diff options
author | rubidium <rubidium@openttd.org> | 2008-05-25 19:17:03 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-25 19:17:03 +0000 |
commit | dc77647ea4a2becac4eff3190970cb35671b0131 (patch) | |
tree | d480693e848eb121add7037faa150875d750cc98 /src/network | |
parent | 26ee8f3ca10d1d277b5faaa8554b0a8305711664 (diff) | |
download | openttd-dc77647ea4a2becac4eff3190970cb35671b0131.tar.xz |
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/network.cpp | 2 | ||||
-rw-r--r-- | src/network/network_client.cpp | 2 | ||||
-rw-r--r-- | src/network/network_gui.cpp | 2 | ||||
-rw-r--r-- | src/network/network_server.cpp | 4 |
4 files changed, 5 insertions, 5 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index 3a9203424..20f6852da 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -1009,7 +1009,7 @@ static void NetworkInitGameInfo() _network_game_info.spectators_on = 0; _network_game_info.game_date = _date; - _network_game_info.start_date = ConvertYMDToDate(_patches.starting_year, 0, 1); + _network_game_info.start_date = ConvertYMDToDate(_settings.game_creation.starting_year, 0, 1); _network_game_info.map_width = MapSizeX(); _network_game_info.map_height = MapSizeY(); _network_game_info.map_set = _opt.landscape; diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index d9fcb9a60..d76c98511 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -83,7 +83,7 @@ void HashCurrentCompanyPassword() { if (StrEmpty(_network_player_info[_local_player].password)) return; - _password_game_seed = _patches.generation_seed; + _password_game_seed = _settings.game_creation.generation_seed; ttd_strlcpy(_password_server_unique_id, _network_unique_id, sizeof(_password_server_unique_id)); const char *new_pw = GenerateCompanyPasswordHash(_network_player_info[_local_player].password); diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index d7081bdec..11e6e33b7 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -1342,7 +1342,7 @@ struct NetworkClientListPopupWindow : Window { if (_network_own_client_index != ci->client_index) { /* We are no spectator and the player we want to give money to is no spectator and money gifts are allowed */ - if (IsValidPlayer(_network_playas) && IsValidPlayer(ci->client_playas) && _patches.give_money) { + if (IsValidPlayer(_network_playas) && IsValidPlayer(ci->client_playas) && _settings.economy.give_money) { GetString(this->action[i], STR_NETWORK_CLIENTLIST_GIVE_MONEY, lastof(this->action[i])); this->proc[i++] = &ClientList_GiveMoney; } diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index d3a7ee6e5..c3dcd69d1 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -229,7 +229,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkTCPSocketHandl Packet *p = NetworkSend_Init(PACKET_SERVER_NEED_PASSWORD); p->Send_uint8(type); - p->Send_uint32(_patches.generation_seed); + p->Send_uint32(_settings.game_creation.generation_seed); p->Send_string(_network_unique_id); cs->Send_Packet(p); } @@ -254,7 +254,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WELCOME) p = NetworkSend_Init(PACKET_SERVER_WELCOME); p->Send_uint16(cs->index); - p->Send_uint32(_patches.generation_seed); + p->Send_uint32(_settings.game_creation.generation_seed); p->Send_string(_network_unique_id); cs->Send_Packet(p); |