfxFillRect(174, 39, 403, 75, 157);
+ DrawStringCentered(290, 50, STR_NETWORK_COMPANY_INFO, TC_FROMSTRING);
+ if (nd->company != INVALID_PLAYER) {
+ const uint x = 183;
+ const uint trunc_width = w->widget[NLWW_DETAILS].right - x;
+ y = 80;
+
+ SetDParam(0, nd->server->info.clients_on);
+ SetDParam(1, nd->server->info.clients_max);
+ SetDParam(2, nd->server->info.companies_on);
+ SetDParam(3, nd->server->info.companies_max);
+ DrawString(x, y, STR_NETWORK_CLIENTS, TC_GOLD);
+ y += 10;
+
+ SetDParamStr(0, _network_player_info[nd->company].company_name);
+ DrawStringTruncated(x, y, STR_NETWORK_COMPANY_NAME, TC_GOLD, trunc_width);
+ y += 10;
+
+ SetDParam(0, _network_player_info[nd->company].inaugurated_year);
+ DrawString(x, y, STR_NETWORK_INAUGURATION_YEAR, TC_GOLD); // inauguration year
+ y += 10;
+
+ SetDParam(0, _network_player_info[nd->company].company_value);
+ DrawString(x, y, STR_NETWORK_VALUE, TC_GOLD); // company value
+ y += 10;
+
+ SetDParam(0, _network_player_info[nd->company].money);
+ DrawString(x, y, STR_NETWORK_CURRENT_BALANCE, TC_GOLD); // current balance
+ y += 10;
+
+ SetDParam(0, _network_player_info[nd->company].income);
+ DrawString(x, y, STR_NETWORK_LAST_YEARS_INCOME, TC_GOLD); // last year's income
+ y += 10;
+
+ SetDParam(0, _network_player_info[nd->company].performance);
+ DrawString(x, y, STR_NETWORK_PERFORMANCE, TC_GOLD); // performance
+ y += 10;
+
+ SetDParam(0, _network_player_info[nd->company].num_vehicle[0]);
+ SetDParam(1, _network_player_info[nd->company].num_vehicle[1]);
+ SetDParam(2, _network_player_info[nd->company].num_vehicle[2]);
+ SetDParam(3, _network_player_info[nd->company].num_vehicle[3]);
+ SetDParam(4, _network_player_info[nd->company].num_vehicle[4]);
+ DrawString(x, y, STR_NETWORK_VEHICLES, TC_GOLD); // vehicles
+ y += 10;
+
+ SetDParam(0, _network_player_info[nd->company].num_station[0]);
+ SetDParam(1, _network_player_info[nd->company].num_station[1]);
+ SetDParam(2, _network_player_info[nd->company].num_station[2]);
+ SetDParam(3, _network_player_info[nd->company].num_station[3]);
+ SetDParam(4, _network_player_info[nd->company].num_station[4]);
+ DrawString(x, y, STR_NETWORK_STATIONS, TC_GOLD); // stations
+ y += 10;
+
+ SetDParamStr(0, _network_player_info[nd->company].players);
+ DrawStringTruncated(x, y, STR_NETWORK_PLAYERS, TC_GOLD, trunc_width); // players
+ }
} break;
- case NLWW_JOIN: // Join company
- /* Button can be clicked only when it is enabled */
- _network_playas = nd->company;
- NetworkClientConnectGame(_network_last_host, _network_last_port);
- break;
- case NLWW_NEW: // New company
- _network_playas = PLAYER_NEW_COMPANY;
- NetworkClientConnectGame(_network_last_host, _network_last_port);
- break;
- case NLWW_SPECTATE: // Spectate game
- _network_playas = PLAYER_SPECTATOR;
- NetworkClientConnectGame(_network_last_host, _network_last_port);
- break;
- case NLWW_REFRESH: // Refresh
- NetworkTCPQueryServer(_network_last_host, _network_last_port); // company info
- NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
+
+ case WE_CLICK:
+ switch (e->we.click.widget) {
+ case NLWW_CLOSE: // Close 'X'
+ case NLWW_CANCEL: // Cancel button
+ ShowNetworkGameWindow();
+ break;
+
+ case NLWW_MATRIX: { // Company list
+ uint32 id_v = (e->we.click.pt.y - NET_PRC__OFFSET_TOP_WIDGET_COMPANY) / NET_PRC__SIZE_OF_ROW;
