diff options
author | rubidium <rubidium@openttd.org> | 2008-05-17 08:00:13 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-17 08:00:13 +0000 |
commit | 6f45805af086599e4f3c06b8ef656fe415855592 (patch) | |
tree | cb010095f8c0a53ac7f22a9cf775dda233c638df /src/network/network_gui.cpp | |
parent | 47d9a8aa21f8c38b0b06e53cbed546522eae8320 (diff) | |
download | openttd-6f45805af086599e4f3c06b8ef656fe415855592.tar.xz |
(svn r13135) -Codechange: make a class of the NetworkJoinStatusWindow.
Diffstat (limited to 'src/network/network_gui.cpp')
-rw-r--r-- | src/network/network_gui.cpp | 100 |
1 files changed, 51 insertions, 49 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index db1a045f8..8e429589c 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -1597,56 +1597,60 @@ void ShowNetworkNeedPassword(NetworkPasswordType npt) ShowQueryString(STR_EMPTY, caption, 20, 180, FindWindowById(WC_NETWORK_STATUS_WINDOW, 0), CS_ALPHANUMERAL); } +struct NetworkJoinStatusWindow : Window { + NetworkJoinStatusWindow(const WindowDesc *desc) : Window(desc) + { + this->parent = FindWindowById(WC_NETWORK_WINDOW, 0); + } -static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_PAINT: { - uint8 progress; // used for progress bar - DrawWindowWidgets(w); - - DrawStringCentered(125, 35, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_GREY); - switch (_network_join_status) { - case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING: - case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO: - progress = 10; // first two stages 10% - break; - case NETWORK_JOIN_STATUS_WAITING: - SetDParam(0, _network_join_waiting); - DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_WAITING, TC_GREY); - progress = 15; // third stage is 15% - break; - case NETWORK_JOIN_STATUS_DOWNLOADING: - SetDParam(0, _network_join_kbytes); - SetDParam(1, _network_join_kbytes_total); - DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_DOWNLOADING, TC_GREY); - /* Fallthrough */ - default: /* Waiting is 15%, so the resting receivement of map is maximum 70% */ - progress = 15 + _network_join_kbytes * (100 - 15) / _network_join_kbytes_total; - } + virtual void OnPaint() + { + uint8 progress; // used for progress bar + DrawWindowWidgets(this); - /* Draw nice progress bar :) */ - DrawFrameRect(20, 18, (int)((w->width - 20) * progress / 100), 28, 10, FR_NONE); - } break; + DrawStringCentered(125, 35, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_GREY); + switch (_network_join_status) { + case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING: + case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO: + progress = 10; // first two stages 10% + break; + case NETWORK_JOIN_STATUS_WAITING: + SetDParam(0, _network_join_waiting); + DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_WAITING, TC_GREY); + progress = 15; // third stage is 15% + break; + case NETWORK_JOIN_STATUS_DOWNLOADING: + SetDParam(0, _network_join_kbytes); + SetDParam(1, _network_join_kbytes_total); + DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_DOWNLOADING, TC_GREY); + /* Fallthrough */ + default: /* Waiting is 15%, so the resting receivement of map is maximum 70% */ + progress = 15 + _network_join_kbytes * (100 - 15) / _network_join_kbytes_total; + } - case WE_CLICK: - if (e->we.click.widget == 2) { //Disconnect button - NetworkDisconnect(); - SwitchMode(SM_MENU); - ShowNetworkGameWindow(); - } - break; + /* Draw nice progress bar :) */ + DrawFrameRect(20, 18, (int)((this->width - 20) * progress / 100), 28, 10, FR_NONE); + } - case WE_ON_EDIT_TEXT: - if (StrEmpty(e->we.edittext.str)) { - NetworkDisconnect(); - ShowNetworkGameWindow(); - } else { - SEND_COMMAND(PACKET_CLIENT_PASSWORD)(pw_type, e->we.edittext.str); - } - break; + virtual void OnClick(Point pt, int widget) + { + if (widget == 2) { //Disconnect button + NetworkDisconnect(); + SwitchMode(SM_MENU); + ShowNetworkGameWindow(); + } } -} + + virtual void OnQueryTextFinished(char *str) + { + if (StrEmpty(str)) { + NetworkDisconnect(); + ShowNetworkGameWindow(); + } else { + SEND_COMMAND(PACKET_CLIENT_PASSWORD)(pw_type, str); + } + } +}; static const Widget _network_join_status_window_widget[] = { { WWT_CAPTION, RESIZE_NONE, 14, 0, 249, 0, 13, STR_NETWORK_CONNECTING, STR_018C_WINDOW_TITLE_DRAG_THIS}, @@ -1660,15 +1664,13 @@ static const WindowDesc _network_join_status_window_desc = { WC_NETWORK_STATUS_WINDOW, WC_NONE, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_MODAL, _network_join_status_window_widget, - NetworkJoinStatusWindowWndProc, + NULL, }; void ShowJoinStatusWindow() { DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); - Window *w = new Window(&_network_join_status_window_desc); - /* Parent the status window to the lobby */ - if (w != NULL) w->parent = FindWindowById(WC_NETWORK_WINDOW, 0); + new NetworkJoinStatusWindow(&_network_join_status_window_desc); } static void SendChat(const char *buf, DestType type, int dest) |