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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2020-06-05
Remove: all existing project files
Patric Stout
2020-06-01
Add: [Script] Native priority queue; useful e.g. for pathfinders.
Michael Lutz
2020-05-26
Fix: Inconsistency in handling of SDL2 in source.list
glx
2020-05-26
Fix: VS 2019 16.6 doesn't like newlines in <SettingsCommandLine>
glx
2020-05-21
Add: Optional implementation of std::optional for pre-C++17 compilers.
Michael Lutz
2020-05-06
Codechange: Use a dynamic copyright year
glx
2020-01-26
Feature: NewGRF callback profiling (#7868)
Niels Martin Hansen
2020-01-01
Feature: Screenshot window
pnda
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-07-06
Change: Limit in-editor warnings in VS 2019
Niels Martin Hansen
2019-05-14
Add: [Win32] GDI engine for font glyph rendering as a replacement for includi...
Michael Lutz
2019-05-01
Add: New RoadType API functions.
peter1138
2019-05-01
Feature: Add NotRoadTypes (NRT)
peter1138
2019-04-18
Cleanup: remove core/sort_func.hpp as it's not used anymore
glx
2019-04-06
Codechange: Replace custom thread code with C++11 thread objects.
Michael Lutz
2019-04-05
Fix: [MSVC] don't force SDK version (#7474)
glx22
2019-03-16
Remove: OPF
Charles Pigott
2019-03-11
Fix: don't include xaudio2 if you are not going to compile it
Patric Stout
2019-03-11
Codechange: liblzma is called liblzma, how ever strange that might be
Patric Stout
2019-03-11
Codechange: make clear that SSE is a flag you can switch
Patric Stout
2019-03-11
Codechange: the flag is not if you have threads, but if you want to use them
Patric Stout
2019-03-09
Codechange: Make a merged k-d tree index of all viewport signs
Niels Martin Hansen
2019-03-09
Codechange: Make a k-d tree index of stations
Niels Martin Hansen
2019-03-09
Codechange: Make a k-d tree index of towns
Niels Martin Hansen
2019-03-09
Codechange: Add a k-d tree generic data structure
Niels Martin Hansen
2019-03-09
Add: BitmapTileArea and Iterator to handle sparse tile areas.
Peter Nelson
2019-03-05
Remove: libtimidity support (NOT timidity support)
Patric Stout
2019-03-05
Remove: BeOS support (deprecated by Haiku)
Patric Stout
2019-03-03
Add: Detect stable tags automatically, and set the 'stable' flag in '_openttd...
frosch
2019-03-02
Codechange: Remove ability for SDL to be dynamically loaded on Windows
Charles Pigott
2019-02-12
Codechange: Include flag for whether a build is of a tagged revision
Niels Martin Hansen
2019-02-10
Fix: projects/generate now keeps the line ending
glx
2019-02-10
Fix: generate and generate.vbs were sorting differently
glx
2019-02-10
Fix: generate.vbs used wrong data for basesets_vs142
glx
2019-02-03
Fix #7171: incorrect modified status with determineversion.vbs
glx
2019-02-03
Change: Include the full raw git revision hash in rev.cpp
Niels Martin Hansen
2019-01-29
Update: Visual Studio 2019 solution file version upgrade (#7135)
Niels Martin Hansen
2019-01-26
Add: Visual Studio 2019 project files
Niels Martin Hansen
2019-01-25
Change: Always build baseset metadata, instead of including it in the repo.
Peter Nelson
2019-01-25
Fix: enable DPI-awareness for MINGW builds
glx
2019-01-24
Codechange: [Blitter] Change DrawLine to be templated
Jonathan G Rennison
2019-01-21
Cleanup #6960: Remove parts of generate used only for MSVC pre-2015.
Peter Nelson
2019-01-17
Cleanup: remove useless and outdated 'generate' projects outputs
glx
2019-01-17
Fix 7f54c59a6: use some consistency for project dependencies determination
glx
2019-01-11
Change: Use GUITimer class instead of bare int/uints.
Peter Nelson
2019-01-05
Add: [Win32] regression project files
glx
2018-12-27
Fix: [WIN32] no need to define WIN32 in project files
glx
2018-12-26
Change: use vcpkg integration in Visual Studio
glx
2018-11-18
Remove: Visual Studio project files for earlier than 2015
Niels Martin Hansen
2018-11-18
Update: Add missing newline at end of some project files
Niels Martin Hansen
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