+
+ if (id_v >= w->vscroll.cap) break;
+
+ id_v += w->vscroll.pos;
+ nd->company = (id_v >= nd->server->info.companies_on) ? INVALID_PLAYER : NetworkLobbyFindCompanyIndex(id_v);
+ SetWindowDirty(w);
+ } break;
+
+ case NLWW_JOIN: // Join company
+ /* Button can be clicked only when it is enabled */
+ _network_playas = nd->company;
+ NetworkClientConnectGame(_network_last_host, _network_last_port);
+ break;
+
+ case NLWW_NEW: // New company
+ _network_playas = PLAYER_NEW_COMPANY;
+ NetworkClientConnectGame(_network_last_host, _network_last_port);
+ break;
+
+ case NLWW_SPECTATE: // Spectate game
+ _network_playas = PLAYER_SPECTATOR;
+ NetworkClientConnectGame(_network_last_host, _network_last_port);
+ break;
+
+ case NLWW_REFRESH: // Refresh
+ NetworkTCPQueryServer(_network_last_host, _network_last_port); // company info
+ NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
+ break;
+ }
break;
- } break;
- case WE_MESSAGE:
- SetWindowDirty(w);
- break;
+ case WE_MESSAGE:
+ SetWindowDirty(w);
+ break;
}
}
@@ -1171,13 +1189,12 @@ static const WindowDesc _network_lobby_window_desc = {
* @param ngl Selected game pointer which is passed to the new window */
static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
{
- Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
NetworkTCPQueryServer(_network_last_host, _network_last_port); // company info
NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
- w = AllocateWindowDesc(&_network_lobby_window_desc);
+ Window *w = AllocateWindowDesc(&_network_lobby_window_desc);
if (w != NULL) {
WP(w, network_ql_d).n.server = ngl;
strcpy(_edit_str_net_buf, "");
@@ -1254,36 +1271,39 @@ static void ClientList_Kick(byte client_no)
static void ClientList_Ban(byte client_no)
{
- uint i;
uint32 ip = NetworkFindClientInfo(client_no)->client_ip;
- for (i = 0; i < lengthof(_network_ban_list); i++) {
+ for (uint i = 0; i < lengthof(_network_ban_list); i++) {
if (_network_ban_list[i] == NULL) {
_network_ban_list[i] = strdup(inet_ntoa(*(struct in_addr *)&ip));
break;
}
}
- if (client_no < MAX_PLAYERS)
+ if (client_no < MAX_PLAYERS) {
SEND_COMMAND(PACKET_SERVER_ERROR)(DEREF_CLIENT(client_no), NETWORK_ERROR_KICKED);
+ }
}
static void ClientList_GiveMoney(byte client_no)
{
- if (NetworkFindClientInfo(client_no) != NULL)
+ if (NetworkFindClientInfo(client_no) != NULL) {
ShowNetworkGiveMoneyWindow(NetworkFindClientInfo(client_no)->client_playas);
+ }
}
static void ClientList_SpeakToClient(byte client_no)
{
- if (NetworkFindClientInfo(client_no) != NULL)
+ if (NetworkFindClientInfo(client_no) != NULL) {
ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, NetworkFindClientInfo(client_no)->client_index);
+ }
}
static void ClientList_SpeakToCompany(byte client_no)
{
- if (NetworkFindClientInfo(client_no) != NULL)
+ if (NetworkFindClientInfo(client_no) != NULL) {
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, NetworkFindClientInfo(client_no)->client_playas);
+ }
}
static void ClientList_SpeakToAll(byte client_no)
@@ -1293,34 +1313,38 @@ static void ClientList_SpeakToAll(byte client_no)
static void ClientList_None(byte client_no)
{
- // No action ;)
+ /* No action ;) */
}
-// Help, a action is clicked! What do we do?
+/**
+ * An action is clicked! What do we do?
