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authorpeter1138 <peter1138@openttd.org>2008-05-25 09:40:44 +0000
committerpeter1138 <peter1138@openttd.org>2008-05-25 09:40:44 +0000
commit0a9e8854ecb03d5d7651325d9b015c2a46ff9971 (patch)
treeddd4b43177f3e39accb0635476f53133200bc0c9 /src/depot_gui.cpp
parent7672a059c96ca304b7244cd7fbfe1a05eb03a7c9 (diff)
downloadopenttd-0a9e8854ecb03d5d7651325d9b015c2a46ff9971.tar.xz
(svn r13240) -Codechange: More const-ness for GUI code.
Diffstat (limited to 'src/depot_gui.cpp')
-rw-r--r--src/depot_gui.cpp29
1 files changed, 12 insertions, 17 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index 007c192ca..072c10659 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -144,16 +144,14 @@ void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (!success) return;
- Vehicle *v = GetVehicle(_new_vehicle_id);
+ const Vehicle *v = GetVehicle(_new_vehicle_id);
ShowVehicleViewWindow(v);
}
-static void TrainDepotMoveVehicle(Vehicle *wagon, VehicleID sel, Vehicle *head)
+static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Vehicle *head)
{
- Vehicle *v;
-
- v = GetVehicle(sel);
+ const Vehicle *v = GetVehicle(sel);
if (v == wagon) return;
@@ -397,8 +395,8 @@ struct DepotWindow : Window {
}
struct GetDepotVehiclePtData {
- Vehicle *head;
- Vehicle *wagon;
+ const Vehicle *head;
+ const Vehicle *wagon;
};
enum DepotGUIAction {
@@ -408,7 +406,7 @@ struct DepotWindow : Window {
MODE_START_STOP,
};
- DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, Vehicle **veh, GetDepotVehiclePtData *d) const
+ DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, const Vehicle **veh, GetDepotVehiclePtData *d) const
{
Vehicle **vl = this->vehicle_list;
uint xt, row, xm = 0, ym = 0;
@@ -454,7 +452,7 @@ struct DepotWindow : Window {
switch (this->type) {
case VEH_TRAIN: {
- Vehicle *v = *veh;
+ const Vehicle *v = *veh;
d->head = d->wagon = v;
/* either pressed the flag or the number, but only when it's a loco */
@@ -501,7 +499,7 @@ struct DepotWindow : Window {
void DepotClick(int x, int y)
{
GetDepotVehiclePtData gdvp = { NULL, NULL };
- Vehicle *v = NULL;
+ const Vehicle *v = NULL;
DepotGUIAction mode = this->GetVehicleFromDepotWndPt(x, y, &v, &gdvp);
/* share / copy orders */
@@ -879,7 +877,7 @@ struct DepotWindow : Window {
{
switch (widget) {
case DEPOT_WIDGET_MATRIX: {
- Vehicle *v = NULL;
+ const Vehicle *v = NULL;
VehicleID sel = this->sel;
this->sel = INVALID_VEHICLE;
@@ -908,23 +906,20 @@ struct DepotWindow : Window {
case DEPOT_WIDGET_SELL: case DEPOT_WIDGET_SELL_CHAIN:
if (!this->IsWidgetDisabled(DEPOT_WIDGET_SELL) &&
this->sel != INVALID_VEHICLE) {
- Vehicle *v;
uint command;
- int sell_cmd;
- bool is_engine;
if (this->IsWidgetDisabled(widget)) return;
if (this->sel == INVALID_VEHICLE) return;
this->HandleButtonClick(widget);
- v = GetVehicle(this->sel);
+ const Vehicle *v = GetVehicle(this->sel);
this->sel = INVALID_VEHICLE;
this->SetDirty();
- sell_cmd = (v->type == VEH_TRAIN && (widget == DEPOT_WIDGET_SELL_CHAIN || _ctrl_pressed)) ? 1 : 0;
+ int sell_cmd = (v->type == VEH_TRAIN && (widget == DEPOT_WIDGET_SELL_CHAIN || _ctrl_pressed)) ? 1 : 0;
- is_engine = (!(v->type == VEH_TRAIN && !IsFrontEngine(v)));
+ bool is_engine = (!(v->type == VEH_TRAIN && !IsFrontEngine(v)));
if (is_engine) {
_backup_orders_tile = v->tile;