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authorglx22 <glx@openttd.org>2021-05-15 23:12:25 +0200
committerLoïc Guilloux <glx22@users.noreply.github.com>2021-05-29 21:08:25 +0200
commit994bf19aef3dde6c9482434bdc51688f76a937ea (patch)
tree9b45b82d460cb00733144ba0dd64ebc6fde478c2 /src/depot_gui.cpp
parentef991b1772f5f8b4874f76ea715a9a95811ad979 (diff)
downloadopenttd-994bf19aef3dde6c9482434bdc51688f76a937ea.tar.xz
Fix f6d5c01: Delay deletion when closing windows
Diffstat (limited to 'src/depot_gui.cpp')
-rw-r--r--src/depot_gui.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index 0756eae2c..80774e900 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -291,11 +291,12 @@ struct DepotWindow : Window {
OrderBackup::Reset();
}
- ~DepotWindow()
+ void Close() override
{
DeleteWindowById(WC_BUILD_VEHICLE, this->window_number);
DeleteWindowById(GetWindowClassForVehicleType(this->type), VehicleListIdentifier(VL_DEPOT_LIST, this->type, this->owner, this->GetDepotIndex()).Pack(), false);
OrderBackup::Reset(this->window_number);
+ this->Window::Close();
}
/**