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authorsmatz <smatz@openttd.org>2009-03-15 16:04:39 +0000
committersmatz <smatz@openttd.org>2009-03-15 16:04:39 +0000
commit8585aa71ed5bab510bc0a9104f36bc68734e0d73 (patch)
treea6bd8322261ba82369954b60f7c54e610dd6a990 /src/network
parentaf293142fede91cc31e98c7e05d9ecfef752b077 (diff)
downloadopenttd-8585aa71ed5bab510bc0a9104f36bc68734e0d73.tar.xz
(svn r15726) -Codechange: unify coding style for const pointers
Diffstat (limited to 'src/network')
-rw-r--r--src/network/network_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 02afda79b..783806e33 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -118,7 +118,7 @@ protected:
static Listing last_sorting;
/* Constants for sorting servers */
- static GUIGameServerList::SortFunction *const sorter_funcs[];
+ static GUIGameServerList::SortFunction * const sorter_funcs[];
byte field; ///< selected text-field
NetworkGameList *server; ///< selected server
@@ -760,7 +760,7 @@ public:
};
Listing NetworkGameWindow::last_sorting = {false, 5};
-GUIGameServerList::SortFunction *const NetworkGameWindow::sorter_funcs[] = {
+GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
&NGameNameSorter,
&NGameClientSorter,
&NGameMapSizeSorter,