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author | rubidium <rubidium@openttd.org> | 2010-08-08 10:59:30 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-08-08 10:59:30 +0000 |
commit | 3da3d131c6a1e17db81d08c161b944c2c00533da (patch) | |
tree | 1793f2ebfc20fc2be1e028ad2252f8140f45334a /src/genworld.h | |
parent | abc14d8fbfb9ca313d6a5ab50fc726a2507de6a4 (diff) | |
download | openttd-3da3d131c6a1e17db81d08c161b944c2c00533da.tar.xz |
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
Diffstat (limited to 'src/genworld.h')
-rw-r--r-- | src/genworld.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/genworld.h b/src/genworld.h index e98b92cc1..2b701ad45 100644 --- a/src/genworld.h +++ b/src/genworld.h @@ -58,7 +58,7 @@ enum GenWorldProgress { GWP_ROUGH_ROCKY, ///< Make rough and rocky areas GWP_TOWN, ///< Generate towns GWP_INDUSTRY, ///< Generate industries - GWP_UNMOVABLE, ///< Generate unmovables (radio tower, light houses) + GWP_OBJECT, ///< Generate objects (radio tower, light houses) GWP_TREE, ///< Generate trees GWP_GAME_INIT, ///< Initialize the game GWP_RUNTILELOOP, ///< Runs the tile loop 1280 times to make snow etc |