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authorskidd13 <skidd13@openttd.org>2007-11-20 13:35:54 +0000
committerskidd13 <skidd13@openttd.org>2007-11-20 13:35:54 +0000
commit3ae50673a3e1e64a6038c53570c5ee168073e038 (patch)
tree51f15a2e52f58ea4446467086c5441cebe4324bf /src/network/network_gui.cpp
parent795174edf13e99cdef7eda73fbc088e2b06df051 (diff)
downloadopenttd-3ae50673a3e1e64a6038c53570c5ee168073e038.tar.xz
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
Diffstat (limited to 'src/network/network_gui.cpp')
-rw-r--r--src/network/network_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 09f904ebd..5b76331c5 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -1686,7 +1686,7 @@ static void ChatWindowWndProc(Window *w, WindowEvent *e)
switch (e->event) {
case WE_CREATE:
SendWindowMessage(WC_NEWS_WINDOW, 0, WE_CREATE, w->height, 0);
- SETBIT(_no_scroll, SCROLL_CHAT); // do not scroll the game with the arrow-keys
+ SetBit(_no_scroll, SCROLL_CHAT); // do not scroll the game with the arrow-keys
break;
case WE_PAINT: {