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authorrubidium <rubidium@openttd.org>2009-01-14 12:50:13 +0000
committerrubidium <rubidium@openttd.org>2009-01-14 12:50:13 +0000
commite18c24cdb5c2031cad7813c7de5f2554428ada43 (patch)
tree7bf6232afadc77f8198fdad1571c68a85647afbf /projects
parent6fe54a2d1a06b1d55cd649919785af6f4890f9da (diff)
downloadopenttd-e18c24cdb5c2031cad7813c7de5f2554428ada43.tar.xz
(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP.
Diffstat (limited to 'projects')
-rw-r--r--projects/openttd_vs80.vcproj8
-rw-r--r--projects/openttd_vs90.vcproj8
2 files changed, 16 insertions, 0 deletions
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index 7c9fc57ea..e4ac63029 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -3232,6 +3232,14 @@
>
</File>
<File
+ RelativePath=".\..\src\network\core\tcp_game.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\..\src\network\core\tcp_game.h"
+ >
+ </File>
+ <File
RelativePath=".\..\src\network\core\udp.cpp"
>
</File>
diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj
index 3e2c2a6ac..4a8176f67 100644
--- a/projects/openttd_vs90.vcproj
+++ b/projects/openttd_vs90.vcproj
@@ -3229,6 +3229,14 @@
>
</File>
<File
+ RelativePath=".\..\src\network\core\tcp_game.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\..\src\network\core\tcp_game.h"
+ >
+ </File>
+ <File
RelativePath=".\..\src\network\core\udp.cpp"
>
</File>