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authorrubidium <rubidium@openttd.org>2009-01-14 12:50:13 +0000
committerrubidium <rubidium@openttd.org>2009-01-14 12:50:13 +0000
commit850a2735cc2f3806703a1f107c9f73533d750e7c (patch)
tree7bf6232afadc77f8198fdad1571c68a85647afbf /projects
parent9724a986c8bfd0d08f9ff852da8bcbbf27c6b95c (diff)
downloadopenttd-850a2735cc2f3806703a1f107c9f73533d750e7c.tar.xz
(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP.
Diffstat (limited to 'projects')
-rw-r--r--projects/openttd_vs80.vcproj8
-rw-r--r--projects/openttd_vs90.vcproj8
2 files changed, 16 insertions, 0 deletions
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index 7c9fc57ea..e4ac63029 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -3232,6 +3232,14 @@
>
</File>
<File
+ RelativePath=".\..\src\network\core\tcp_game.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\..\src\network\core\tcp_game.h"
+ >
+ </File>
+ <File
RelativePath=".\..\src\network\core\udp.cpp"
>
</File>
diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj
index 3e2c2a6ac..4a8176f67 100644
--- a/projects/openttd_vs90.vcproj
+++ b/projects/openttd_vs90.vcproj
@@ -3229,6 +3229,14 @@
>
</File>
<File
+ RelativePath=".\..\src\network\core\tcp_game.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\..\src\network\core\tcp_game.h"
+ >
+ </File>
+ <File
RelativePath=".\..\src\network\core\udp.cpp"
>
</File>