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authorrubidium <rubidium@openttd.org>2010-08-08 10:59:30 +0000
committerrubidium <rubidium@openttd.org>2010-08-08 10:59:30 +0000
commit3da3d131c6a1e17db81d08c161b944c2c00533da (patch)
tree1793f2ebfc20fc2be1e028ad2252f8140f45334a /src/company_gui.cpp
parentabc14d8fbfb9ca313d6a5ab50fc726a2507de6a4 (diff)
downloadopenttd-3da3d131c6a1e17db81d08c161b944c2c00533da.tar.xz
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
Diffstat (limited to 'src/company_gui.cpp')
-rw-r--r--src/company_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/company_gui.cpp b/src/company_gui.cpp
index 441572709..e8f40dc00 100644
--- a/src/company_gui.cpp
+++ b/src/company_gui.cpp
@@ -30,7 +30,7 @@
#include "sprite.h"
#include "company_base.h"
#include "core/geometry_func.hpp"
-#include "unmovable.h"
+#include "object.h"
#include "table/strings.h"
@@ -2004,7 +2004,7 @@ struct CompanyWindow : Window
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
- if (DoCommandP(tile, UNMOVABLE_HQ, 0, CMD_BUILD_UNMOVABLE | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS))) {
+ if (DoCommandP(tile, OBJECT_HQ, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS))) {
ResetObjectToPlace();
this->RaiseButtons();
}