+ */
static void HandleClientListPopupClick(byte index, byte clientno)
{
- // A click on the Popup of the ClientList.. handle the command
+ /* A click on the Popup of the ClientList.. handle the command */
if (index < MAX_CLIENTLIST_ACTION && _clientlist_proc[index] != NULL) {
_clientlist_proc[index](clientno);
}
}
-// Finds the amount of clients and set the height correct
+/**
+ * Finds the amount of clients and set the height correct
+ */
static bool CheckClientListHeight(Window *w)
{
int num = 0;
const NetworkClientInfo *ci;
- // Should be replaced with a loop through all clients
+ /* Should be replaced with a loop through all clients */
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
num++;
}
num *= CLNWND_ROWSIZE;
- // If height is changed
+ /* If height is changed */
if (w->height != CLNWND_OFFSET + num + 1) {
// XXX - magic unfortunately; (num + 2) has to be one bigger than heigh (num + 1)
SetWindowDirty(w);
@@ -1332,13 +1356,15 @@ static bool CheckClientListHeight(Window *w)
return true;
}
-// Finds the amount of actions in the popup and set the height correct
+/**
+ * Finds the amount of actions in the popup and set the height correct
+ */
static uint ClientListPopupHeight()
{
- int i, num = 0;
+ int num = 0;
// Find the amount of actions
- for (i = 0; i < MAX_CLIENTLIST_ACTION; i++) {
+ for (int i = 0; i < MAX_CLIENTLIST_ACTION; i++) {
if (_clientlist_action[i][0] == '\0') continue;
if (_clientlist_proc[i] == NULL) continue;
num++;
@@ -1349,21 +1375,25 @@ static uint ClientListPopupHeight()
return num + 1;
}
-// Show the popup (action list)
+/**
+ * Show the popup (action list)
+ */
static Window *PopupClientList(Window *w, int client_no, int x, int y)
{
- int i, h;
+ int i;
const NetworkClientInfo *ci;
DeleteWindowById(WC_TOOLBAR_MENU, 0);
- // Clean the current actions
+ /* Clean the current actions */
for (i = 0; i < MAX_CLIENTLIST_ACTION; i++) {
_clientlist_action[i][0] = '\0';
_clientlist_proc[i] = NULL;
}
- // Fill the actions this client has
- // Watch is, max 50 chars long!
+ /*
+ * Fill the actions this client has.
+ * Watch is, max 50 chars long!
+ */
ci = NetworkFindClientInfo(client_no);
if (ci == NULL) return NULL;
@@ -1389,7 +1419,7 @@ static Window *PopupClientList(Window *w, int client_no, int x, int y)
}
}
- // A server can kick clients (but not himself)
+ /* A server can kick clients (but not himself) */
if (_network_server && _network_own_client_index != ci->client_index) {
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_KICK, lastof(_clientlist_action[i]));
_clientlist_proc[i++] = &ClientList_Kick;
@@ -1404,9 +1434,9 @@ static Window *PopupClientList(Window *w, int client_no, int x, int y)
}
/* Calculate the height */
- h = ClientListPopupHeight();
+ int h = ClientListPopupHeight();
- // Allocate the popup
+ /* Allocate the popup */
w = AllocateWindow(x, y, 150, h + 1, ClientListPopupWndProc, WC_TOOLBAR_MENU, _client_list_popup_widgets);
w->widget[0].bottom = w->widget[0].top + h;
w->widget[0].right = w->widget[0].left + 150;
@@ -1427,127 +1457,127 @@ static Window *PopupClientList(Window *w, int client_no, int x, int y)
static void ClientListPopupWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
- case WE_PAINT: {
- int i, y, sel;
