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authortruelight <truelight@openttd.org>2004-12-31 14:43:47 +0000
committertruelight <truelight@openttd.org>2004-12-31 14:43:47 +0000
commitd32bfd8adbeda4a719308c201c1153071e5d78f9 (patch)
tree213f5bcd7cf485d7c8fca9895ce223c25baea709 /settings_gui.c
parent62146b0f3b182c67f8be927051105631df4c760d (diff)
downloadopenttd-d32bfd8adbeda4a719308c201c1153071e5d78f9.tar.xz
(svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more
readable now. 'American' is replaces by 'Additional English' (Jango)
Diffstat (limited to 'settings_gui.c')
-rw-r--r--settings_gui.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/settings_gui.c b/settings_gui.c
index 8e7790f34..f92463b5b 100644
--- a/settings_gui.c
+++ b/settings_gui.c
@@ -76,7 +76,7 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
SetDParam(1, _currency_string_list[_opt_mod_ptr->currency]);
SetDParam(2, _opt_mod_ptr->kilometers + STR_0139_IMPERIAL_MILES);
SetDParam(3, STR_02E9_DRIVE_ON_LEFT + _opt_mod_ptr->road_side);
- SetDParam(4, STR_TOWNNAME_ENGLISH + _opt_mod_ptr->town_name);
+ SetDParam(4, STR_TOWNNAME_ORIGINAL_ENGLISH + _opt_mod_ptr->town_name);
SetDParam(5, _autosave_dropdown[_opt_mod_ptr->autosave]);
SetDParam(6, SPECSTR_LANGUAGE_START + _dynlang.curr);
i = GetCurRes();
@@ -103,7 +103,7 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
}
case 14: {
int i = _opt_mod_ptr->town_name;
- ShowDropDownMenu(w, BuildDynamicDropdown(STR_TOWNNAME_ENGLISH, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1), i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i));
+ ShowDropDownMenu(w, BuildDynamicDropdown(STR_TOWNNAME_ORIGINAL_ENGLISH, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1), i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i));
return;
}
case 17: