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authordarkvater <darkvater@openttd.org>2004-09-13 12:28:11 +0000
committerdarkvater <darkvater@openttd.org>2004-09-13 12:28:11 +0000
commitc6f48d3de6cd20ce2addeebe451ff5d33adc7510 (patch)
tree5b4d8136e4efcd042a6cce24e9b3494fc2c70c7e /settings.c
parent383dc579e462610ef4c5cc53e1f6cdfd08fa3dca (diff)
downloadopenttd-c6f48d3de6cd20ce2addeebe451ff5d33adc7510.tar.xz
(svn r234) -Fix: added missing romanian.txt to VC6, VS.NET and Jamfile project file
-Feature: Added romanian town names and currency (Magic_Pixel)
Diffstat (limited to 'settings.c')
-rw-r--r--settings.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/settings.c b/settings.c
index 596fb333a..5ecbccc69 100644
--- a/settings.c
+++ b/settings.c
@@ -780,9 +780,9 @@ static const SettingDesc debug_settings[] = {
static const SettingDesc gameopt_settings[] = {
{"diff_level", SDT_UINT8, (void*)9, (void*)offsetof(GameOptions, diff_level), NULL},
{"diff_custom", SDT_INTLIST | SDT_UINT32 | (sizeof(GameDifficulty)/4) << 16, NULL, (void*)offsetof(GameOptions, diff), NULL},
- {"currency", SDT_UINT8 | SDT_ONEOFMANY, (void*)21, (void*)offsetof(GameOptions, currency), "GBP|USD|FF|DM|YEN|PT|FT|ZL|ATS|BEF|DKK|FIM|GRD|CHF|NLG|ITL|SEK|RUR|CZK|ISK|NOK|EUR" },
+ {"currency", SDT_UINT8 | SDT_ONEOFMANY, (void*)22, (void*)offsetof(GameOptions, currency), "GBP|USD|FF|DM|YEN|PT|FT|ZL|ATS|BEF|DKK|FIM|GRD|CHF|NLG|ITL|SEK|RUR|CZK|ISK|NOK|ROL|EUR" },
{"distances", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, (void*)offsetof(GameOptions, kilometers), "imperial|metric" },
- {"town_names", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, town_name), "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|czech|slovakish|hungarian" },
+ {"town_names", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, town_name), "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|czech|slovakish|hungarian|romanian" },
{"landscape", SDT_UINT8 | SDT_ONEOFMANY, (void*)0, (void*)offsetof(GameOptions, landscape), "normal|hilly|desert|candy" },
{"autosave", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, (void*)offsetof(GameOptions, autosave), "off|monthly|quarterly|half year|yearly" },
{"road_side", SDT_UINT8 | SDT_ONEOFMANY, (void*)1, (void*)offsetof(GameOptions, road_side), "left|right" },