diff options
author | rubidium <rubidium@openttd.org> | 2009-01-14 12:50:13 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-01-14 12:50:13 +0000 |
commit | 850a2735cc2f3806703a1f107c9f73533d750e7c (patch) | |
tree | 7bf6232afadc77f8198fdad1571c68a85647afbf /projects | |
parent | 9724a986c8bfd0d08f9ff852da8bcbbf27c6b95c (diff) | |
download | openttd-850a2735cc2f3806703a1f107c9f73533d750e7c.tar.xz |
(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP.
Diffstat (limited to 'projects')
-rw-r--r-- | projects/openttd_vs80.vcproj | 8 | ||||
-rw-r--r-- | projects/openttd_vs90.vcproj | 8 |
2 files changed, 16 insertions, 0 deletions
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj index 7c9fc57ea..e4ac63029 100644 --- a/projects/openttd_vs80.vcproj +++ b/projects/openttd_vs80.vcproj @@ -3232,6 +3232,14 @@ > </File> <File + RelativePath=".\..\src\network\core\tcp_game.cpp" + > + </File> + <File + RelativePath=".\..\src\network\core\tcp_game.h" + > + </File> + <File RelativePath=".\..\src\network\core\udp.cpp" > </File> diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj index 3e2c2a6ac..4a8176f67 100644 --- a/projects/openttd_vs90.vcproj +++ b/projects/openttd_vs90.vcproj @@ -3229,6 +3229,14 @@ > </File> <File + RelativePath=".\..\src\network\core\tcp_game.cpp" + > + </File> + <File + RelativePath=".\..\src\network\core\tcp_game.h" + > + </File> + <File RelativePath=".\..\src\network\core\udp.cpp" > </File> |