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authorfrosch <frosch@openttd.org>2012-02-25 17:20:02 +0000
committerfrosch <frosch@openttd.org>2012-02-25 17:20:02 +0000
commitdf54f25efe5817e35c4eba9b95c5b8718d3a7551 (patch)
treec439ac8732a6615eb29327a7fb2baa0c7ccd35cb /src/gfxinit.cpp
parent3d381403a88387d1599c3a63dd0bdf9bb97a2911 (diff)
downloadopenttd-df54f25efe5817e35c4eba9b95c5b8718d3a7551.tar.xz
(svn r23987) -Fix (r23000): Also reset the font glyph cache when switching blitters.
Diffstat (limited to 'src/gfxinit.cpp')
-rw-r--r--src/gfxinit.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gfxinit.cpp b/src/gfxinit.cpp
index b2feb63a8..50efd9ad8 100644
--- a/src/gfxinit.cpp
+++ b/src/gfxinit.cpp
@@ -256,6 +256,7 @@ void GfxLoadSprites()
DEBUG(sprite, 2, "Loading sprite set %d", _settings_game.game_creation.landscape);
SwitchNewGRFBlitter();
+ ClearFontCache();
GfxInitSpriteMem();
LoadSpriteTables();
GfxInitPalettes();