- TextColour colour;
- DrawWindowWidgets(w);
-
- // Draw the actions
- sel = WP(w, menu_d).sel_index;
- y = 1;
- for (i = 0; i < MAX_CLIENTLIST_ACTION; i++, y += CLNWND_ROWSIZE) {
- if (_clientlist_action[i][0] == '\0') continue;
- if (_clientlist_proc[i] == NULL) continue;
-
- if (sel-- == 0) { // Selected item, highlight it
- GfxFillRect(1, y, 150 - 2, y + CLNWND_ROWSIZE - 1, 0);
- colour = TC_WHITE;
- } else {
- colour = TC_BLACK;
- }
+ case WE_PAINT: {
+ DrawWindowWidgets(w);
- DoDrawString(_clientlist_action[i], 4, y, colour);
- }
- } break;
+ /* Draw the actions */
+ int sel = WP(w, menu_d).sel_index;
+ int y = 1;
+ for (int i = 0; i < MAX_CLIENTLIST_ACTION; i++, y += CLNWND_ROWSIZE) {
+ if (_clientlist_action[i][0] == '\0') continue;
+ if (_clientlist_proc[i] == NULL) continue;
+
+ TextColour colour;
+ if (sel-- == 0) { // Selected item, highlight it
+ GfxFillRect(1, y, 150 - 2, y + CLNWND_ROWSIZE - 1, 0);
+ colour = TC_WHITE;
+ } else {
+ colour = TC_BLACK;
+ }
- case WE_POPUPMENU_SELECT: {
- // We selected an action
- int index = (e->we.popupmenu.pt.y - w->top) / CLNWND_ROWSIZE;
+ DoDrawString(_clientlist_action[i], 4, y, colour);
+ }
+ } break;
- if (index >= 0 && e->we.popupmenu.pt.y >= w->top)
- HandleClientListPopupClick(index, WP(w, menu_d).main_button);
+ case WE_POPUPMENU_SELECT: {
+ /* We selected an action */
+ int index = (e->we.popupmenu.pt.y - w->top) / CLNWND_ROWSIZE;
- DeleteWindowById(WC_TOOLBAR_MENU, 0);
- } break;
+ if (index >= 0 && e->we.popupmenu.pt.y >= w->top) {
+ HandleClientListPopupClick(index, WP(w, menu_d).main_button);
+ }
- case WE_POPUPMENU_OVER: {
- // Our mouse hoovers over an action? Select it!
- int index = (e->we.popupmenu.pt.y - w->top) / CLNWND_ROWSIZE;
+ DeleteWindowById(WC_TOOLBAR_MENU, 0);
+ } break;
- if (index == -1 || index == WP(w, menu_d).sel_index) return;
+ case WE_POPUPMENU_OVER: {
+ /* Our mouse hoovers over an action? Select it! */
+ int index = (e->we.popupmenu.pt.y - w->top) / CLNWND_ROWSIZE;
- WP(w, menu_d).sel_index = index;
- SetWindowDirty(w);
- } break;
+ if (index == -1 || index == WP(w, menu_d).sel_index) return;
+ WP(w, menu_d).sel_index = index;
+ SetWindowDirty(w);
+ } break;
}
}
-// Main handle for clientlist
+/**
+ * Main handle for clientlist
+ */
static void ClientListWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
- case WE_PAINT: {
- NetworkClientInfo *ci;
- int y, i = 0;
- TextColour colour;
+ case WE_PAINT: {
+ NetworkClientInfo *ci;
+ int i = 0;
- // Check if we need to reset the height
- if (!CheckClientListHeight(w)) break;
+ /* Check if we need to reset the height */
+ if (!CheckClientListHeight(w)) break;
- DrawWindowWidgets(w);
+ DrawWindowWidgets(w);
- y = CLNWND_OFFSET;
+ int y = CLNWND_OFFSET;
- FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
- if (_selected_clientlist_item == i++) { // Selected item, highlight it
- GfxFillRect(1, y, 248, y + CLNWND_ROWSIZE - 1, 0);
- colour = TC_WHITE;
- } else {
- colour = TC_BLACK;
- }
+ FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
+ TextColour colour;
+ if (_selected_clientlist_item == i++) { // Selected item, highlight it
+ GfxFillRect(1, y, 248, y + CLNWND_ROWSIZE - 1, 0);
+ colour = TC_WHITE;
+ } else {
+ colour = TC_BLACK;
+ }
