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author | Patric Stout <truebrain@openttd.org> | 2021-03-25 23:51:37 +0100 |
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committer | Patric Stout <github@truebrain.nl> | 2021-03-26 12:22:32 +0100 |
commit | d0ed656fd117d69410fa4691f80f8ceeb3d90496 (patch) | |
tree | f07e1a133274eb65e579601ae0e504e3c4d7cc55 /src/lang/english.txt | |
parent | 13a52644381b5b4f2f7122d81fee9fb95cc5337a (diff) | |
download | openttd-d0ed656fd117d69410fa4691f80f8ceeb3d90496.tar.xz |
Change: scale heightmaps we export to highest peak and inform the user of this value
Before this commit, it scaled to map-height-limit. Recently this
could also be set to "auto", meaning players don't really know
or care about this value.
This also means that if a player exported a heightmap and wanted
to import it again, looking like the exact same map, he did not
know what value for "highest peak" to use.
Diffstat (limited to 'src/lang/english.txt')
-rw-r--r-- | src/lang/english.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt index 2554a5a17..9f43788e5 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -4358,6 +4358,7 @@ STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Only a f STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}Huge screenshot STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}The screenshot will have a resolution of {COMMA} x {COMMA} pixels. Taking the screenshot may take a while. Do you want to continue? +STR_MESSAGE_HEIGHTMAP_SUCCESSFULLY :{WHITE}Heightmap successfully saved as '{RAW_STRING}'. Highest peak is {NUM} STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{RAW_STRING}' STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot failed! |