diff options
author | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-29 15:13:28 +0000 |
commit | 923e21129c94c36bb403e955a1f334ef34722e8b (patch) | |
tree | 59059f0a1aba0794fa770e8c9a19312e4ce300af /src/network | |
parent | 2a816fb685b373e38347f809bcdc7f2fdef0139c (diff) | |
download | openttd-923e21129c94c36bb403e955a1f334ef34722e8b.tar.xz |
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/network.cpp | 4 | ||||
-rw-r--r-- | src/network/network_client.cpp | 2 | ||||
-rw-r--r-- | src/network/network_gui.cpp | 2 | ||||
-rw-r--r-- | src/network/network_server.cpp | 4 | ||||
-rw-r--r-- | src/network/network_udp.cpp | 2 |
5 files changed, 7 insertions, 7 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index 47c3545da..959e1d66d 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -1009,10 +1009,10 @@ static void NetworkInitGameInfo() _network_game_info.spectators_on = 0; _network_game_info.game_date = _date; - _network_game_info.start_date = ConvertYMDToDate(_settings.game_creation.starting_year, 0, 1); + _network_game_info.start_date = ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1); _network_game_info.map_width = MapSizeX(); _network_game_info.map_height = MapSizeY(); - _network_game_info.map_set = _settings.game_creation.landscape; + _network_game_info.map_set = _settings_game.game_creation.landscape; _network_game_info.use_password = (_network_server_password[0] != '\0'); diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index d76c98511..517a191e3 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -83,7 +83,7 @@ void HashCurrentCompanyPassword() { if (StrEmpty(_network_player_info[_local_player].password)) return; - _password_game_seed = _settings.game_creation.generation_seed; + _password_game_seed = _settings_game.game_creation.generation_seed; ttd_strlcpy(_password_server_unique_id, _network_unique_id, sizeof(_password_server_unique_id)); const char *new_pw = GenerateCompanyPasswordHash(_network_player_info[_local_player].password); diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 5661b2f03..5f3177182 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -1334,7 +1334,7 @@ struct NetworkClientListPopupWindow : Window { if (_network_own_client_index != ci->client_index) { /* We are no spectator and the player we want to give money to is no spectator and money gifts are allowed */ - if (IsValidPlayer(_network_playas) && IsValidPlayer(ci->client_playas) && _settings.economy.give_money) { + if (IsValidPlayer(_network_playas) && IsValidPlayer(ci->client_playas) && _settings_game.economy.give_money) { GetString(this->action[i], STR_NETWORK_CLIENTLIST_GIVE_MONEY, lastof(this->action[i])); this->proc[i++] = &ClientList_GiveMoney; } diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index c3dcd69d1..6d0f26ff5 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -229,7 +229,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkTCPSocketHandl Packet *p = NetworkSend_Init(PACKET_SERVER_NEED_PASSWORD); p->Send_uint8(type); - p->Send_uint32(_settings.game_creation.generation_seed); + p->Send_uint32(_settings_game.game_creation.generation_seed); p->Send_string(_network_unique_id); cs->Send_Packet(p); } @@ -254,7 +254,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WELCOME) p = NetworkSend_Init(PACKET_SERVER_WELCOME); p->Send_uint16(cs->index); - p->Send_uint32(_settings.game_creation.generation_seed); + p->Send_uint32(_settings_game.game_creation.generation_seed); p->Send_string(_network_unique_id); cs->Send_Packet(p); diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp index 8744875d9..d6f0ec092 100644 --- a/src/network/network_udp.cpp +++ b/src/network/network_udp.cpp @@ -77,7 +77,7 @@ DEF_UDP_RECEIVE_COMMAND(Server, PACKET_UDP_CLIENT_FIND_SERVER) _network_game_info.game_date = _date; _network_game_info.map_width = MapSizeX(); _network_game_info.map_height = MapSizeY(); - _network_game_info.map_set = _settings.game_creation.landscape; + _network_game_info.map_set = _settings_game.game_creation.landscape; _network_game_info.companies_on = ActivePlayerCount(); _network_game_info.spectators_on = NetworkSpectatorCount(); _network_game_info.grfconfig = _grfconfig; |