- if (ci->client_index == NETWORK_SERVER_INDEX) {
- DrawString(4, y, STR_NETWORK_SERVER, colour);
- } else {
- DrawString(4, y, STR_NETWORK_CLIENT, colour);
- }
+ if (ci->client_index == NETWORK_SERVER_INDEX) {
+ DrawString(4, y, STR_NETWORK_SERVER, colour);
+ } else {
+ DrawString(4, y, STR_NETWORK_CLIENT, colour);
+ }
- // Filter out spectators
- if (IsValidPlayer(ci->client_playas)) DrawPlayerIcon(ci->client_playas, 64, y + 1);
+ /* Filter out spectators */
+ if (IsValidPlayer(ci->client_playas)) DrawPlayerIcon(ci->client_playas, 64, y + 1);
- DoDrawString(ci->client_name, 81, y, colour);
+ DoDrawString(ci->client_name, 81, y, colour);
- y += CLNWND_ROWSIZE;
- }
- } break;
+ y += CLNWND_ROWSIZE;
+ }
+ } break;
- case WE_CLICK:
- // Show the popup with option
- if (_selected_clientlist_item != 255) {
- PopupClientList(w, _selected_clientlist_item, e->we.click.pt.x + w->left, e->we.click.pt.y + w->top);
- }
+ case WE_CLICK:
+ /* Show the popup with option */
+ if (_selected_clientlist_item != 255) {
+ PopupClientList(w, _selected_clientlist_item, e->we.click.pt.x + w->left, e->we.click.pt.y + w->top);
+ }
+ break;
- break;
+ case WE_MOUSEOVER:
+ /* -1 means we left the current window */
+ if (e->we.mouseover.pt.y == -1) {
+ _selected_clientlist_y = 0;
+ _selected_clientlist_item = 255;
+ SetWindowDirty(w);
+ break;
+ }
+ /* It did not change.. no update! */
+ if (e->we.mouseover.pt.y == _selected_clientlist_y) break;
- case WE_MOUSEOVER:
- // -1 means we left the current window
- if (e->we.mouseover.pt.y == -1) {
- _selected_clientlist_y = 0;
- _selected_clientlist_item = 255;
+ /* Find the new selected item (if any) */
+ _selected_clientlist_y = e->we.mouseover.pt.y;
+ if (e->we.mouseover.pt.y > CLNWND_OFFSET) {
+ _selected_clientlist_item = (e->we.mouseover.pt.y - CLNWND_OFFSET) / CLNWND_ROWSIZE;
+ } else {
+ _selected_clientlist_item = 255;
+ }
+
+ /* Repaint */
SetWindowDirty(w);
break;
- }
- // It did not change.. no update!
- if (e->we.mouseover.pt.y == _selected_clientlist_y) break;
-
- // Find the new selected item (if any)
- _selected_clientlist_y = e->we.mouseover.pt.y;
- if (e->we.mouseover.pt.y > CLNWND_OFFSET) {
- _selected_clientlist_item = (e->we.mouseover.pt.y - CLNWND_OFFSET) / CLNWND_ROWSIZE;
- } else {
- _selected_clientlist_item = 255;
- }
-
- // Repaint
- SetWindowDirty(w);
- break;
- case WE_DESTROY: case WE_CREATE:
- // When created or destroyed, data is reset
- _selected_clientlist_item = 255;
- _selected_clientlist_y = 0;
- break;
+ case WE_DESTROY: case WE_CREATE:
+ /* When created or destroyed, data is reset */
+ _selected_clientlist_item = 255;
+ _selected_clientlist_y = 0;
+ break;
}
}
@@ -1577,54 +1607,52 @@ void ShowNetworkNeedPassword(NetworkPasswordType npt)
static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
- case WE_PAINT: {
- uint8 progress; // used for progress bar
- DrawWindowWidgets(w);
-
- DrawStringCentered(125, 35, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_GREY);
- switch (_network_join_status) {
- case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
- case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
- progress = 10; // first two stages 10%
- break;
- case NETWORK_JOIN_STATUS_WAITING:
- SetDParam(0, _network_join_waiting);
- DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_WAITING, TC_GREY);
- progress = 15; // third stage is 15%
- break;
- case NETWORK_JOIN_STATUS_DOWNLOADING:
- SetDParam(0, _network_join_kbytes);
- SetDParam(1, _network_join_kbytes_total);
- DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_DOWNLOADING, TC_GREY);
- /* Fallthrough */
- default: /* Waiting is 15%, so the resting receivement of map is maximum 70% */
- progress = 15 + _network_join_kbytes * (100 - 15) / _network_join_kbytes_total;
- }
+ case WE_PAINT: {
+ uint8 progress; // used for progress bar
+ DrawWindowWidgets(w);
- /* Draw nice progress bar :) */
- DrawFrameRect(20, 18, (int)((w->width - 20) * progress / 100), 28, 10, FR_NONE);
- } break;
+ DrawStringCentered(125, 35, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_GREY);
+ switch (_network_join_status) {
+ case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
+ case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
+ progress = 10; // first two stages 10%
+ break;
+ case NETWORK_JOIN_STATUS_WAITING:
+ SetDParam(0, _network_join_waiting);
+ DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_WAITING, TC_GREY);
+ progress = 15; // third stage is 15%
+ break;
+ case NETWORK_JOIN_STATUS_DOWNLOADING:
+ SetDParam(0, _network_join_kbytes);
+ SetDParam(1, _network_join_kbytes_total);
+ DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_DOWNLOADING, TC_GREY);
+ /* Fallthrough */
+ default: /* Waiting is 15%, so the resting receivement of map is maximum 70% */
+ progress = 15 + _network_join_kbytes * (100 - 15) / _network_join_kbytes_total;
+ }
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 2: /* Disconnect button */
+ /* Draw nice progress bar :) */
+ DrawFrameRect(20, 18, (int)((w->width - 20) * progress / 100), 28, 10, FR_NONE);
+ } break;
+
+ case WE_CLICK:
+ if (e->we.click.widget == 2) { //Disconnect button
NetworkDisconnect();
DeleteWindow(w);
SwitchMode(SM_MENU);
ShowNetworkGameWindow();
- break;
- }
- break;
-
- /* If the server asks for a password, we need to fill it in */
- case WE_ON_EDIT_TEXT_CANCEL:
- NetworkDisconnect();
- ShowNetworkGameWindow();
+ }
break;
- case WE_ON_EDIT_TEXT:
- SEND_COMMAND(PACKET_CLIENT_PASSWORD)(pw_type, e->we.edittext.str);
- break;
+ /* If the server asks for a password, we need to fill it in */
+ case WE_ON_EDIT_TEXT_CANCEL:
+ NetworkDisconnect();
+ ShowNetworkGameWindow();
+ break;
+
+ case WE_ON_EDIT_TEXT:
+ SEND_COMMAND(PACKET_CLIENT_PASSWORD)(pw_type, e->we.edittext.str);
+ break;
}
}
@@ -1645,9 +1673,8 @@ static const WindowDesc _network_join_status_window_desc = {
void ShowJoinStatusWindow()
{
- Window *w;
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
- w = AllocateWindowDesc(&_network_join_status_window_desc);
+ Window *w = AllocateWindowDesc(&_network_join_status_window_desc);
/* Parent the status window to the lobby */
if (w != NULL) w->parent = FindWindowById(WC_NETWORK_WINDOW, 0);
}
@@ -1802,60 +1829,60 @@ static void ChatTabCompletion(Window *w)
static void ChatWindowWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
- case WE_CREATE:
- SendWindowMessage(WC_NEWS_WINDOW, 0, WE_CREATE, w->height, 0);
- SetBit(_no_scroll, SCROLL_CHAT); // do not scroll the game with the arrow-keys
