summaryrefslogtreecommitdiff
path: root/src/network/network_gui.cpp
diff options
context:
space:
mode:
authorrubidium42 <rubidium@openttd.org>2021-06-21 18:29:21 +0200
committerPatric Stout <github@truebrain.nl>2021-06-26 20:28:34 +0200
commitcdf9caf8eae152d81ef17ed6c7f56e52d07dbe3f (patch)
tree70530c706f83b652b47ca061f6a31e70b3e9b237 /src/network/network_gui.cpp
parent0013673fafc74034df77ce0588ea6d568f120b45 (diff)
downloadopenttd-cdf9caf8eae152d81ef17ed6c7f56e52d07dbe3f.tar.xz
Codechange: [Network] Remove overload on NetworkValidateClientName
Rename the zero-parameter NetworkValidateClientName to NetworkValidateOurClientName to make it clearer it is performed on our client name, and to make it a non-overloaded function to aid with the variant being added a few commits later
Diffstat (limited to 'src/network/network_gui.cpp')
-rw-r--r--src/network/network_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 04303e7ac..52819660d 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -1263,7 +1263,7 @@ static WindowDesc _network_start_server_window_desc(
static void ShowNetworkStartServerWindow()
{
- if (!NetworkValidateClientName()) return;
+ if (!NetworkValidateOurClientName()) return;
CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
@@ -1557,7 +1557,7 @@ static WindowDesc _network_lobby_window_desc(
*/
static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
{
- if (!NetworkValidateClientName()) return;
+ if (!NetworkValidateOurClientName()) return;
CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);