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authorglx22 <glx@openttd.org>2021-05-17 15:46:38 +0200
committerLoïc Guilloux <glx22@users.noreply.github.com>2021-05-29 21:08:25 +0200
commit5799402f7a4872d03809838dd7fa01db42bbd282 (patch)
tree6b54e235c14621035b4ec7923edb93980be5f056 /src/depot_gui.cpp
parent994bf19aef3dde6c9482434bdc51688f76a937ea (diff)
downloadopenttd-5799402f7a4872d03809838dd7fa01db42bbd282.tar.xz
Codechange: Rename window related DeleteXXX to match new behaviour
Diffstat (limited to 'src/depot_gui.cpp')
-rw-r--r--src/depot_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index 80774e900..151eb928d 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -293,8 +293,8 @@ struct DepotWindow : Window {
void Close() override
{
- DeleteWindowById(WC_BUILD_VEHICLE, this->window_number);
- DeleteWindowById(GetWindowClassForVehicleType(this->type), VehicleListIdentifier(VL_DEPOT_LIST, this->type, this->owner, this->GetDepotIndex()).Pack(), false);
+ CloseWindowById(WC_BUILD_VEHICLE, this->window_number);
+ CloseWindowById(GetWindowClassForVehicleType(this->type), VehicleListIdentifier(VL_DEPOT_LIST, this->type, this->owner, this->GetDepotIndex()).Pack(), false);
OrderBackup::Reset(this->window_number);
this->Window::Close();
}