- break;
-
- case WE_PAINT: {
- static const StringID chat_captions[] = {
- STR_NETWORK_CHAT_ALL_CAPTION,
- STR_NETWORK_CHAT_COMPANY_CAPTION,
- STR_NETWORK_CHAT_CLIENT_CAPTION
- };
-
- DrawWindowWidgets(w);
-
- assert((uint)WP(w, chatquerystr_d).dtype < lengthof(chat_captions));
- DrawStringRightAligned(w->widget[2].left - 2, w->widget[2].top + 1, chat_captions[WP(w, chatquerystr_d).dtype], TC_BLACK);
- DrawEditBox(w, &WP(w, chatquerystr_d), 2);
- } break;
-
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 2:
- ShowOnScreenKeyboard(w, &WP(w, chatquerystr_d), 2, 0, 3);
- break;
+ case WE_CREATE:
+ SendWindowMessage(WC_NEWS_WINDOW, 0, WE_CREATE, w->height, 0);
+ SetBit(_no_scroll, SCROLL_CHAT); // do not scroll the game with the arrow-keys
+ break;
- case 3: /* Send */
- SendChat(WP(w, chatquerystr_d).text.buf, WP(w, chatquerystr_d).dtype, WP(w, chatquerystr_d).dest);
- /* FALLTHROUGH */
- case 0: /* Cancel */ DeleteWindow(w); break;
- }
- break;
-
- case WE_MOUSELOOP:
- HandleEditBox(w, &WP(w, chatquerystr_d), 2);
- break;
-
- case WE_KEYPRESS:
- if (e->we.keypress.keycode == WKC_TAB) {
- ChatTabCompletion(w);
- } else {
- _chat_tab_completion_active = false;
- switch (HandleEditBoxKey(w, &WP(w, chatquerystr_d), 2, e)) {
- case 1: /* Return */
+ case WE_PAINT: {
+ static const StringID chat_captions[] = {
+ STR_NETWORK_CHAT_ALL_CAPTION,
+ STR_NETWORK_CHAT_COMPANY_CAPTION,
+ STR_NETWORK_CHAT_CLIENT_CAPTION
+ };
+
+ DrawWindowWidgets(w);
+
+ assert((uint)WP(w, chatquerystr_d).dtype < lengthof(chat_captions));
+ DrawStringRightAligned(w->widget[2].left - 2, w->widget[2].top + 1, chat_captions[WP(w, chatquerystr_d).dtype], TC_BLACK);
+ DrawEditBox(w, &WP(w, chatquerystr_d), 2);
+ } break;
+
+ case WE_CLICK:
+ switch (e->we.click.widget) {
+ case 2:
+ ShowOnScreenKeyboard(w, &WP(w, chatquerystr_d), 2, 0, 3);
+ break;
+
+ case 3: /* Send */
SendChat(WP(w, chatquerystr_d).text.buf, WP(w, chatquerystr_d).dtype, WP(w, chatquerystr_d).dest);
/* FALLTHROUGH */
- case 2: /* Escape */ DeleteWindow(w); break;
+ case 0: /* Cancel */ DeleteWindow(w); break;
}
- }
- break;
+ break;
- case WE_DESTROY:
- SendWindowMessage(WC_NEWS_WINDOW, 0, WE_DESTROY, 0, 0);
- ClrBit(_no_scroll, SCROLL_CHAT);
- break;
+ case WE_MOUSELOOP:
+ HandleEditBox(w, &WP(w, chatquerystr_d), 2);
+ break;
+
+ case WE_KEYPRESS:
+ if (e->we.keypress.keycode == WKC_TAB) {
+ ChatTabCompletion(w);
+ } else {
+ _chat_tab_completion_active = false;
+ switch (HandleEditBoxKey(w, &WP(w, chatquerystr_d), 2, e)) {
+ case 1: /* Return */
+ SendChat(WP(w, chatquerystr_d).text.buf, WP(w, chatquerystr_d).dtype, WP(w, chatquerystr_d).dest);
+ /* FALLTHROUGH */
+ case 2: /* Escape */ DeleteWindow(w); break;
+ }
+ }
+ break;
+
+ case WE_DESTROY:
+ SendWindowMessage(WC_NEWS_WINDOW, 0, WE_DESTROY, 0, 0);
+ ClrBit(_no_scroll, SCROLL_CHAT);
+ break;
}
}
@@ -1877,14 +1904,12 @@ static const WindowDesc _chat_window_desc = {
void ShowNetworkChatQueryWindow(DestType type, int dest)
{
- Window *w;
-
DeleteWindowById(WC_SEND_NETWORK_MSG, 0);
_edit_str_net_buf[0] = '\0';
_chat_tab_completion_active = false;
- w = AllocateWindowDesc(&_chat_window_desc);
+ Window *w = AllocateWindowDesc(&_chat_window_desc);
w->LowerWidget(2);
WP(w, chatquerystr_d).dtype = type;