From 0a9e8854ecb03d5d7651325d9b015c2a46ff9971 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Sun, 25 May 2008 09:40:44 +0000 Subject: (svn r13240) -Codechange: More const-ness for GUI code. --- src/depot_gui.cpp | 29 ++++++++++++----------------- 1 file changed, 12 insertions(+), 17 deletions(-) (limited to 'src/depot_gui.cpp') diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index 007c192ca..072c10659 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -144,16 +144,14 @@ void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2) { if (!success) return; - Vehicle *v = GetVehicle(_new_vehicle_id); + const Vehicle *v = GetVehicle(_new_vehicle_id); ShowVehicleViewWindow(v); } -static void TrainDepotMoveVehicle(Vehicle *wagon, VehicleID sel, Vehicle *head) +static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Vehicle *head) { - Vehicle *v; - - v = GetVehicle(sel); + const Vehicle *v = GetVehicle(sel); if (v == wagon) return; @@ -397,8 +395,8 @@ struct DepotWindow : Window { } struct GetDepotVehiclePtData { - Vehicle *head; - Vehicle *wagon; + const Vehicle *head; + const Vehicle *wagon; }; enum DepotGUIAction { @@ -408,7 +406,7 @@ struct DepotWindow : Window { MODE_START_STOP, }; - DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, Vehicle **veh, GetDepotVehiclePtData *d) const + DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, const Vehicle **veh, GetDepotVehiclePtData *d) const { Vehicle **vl = this->vehicle_list; uint xt, row, xm = 0, ym = 0; @@ -454,7 +452,7 @@ struct DepotWindow : Window { switch (this->type) { case VEH_TRAIN: { - Vehicle *v = *veh; + const Vehicle *v = *veh; d->head = d->wagon = v; /* either pressed the flag or the number, but only when it's a loco */ @@ -501,7 +499,7 @@ struct DepotWindow : Window { void DepotClick(int x, int y) { GetDepotVehiclePtData gdvp = { NULL, NULL }; - Vehicle *v = NULL; + const Vehicle *v = NULL; DepotGUIAction mode = this->GetVehicleFromDepotWndPt(x, y, &v, &gdvp); /* share / copy orders */ @@ -879,7 +877,7 @@ struct DepotWindow : Window { { switch (widget) { case DEPOT_WIDGET_MATRIX: { - Vehicle *v = NULL; + const Vehicle *v = NULL; VehicleID sel = this->sel; this->sel = INVALID_VEHICLE; @@ -908,23 +906,20 @@ struct DepotWindow : Window { case DEPOT_WIDGET_SELL: case DEPOT_WIDGET_SELL_CHAIN: if (!this->IsWidgetDisabled(DEPOT_WIDGET_SELL) && this->sel != INVALID_VEHICLE) { - Vehicle *v; uint command; - int sell_cmd; - bool is_engine; if (this->IsWidgetDisabled(widget)) return; if (this->sel == INVALID_VEHICLE) return; this->HandleButtonClick(widget); - v = GetVehicle(this->sel); + const Vehicle *v = GetVehicle(this->sel); this->sel = INVALID_VEHICLE; this->SetDirty(); - sell_cmd = (v->type == VEH_TRAIN && (widget == DEPOT_WIDGET_SELL_CHAIN || _ctrl_pressed)) ? 1 : 0; + int sell_cmd = (v->type == VEH_TRAIN && (widget == DEPOT_WIDGET_SELL_CHAIN || _ctrl_pressed)) ? 1 : 0; - is_engine = (!(v->type == VEH_TRAIN && !IsFrontEngine(v))); + bool is_engine = (!(v->type == VEH_TRAIN && !IsFrontEngine(v))); if (is_engine) { _backup_orders_tile = v->tile; -- cgit v1.2.3-54-g00ecf